PC - Windows : Indiana Jones and the Emperor's Tomb Reviews

Gas Gauge: 66
Gas Gauge 66
Below are user reviews of Indiana Jones and the Emperor's Tomb and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Indiana Jones and the Emperor's Tomb. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores

Game Spot 72
Game FAQs
CVG 63
IGN 72
GameSpy 40
GameZone 83

User Reviews (1 - 11 of 70)

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Just so-so

3 Rating: 3, Useful: 10 / 11
Date: June 06, 2003
Author: Amazon User

I really wanted to like this game, I really did. I loved Infernal Machine even though it looks so hopelessly dated graphically now. This one promised great things and the graphics are beautiful. On my machine they look like photographs. The fighting was fun for a little while but I found that it gets boring quickly and is so hard to control, Indy is always whacking away at a blank wall because the guy skidded sideways during the battle - see note below about the controls.

Whats fun is its Indy! I'm only part way through it so I don't know the whole storyline yet but its good enough to keep you going.

Whats not so fun are the save games. For some unknown reason LucasArts decided that they knew when you wanted to save better than you did and only let you save at stage end, I have replayed and replayed level after level to the point where I'm sick of some of them. I'm not one of those players that can manipulate all the key combinations with ease (there are 24 key combinations and most keys do different things depending on whats going on at the time) I'm also not very good at memorizing mortal-combat style fight combos so having to try and hit LMB+RMB (Left Mouse Button, Right Mouse Button) then anouther LMB+RMB then the "W" (4 mouse buttones and a keystroke) to make an attack leaves me helplessly trying to find the W key while Indy stands there and gets shot in the back. If your a fan of this style of fighting then this game is for you because there is a LOT of it.

The music isn't what I had hoped, I wanted lots of swelling "Indy" themes when I did something good, but its mostly non-existant.

I found the controls the worst part of the game, they are so non-intuitive that even now I hate them, I'm sorry but if I had known the controls would be like this I would not have bought the game - download the demo and try for yourself! The controls direct Indy in relation to the screen and not Indy, so if Indy is pointing left and you hit the forward arrow he doesn't go forward he instantly turns right and runs away from you, if he is pointing left and you push left, he doesn't turn left he moves towards the left of the screen (forward to him), actually its not directly left as he moves in a big circle while pointing left.

Apparently Indy has been to swimming class as well, for when he is underwater he moves at about 50 miles per hour. He can swim the whole length of levels and back bouncing off walls while underwater.

I feel really bad to bring up so many bad things about the game, its fun to be Indy but the controls and saves ruined it for me and the fighting got boring quickly. I doubt if I will finish it..sigh...

Frustrating yet Awesome !!

4 Rating: 4, Useful: 9 / 10
Date: April 20, 2003
Author: Amazon User

This game is one of the most frustrating games I've ever played. Bad-1) It does not allow save points and auto saves at the start of every level. Thereby if Indy dies, you have to re-start from the level. Bad-2) I always prefer using mouse left button to move forward and right button to move back. But its camera movement keys are hardcoded for the same. I still managed to use the mouse for movement but for swinging using Indy's whip, I've had to change the movement keys because then the mouse buttons would not let me swing Indy. And swinging using the whip is to be done scores of times. Bad 3) Most levels are very very tough. Fall in the water..Sharks attack, Swing..someone shoots. So be prepared to play levels innumerable times.BUT...Good 1)The graphics are awesome. Some levels like the China & Istanbul levels are to be seen to be believed. Truly beautiful. Good 2) The fight sequences are just great. Kicking, fisting, fighting using table legs, bottles or other items is superb. Good 3) Some of the puzzles are very good. The graphics used to showing the puzzles like the Zodiac clock is wonderful. All in all, the tough levels, the frustration in re-starting the levels add to one's determination to finish this frustrating yet awesome game. I hope Lucas Arts corrects the bad points and bring out an Indy III game soon.

Won't be disappointed

5 Rating: 5, Useful: 7 / 8
Date: April 11, 2003
Author: Amazon User

Compared to the previous Indianna Jones game, The Infernal Machine, this game is phenomenal. The graphics are gorgeous and the frame rates are fine(on my high-end PC). The controls take a while to get used to, but if you are experienced with using the mouse and keyboard, or if you have a game controller, you will be fine with the control aspect.
The levels are designed well, with an intrigueing story line and cool pre-level cut scenes. Another great aspect of the game that many people have overlooked is its PERFECT balance of guns and hand/whip combat. The last Indy game left his fists with no real use, but this game is remarkable and extremely fun when it comes to fist fighting. The fights are long and leaves you with lots of room to improvise(left mouse button is left hand, right button right hand). I am also able to grab the opponent and then do a variety of combo-move on him such as punching as I hold him, knee him, head-butt, or throw over a cliff or into a wall. If your skilled enough, you can even get your opponent into a headlock. The guns on the other hand, do not kill the opponent in one shot and have precious ammo, as it should be. It is often easier to whip a gun out of an opponents hand and beat the crap out of him with your fists.
Many people have complained that you are unable to save a game where ever you want, but I like it like that. It is more challenging and organized, and leaves me without all those save files that I lose track of. I have not had the problem of having to redo a section over and over again from dieing right at the end. I've been playing the game on normal difficulty through 6 levels and have only gotten to the END of a section and die once, so it really shouldn't be considered a problem. I highly recommend this game to anyone looking for an adventurous, action-packed, challenging, fun, fast-paced, intruiging, challenging, exciting, intense, fun, well-made...game.

Another Great Indiana Jones Adventure

4 Rating: 4, Useful: 9 / 13
Date: April 25, 2003
Author: Amazon User

I simply don't understand all the negative reviews on this game. Yes, the controls are alittle clunky at first, but I think that it is very easy to get used to them. I loved Infernal Machine but this one is even better. The main highlight of the game in my opinion is the hand to hand fight sequences. They are so much fun! Unlike in Infernal machine, you now can move in all directions, as opposed to the forward- backwards interface infernal machine had. The sound effects are great too. It has the loud, unrealistic punch sound effects like the ones that are used in the Indy Films. I also think it is really cool how you can use a variety of random items as weapons. Such as a shovel, table leg, liquor bottle....etc.
AS for the negatives, there are 3 main things that I don't like about the game. 1 is the lack of an in-game save option. This can get extremely frustrating, but it is manageable. Another is the puzzles are much less difficult then the ones in the Infernal Machine, for those of you who are familiar with that game. But the main thing that I found annoying about the game in the fact that around 80% of the time, you don't have any ammo for your trusty revolver. After all, what's the point of Indiana Jones if you see a guy flailing a big sword around and not being able to casually pull out your gun and shoot him. :-) Overall, I think that this is a worthy addition to the Indiana Jones game family. Again, the hand to hand fight interface is worth the money alone. If you were a fan of infernal machine, or just a plane Indy fan, you wont be disappointed.

Poor movement control--AND YOU CAN'T SAVE GAMES!

2 Rating: 2, Useful: 5 / 5
Date: April 01, 2003
Author: Amazon User

What a terrible disappointment. I've begun playing the PC Version of Indy and the Emperor's Tomb, but the keyboard control of his movement is very clumsy. With high quality engines like the Quake architecture available, there's no excuse for such aggravating movement problems.

But the worst thing is that the game does not allow you to save games! After working through a long series of actions, should you slip and "die," you have to go back to the beginning of the level, where the game may have saved a start point. You then have to work repeatedly through the same portions you have played, just to get back to a simple action point.

Miss a jump? Too bad, you have to crawl through a series of very difficult steps, fighting the lousy control engine, just to get back to try a single action.

How could they screw up such a great game so badly.

A very disappointed Indy fan....

IJET: Indy at his best

5 Rating: 5, Useful: 5 / 5
Date: December 23, 2004
Author: Amazon User

This is really a fun game. I've had it for a while, but have only recently been able to play it (I'll explain later), and in the short time I've been playing it has quickly become one of my favorite games I've ever played.

Anyone who has played the last Indy game (Indiana Jones and the Infernal Machine) can remember the poor graphics, lame bad guys, and boring action that was that experince. Sure, it was fun, and I enjoyed it, but compared to this new(ish) game, it might as well be Pong. In "Infernal", you took down most of your enemies with a pistol or some other gun, and it didn't really have that Indiana Jones feel. In "The Emperor's Tomb", the fighting gameplay is much improved, with variations of punching, kicking, whipping, shooting, and clobbering. You can use items such as chairs, bottles, table legs, and shovels to your advantage here, and so can your enemies. Yes, you do get an assortment of guns, but ammo is usually very limited, and you will often find yourself resorting to fisticuffs (Which is more fun anyway).

The graphics look sweet. There are waterfalls, trees, city streets, submarines, shipwrecks, and all kinds of great eye candy. That said, don't be fooled by the low price. This game WILL NOT RUN ON YOUR OLDER MACHINES. I made this mistake. MAKE SURE YOUR SYSTEM MEETS THE REQUIREMENTS BEFORE YOU BUY. I had to wait until I got a much nicer computer before I could even load this game.

This is a must-have for the Indiana Jones fan, a chance to BE Indiana Jones, punching Nazis, whipping across chasms, and stealing treasures. Its just pure Indy goodness.

I hope Indy finds the game designers buried in the Tomb...

3 Rating: 3, Useful: 6 / 8
Date: April 11, 2003
Author: Amazon User

I've been playing the game for over a week now, and I quit whenever it gets me so angry I could smash the computer! The lack of saves and the extremely poor controls over Indy's movements as well as the terrible camera views really ruin this game! I have to buy a new keyboard after slamming my fists down on the keyboard so much... He doesn't jump or punch or roll when you hit the buttons, not all the time. I've played each level probably fifty times, at least, because of his mistakes at critical moments. Yes, the graphics are beautiful and the fight sequences CAN be fun, as long as you manage to keep him in front of the opponent! In every single scene where he's shooting at planes or people with a machine gun, or sliding down some trap-infested corridors, the controls are very slow to react, thus causing you to start ALL OVER AGAIN FROM THE BEGINNING!!! It's exactly the same problem encountered with the original IGI and Hitman 47. The same feature that made them well-hated. I loved Infernal Machine and hoped this would be an improvement on that game. But, instead, it takes a step back. I won't say Don't buy the game. There ARE some fun parts in it, but, you have to have a lot of patience or maybe "tolerance" is a better word. Repeating the sequences from the beginning, over and over and over again takes the fun out of the game! Now, if the designers could make a patch to add saves and fix the lousy controls, you'd have a great game! Wish I could give it rave reviews, but, I can't...

I was disappointed

2 Rating: 2, Useful: 4 / 4
Date: April 03, 2003
Author: Amazon User

I've been playing Indiana Jones games on the PC since they first started coming out, and I found this one disappointing. Lots of potential and there are some cool things, but the jerky camera and poor implementation of the controls is a pain. In fact, this game literally gives me a headache like some of the old 3D FPS have done from the jerky camera. Some of the fighting is fun, but you can't assign weapons to keys and are forced to use a scrolling inventory to select them which makes pulling out a particular weapon in the middle of a brawl quite difficult. The puzzles are mostly jumping puzzles where if you don't time it just right you start over, and these get really frustrating if you're not used to playing games with these. The game is very linear and has some enjoyable moments, but I expect more from LucasArts. If you're a fan of Indiana Jones you'll probably enjoy this game, but if you're looking for something with more of an adventure game element like Fate of Atlantis, you'll probably be very disappointed.

Could be a great deal better with just a few easy changes...

2 Rating: 2, Useful: 4 / 4
Date: April 01, 2003
Author: Amazon User

As most fans of the Indiana Jones series of games I was very excited to pick this latest one up. It's a good game that has some extremely annoying flaws that distract you from the game. First off, as one reviewer already stated, you can't save the game on your own. It's only done at predermined checkpoints. Normally there is a very hard part right at the end of a section that you have to repeat the level many times in order to solve.

The third person view has a number of problems. It's fine when you are running around in an open area. Get near a wall and try and turn around. It's almost imposible. If you get in a fight near a wall or have to make a jump where you back is against a wall or object: Good Luck!

I have played a number of first and third person games from LucasArts and other companies using a number of different engines. That being said, they did a bad job with the feel of the game. It's extremely hard to run around an enclosed area without banging into the wall or getting stuck on something. There also has to be something wrong with the entire swimming portion of the game. None of the controls seems to do anything other than the opposite of what the do when you are out of the water.

It also takes forever to start and even quit the game. It has to load up some huge starting sequence and there is no quick way to start where you left off. You have to select who you are, what game and then the location in the game that you want to start at. It's the same thing in reverse when you want to quit.

I will admit that the graphics, sound effects and the voice overs are great. It should, however, be much better that in is. Each of these problems individually are not a big deal. Add them all up together and it's like being pecked to death by a duck. I expect a great deal from LucasArts games. They normally deliver. This time they missed the mark by not paying attention to the playablilty aspect of the game, both in the setup and in the gameplay.

Emperor's Tomb should be in a Tomb

1 Rating: 1, Useful: 6 / 9
Date: March 29, 2003
Author: Amazon User

The Graphics are excellent. However there is one very severe flaw with the PC version, you CANNOT save a game. The program automatically saves as you finish a level. If you die close to the end of a level, you have to start that level all over again. If you want to go mow the lawn and resume later, you have to start that level all over again. This could be, no IS very tedious and I've already lost interest in the game. The packaging indicates no special playing exceptions, so I assumed it would be like The Infernal Machine... A potentially very exciting game, that ends up disappointing.

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