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GameBoy : Final Fantasy : Adventure Reviews

Below are user reviews of Final Fantasy : Adventure and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Final Fantasy : Adventure. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.



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User Reviews (1 - 11 of 26)

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Really fun!

4 Rating: 4, Useful: 15 / 15
Date: November 15, 1999
Author: Amazon User

I first played this game several years ago, and it was the first RPG I ever played. Well, it totally got me hooked! Now I can't get enough of RPG's, especially any game by Squaresoft. I played it five times in a row. This game is so much fun, everyone should definitely buy it.

Why are People dissing this game?

5 Rating: 5, Useful: 20 / 23
Date: November 23, 2001
Author: Amazon User

i love this game, it was one of my first RPGs, i bought by acciedent though, but i am glad, its a awsome game, on a trip i could play it for hours. I love the fighting (legend of Mana Type)- you select a weapon and a magic and attack monsters, the graphics are good for the gameboy color, and the speed of the gameplay is perfect. The storyline was great and i liked the ending, the bosses were always fun and they weren't thoose wierd one that you have to attack at certain times or have puzzling defenses, the dugons are stright forward with a bit of puzzle to them, you just need to spend 10 minutes in one and you'll be a pro at that dugon. Final words:BUY THIS GAME!!!

Like a cross between the Zelda and Final Fantasy

4 Rating: 4, Useful: 17 / 23
Date: November 17, 1999
Author: Amazon User

This is an action rpg. It's like Zelda only with HP, EP, andstats for strenth, magic, and will. It's hard and the storyline ismature. Not NC-17 mature. More like PG mature. There's a lot of non-violent deaths, like Lion King.

Good, but repetitive

4 Rating: 4, Useful: 13 / 16
Date: May 25, 2001
Author: Amazon User

The game starts off fairly well. The first hour to hour and a half are very fun and enjoyable. After that, fighting the same little monsters over and over gets a little boring, but the frequent bosses are fun to fight so this is OK. The weapon/armor and magic was a lot of fun and easy to use. The variety in weapons and the fact that only certain weapons hurt certain creatures was a very good idea. The only bad part of this part of the game was the lack of variety in magic. This is, however, a minor complaint. The only real problems with the game are the bad graphics (black and white, they were designed for GB original) and the dungeeons. The only reason I say the dungeons are bad is that they usually consist of a series of rooms that look very similar to each other and you are never sure just where you are trying to go. I have beaten the game myself without the use of any guide books at all so the average gamer should be able to do this too. The only two parts that really frustrated me were the last dungeon, which is increibly confusing, and the last boss who is quite hard to beat. My overall rating... play Zelda first (the best RPG series in my opinion) but if you have finished that, go ahead and give Final Fantasy a try.

a lot of fun, the first entry in the Mana series

4 Rating: 4, Useful: 7 / 7
Date: June 19, 2003
Author: Amazon User

The first thing to mention is that Final Fantasy Adventure is really part of the Mana series (Secret of Mana, Legend of Mana). This is, I believe, the first game in the series with the sequel being the excellent Secret of Mana for the SNES. I suspect that the reason for the name change is simply that Square thought that the Final Fantasy name would sell more copies when released in America. This is an adventure RPG.

Final Fantasy Adventure is similar to a Zelda game in that you control a character from the top down and wander around whacking enemies with your weapon (you get different weapons throughout the game). You must get clues to find where the next place to go is and what the next piece of the storyline is. It is as simple as finding and rescuing the princess, but is deeper than that with side story and the Mana Tree. Like other Mana games you do end up at the tree of Mana after a long adventure. When I first played this for the Gameboy I was about 12 years old (or so) and I loved it. This game was a lot of fun and exploring that world was at times a small challenge but overall was just a blast. It really isn't part of the Final Fantasy series (though you will see chocobos), but this is worth playing for fans of the Mana series as well as any who like old school games.

The best reason to buy a Gameboy!

4 Rating: 4, Useful: 9 / 11
Date: February 14, 2000
Author: Amazon User

This is unbelievable! I am 39 years old and have been totally captivated by this little game. And it's not so little. You will travel vast distances in your journeys through this world. The story is interesting and yet easy to follow. You get to name the two main characters, which is cool. The control scheme is deep and yet easy to figure out. It comes with an 80-page manual, but I haven't needed it much yet. I initially thought this would not be my kind of game since I'm more into arcade type stuff, but this story just hooked me and reeled me in. I've lost hours to this thing already, and I love it! The first thing I noticed when I first began to play it was the music. You can't help but admire the amount of effort that went into just the music alone! I usually like to turn the music off in a game, but it never even crossed my mind here. The music is moody and changes to fit the scene. If you've never played this type of game before, I heartily recommend this as a great way to expand your gaming horizons!

A captivating gameboy game

4 Rating: 4, Useful: 8 / 11
Date: December 08, 1999
Author: Amazon User

First we must remember that this is a gameboy game, and a rather limited one at that. Considering the limitations of the gameboy, I consider this game absolutely incredible. The music (for 8-bit 2 tracks) is wonderful, with feelings of sadness, courage, and the fight of the game. (Yes, I even wimped out and eventually bought the OST to this game ^_^) Even the graphics are well-made, for a gameboy (no color). The story of the game is also wonderful too. This is an action-rpg game, and can be considered like Zelda. As a FYI, this is the prequel to Secret of Mana, so if you played that game, you may enjoy this one even more.

An excellent twist of a classic!

4 Rating: 4, Useful: 7 / 10
Date: February 20, 2000
Author: Amazon User

This is definitely an excellent variation of the classic Final Fantasy series. In this Zelda-style rendition, players may customise their main character in several ways to lean toward brute strength, magic, weapon technique, defense, or any combination of the above. The game is challenging and absorbing, and definitely a must for any RPG fan!

The Legend of Zelda meets The Secret of Mana

5 Rating: 5, Useful: 4 / 4
Date: July 28, 2001
Author: Amazon User

...and they get along very nicely. As old as this game is, it's still one of the best that the Game Boy has to offer. As the title suggests, anyone who has played a Zelda game before will be instantly familiar with the controls and type of gameplay. Veterans of Secret of Mana will easily recognize many of the enemies, the weapons and their uses (such as using the whip to catch poles and jump across gaps), and even a few of the spells look familiar (compare the Fire spell in this game to those in Secret of Mana and Seiken Densetsu 3).

And, you'll have to. Squaresoft seems to have done something very interesting here. The enemies have somewhat low AI, and most will never be able to hit you. But, when they do manage to hit you, some of them really pack a punch. Overall, the game is pretty easy, but you can still be killed if you're too careless, which is why the next feature is so nice:

You can save anywhere. Anywhere. In towns, out in the fields, in a dungeon... in the middle of a boss battle(!). No matter where you are or what's going on, unless you're in the middle of a story scene, you can save the game. This feature alone is worth a few stars in itself.

The graphics are standard Game Boy fare, but they're detailed enough for you to see everything clearly. And, as another reviewer mentioned, there is color in it if you play it on the GBC. The music is excellent, considering how old this game is and the fact that it's on a handheld. Some of the tracks can be very repetitive, such as the town and dungeon songs, but they never really become annoying. The music playing when you're out in the fields is just great: upbeat and adventurous, just like Zelda's overworld theme, though this one plays at a faster tempo.

Secret of Mana veterans might also recognize the Max attack. When the gauge at the bottom of the screen fills, you can perform a Max attack, which will vary depending on which weapon you have equipped.

The puzzles in this game are not very difficult, but they still make for a little bit of brain teasing occasionally.

Don't expect a deep plot, though there are a few interesting twists, and don't expect a huge amount of character development. Overall, this is just a very simple, straightforward action RPG, and it doesn't try to be anything more than that. This game has enough RPG elements to get you engrossed once you start playing, but it's also nice and quick enough to just pop it in and kick some monsters around for a few minutes. I think that's part of what makes it so much fun to play. This game's a definite buy for any Game Boy owner.

Old skoolin fun for the gb

4 Rating: 4, Useful: 7 / 13
Date: April 12, 2001
Author: Amazon User

Ok, to start it off the story of this game is a little weak, but it is still good for the consideration it was on gameboy. The battles are fast and no random stuff, plus you get a new weapon and new armor about every 1 or 1.5 hours. The graphics are good by gb standards, and progression is fast, dungeons are a little boring but it's good because sometimes you have to knock down parts of the wall so it keeps it interesting. And lastly I loved the magic and weapons, just because it was well put together for such a small little system.


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