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PC - Windows : Indiana Jones and the Emperor's Tomb Reviews

Gas Gauge: 66
Gas Gauge 66
Below are user reviews of Indiana Jones and the Emperor's Tomb and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Indiana Jones and the Emperor's Tomb. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 72
Game FAQs
CVG 63
IGN 72
GameSpy 40
GameZone 83






User Reviews (1 - 11 of 70)

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The Best Game Ever!

5 Rating: 5, Useful: 4 / 35
Date: November 16, 2002
Author: Amazon User

I can't wait until this game comes out! It's going to be so cool. I own the previous game, Indiana Jones and the Infernal Machine. It's ok, but The Emperor's Tomb is going to have better graphics, especially indy's face, it's suppose to look just like actor Harrison Ford. The games going to have new weapons, you can ride in vehicles and shoot people, you can now use indy's fists in which anyway you want. There are 10 levels, In the jungles of Ceylon, the underwater palaces of Instanbul, and of course the crowdy streets of Hong Kong. I can't wait! And wait until the game is released in January because it will cost a lot cheaper than if you pre-order it. Have a good 2002 and make sure you get the game January 15, 2003!

The Greatest Hit

5 Rating: 5, Useful: 5 / 40
Date: December 04, 2002
Author: Amazon User

I think that Indiana Jones and the Emperor's Tomb will be a great hit because of how fun, excitement, and adventure was Indiana Jones and the Infernal Machine.
When I bought Indiana Jones and the Infernal Machine I thought that it was the best game of Indy's adventures, but with Indiana Jones and the Emperor's Tomb coming now I think that this game will be the best game of Indy's adventures.

The Best Indy Game ever

5 Rating: 5, Useful: 1 / 3
Date: March 28, 2003
Author: Amazon User

I have played and beat every Indy game that has been made and with each one they seem to take greater strides to out do themselves, the Emperor's Tomb is no exception to the legacy that has become Idiana Jones. The controls take a little time to get use to but other then that I really had no problems adaptting to it. The Graphics are probily the best I have seen in a long time, The puzzles are a little more challenging then in the previous game they are a little furthur apart but I liked the feature. In all even if your not an Indy Fan I still Recommend you at least try this game. 5 stars

Emperor's Tomb should be in a Tomb

1 Rating: 1, Useful: 6 / 9
Date: March 29, 2003
Author: Amazon User

The Graphics are excellent. However there is one very severe flaw with the PC version, you CANNOT save a game. The program automatically saves as you finish a level. If you die close to the end of a level, you have to start that level all over again. If you want to go mow the lawn and resume later, you have to start that level all over again. This could be, no IS very tedious and I've already lost interest in the game. The packaging indicates no special playing exceptions, so I assumed it would be like The Infernal Machine... A potentially very exciting game, that ends up disappointing.

really cool

4 Rating: 4, Useful: 0 / 1
Date: March 30, 2003
Author: Amazon User

This game is really cool the hand to hand combat is better than i've ever seen the enemies can do as many moves as you can so thats really cool. The graphics are really good. this games worth every penny. it has a lot of adventure and you get to use indy's whip to grab your enemies to pull then toward you wich was fun. really cool game

Very Dr Jones.

5 Rating: 5, Useful: 1 / 6
Date: April 01, 2003
Author: Amazon User

This game captures the atmosphere of the Indiana Jones films perfectly. The music, graphics, animation are all extremely well-designed and combine to give a real Indy feel.

On playing the game initially I had two concerns: the controls, and the lack of in-game saves. Neither has proved a problem.

The controls do take a little getting used to, especially if you are used to a Tomb Raider-style controls scheme. In those games the controls were designed from the perspective of Lara - forward means Lara steps forward, left rotates to her left - whereas here they revolve around the location you want to move to - forward moves Indy towards what's ahead of the camera, left moves Indy towards what's to the left, and so on. Once you've acclimatised to this, and mastered using the camera position (controlled via the mouse) for slight changes in direction, it's surprisingly intuitive and automatic. You end up focussing on where you want to go and what you want to do (swing over that chasm, grab that baddie) instead of concentrating on rather non-human rotate-then-walk movements.

I was a bit worried in the beginning about the lack of in-game saves, but actually I think this works quite well. The automatic save points are quite frequent (these happen after each completed section), and not having the option to do a "menu > save > filename" sequence every few minutes, as I used to find myself doing with Tomb Raider games, makes the game far more immersive than it otherwise would be - you stay in the "game world" all the time you are playing. And if you suddenly feel the need to mow the lawn or something while in mid-section, you can always put the game on "pause" and switch your screen off for a while...

Summary: very much recommended.

Poor movement control--AND YOU CAN'T SAVE GAMES!

2 Rating: 2, Useful: 5 / 5
Date: April 01, 2003
Author: Amazon User

What a terrible disappointment. I've begun playing the PC Version of Indy and the Emperor's Tomb, but the keyboard control of his movement is very clumsy. With high quality engines like the Quake architecture available, there's no excuse for such aggravating movement problems.

But the worst thing is that the game does not allow you to save games! After working through a long series of actions, should you slip and "die," you have to go back to the beginning of the level, where the game may have saved a start point. You then have to work repeatedly through the same portions you have played, just to get back to a simple action point.

Miss a jump? Too bad, you have to crawl through a series of very difficult steps, fighting the lousy control engine, just to get back to try a single action.

How could they screw up such a great game so badly.

A very disappointed Indy fan....

Could be a great deal better with just a few easy changes...

2 Rating: 2, Useful: 4 / 4
Date: April 01, 2003
Author: Amazon User

As most fans of the Indiana Jones series of games I was very excited to pick this latest one up. It's a good game that has some extremely annoying flaws that distract you from the game. First off, as one reviewer already stated, you can't save the game on your own. It's only done at predermined checkpoints. Normally there is a very hard part right at the end of a section that you have to repeat the level many times in order to solve.

The third person view has a number of problems. It's fine when you are running around in an open area. Get near a wall and try and turn around. It's almost imposible. If you get in a fight near a wall or have to make a jump where you back is against a wall or object: Good Luck!

I have played a number of first and third person games from LucasArts and other companies using a number of different engines. That being said, they did a bad job with the feel of the game. It's extremely hard to run around an enclosed area without banging into the wall or getting stuck on something. There also has to be something wrong with the entire swimming portion of the game. None of the controls seems to do anything other than the opposite of what the do when you are out of the water.

It also takes forever to start and even quit the game. It has to load up some huge starting sequence and there is no quick way to start where you left off. You have to select who you are, what game and then the location in the game that you want to start at. It's the same thing in reverse when you want to quit.

I will admit that the graphics, sound effects and the voice overs are great. It should, however, be much better that in is. Each of these problems individually are not a big deal. Add them all up together and it's like being pecked to death by a duck. I expect a great deal from LucasArts games. They normally deliver. This time they missed the mark by not paying attention to the playablilty aspect of the game, both in the setup and in the gameplay.

Awesome, if a bit frustrating

4 Rating: 4, Useful: 2 / 3
Date: April 01, 2003
Author: Amazon User

Indy and the Emperor's Tomb is one of the most anticipated titles this spring. I'm pleased to say that it lives up to expectations, although it has a few little frustrating "features".

First, the good. The graphics have been overhauled from Infernal machine and are fantastic. Many of the setting are beautifully detailed and Indy looks like he stepped out of the movie. The voices are pretty decent as well -- whoever does Indy does a fair Harrison Ford impersonation.

The game itself is interesting, with reasonable puzzles and plenty of action (I'm about halfway through at this writing). There are a ton of levels and the plot is interesting. You slowly build up an idea of what's going on, rather than have everything spelled out.

I must comment on the fighting model, which is fantastic. You can whip weapons out of enemies hands, grab people and throw them off balconies and cliffs, do combination punches, grab chairs and bottles and blocks of wood to use as weapons. The aiming AI is a little off, sometimes steering your gun elsewhere. But overall, it's fantastic.

Now the complaints. Make sure your directx and graphics card drivers are updated or the game will crash. The swimming is very difficult and clunky. I have a very hard time swimming and using the machete at the same time. I hate the swimming. You can't duck, crawl or crouch -- the most you can do is roll, which makes evading trapes very difficult. I've frequently just run through them and taken my damage rather than mess around with trying to roll (which doesn't work 100% of the time). As usual, you have to position yourself just right for some moves. This can be very difficult when jumping over spaces, very easy when using the whip (which you use while jumping or chain whip -- awesome!).

The biggest problem is there is no quick save. So if you have a difficult jump or move and mess it up, you have to start over. There are enough level cuts to reduce this problem, but it is still incredibly annoying.

Overall, I give this a strong recommendation -- especially if you loved Infernal Machine for Fate of Atlantis.

I was disappointed

2 Rating: 2, Useful: 4 / 4
Date: April 03, 2003
Author: Amazon User

I've been playing Indiana Jones games on the PC since they first started coming out, and I found this one disappointing. Lots of potential and there are some cool things, but the jerky camera and poor implementation of the controls is a pain. In fact, this game literally gives me a headache like some of the old 3D FPS have done from the jerky camera. Some of the fighting is fun, but you can't assign weapons to keys and are forced to use a scrolling inventory to select them which makes pulling out a particular weapon in the middle of a brawl quite difficult. The puzzles are mostly jumping puzzles where if you don't time it just right you start over, and these get really frustrating if you're not used to playing games with these. The game is very linear and has some enjoyable moments, but I expect more from LucasArts. If you're a fan of Indiana Jones you'll probably enjoy this game, but if you're looking for something with more of an adventure game element like Fate of Atlantis, you'll probably be very disappointed.


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