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Playstation 2 : Psychonauts Reviews

Gas Gauge: 86
Gas Gauge 86
Below are user reviews of Psychonauts and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Psychonauts. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 87
Game FAQs
IGN 86
GameSpy 80
GameZone 90
1UP 90






User Reviews (21 - 31 of 46)

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The best game you never played

5 Rating: 5, Useful: 1 / 1
Date: October 20, 2006
Author: Amazon User

If you have ever loved a platform game, any platform game at all, you will love this game.

Each level takes place in a different person's mind. Since you are jumping into the minds each level has a different feel and, well a different kind of insanity specific to their character. From the drill instructor with a mind at war to a genetically enhanced fish with Godzilla on its mind every level plays and looks very different.
The voice talent is top notch and most of the characters are kind of freaky in a hilarious way.
If you like games with humor or ones that are slightly weird you need to pick this game up.

Fun, trippy game

4 Rating: 4, Useful: 1 / 1
Date: February 08, 2007
Author: Amazon User

I love Psychonauts. The graphics aren't super new and flashy, but to be honest, it doesn't matter as much when the storyline is this compelling. I find that I love picking up this game. There are a few annoying parts, but generally any repetitiveness or frustrating parts of the game don't last long.

Small glitches made for a frustrating game

4 Rating: 4, Useful: 1 / 2
Date: August 13, 2006
Author: Amazon User

This game is incredibly inventive, interesting, and well done. I played about 85% without cheats or walkthroughs, and towards the end got frustrated because of the platform problems, and used the walk through to help speed up the game when I was forced to replay portions of it. My frustation was with glitches that got in the way. I laughed when I used a cheat code and the game said, "YOU CHEATED!" At least four times during the game it got stuck. Twice I could use the bacon to go back to HQ and "reset" the game, but twice I couldn't and had to reboot the PS. The last time this happened was during the very last battle, and I had to restart before the incredibly challenging acrobatic sequence. I was not happy. I also lost all dialogue during the phantom of the opera sequence. Rebooting the PS solved that too. Those little glitches keep me from giving the game a 5. Also, compared to my favorite, "Ratchet and Clank," it runs slower, is less difficult, and is too repetitive. I grew weary of the frequent returns to the store; having more stores sprinkled about would have made the game move faster. Still, it's incredibly inventive, the mind sequences are just incredible, warped, and enjoyable. A circus of meat? You'll see.

Lots of fun for everyone, especially adults!

5 Rating: 5, Useful: 1 / 3
Date: June 23, 2005
Author: Amazon User

This game is awesome! I just purchased it today, and I had a hard time getting myself to stop playing. The graphics are amazing, and the characters are hilarious! There is a lot of "adult humor," similar to what is found in films such as "Shrek 2," or "Toy Story." It is not too easy, but not too difficult either. The loading times are extremely fast considering how detailed and sharp the graphics are. I chanced it and bought this game before I ever played it, and I am very glad I did! Go and pick up a copy asap! There are not very many copies available right now through the major video game retailers, so grab it wherever you find it at!

i was hoping for more

3 Rating: 3, Useful: 2 / 11
Date: October 13, 2006
Author: Amazon User

PSYCHONAUTS is a mixed bag. The story is fun and imaginative, and they made a serious attempt to freshen up the traditional platforming activities (finding, collecting, etc.). The dialog is also pretty funny. My problem with the game, however, is with the art direction and character design. Both were clumsy and disappointing.

Usually I'm all about gameplay, and the gameplay in Psychonauts is satisfactory. After that comes things like design and graphics. Great design doesn't cost more to model or animate... it just demands talent on the front end. You need a great designer with a sharp pencil, and there, I think, is where Psychonauts really drops the ball. Given the creative environment, I wish they spent as much time putting together a worthy cast. These players are, well, just plain ugly.

If the characters even approached, say, THE NIGHTMARE BEFORE CHRISTMAS, this game would be far stronger. Far more engaging. As it stands now, I don't like Raz, the main character. And I can't stand looking at many of his playmates. Who wants to sit and look at ugly design hours on end?

Fun Game, but so many bugs!!!

2 Rating: 2, Useful: 2 / 13
Date: April 13, 2006
Author: Amazon User

I love the concept--but it's too free form, and there are so many bugs (concentrated mainly at the end of the game, suggesting that they rushed to get it out the door). I had to use an online faq/walkthrough to actually navigate the game, because often times I just couldn't figure out what I was supposed to be doing. And by the time I hit the last stage, i had constant freezes at important moments. I haven't been able to get it to work for long enough that i can finish it and I'm fed up. I'm gonna sell it and buy a good game that works.

Good, but could have been way better...

3 Rating: 3, Useful: 1 / 4
Date: January 07, 2006
Author: Amazon User

I loved the premise, implementation, humor and inventiveness in the game. In fact, I'd realy love to give this game 5 stars, but I can't.
My major issue with this game is the buggy game mechanics - some of the platforming, especially towards the end (chasing the acrobat) are way buggy. I'm talking controller-tossing frustration. After enjoying the game thoroughly, these bugs left me with a very bad taste in my mouth, and I really wish some more attention had been paid to game mechanincs in order to make them a little more forgiving and less annoying. In particular:
1. Dismounting off ropes/ladders was buggy and I often fell down rather than stepping off the object.
2. Jumping onto tightropes was incredibly hard. this was particularly annoying in some levels.
3. Jumping in general was not as accurate or as predictable as one would expect
4. The camera angle was frequently annoying. It often got in the way in the middle of a jump (yes, one of those incredibly hard, die-if-you-miss-it jumps) and made me die innumerable times. Other times, it rotated while I was in motion, causing me to fall down or die (since the controller direction is dependent on the camera angle, as it should be).

If not for these flaws, I'd have loved the game. As is, it was a great idea with a sub-par implementation. But it's still worth playing. Just make sure you toss your controller on something soft when you keep dying while chasing the acrobat!!!

Huge Dissapointment

2 Rating: 2, Useful: 1 / 4
Date: October 13, 2006
Author: Amazon User

I got this game because Tim Schafer worked on two of my favorite games of all time Grim Fandango and Full Throttle. However, It didn't take long for me to get incredibly bored of this game which reminds me of some souped up version of super mario brothers. It lacks creativity and imagination and is nothing like the lucasarts adventure games I fell in love with as a kid. If you're an early lucas arts fan, save you money and don't buy this game!

Not that impressed

3 Rating: 3, Useful: 1 / 5
Date: July 18, 2005
Author: Amazon User

The characters are interesting and the story line is unique. The graphics are very good but every time you go into another area it's has to load.
The areas are small and you need to move between them often so it feels like the game is constantly loading. Because of this I'm giving it a 3 stars.
It's a fun game but not as good as I had expected it to be. I'd recommend renting it first. It's not worth 50 dollars and I don't think that it really has any a replay value, at least not for me.

Load screens = oh god PLEASE NO!

4 Rating: 4, Useful: 0 / 1
Date: August 14, 2006
Author: Amazon User

Okay, I'm going to do this pros vs. cons style and then I'll get a little more in depth.

Amazing things:
-Characters
-Plot
-Game play
-dialogue (hilarious!)
-general design

Not-so-amazing things:
-The store counts as a separate area
-Fairly long loading screen in between each and every area

This game is amazingly fun to play. One of the things I like most about it is the collecting of items. You have all these different things to collect and discover, but your journal actually tells you how many are left to find. That way you aren't left wondering if you are forgetting something.

The only downside to the game was the load screens. You have to make a lot of trips to the store which usually means at least two load screens you have to wait through for about 30 seconds of game play, depending on where you are. It gets really tedious very quickly. If you don't have a whole lot of patience, you might not be able to play through the whole game.

Regardless of load screens, though, I feel this is one of the better games out there, and best for its genre.


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