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Guides


Playstation 2 : King of Fighters XI Reviews

Gas Gauge: 75
Gas Gauge 75
Below are user reviews of King of Fighters XI and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for King of Fighters XI. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
GamesRadar 70
CVG 70
IGN 80
GameZone 81






User Reviews (1 - 11 of 17)

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KOF's master piece

5 Rating: 5, Useful: 0 / 0
Date: November 26, 2007
Author: Amazon User

I have always loved kof games and this one is no exenption the grapix better than ever new caracters witch i love same great conbos and new leader moves lova them too if you are a fan of 2d games you should get this game fast and start traning cus you will find people like me hard to beat in any 2d games out there and i just master this one so buy it and train i hve will you.

The King Of Fighters XI: Over View

4 Rating: 4, Useful: 0 / 0
Date: December 18, 2007
Author: Amazon User

Another great 2D chapter from SnkPlaymore.
Simply one of great top notch game to play if your a fan of old school 2D
action fighting.
The background stages is marvelous this time around in terms of graphics. The tag team system is awsome in battles,switching between characters at your pace for tag play is the best formula SnkPlaymore has created for team matches.
With characters from recent instalments like "Mark of The Wolves", this
game will give you an excelent roaster to choose from as well as unlockable hidden characters.
All in all, a sure fire hit blckbuster to your Snk library games.Awsome.

The Best KOF in Years

4 Rating: 4, Useful: 0 / 0
Date: December 23, 2007
Author: Amazon User

Street Fighter was no longer the undisputed king of the hill when SNK married Fatal Fury and Art of Fighting (a great idea) into KOF. KOF really hit it's stride in '94-'95 and those editions are still highly regarded as some of the best for 2D fighting. I've always liked this series, and have followed and played it steadily ever since. The last KOF games I played were the 2002/2003 editions and they just didn't feel right. The gameplay felt stiff, a little slow and as if KOF was starting to really show it's age. And basically, the only way fighting fans have been able to overlook SNK's sprite based graphics is the killer gameplay, and after just receiving KOF XI, I have to say that KOF is back and better than ever.

The gameplay is fast and smooth. The controls are accurate and the combos are fairly easy to pull off because of it. The backgrounds are very nicely drawn and look better than they have in years. But again, we still have the sprite based characters. Now I like SNK's art style but it really is time for an upgrade for the characters. They look almost out of place in front of the smooth backgrounds, especially when they're standing still. Fortunately, when you get playing, you don't notice it alot and they seem to look alot better when they're moving. The soundtrack sounds great. As if they're using real instruments. The stages are varied and interesting to look at, with nice music pieces to accomodate them.

Also on the plus side, there is a nice option to help the screen size and graphics clarity in the options menu. SNK also included this option in their recently released NeoGeo Coliseum (which I also like alot). This is a nice feature, especially for those of us who are playing on lcd tv's. As those of us know by now that PS2 games can look like crapola on them. But I found this feature to help with that some. Another bonus is that Duck King has returned and he's never been so much fun to use, and Mai Shiranui IS in this game. When I started playing, I saw that she wasn't in the character selection and I was thinking, what the hell? How can you have a KOF game without Mai? But on the back of the box, she is listed along with Tung Fu Rue and EX Kyo Kusanagi. They unlock but I'm not sure how yet, which brings me to some negatives.

The boss Magaki is really cheap and will really test your patience. He just stands back most of the time and throws all kids of projectiles at you, then unloads with a super long special. It's hard to get in close to even get a hit on him. I also don't like the fact that when you lose, you go to the name input screen, then the countdown continue screen, then back to the character selection screen, just to keep going and pick up where you left off. That's pretty annoying. I also have to add the lack of a graphical upgrade for the characters as a negative. C'mon SNK, it's time already, Guilty Gear and Street Fighter have shown you the way. OH, and I should also mention that Andy Bogard, Joe Higashi, the little Freddy Kruger dude and the big guy with the ball and chain (I don't know those 2 guys names obviously)are missing from this edition.

Overall though, the gameplay is very satisfying and SNK has injected new life into the series with KOF XI. The single player is ok, but everyone knows that fighting games shine in 2 player and this ones no different. If your new to the series, this is a great place to start. For those of you already fans, you'll really enjoy this one as the game seems to feel almost fresh again.

Old School Fun

4 Rating: 4, Useful: 0 / 0
Date: December 25, 2007
Author: Amazon User

The game, in short is excellent, and it achieves what it set out to do. Plenty of characters, and intricate fighting system, and all of the different modes to play keep it fresh. Honestly, it would've been nice for some of the sprites to be done over, but i guess KOF XII will take care of that. Not for the fighting game newcomer, but still highly recommended.

Possibly the last 2-D KOF but...

5 Rating: 5, Useful: 0 / 0
Date: December 27, 2007
Author: Amazon User

I would like to say that if this is the last 2-D KOF, then SNK has really ended this 2-D series with a bang. Solid gameplay, vast characters, big replay value, I could go on and on... Unlike the past KOF games, the characters in this game seemed to be much more balanced. Ash is not a top tier anymore in spite of his new LDM. Athena seemed to gain more priority than the past KOF. The new characters are fun to use especially Oswald. His card LDM can execute a 52 hit combo!!! As usual, the final boss Magaki is extremely cheap. Overall, the game is fun and nostalgic. BUT, Ash is still gayer than ever.

King of Fighters is back!

4 Rating: 4, Useful: 0 / 0
Date: January 10, 2008
Author: Amazon User

If you like old school 2d fighting games with alot of challenge, then this is for you.
SNK cranks out some high quality 2d graphics in this newest edition of the famous KOF series.
It is very challenging for veterans and can be toned down for newcomers.
A huge selection of fighters to choose from and a tight control system.
There are also lots of unlockable things like new characters and artwork.
So if you are a fan of the series or just fighting games in general, then this is for you!
The King of Fighters Tournament is waiting for you!

Not as good as previous

4 Rating: 4, Useful: 0 / 0
Date: January 10, 2008
Author: Amazon User

First, let me say that I am glad that they brought back a lot their older characters (esp Whip b/c I can actually crush the computer on the hardest level w/o continuing with her, not as good against humans with her.) The game play is still difficult as it has always been, and they removed a great deal of cheapness over the years, but I think they took a little too much out, because this one I can beat fairly easily (and not just with Whip), just as long as I don't screw up any of the moves (with Whip I can screw up and recover well) or forget (and with the large number of characters, it is hard to remember who does what).

I am 50/50 on liking the fact that they went back to 2d. I wouldn't mind it as much, but the 3D games were a lot smoother. They have added a many great moves, but took some of the others out. And the have changed some of the old ones, some for better, some for worse. The combos are smoother and easier to do because of better response. But honestly, 2006 was a better game in all aspects. You would think that when you bring a game down to 2d that would work better than 3d now a days, but they didn't succeed in that. From the way somethings were running, it looked like they have a new engine running, and haven't got all of the kinks out. I still recomend this game to fans, but those new to the KOF name should either try Max Impact, 2006, or 2003 (in order of ease of game play, not how easy it is to beat). And I warn new people, prolonged gameplay will cause blisters, and the blisters will make it that much harder to play because you will be off slightly, but slightly is all the difference in moves. Which reminds me, the direction is way too sensitive.

And there is no such thing as too many female fighters.

A crowning achievement

5 Rating: 5, Useful: 0 / 0
Date: February 08, 2008
Author: Amazon User

Gorgeous graphics. This is the most well-drawn of the series. You almost feel as if you're watching anime when the fighters go at it. The fluidity of the animation is awesome.

More SNK Fun!!

4 Rating: 4, Useful: 0 / 0
Date: February 13, 2008
Author: Amazon User

Again!! Another great SNK game that keeps the fans wanting more. I can't wait for their installation of the World Heroes series and hopefully a Samurai Shodown Anthology will soon make it's way to the Playstation genre.

More of the Same, But Still Fun

4 Rating: 4, Useful: 0 / 0
Date: April 29, 2008
Author: Amazon User

As a fan of SNK games in general, I knew what I was getting before I played it: more old-school 2-D gameplay. Yes, it's getting old, but if you like the KoF series then you'll like this.


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