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PC - Windows : Medieval: Total War Viking Invasion Reviews

Gas Gauge: 86
Gas Gauge 86
Below are user reviews of Medieval: Total War Viking Invasion and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Medieval: Total War Viking Invasion. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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Game Spot 82
Game FAQs
IGN 86
GameSpy 90
GameZone 86






User Reviews (1 - 11 of 16)

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A Great addition to a Great game!

5 Rating: 5, Useful: 53 / 62
Date: May 09, 2003
Author: Amazon User

When medieval total war hit the shelves I was elated. From the moment I played the demo, I fell in love with the game. Finally, a game that focuses on realism and the fine tactics of combat. Finally, a game with broad scope and yet a lot of depth too. Finally, a game that seemed to understand just what I had always wanted in a strategy game. Medieval was a great success, so needless to say, I was excited about this expansion.

I just recieved the expansion in the mail today (5/8/03) and I'm happy to report that it's great!

There's no denying it, most exapansion packs are rip-offs that you regret buying. Viking Invasion however, is well worth it's money to anyone who thurouly enjoys the original game.

The premise of the pack is to turn back the clock to 793 AD, when the Vikings raided northumbria in britain. This marked the beggining of a reign of terror by the norsemen. At the same time, there were numerous small kingdoms struggling for control of the british isles. It makes for a very interesting and completely logical explansion campagne. You are now offered a new era to play in which will give you a completely new map (a map of britain) and several new civilizations. There are over 40 new units, most of which are pretty cool - most notabley berserkers, Huscarls, houscarles and fyrdman. The new campagne is both fun, and a bit more challenging than the previous one. You'll aslo be happy to see that there are now many more sieges than before, with villages and warrior halls being precursors to forts, keeps and castles. It's pretty cool, when assaulting a village there is no gate, just a stockade around a village filled with buildings where the enemy is. It's nice to finally see more combat inside actuall villages and cities, though it's not perfect (units have a bit of trouble navigating around buildings sometimes).

The improvements the expansion pack offers also spill into the original game. This includes new playable civs in the original campagne as well as some new units. The real gem is the gameplay enhancements. which offer fire and flaming arrows, some tweaks and gameplay polishing, a new pre battle screen that REALLY makes a difference when you're decinding what to do before a battle, a new reinforcment screen to plan your reinforcements and some other stuff.

All together if you still play and enjoy medieval, than go buy this right away! If you've already gotten tired of medieval, this MAY be enough to renew your interest, but it's still basically the same game.

Pros: Flaming arrows and catipult shots, New pre-battle screen is a MUCH NEEDED addition, new reinforcment screen is helpful, the new campagne is a nice change and offers new fun and even more variety to the game, 40 new units, each of which is cool in it's own right, new buildings, the new campagne has village battles and multiple gameplay twaeks and changes that are really phat, the original campagne is not ignored, it gets many of the same improvements and 2 new civs and some new units too to round out a really good expansion!

Disapointments: I wish the pre-battle system allowed you to see the vices and virtues of the generals, flaming missiles are automatic (you cant toggle or CHOOSE whether or not to use them), I wish they would have improved diplomacy a bit, I was hoping to see battering rams and siege towers but no.

much better than "Medieval"

5 Rating: 5, Useful: 19 / 21
Date: February 05, 2004
Author: Amazon User

Really I wanted to love "Medieval" but got sick of it quickly for the following reasons:

1. Endless instances of "a heir who escaped detection" has arisen to slosh up your rear. This, admittedly, was cool the first time, but not over 10 times in a single game! Sheesh!
2. Mass revolts in nearly all your provinces (typically about 1160) for no discernible reason.
3. Neighboring provinces declaring war on you (or refusing an alliance) in the face of all historical logic or (more irritatingly) the logic of that moment in the game. I thought the AI, at least as far as the part that makes broad strategic decisions such as whether to enter or withdraw from war, was really poorly written. I mean, there could be a province you have surrounded for HUNDREDS of years as an ally without touching (say, Poland) -- and furthermore you've lent them aid repeatedly in the past, and you've completely got them surrounded by a million guys, and they'll attack you for no reason. It seemed like the way the AI was written was that as soon as it sees you're pretty much wrapping up a war with one foe, another would attack, no matter who or with what chances of success. Like clockwork. This got really annoying.
4. The Pope stuff about being excommunicated got really annoying after a while, especially when you had not been the aggressor in a war, or when you were merely defending your own turf. This excommunication stuff should also have been limited to one or two instances per game.

Fortunately, little of these annoyances plague Viking: Total War. I am happy to say that it can boast nearly all of the best elements of "Medieval," but for the most part without the annoyances outlined above.

Another thing I liked about the game is that the "Easy" level was inarguably easy. This can be nice when you just want to see what the end of a game is like. Although the manual says playing as the Welsh is the hardest, actually I had little difficulty with them. The Picts -- now that was unpleasant. Just a gradual chipping your way down south, with no "breaks" whatsoever.

Another thing I really like about the game is that I think it gives you a much clearer and more useful grasp of the history of the period than does the original "Medieval". You begin to understand, for example, why the Anglo-Saxons, though by no means wusses, were so helpless in the face of Vikings -- when you see the advantages of HOW the Vikings attacked.

One thing I wish this game would have had more of is the occasional historical notes (such as about Thomas a Beckett or the Albigensians, or whatever). These really lent a convincing atmosphere to "Medieval," but sadly, in the expansion there is only one (at the beginning).

I also think you should have been able to cross the North Sea and attack the Vikings. This was another disappointment.

But on the whole, the best so far.

Battle Axes, Brew & Plunder!

5 Rating: 5, Useful: 17 / 22
Date: December 24, 2004
Author: Amazon User

You sit hunched near the prow of the Longboat, listening to the oarsmen gasp as they heave against their burden and shove the boat bearing steely death through the North Sea. There is a close, deadly chill, but the sea is cloaked with a thick and heavy fog that roils up off the whitecaps like steam, as if the furnaces of Hell churned beneath the waves. The Huskarls were blessed by the Jarl's priest hours ago; they clutch their battle-axes and snarl through their teeth, their faces streaked with a cow's blood, the berserker rage upon them.

Soon the dragon's prow will gouge into the Saxon shore; soon your berserker-band will leap across the side and crush skulls, spill blood, scatter the feeble enemy, rape and pillage and burn and plunder. You will drink the enemy's blood in a cup forged of his feeble skull and sing of Valhalla. You will not sully the honor of your ancestors. You will stare up to heaven and cry out in victory under the eternal one-eyed glare of Odin the All-Father.

********

The Omens warn of Death and Destruction. Just a fortnight ago, you watched as the heavens were filled with fire. The earth itself has turned against your people; the fields lie fallow, the crops barren, the yields puny. The people starve. Dogs run feral in the woods, even in the streets.

Your Saxon grandfather's grandfather hacked his way into this unforgiving wilderness, pushed the barbarian Celts back into the western hills, forged a life and a kingdom. You wear that uneasy crown even now, but God---how that cold iron crown digs down into your skull. The Christian priest speaks of the armor of the Lord, but how much more would you give for stronger steel and more men against the coming of this new scourge: orange-haired giants stealing throught the fog in their dragon ships, wielding steely scythes of death, slaying your men and defiling your women. They wear horned helms like the Demons the priests preach against. They are barbarians, savages, bloodthirsty monsters. They are the scourge of an uncaring God: they are the Vikings.

*******

A year ago I picked up "Medieval: Total War" (the original, without the Viking Invasion expansion). Several beer barrels of coffee and three sleepless nights later, I decided Medieval was the single most addictive videogame I had ever played. I picked up the full Battle Collection last week, armed only with the modest expectation of a minor tweak to the basic game that would enable me to send hordes of screeching, beer-guzzling horn-helmed warriors roaring across Anglo-Saxon England.

Boy was I wrong.

Here's what you need to do: if you just got Medieval Total War: Battle Chest, you absolutely must load up Viking Invasion. It's not just an expansion: it's a massive overhaul to the MTW game engine that boosts immeasurably the original's playability, and (sigh) addictiveness. The flaws that hampered the original---and occasionally brought the game to a screeching halt or aborted it altogether---have been fixed.

Now there are four ages to choose from: the original three and the Viking Age (from 793 A.D. through the Norman Conquest in 1066). Apart from the Viking-era powers circa 793 A.D., you can now play an additional three factions: Hungary, the Kingdom of Sicily, and Aragon. The expansion includes a horde of new units to further your ambitions and smash those who oppose your imperial will: Slavic footmen, Hungarian Jobbagy, Russian Druhzina cavalry, Arab infantry, ferocious Heavy Steppe Infantry, the brutal Organ Gun, and of course the Viking units: miserable Viking thralls, doughty Viking landsmen, Saxon Fyrdmen, and fierce Viking huskarls.

Best of all, the design flaws that made the original Medieval: Total War nearly unplayable as the game progressed past 1300 have been fixed or eliminated:

1) Rebellions: In the old game, I would curse as constant rebellions turned my imperial map into a bloodbath of red, leaving islands of rebel armies knotted across my kingdom. Invading? You could count on a massive "rebel" or loyalist army left in your wake---piles of chivalric knights and feudal footmen boasting technology not available to the most advanced power on the gameboard!

Rebellions will still break out, and if you leave a region undermanned or overtaxed for years there's always a chance some long-vanquished pretender to a throne will resurface to unite the disaffected---but overnight rebel super-armies are long gone.

2) Ragnarok Abort Bug! Happily done away with. The original MTW used to be nasty to abort in mid-game, or when you went to save, or when you looked at the computer crosswise. Since loading up the Viking expansion I haven't had the game abort once.

New Stuff: Using archers against an enemy building? Light `em up with flaming arrows! Digging in against an enemy siege? Laugh it up as the gatecrashers scream in agony as you dump boiling oil on them.

The sleek new Battle Summary screen is also nice: now you get a full-screen display with a 360-degree view of the countryside, pictures of both unit leaders, details on both sides (if you've got spies or watchtowers), and an option to tailor your units before you get them on the battlefield.

A quick word about the Viking era itself: ever wanted to dispense with all the careful maneuvering, throw the battle-axes and ale kegs into the dragon-prowed longboats and just sail off to raid and plunder the British isles, and generally kill people and break things? Play the Vikings.

Enough talk! Open up the doors to the Temple of Odin! Raise your tankards to Loki in the drinking hall! Let the raids commence!

JSG

more greatness added to an already great game

5 Rating: 5, Useful: 5 / 5
Date: August 13, 2003
Author: Amazon User

I have been playing Total War since the time of Shogun: TW. It set the standard for strategy games. Then we got Medieval: TW. WOW, that was an even greater game than its predecessor. Now we have an excellent expansion to burn up medieval Europe with. Though the viking campaign takes place beginning in 793 AD, you still can play the original campaign with new units and factions. Diplomacy is still the same, as well as the micromanaging. The best addition is the prebattle screen. Here you can see your forces and reinforcments you will have access to, as well as your enemies. This allows for much better battle preperations. I highly recommend this little add on to any Medieval fan. You will not be let down.

Handy improvements to the reg. game

5 Rating: 5, Useful: 5 / 5
Date: December 12, 2003
Author: Amazon User

The viking period is interesting for the most part. It doesn't have the depth of the regular game but has some new units that are fun to play around with. The real value of this expansion are the upgrades for regular Medieval Total War. You now have a very helpful pre-battle screen to help with reinforcement selection, sizing up the enemy, etc. There are also a lot of new units added to the game. For anyone that liked MTW this is well worth the money.

Viking Invasion...the Expansion Worth Buying

5 Rating: 5, Useful: 3 / 3
Date: May 16, 2003
Author: Amazon User

This expansion is awesome. As soon as I could buy it, I did, and I am absolutely thrilled and glad that I bought it. This expansion adds new units to the regular Medieval: Total War game and adds special attacks and units for the Viking Invasion part of the game as well. Flaming arrows and artillery for Viking Invasion as well as boiling oil for the defending army during a seige. The historical aspects are dead-on.
If you don't want to buy this expansion, then you better wait for Rome: Total War, which will blow all other strategy games out of the water.
Go out and buy this expansion now. You know Shogun and Medieval were great, and this expansion is no less than great.

very good

5 Rating: 5, Useful: 3 / 3
Date: July 04, 2003
Author: Amazon User

I'd been wanting this game for months noow and i finnaly got it. Most expansion packs are a waste of money, but not this one. In my opinion, the best part isn't the new campain but over a dozen new troops in the old game. The pre-battle ting also helps alot. Iwas dissapointed though, with the seige improvements. The boiling pitch looks like black smoke and arrows are on fire sometimes and you have no control when that is. But the good over wieghs the bad by a long shot. My overall point is: expect a fantstic expansion but not its own game.

Best Expansion Pack Ever

5 Rating: 5, Useful: 3 / 3
Date: May 17, 2004
Author: Amazon User

Normally expansion packs don't do much for a game, but this one was different. I didn't think Medieval Total War could get any better, but the new battle features added a LOT to it. Playing the Vikings wasn't as exciting as I'd hoped, but it added another dimension to the game. Highly recommend this expansion pack.

Total War Viking Invasion Exp Pack

5 Rating: 5, Useful: 2 / 2
Date: May 15, 2003
Author: Amazon User

Personally I like the changes. It has improved upon what was already my favorite strategy/war game. The addition of a better pre-battle interface is nice, you can actually organize your forces better. I also like the additional unit types, helps add color and depth to the game. So far the Viking period has been a blast and the AI of the enemy generals is much improved over the the last game. They are crafty and the high level generals are definitely a challenge. Overall I can't wait for the next installment of Rome Total War. Drooling just thinking about it.

The best strategy game i've ever played

5 Rating: 5, Useful: 3 / 5
Date: March 31, 2005
Author: Amazon User

This game was great. The battles were amazing, and it what they use on History Channel's Descisive Battles. Wonderful graphics, it was like a Lord of the Rings movie. The only part I wasn't thrilled about was the board game-like map. It could have been a little more interactive. Anyway, if you buy this game, you will not be wasting your money.


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