0
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z


Cheats
Guides


PC - Windows : Might and Magic 7: For Blood & Honor Reviews

Below are user reviews of Might and Magic 7: For Blood & Honor and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Might and Magic 7: For Blood & Honor. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.







User Reviews (1 - 11 of 28)

Show these reviews first:

Highest Rated
Lowest Rated
Newest
Oldest
Most Helpful
Least Helpful



It feels like someone stole my money.

1 Rating: 1, Useful: 8 / 15
Date: November 20, 1999
Author: Amazon User

I guess I was spoiled, after playing Baldurs Gate and Diablo. The 3d perspective was poorly done, combat was tedious and hard to manage. The story seemed without a real plot. I really cant believe a company can release a product like this. Stay away.

A rehash of MM6, with a really bad 3D engine

1 Rating: 1, Useful: 5 / 6
Date: November 13, 1999
Author: Amazon User

More of MM6, with a "new" 3D engine that causes more problems than it is supposed to solve. The poor 3D implementation makes it virtually unplayable. MM6 was worth the money. You couldn't pay me to buy this game again.

I was robbed!

2 Rating: 2, Useful: 12 / 12
Date: November 24, 1999
Author: Amazon User

MM6 was very good (4 stars) for it's time. I would expect at least as good if not better from it's offspring. Well, that's my fault. When New World bring's out their next offering, that's their fault, because I won't be waiting with my $$$$$$. Constructively.... 1) Kill, Kill, Kill...I just finished a full day of duking it out with truckloads of Golems and Dragons only to find a Barrow Downs full of silly little goblins, ghosts and such...whats the point. 2)The game is too much about gold and experience and not enough about quests and adventure. 3)The storyline is transparent and passive, partly because most of my efforts are centered on $$$$, experience and Kill, Kill, Kill but mostly because, suddenly, for the last 2 to 5 percent, we shift gears from a medival slaughter to deep sea diving and a futuristic Space Ship and the games over. NWC, you owe me an apology and $60 CDN.

Shadow of a great past

2 Rating: 2, Useful: 1 / 2
Date: April 24, 2004
Author: Amazon User

It's sad. I always liked the Might and Magic (MM) series. It was fairly simple but the built-in journaling and mapping tools made it less of a pain than other RPGs. Unfortunately MM seems to be frozen in time and this version doesn't appear to have any changes from previous one. There is a new storyline, or more precisely, a new variation of a Might and Magic storyline but graphics, sound, monsters, spells, skills and interface at all the same. I couldn't get the game run with DirectX under Windows 2000, software mode only, although the game is listed as NT-compatible. Keyboard shortcuts would stop working and occasional clipping problems got me stuck and forced a reload to get out. The sound is what really drove me crazy. The character voices can be cut off but not the NPCs. I'll have 'Have a pleasant evening!" ringing in my head for years.

For die-hard Might and Magic fanboys only.

Here we go again...

3 Rating: 3, Useful: 2 / 3
Date: June 21, 2000
Author: Amazon User

Sure, there were numerous worlds to walk through, graphics were moderately interesting, and practicing alchemy was fun. But when I had reached level 30 and I was still running into those 4th level monsters over and over..not to mention the all-too-predictable scifi routine toward the end of the game, I grew increasingly bored. What really irritated me were the bugs I found playing the dark side and the outrageously leathal guys at the very end. You have to engage in a little politics in the middle of the game, but I wish there was more to it (e.g. sending letters/spies/tributes to various leaders). I feel Might and Magic missed a great potential for a very interesting plot. It was fun while it lasted, but I didn't bother finishing the game.

All that and more

3 Rating: 3, Useful: 1 / 4
Date: December 30, 1999
Author: Amazon User

After reading the other reviews, I have to say I agree with both ends of the spectrum, this is a mindless slash and hack focused on money and experience (kind of like life - only you can restart MM7). But at the same time, I find myself sitting there for hours killing the bad guys, and trying to get that next level or skill. Sort of like a sitcom of adventure gaming.

Another Example of sitting on your laurels

3 Rating: 3, Useful: 1 / 2
Date: March 10, 2000
Author: Amazon User

Here is a game that, rather than doing anything new after the success of its predacessor, chose to simply reuse an outdated graphics engine and make the gameplay insanely repetative. Not to say that it doesnt have any of the things that made Might and Magic 6 good in it but with games like baldur's gate and Planescape: Torment out there are much much better ways to spend your gaming dollar.

Good game, but nothing new

3 Rating: 3, Useful: 0 / 0
Date: August 20, 2001
Author: Amazon User

The best feature of this game, I agree with most, was the Arcomage mini-game. If they haven't already, 3Do should turn this into an actuall game. The option to choose between the light and dark path was nice, but the overall game was too much like MM6, without enough new features. The use of the invisibility spell makes it too easy, though, and I found myself almost done at level 20.

Good storyline, Too many monsters. 3.5 stars indeed

4 Rating: 4, Useful: 7 / 9
Date: April 30, 2000
Author: Amazon User

I am a long-time M&M devotee. I played every game of this gorgeous series. On the last M&M 6, it is put on a new high level. But in this sequel, it seems to do the same thing without new surprise. To be fair, this game is still lots of fun. I like the storyline very much--- in the game, whevever you are so careful, you MUST choose your route between good or evil, and then become the foe and the killer of the other side. This is life. And numerous quests make you always has something to do. The most disadvantage of this game is the unnecessary lots of monsters. I hate myself doing the same thing again and again, accept a guest, kill the monsters, get the item. (In fact I am not killing the monster, I'm killing my time....) If 3DO company know this, this game and the following sequels(M&M 8,9,10,...) would be far more better. (But alas, I just purchased a copy of M&M 8, and the monsters seem to be even far more.)

Best of Hack 'n Slash

4 Rating: 4, Useful: 6 / 8
Date: December 21, 1999
Author: Amazon User

I admit the graphics on Might & Magic VI are downright ugly. They're hidious, consdering this game was released in 1999, NOT three-five years ago. The game is mostly a hack 'n slash feast, endless monsters berate you...but I love it! I've played so-called 'great' RPGs (Diablo, Baldur's Gate) and although those games are good, something about the Might & Magic series, 7 included, I like better. If you really like killing tons of different monsters, then this is a great game. If you don't, however, you could be in trouble.


Review Page: 1 2 3 Next 



Actions