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PC - Windows : Might and Magic VIII: Day of the Destroyer Reviews

Gas Gauge: 62
Gas Gauge 62
Below are user reviews of Might and Magic VIII: Day of the Destroyer and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Might and Magic VIII: Day of the Destroyer. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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Game Spot 60
Game FAQs
IGN 65






User Reviews (1 - 11 of 24)

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Sorry Y'all, But This Is My All-Time Favorite

5 Rating: 5, Useful: 0 / 0
Date: June 06, 2008
Author: Amazon User

No one makes RPGs with 1st-Person viewpoints now except Elder Scrolls. No one makes single-player RPGs with parties that can vary in size and members within a game already started. No one makes a game that runs WITH STABILITY from W98 to Vista. No one except the makers of Might & Magic. Sure, this is an old game, but I found the correct difficulty, character advancement and immersive environments here. Might & Magic 6 + 7 are made with the same engine with fixed parties of 4, with some hirelings possible, who are VERY useful in those games. Might & Magic 9 has a different engine that theydidn't get the chance to perfect. Might & Magic 1, 2, 3, 4 Clouds of Xeen, 4 1/2 Swords of Xeen, 5 Darkside of Xeen and 4 PLUS 5 TOGETHER=WORLD OF XEEN require Dosbox to run correctly in Windows. Of these, any game with XEEN in the title is a SPECTACULAR step-based RPG. The Classics Live Forever...

End Of A Great Trilogy

5 Rating: 5, Useful: 2 / 2
Date: March 23, 2007
Author: Amazon User

I've always loved the Might & Magic series and this one is no exception. I love first person, turn-based-party games. I have been dumb enough to periodically waste money on some of the various third person games out there like Baldur's Gate and Neverwinter Nights, but I hate third person and cannot get into it at all. Might & Magic does not have that problem.

This game is the third in this format after MM6 & MM7 and has the most tweaks. Some say the story and engine are getting a little long on the tooth but that is fine with me. I have become so engrossed it them that I have played all three of them at least three times each. There is no other game that even comes close.

Despite the crudeness factor, I love the graphics. The spell system is just right, and I don't mind all the monster bashing. The story kept me engaged each time I played, even knowing the outcome the second and third time around.

I just wish someone would continue the series in the same format with maybe 3-D graphics but the same game play and all the rest. I give a hats off to the Might & Magic Tribute people who are doing it on their own, since no company seems interested in doing it.

Highly recommended.

I don't know, no room.

5 Rating: 5, Useful: 0 / 5
Date: August 26, 2006
Author: Amazon User

The game is excellant and would be better with a cheat book, the characters in the game are whiney, or conceited. I understand it takes time to build these charaters up, but constantly hearing, I don't know, no room, and I can't carry it, gets to be too much. In real life its carry it or you die, and you had better know what things are as your survival depends on your knowledge and your weaponry. If you can't carry it drag it.

The last and best of the trilogy

4 Rating: 4, Useful: 8 / 8
Date: February 04, 2006
Author: Amazon User

I finished Might and Magic VI, VII and VIII years ago, and have started to replay them. They are a bit different under Windows XP, in that MM7 and MM8 won't accept accelerated sound (in MM8 it was turned off automatically when I installed it under WinXP SP2), and MM7 wouldn't run with accelerated video either (not sure if I was running SP2 then, though, and that might make a difference). These things really don't make much difference in this game, which doesn't lean heavily on music anyway and has relatively primitive 3D graphics which don't use the latest features in today's graphics cards.

Reviewers were complaining about the dated graphics even when MM7 first came out, and complained all the more when MM8 came out with essentially the same. It's true the graphics are dated. Terrain, buildings and interiors are 3D but only in 640x480 resolution and appear to be 8-bit color; monsters and townspeople are 2D sprites, done quite well but still only sprites. But the games are still more fun, and more addictive, than other RPGs I've played with super-duper cutting-edge graphics.

It is shorter than MM6 and MM7, but I don't see that as a drawback as those two were horrendously long. While combat still tends to be hack-and-slash, I think it's not as tedious as the other two. There is more of a story line in MM8, though one can't deny that there are still a lot of "FedEx" quests (get some object and bring it to someone somewhere) which really have little or nothing directly to do with the story. I don't mind that as I find the quests fun, and of course they help the player's characters level up, gain power and wealth, better arms, armor and spells, etc. That's really what the Might and Magic series has always been about. As with other M&M games there's a certain amount of sly humor as well.

One departure in MM8 which I like very much is that instead of starting with a full party of four which once selected can't be changed, the player starts with just one character and adds up to four others to his party when and as he chooses to--and any of those others can be dismissed and replaced if he chooses. Also, there are no longer any useless non-player characters who are "there" just to improve merchant skills or whatever but actually take no part in the action. In MM8, all five characters fight, cast spells according to their various abilities, and so on.

The maps also are improved over the ones in MM6 and MM7, and now show locations previously visited where characters can increase certain skills. This saves a lot of tedious note keeping. Since the towns are fairly large for the most part, this is a big help.

As with previous games in the series, the locales are varied, interesting and imaginative, as are the people (and lizardmen, minotaurs, pirates, ogres, etc.) the party will encounter.

Highly recommended. The game should run easily and well on any system with a Pentium II or better.

I just started playing and it's 5 stars so far...........................

5 Rating: 5, Useful: 5 / 5
Date: October 21, 2005
Author: Amazon User

I'm only a few hours into the game and i can tell this one's a winner. I am what "Today's" gamer would label as "OLD SCHOOL",but personally i could really care less about the thoughts or comments of those who place "EYE CANDY GRAPHICS AND MILLION $$$ CUTSCENES" above a well told story and adventurous fun.Don't get me wrong i own many of today's modern RPG'S and I've enjoyed them all and find them loads of fun.KEYWORD:FUN, are ya still with me on this? Being into game-design has taught me one huge lesson,no matter how awe-struck a player is over all the tech you put into a game,if they don't remember it in years to come,then you have'nt done your job well at all,and it is these elements that the "MIGHT&MAGIC"Series has done and hopefully continue to do in the future.if you enjoyed 1-7,then you'll enjoy this one as well. It takes a real (RPG)Fan to appreciate these types of games in a day and age where HYPE sells and commercialism rule.FOR THE TRUE RPGER ONLY...Darvius7

Best in the series and yes a 5-star review

5 Rating: 5, Useful: 5 / 5
Date: August 02, 2004
Author: Amazon User

This is one of few games that are really worth playing. I played mm 6 and mm7 and this one really is the best in the series. Not only the graphs (although it's a dated engine used)are better and improved but it's also the first might & magic whith a really good and exciting storyline, it always gives you the feeling you're getting somewhere... Mm6 was very good with the best musical score of any game I ever heard (mm8 music is also quite good), I disliked might and magic 7 (the worst of the series, bad music ridiculous storyline and ugly -really ugly- maps and towns...), but I never expected that MM 8 would be that damn great. Although not every town looks as beautiful as New Sorpigal (MM6, still my favourite map)this world is really intruiging. What I like the most in MM8 is that you begin with only one character and can play with lots of non-human creatures.
Worth your money, I guess

Exeptional

5 Rating: 5, Useful: 2 / 4
Date: December 28, 2002
Author: Amazon User

Yes, five stars. I've played the last three Might & Magic games and I think that this is the best. I would like to give a piece of advice to new players. Dont spend your time with elves, clerics, warriors and trols, my party was composed by: I, a minotaur, two lichs and two dragons. Pure firepower

Still One of the Finest Games of its Genre

5 Rating: 5, Useful: 5 / 5
Date: May 18, 2002
Author: Amazon User

Look, take it from someone who spent hours playing the first King's Quest on a PCjr, the Might and Magic series is still going strong! I hadn't played the series since the Xeen days, and picked up VII at a store one day for kicks. I was blown away with where they had taken the game. It didn't take me long to track down a copy of VIII. The engine may "seem a little dated" but I feel it's the best tool for the job, and the graphics are still very nice and clean. The "movies" in the game are well done and many other little details like change-of-day and light sources makes it all the better.

Everything you want from a RPG and more; little inside jokes for past MM players and great story lines. If you're looking for hours (perhaps weeks depending on your devotion) of non-stop slashing and casting and stealing and adventuring, look no further.

RPG Expert who plays every game suggests this one.

5 Rating: 5, Useful: 9 / 9
Date: September 16, 2001
Author: Amazon User

I have played almost every game in the last 10 years that are RPG and this game is amazing. If you like to develop and control mulitple characters and want a solve quest/hack and slash type game this is it. I played M&M 1 thru 8, I feel that 7 was slightly better than 8, but both were fun to play from start to finish. The game starts with the creation of your main character and you can have up to five(once 4 more join). I would rather have the ability to create all five, but rescuing characters that are strong is a big part of this game. The quests are pretty easy and with the guide book you can beat the game in about 150-200 hours of game play. I sugggest you start the game as a wizard and ultimately meet two dragons, a dark elf, and a cleric to form the most balanced attack and defense combination.

I......RPG gamer

5 Rating: 5, Useful: 0 / 2
Date: June 29, 2001
Author: Amazon User

I do not hesitate to say this was an excellent game. It's challenging and perfect for hours of entertainment. I consider myself a hardcore gamer and I like a RPG game that's a bit difficult, makes me think. If you are a candy...gamer, don't buy this game; it will probably frustrate you. But if you like a game you can sink you teeth into, one you can't master immediately. Then, this is a must buy. Crybabies beware!!!


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