0
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z


Guides


PC - Windows : Imperium Galactica II: Alliances Reviews

Gas Gauge: 87
Gas Gauge 87
Below are user reviews of Imperium Galactica II: Alliances and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Imperium Galactica II: Alliances. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
0's10's20's30's40's50's60's70's80's90's


ReviewsScore
Game Spot 84
IGN 90






User Reviews (1 - 11 of 27)

Show these reviews first:

Highest Rated
Lowest Rated
Newest
Oldest
Most Helpful
Least Helpful



Imperium Galactica II - Pre Release Play

5 Rating: 5, Useful: 4 / 13
Date: April 18, 2000
Author: Amazon User

Hey - This game is Cool - Got a hold of a copy a couple weeks ago and it's good enough that I'm here to buy it for the permanent Collection!

A must have for any armchair emperor!

5 Rating: 5, Useful: 11 / 14
Date: April 21, 2000
Author: Amazon User

This game totally rocks! for any gamer that is familiar with empire builders such as masters of orion 1 and 2 or the civilization/settlers/aplha centuari series this is a must have. i recommend this game to any fan of those series and any person who likes there games with a little more brains than the usual stuff thats push out!digital reality combines deep involveing gameplay with beautiful graphics and great cinematics that makes for a stunning gameplay experience! it's a joy to actually see all of your colonies in 3d splendor as you zoom in on your colonies surfaces. finally somebody did this type of game justice. my only gripe is that i wish there were more races. this game is a must have for any and all armchair emperors!

Master of Micromanagement

1 Rating: 1, Useful: 32 / 43
Date: April 25, 2000
Author: Amazon User

While this is a terrific game concept with some nice features, it is far more work than play. The core of the game is a standard 4X space empire builder, with colony management, a complex tech tree, tactical space and ground combat, espionage, and diplomacy. But there is no centralized display of colony status. A building must be supplied with both power and workers in order to operate, and if it doesn't have enough of either, it will simply shut down and the game gives you no warning or announcements. You are forced to pause the game every few months and personally inspect every single colony to discover these problems. But the tech system is even worse, and has not been improved from IG1. There are three types of tech, and so you have to have three types of labs. But you can only research one invention at a time, so while you're developing a new hyperdrive in your ship labs, your ground unit and colony facility labs are sitting idle, sucking up your colony's power and workers. If you can't afford that waste, and most of the time you can't, you have to once again personally remember where you placed each one of up to 30 labs, go to the colony display for each planet on which you have a lab, and turn the idle ones off, one at a time. If you decide to develop a new building next, you have to go around and turn off all the ship labs and turn all the building labs on again. And I don't have room here to go into the game's futile diplomacy system, or the sluggish screen redraw, or the constant nagging interruptions by messages regarding random events and spies demanding orders. No offense to the other reviewers here, but only a hardcore strategy addict with a fetish for micromanagement could enjoy this game. I returned it four days after I bought it.

Good effort that shold have been great.

4 Rating: 4, Useful: 13 / 14
Date: May 04, 2000
Author: Amazon User

As a wartime strategy buff who enjoys tactical strategy based games, this one more than satisfies the appetite until the next blockbuster is released. A very good effort with above average graphics, IG2 delivers to satisfy the lure of empire building, both civilian and military style all while engulfing you in a decent campaign that keeps you going. The only thing keeping me from the big 5 star rating the continuous interuptions in the gameplay from your staff. Also the graphics get a bit choppy in the campaign mode. Dark graphics during battle scenes are also a bit annoying. But for the casual gamer and the strategic buff alike, I highly reccomend this as a good game to wet your appetite until great games like Shogun:total war, or the like come out.

Excellent Game w/ a Few Minor Flaws

4 Rating: 4, Useful: 27 / 30
Date: May 15, 2000
Author: Amazon User

I bought this game this weekend mainly based on the other reviews listed here and was not discouraged. Where games like Star Wars Rebellion and Star Trek - Birth of a Federation quickly dissolved into mind numbing micromanagement, this game spices things up a bit with real time planetary and space battles. The graphics are excellent and the plot of the story continually evolves and adds subtle changes or side plots for you to address. The only thing I saw that could be construed as negative was the fact that it takes and inordinate amount of time to contact other races and really get into the meat of the game. The easy level is also ridiculously easy. My advice is to skip that all together. Overall I enjoyed this game immensely and feel it will be one that I will play at will for some time

Why didn't i buy this GAME the exact moment it was released!

5 Rating: 5, Useful: 11 / 22
Date: May 15, 2000
Author: Amazon User

I'm going to focus upon the bad things of the game and thoughthis game has way way more good things than most games it also hasmore bad things than many !good! games e.g. "Theif 2" OK let's get started.......I think that this is one of the best games made....at least for a long time..... when u start the game u see really cool scenes and u think and it is cool but when you have played the game for a few hours you see that you have accomplished nothing you have a few planets and 10-20 ships but nothing is happening, so my advice is to expand ....expand your territory .colonize every planet you can posibly find hire every spy......but the thing is that it takes time to research new things that u need to research other things....so what i'm trying to say is it begins to look like a circle .....but though that's a bad thing that's also a good thing cause that gives u the feeling that u are not about to finish the game..... the 3D space graphics.(when you are fighting other ships) are THE BEST i've seen in any space game, strategy or other i well i started saying that i was going to focus on the bad things but i can't cause when i think about it it's just a great game with flaws that i can't find................i recommend it to all people that like COOL cutscenes and good games because this one is what i call a REALLY REALLY GOOD GAME! END

Good game with flaws.

4 Rating: 4, Useful: 2 / 8
Date: June 08, 2000
Author: Amazon User

Its a good game. Just needs to be tweeked a bit. Also takes a little long to get to the action.

Nice Try But No Cigar

3 Rating: 3, Useful: 4 / 6
Date: June 20, 2000
Author: Amazon User

IGII is a great looking game with a moderately original angle on 4x gaming, but it never really succeeds in becoming addictive. What the game attempts to do is marry story elements to a traditional 4x platform, so that random (and some not so random) events power the decisions you make about constructing ships, buildings, research, diplomacy, etc. But this one original concept is never that well done in the first place, with a relatively small selection of random events that quickly become familiar after a few games (and surprisingly vary very little between the three races in the game). And the idea actually undermines the 4x aspects fo the game, as you feel less in control of events than simply swept along respnding to one manufactured crisis after another. Add to that a ridiculously difficult diplomacy system, mediocre AI, and surprisingly little variety to the storylines (and even the building graphics) of the three playable races, and you have an intriguing and great-looking game, but also a game that is ultimately unsatisfying.

For those who like long game play....

4 Rating: 4, Useful: 1 / 1
Date: July 04, 2000
Author: Amazon User

Great Game! Good Technology Tree(very important), Decent Graphics, and Long game play.

However the game needs some work, if you like playing campaigns the messaging engine is very annoying. So annoying in fact I only play multiplayer (Human Vs Computer), which is very good.

If you buy this game, it will consume your life for about a week....

Nice, but hard to learn

4 Rating: 4, Useful: 7 / 7
Date: July 05, 2000
Author: Amazon User

Imperium Glactica II is a great game, but the fact that it has different areas in it, make it difficult to learn (i.e. Starmapping, Colonization, Ground Assaults, Space Assaults, Space and Ground Production, Design, Research, Spying, and most importantly, Diplomacy). The game has so much stuff, it actually takes a 5 part training session to learn it all. The problem with the AI is that they are all out to conquer the galaxy by themselves. If you offer them to ally when you're weak and they're strong, they will turn it down, but when the tables are turned, they will be glad to ally with you. I hate the difficulty levels too, I'll translate for you Easy = Effortless, Normal = Nightmare, and Hard = I don't think there's even a word for how impossible the hard level really is.

Last problems depict the multiplayer area. I have troubles connecting to the IG II IRC, and no one can play over LAN. All in all, it's a nice game, really great cinematics, cool single player, but lacks in multiplayer.


Review Page: 1 2 3 Next 



Actions