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PC - Windows : Might and Magic 6: Mandate of Heaven Reviews

Below are user reviews of Might and Magic 6: Mandate of Heaven and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Might and Magic 6: Mandate of Heaven. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.







User Reviews (1 - 11 of 20)

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The best role-playing game I've ever played

5 Rating: 5, Useful: 11 / 11
Date: November 13, 1999
Author: Amazon User

With so many games throwing eye-candy at you to disguise poor content, Might and Magic 6 is a refreshing change from the trend. I've been playing Role Playing games for years, from the "good ol' days" of pen and paper Dungeons and Dragons to the advanced possibilities of todays huge computer games. The graphics are adequate; it's the gameplay that will suck you in. With several character classes to choose from, the combinations for your party are staggering. Hundreds of quests make for hundreds of hours of gaming. Level advancement is swift, and the variety of skills you can learn really makes this a robust game. Quests get progressively harder as you advance in the game; stay on your toes! If you can only buy one game this year, this should be the one!

MM6 is my favorite Role-Playing Game

5 Rating: 5, Useful: 7 / 7
Date: August 07, 2004
Author: Amazon User

I love this game, way more than I liked newer games with better graphics, like Diablo or Baldur's Gate (even though I did like Diablo and Baldur's Gate). What's so special about it?

1) In other games, I sometimes felt as if I were slogging through a level. In MM6, something is always happening. One goes up in level quite often, so there are new spells or better skills or new weapons or more armor or some goodie or the other every time you turn around. Most of the monsters have a least a couple of goldpieces, so nearly every critter killed gives you something. This makes the game very addictive -- just get one more level, and you can get that skill you want; just kill five more monsters and you can afford that armor. What? It's 4 a.m.?

2) One can play battles in real time or in turn-based mode. I have truly miserable hand-eye coordination, and many video games are simply too hard for me and thus not fun. This game lets the dexterous play in real time, but the turn-based option lets those of us who are nondexterous play, too. I wish every game had a turn-based option! Also in this vein, you use your characters' skills to attack monsters, not your own, so you don't have to line up a blow with a sword or an arrow from a bow or a fireball from a wizard -- you just tell your charcters whom you want them to attack, and they figure it out. You figure the strategy; your characters handle the hand-eye coordination. That's why they're the adventurers, and you're sitting at a computer. :-)

3) The party is large enough that one gets to take advantage of several different types of skills -- you can have a fighter, a mage, a cleric, AND an archer -- but they move as a unit, so the game doesn't descend into the chaos that some other RPG's do.

4) Many recent RPG's seem to be so concerned with realism that they've sacrificed gameplay -- just as one example, I've played RPG's where archers are always having to run back to town to buy more arrows, even if they buy 500 at a time. In MM6, there's some concern with realism but more concern with gameplay. If you have a bow, it's assumed that you have arrows to go with it -- you never have to buy any. There are some space limitations, but no weight limitations, so if it fits in your space allotment, you can carry it.

5) The Mandate Mania website (run by a fan, not the official site) is one of the most helpful game websites I've ever seen. They give LOTS of information, and it's very well organized.

6) I could go on and on, but this is long enough. :-) The game is fun and charming, reasonably easy without being dull, and has lots of skills, quests, places, and items.

Best RPG ever :)

5 Rating: 5, Useful: 4 / 5
Date: April 26, 2004
Author: Amazon User

This is the best RPG I have played so far. Graphics may not be up to todays standard, but the gameplay surpasses anything that is out there. There are so many little touches that make it stand out.

Things I like about the game:

- freedom to move where I want at any time, doing quests in any order I want, the way quests are executed, and the layout of the quest dungeons, making potions, concepts like reputation, fame, skills, aging, teachers, expert/master grade, guild memberships, day/night cycle, many specialized stores, possibility to fight at the Arena when I'm stuck in a quest, and so on.

I guess many games contain some of these, but I don't know of any game where all of this have been executed so close to perfection.

Highly recommended!

And it works perfectly on XP too! ;)

Excellent game! Great Value!

5 Rating: 5, Useful: 3 / 3
Date: March 04, 2001
Author: Amazon User

It's been a very long time since I have played this game but it truly is one of the best RPG's I have ever played.

The graphics aren't the best, especially compared to todays standards. But if you can look past that then you'll find an amazing, well balanced RPG which will consume MANY enjoyable hours from you. It's not an easy game, but it's not impossible either. It will challenge you from start to finish.

And for ... (at the time of this review) it would be crazy to pass up this great deal of a game. A word of note: This game is better than Might and Magic VII and FAR better than Might and Magic VIII (do NOT buy VIII). VI is definitely the BEST of the entire series.

Buy it, you wont be disappointed.

A Nice Time Killer

4 Rating: 4, Useful: 3 / 4
Date: March 07, 2000
Author: Amazon User

Until MM 6, I was basiclly unaware of the entire series. Blindluck alone led to the purchase of this game, as I was bored, standingin the store, complaining senselessly about the lack of available RPGs. Eyeing this game, I bought it, determined not to leave without some kind of trophy marking my journey.

While this is not as in depth as I would have liked, the story and background was very intriguing. King Roland vanished in Kriegspire after a bold and decisive defeat against the Devils, who arrived on the Night of Shooting Stars. Can you lead this band of rugged adventures through the perils of Engoth and save the day?

The interface is simple and yet allows for some complex tricks, something I thoroughly enjoyed. The characters are shallow, but the total variety of items/armor/weapons and quests makes up for it. I spent far too much time in Dragonsand, repeatedly hunting out those Relics and Artifacts from Dragons, but still I feel as though more time should have been spent, for I never found them all.

A good buy and a nice way to kill time, no doubt I'm hooked on this series for a while. END

The best eight or so months of your life!

5 Rating: 5, Useful: 2 / 2
Date: January 16, 2003
Author: Amazon User

This game is simply a masterpiece, and probably the last truly great game released by the now laughable 3D0/New World Computing team. By todays' standards, are the graphics appalling? Yes. Does it really matter after about five minutes? Not a bit. Truly, if this game were released today with all our awesome technology, it would still be a bugger for even the fastest of GPUs, simply because you encounter hundreds upon hundreds of monsters as you go through the game, not to mention the fact that the setting of the game is mind-bogglingly huge.

I wish I could say more about the plot elements of the game but there isn't too much to say without spoiling what comes next. It is a really engaging story, and although you might feel limited by the choices you get in the first part of the game, in the end it serves as a great lesson in understanding the game mechanics as well as understanding how incredibly far from square one this game will take you by the time you complete your last quest.

Anyway, it has been many a moon since I played this game (summer of 1999) but it remains far and away the most riveting gaming experience of my life so far. There have been many many prettier games than this one, several that I consider truly classic, but none so memorable and totally enthralling. I went to work everyday thinking about this game and very likely hurt my relationship with my girlfriend in my absolute need to load it up for hours on end every day. And, I don't even PLAY RPGs! So put that in yer pipe and smoke it, bub.

Awesome RPG

5 Rating: 5, Useful: 2 / 3
Date: May 26, 2000
Author: Amazon User

This game is one of the best games I have played in years. Although it starts out slow, once you play for a few hours you will be totally ingrossed. My parents thought I was stupid to play it because the graphics were not up to date, but does that really matter? The graphics were adaquite and the sheer size of the game itself overshadowed the few bug it had. There is so much to do that it will keep even the most experienced RPGers busy for at least 75 hours. The biggest problems are that charactes can partially come through walls and the grid boundris are very exact. I reccomend this game to RPG and non-RPG fans alike.

Impressive Improvement

4 Rating: 4, Useful: 1 / 2
Date: July 09, 2000
Author: Amazon User

Might and Magic VI: The Mandate of Heaven was an extreme improvement over its prequils. It's the first Might and Magic game to have an actual 3D world.

Some may critisize the use of 2D sprites in the game. The reason for this is to save memory. At some point in the game literally hundreds of enemys could be in the area at a time, and to use 3D objects would take up too much memory.

The thing I was dissapointed in was the roster. You can only have human characters, the ninja class no longer exists (I love ninjas), and you can't change your current pary (like in all the previous MM titles). Other than that it's very fun to play for hours.

Excellent Value

4 Rating: 4, Useful: 1 / 2
Date: January 31, 2000
Author: Amazon User

OK, OK, so the graphics in this game aren't top-of-the-line, but when a game is this much fun, who cares? For your money, you're unlikely to get a single-player RPG that will last you as many happy hours as Might and Magic 6. If you enjoyed any of the traditional-style M&M RPGs before this one, you will be pleased to know that the transition to the modern 3D-style graphics has not affected the addictive flavour of the gameplay. My only complaint with this game is that the monster-sprites can sometimes project through walls when they're not supposed to, and the game relies on your "honesty" not to attack the monsters when they are defenseless on this way.

An Outstanding Game

5 Rating: 5, Useful: 1 / 2
Date: June 24, 2000
Author: Amazon User

Might and Magic 6 is an outstanding game. It may even be the best game that I've ever played. It gave me years of fun as I tried to beat it. I finally did, and even with the strategy guide, it was a challenge to say the least. It will challenge the best of RPG players. That is a guarentee!


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