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PC - Windows : Majesty Gold Reviews

Below are user reviews of Majesty Gold and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Majesty Gold. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.







User Reviews (1 - 11 of 24)

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Technical Comment

4 Rating: 4, Useful: 1 / 1
Date: April 07, 2008
Author: Amazon User

WinXP users with DirectX9 and nVidia viedo cards that can't see the beginning movie after install making the game unplayable - Start Menu, Run, DXDiag, Display Tab, Disable DirectDraw Acceleration. (Remember to turn it back on after you are done.) ***Leave everyone a comment if it also occurs in Vista and is a vaild fix too.***

Currently additional downloadable quests from the manufacturer are not supported on the 'Gold' edition:
- The Wrath of Krolm
- The Balance of Twlight

Still Great after All These Years

5 Rating: 5, Useful: 1 / 2
Date: January 20, 2008
Author: Amazon User

This review was written by my son, James Shea

The basic concept behind Majesty is that the player is a king or queen in a medieval fantasy country called Ardania. This kingdom is inhabited by all the adventurers and monsters one would expect from such a setting. As monarch, the player cannot directly intervene in most cases; compare this to, say, Warcraft, where everyone is under the player's direct control. The monarch in Majesty can place building plans (which peasants will automatically redirect towards constructing), cast spells (if the appropriate facilities are constructed), hire heroes, purchase upgrades to buildings and place reward flags. This is the extent of your power; you cannot directly tell a warrior to go destroy a troll attacking your town, but you can place a bounty on its head so that heroes will want to go get it. This is the key difference from Warcraft; the game is half about strategy and half about convincing your kingdom's heroes that they should help you.

The main focus of the game is the heroes, of course; by building various types of guilds, you can recruit a certain number of heroes (usually four per guild). These guilds include warrior's guilds, ranger's guilds, wizard's guilds, and temples of various gods and goddesses. Different heroes have different temperaments and abilities. Rogues are greedy and will pilfer from enemy buildings and lairs more than they'll destroy them, but are easily influenced by reward flags. Rangers spend most of their time exploring, and act as the eyes and ears of the sovereign. Wizards can cast powerful spells, but are fragile. Gnomes aren't good fighters, but are cheap and will help the peasants build things around the settlement. Certain groups (priests and non-human races, primarily) do not like certain other groups. Elves, gnomes, and dwarves all dislike each other, so you can only have one group in your kingdom at a time. Temples have rivalries and friends - the temples of Law and Good like each other, but dislike Chaos and Evil (and vice versa). The same goes for the temples of the Sun and Moon Gods - you can only have one of either at a time.

Other buildings are usually meant to either defend your settlement (namely, the guardhouses that are staffed by city watchmen and can shoot arrows at enemies) or support your hero population. Of the second group, there are blacksmiths (that upgrade weapons), marketplaces (that sell various magic items), tournament grounds (for training), and various types of inns and relaxation areas. Heroes earn money through adventuring or by collecting the bounties you set for them; they spend this money on upgrades for themselves. The hero AI is pretty smart, and heroes most of the time will know when to purchase new things, when to use their special abilities, when to use healing potions, and when to flee from battle. Heroes also level up through combat, so it's to your benefit to try to keep your heroes alive (so that they can deal with the stronger threats plaguing your kingdom). Enemies also come in various sizes, as well, from the low-level giant rats to various types of goblins and ratmen to stronger foes like medusas and hydras. Their level belies their rarity; rats will come through sewer vents to attack your town and cannot be stopped (the sewer is a necessary part for a growing city) but medusas will only come into your kingdom once in a rare while.

The graphics in this game - done in a 2D cartoonish style without being weirdly proportioned - still look pretty good today. Unlike a lot of old games, it looks like "well-drawn 2d" instead of "blocky 3d", which works to its advantage. Heroes and monsters all have portraits (one per class or monster type, not individual portraits) that are well illustrated. The music is good, though the same music gets used a lot. The voice acting is extensive, with a different voice for every type of hero, and a quip for every situation (the things they say are helpful with running the kingdom, to serve as a quick indication of what they're doing). There is also a royal advisor who assists you during play who has a fairly humorous Sean Connery accent.

Even though this game is old, it runs fine on Vista when acquired through GamersGate. The gold edition also includes the expansion, which adds some new buildings and many new missions. This is one game that is still just as good now as it was when it came out.

Rating: 9/10.

A good diversion.

5 Rating: 5, Useful: 1 / 2
Date: July 01, 2007
Author: Amazon User

Majesty is, as its title indicates, a kingdom building sim. In other words, you build your kingdom, and it looks after itself (if you've done your job properly). You cannot direct your population to attack foes, and you cannot micromanage the behaviour of your units. But you can indirectly influence your population by offering incentives for exploration and offering bounties on enemies. In some ways, this game is like a combination of a Sim City game with a fantasy rts.

The visuals for Majesty are beautiful. While it is true that the characters on the screen are disproportionately large in comparison to the buildings, the game nonetheless presents a playful, alive, high fantasy game world. This is one of those games where you're very grateful it was built in 2D, rather than 3D.

However, the fact that you cannot directly control your subjects ends up being not only one of Majesty's strengths, but also its biggest drawback. As your kingdom grows, you will find yourself having to quickly whip back and forth across the map, offering bounty rewards for enemies and checking on the status of building projects. Thus, when you are actually playing the game, it is impossible to actually appreciate the beauty of the visuals and the subtle aspects of one-on-one warfare. There simply isn't time.

All in all, Majesty is a wonderful diversion, and worth more money than it currently costs.

Very challenging

4 Rating: 4, Useful: 0 / 1
Date: May 18, 2007
Author: Amazon User

this game is awesome it adds a whole new challenge to the majesty game

Great game!!!

5 Rating: 5, Useful: 0 / 1
Date: March 20, 2007
Author: Amazon User

I've played this game since it first came out before the northern expansion, bought it again with it, bought it again gold edition. Gold is absolutely the best because once you load it, you never need the disc to start it. It's great whenever you want a quick game 15mins.-an hour or so. Now my kids are old enough to play it and enjoy it, too. Deal with the demon does not have a demon in it. I've never noticed if any of the charachters are topless, I guess that you would have to really be looking for that to find it...the charachters are quite small you would need a magnifier to notice I think. My son could play this easily at 6. I think if your child were interested he/she could play this as young as 4 or whenever they can start reading, or with help. You can network this and play as a family which is fun and safer than the internet. But for adults that want to unwind this sure beats out solitaire or minesweeper!!!

"My prowess is unmatched!"

5 Rating: 5, Useful: 5 / 5
Date: December 20, 2006
Author: Amazon User

Majesty is super-fun. I love it. And I don't know if there's another game like it.

Like many other games, you build a bunch of buildings that produce fighting units. But unlike WarCraft or Command and Conquer, you have little control over what these units do. You can place reward flags on enemy buildings or units, to encourage your own units to attack. Or you can place reward flags on the map to encourage your units to go there. But they all have their own AI, and make their own decisions. So you can influence them, but not command them. As I said, there's nothing like it.

My favorite part may be the voice acting. The game is worth it just to hear the heroes talk, as they level up, fight, flee, etc. When Barbarians decide to attack an enemy unit, they growl, "Here comes trouble!" When Gnomes shuffle off this mortal coil, they let out a pitiful wail: "But I'm just a gnome!" Fun stuff.

The game is highly replayable. This CD includes both the original and the expansion pack, so it has a couple of dozen different scenarios to play through. But you can also build your own scenarios, or generate a random map with one click. You can get dozens, or even hundreds of hours of entertainment out of this game.

It's a great game, and still well worth the original price. And since you can buy it now for the cost of shipping, there is no reason not to buy this. It's super-fun, and just a little bit different.

Best Buy

5 Rating: 5, Useful: 8 / 8
Date: July 12, 2006
Author: Amazon User

This is by far the best strategy game out. With tons of quests, and expansion, dozens of different characters, different maps, different items... It is easy to pick up and understand.

The graphics are good, I would say 4 out of 5 on that. The game is multiplayer, both online and through a network connection. With the expansion, single player has a few dozen levels.

This is the best buy for your money. It will entertain you for hours. If this game were selling for around $40 bucks, I would pay it. I highly recommend this.

Revolutionary Game

4 Rating: 4, Useful: 6 / 6
Date: January 28, 2006
Author: Amazon User

This game is fun because you don't have direct control over your heroes. The only thing you can do is persuad them to do things as a regent. The game has so many different angles and if you like the fantasy background I can't imagine you not liking this game.

They need to make a SEQUEL!!

5 Rating: 5, Useful: 4 / 5
Date: November 15, 2005
Author: Amazon User

I absolutely love this game. Somebody needs to 1. MAKE A SEQUEL and 2. Make it multiplayer and bring it into the online environment! I played it 3 times over a one year period and beat all the scenarious. I thought I was through playing it and sold it at a garage sale. I missed it so much that I went out and bought another copy within 30 days! I have to have it on my home computer.

You will love this game if you like the tycoon games.

Programmers (if you're listening), please MAKE A SEQUEL WITH MORE SCENARIOS AND INTERACTIVE ONLINE!!! Fans are waiting!!

It wasn't meant to be...

1 Rating: 1, Useful: 4 / 65
Date: May 18, 2005
Author: Amazon User

This game must have been made by nudests. That's the only explanation.
I mean, the snake-women don't have scales on their tops and the dryads are completely naked. Even your heroes get in on the nudest act. OK, so the Warriors of Dischord aren't naked, but they have a weird aversion to pants and instead wear these little panty-things that don't even cover their big rear ends.
It's really unfortunate that Atari doesn't have the decency to make their creations, well, decent. The very least they could have done was not rate Majesty as being appropriate for ages 6 & up.
Not only are these monsters unclothed, they're everywhere. The only quest that doesn't have Medusae and\or Dryads is Urban Renewal in the expansion (at least I think it doesn't).
This game could have been fun, if only Atari had put some clothes on their walkers. Now I can't play any quests except Urban Renewal (which might turn out not to be OK either) or even freestyle games, for fear of there being something immodest in them. Some of us consider looking at naked people immoral, you know.
[Other objectionable items: one of the quests is called Deal with a Demon, so I assume there's a demon in it. Another one, called Free the Slaves, has a kind of demonic look and feel to it. What's with "traditional fantasy" and demons, I don't know.]


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