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Guides


Playstation 2 : Shin Megami Tensei: Nocturne Reviews

Gas Gauge: 82
Gas Gauge 82
Below are user reviews of Shin Megami Tensei: Nocturne and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Shin Megami Tensei: Nocturne. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 85
IGN 86
GameSpy 70
GameZone 86
1UP 85






User Reviews (11 - 21 of 23)

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A work of genius.

5 Rating: 5, Useful: 3 / 3
Date: March 08, 2007
Author: Amazon User

Whilst not completely flawless, 'Nocturne' is about as close as it's possible to get. Along with games such as ICO and Okami, it oozes quality in every way. The quasi-spiritual/religious and apocalyptic themes, and frequently challenging gameplay make for a welcome change in a genre filled with generic, unimaginative and too-easy button-mashers. Special mention must go to the graphics, which are amongst the most stylish and beautifully accomplished ever seen in a videogame.

Dark and Scary!!

5 Rating: 5, Useful: 4 / 6
Date: January 25, 2005
Author: Amazon User

This game is dark and scary, unlike any RPG's that I've ever played before. Its also hard. A change to what I'm used to but nevertheless addictive. I actually had nightmares. But the quest continues. Very engaging storyline, keeps you on the edge to know the answer.

This game ROCKS! (unlike some guy (in jeans))

5 Rating: 5, Useful: 8 / 20
Date: November 23, 2004
Author: Amazon User

This is one of the most compelling RPG's I've played since Shining Force III on the Saturn. At first blush, the graphics might throw you off (they are definitely styelized) and they certainly lend themselves to the atmosphere of the game. It's part Monster rancher, part finanl fantasy, and part phantasy star I. The dungeons are BRUTAL and long and the monsters have a tendancy to kick you in the tail. But the game is truly addictive and the battles (although frequent) are quick.
I would highly reccomend this game to any fan of the genre (watch out for it's adult themes though).
And if some guy (in jeans) manages to review this game...just remember he doesn't own it. He's only seen me play it and he was upset because he bought Metal Gear Solid 3 snake eater instead and felt gyped because the game was so much worse then Nocturne. Just remember, he's a guy in jeans...and you know guys in jeans are only out for one thing...MORE JEANS!!!!

Somewhere between HP Lovecraft and Pokemon . . .

5 Rating: 5, Useful: 2 / 2
Date: March 10, 2005
Author: Amazon User

The world has ended, and that's where the game begins.

SMT:N puts you in the shoes of a Japanese student who, in short order, watches the world end. Infected with a demonic parasite, in a post-apocalyptic Tokyo where a strange moon shines down on an inside-out world, he wrangles demonic and supernatural beings to help him fight many enemies. As various factions battle, he may be the lone person to decide what will happen at the Conception - the birth of a new world from the ashes of the old.

SMT:N uses the basic Pokemon/Monster-collecting mechanic to let you build and evolve a team of supernatural creatures, as well as your protagonist. Creatures and the player gain skills, evolve, and mutate. You can even fuse your troops into new ones, and unlock special creatures. This aspect of collect/evolve/fuse alone makes the game addictive.

Combat is very strategic for the most part (though sometimes you'll meet an enemy that due to luck will completely trounce you), requiring a lot of forethought and planning. Teams, skills, and equipment really make a difference - and subtle differences can be manipulated for powerful effects.

However, there's more. There's a lot of unlockable areas, optional bosses, and how the game ends is up to your actions. What could be a simple question or a seemingly pointless fight may well decide the fate of the world. Toss on a good soundtrack and a fascinating art-deco look and you have a winner.

Is it perfect? No. There's some odd puzzles, occasional points where you have to wander to figure things out, and a few cheap kills. Flaws aside, its an impressive, ambitious, and addictive game.

Great Game, Shameful Price

4 Rating: 4, Useful: 2 / 6
Date: August 25, 2007
Author: Amazon User

Everyone's already said the great things about the game, & it is that good, but this 'collectible' pricing needs to stop. Go to Chinatown, NY & stop this vicious cycle. If the DJ guide is included & the game is brand new, then maybe $90 would be acceptable.

very VERY shoddy reprint

1 Rating: 1, Useful: 3 / 12
Date: June 27, 2008
Author: Amazon User

simply put, this is atlus' way of making quick bucks... reprint copies of games with cult followings.

good, right? not quite as atlus has done a shoddy job. First of all, some copies take forever to load. Second, don't be surprised to find plenty of dust and debris in your "sealed" game

To all you people who tried to rip me off!!!

5 Rating: 5, Useful: 2 / 8
Date: June 19, 2008
Author: Amazon User

They had it in stock!!! Shazaam!!!! This is a nice blow to all the people trying to sell me a brand new copy for upwards of 100 bucks!!! Its on the way right now! Ha!

So there IS Persona III before Persona III !!!

4 Rating: 4, Useful: 1 / 5
Date: October 26, 2006
Author: Amazon User

I loved Persona I and II and naturally, this game, Nocturne. It seems so far there is lotsa humour, and story is not so horror based, it is more like how Japanese writers imagine version of apocalypse.

If you liked other Atlus games for PS one I mentioned, you'll like this one. BUT, fun factor here is better than in Personas that reached America.

****************************************

Ok, I must add something now, when I beat the game (without Amala Labyrinth)

This game has best boss fights after Xenogears.

The character is built by choosing skills that are rewarded to you upon leveling up. Unfortunately, you can have just a few of myriad possible skills. Bad thing is, if you discard skills, you can be stuck later in game and not be able to get back old skills as far as I got into game.

You will need anti expel skill (from Nirvana parasite) in combination w equiping Djed matagama (anti curse parasite) for Baal Avatar (sp?), sub boss OR in my case Boss of the game.

You also need different attack skills to take out more monsters in one attack during game, but as the end of story nears, concentrate on heavy hitting skills which can damage bosses. Use Almighty matagama and get Freikugel skill, I think it is good for end of the game. I beat Baal Avaatar with Laksmi (healer, expel, curse and holy resistant) , Skadi (Windcutter magic and magic attack booster spell,expel, curse and holy resistant) and Flauros, using War Cry.

Kurama is also important ally during first part of the game, since he has good spells and skills at low levels, just like Oni and later, Albion (evoluted GogMagog) and Shiki Ouji.

Ok, just few more words: you don't have to read FAQ so frequently, but try to get list of parasites and skills they provide. Whenever fighting boss, see what kinda spell he loves and then equip parasite which absorbs attack or defends it. By exploring labyrinths and fighting, you'll progress better than reading FAQs.

There was a boss in the middle of the game which clones. FIGHT HIM AT FULL KATSAGUSHI and you will see shadow below one you need to hit.

What I disliked: items can be used by main hero only. There is spell Dragon Eye which allows enemy to get more moves per turn.

weak on music score and story

2 Rating: 2, Useful: 1 / 16
Date: May 18, 2005
Author: Amazon User

I guess I was a bit expecting too high from it, I've played persona on PS1 it was a good game, to be honest with I do like the system here better, since its very convenient the way they allow you to "manage" the devils you have summoned, I found myself having some fun on just studying each devil's strength and weakness and to create a better team. Unfortunately I couldnt go on as the story.. THERE"S NO STORY! All there is is some old guy and widow liked woman keep showing up explaining nothing at all bout what's issue there but they do know so well what they want you to do. The kid(your character) pretent he has no tonque, well thats fine as many japanese games are like that, you just feel like there wont be any answer enough clues about the game world it has made of. I finally so irritated and give up the game simply I can foresee there will be no explaination, conclusion whatsoever about whats going on but there certainly will be a nasty boss waiting... I guess my biggest complaint is there are just so few people are involved in the story, it feel so isolated/alone not in a good way. Many of the design in dungeons are too chaotic, non-interesting.. the music is simply boring, I dunno why would they think people would like to listen to the soundtrack it comes in, you can find a better one with similar style for 99cents on amazon. And the dungeons often feel unnecessary huge but pointless huge, they are so empty and I was irritated to find out later about 1/3 of the rooms are empty! And even when its not you find there only one guy to talk to and he give crappy information a little more important than saying "hello"! I wanna suggest people skip this give and forward to "digital saga" I havent played it yet, but there at least has a team of people! that its more likely you found yourself in a story. This game is about endless monster hunt or negotiation and fusing monsters.

Only 7 reviews? WTH?

5 Rating: 5, Useful: 0 / 1
Date: April 23, 2005
Author: Amazon User

This game is absolutely wonderful. I bought it by word of mouth and I don't regret it at all. It has many of the gods that I have studied and those of mythos which I have not yet studied. This game has the potential of expanding the mind, while also being awfully dark and naughty. Well, not really naughty, hahaha. The game is just edgy. The game gives you that feeling like the first time you ever see the first Matrix movie and you think, "OMG, CGI can actually do that?" The creators of this game have style and creativity to think out of the box for once.


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