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Nintendo Wii : Godzilla Unleashed Reviews

Gas Gauge: 43
Gas Gauge 43
Below are user reviews of Godzilla Unleashed and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Godzilla Unleashed. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 35
Game FAQs
GamesRadar 50
CVG 45
IGN 49
GameSpy 50
GameZone 40
1UP 35






User Reviews (1 - 11 of 61)

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Have the Tylenol handy

1 Rating: 1, Useful: 3 / 7
Date: February 21, 2008
Author: Amazon User

We love our Wii, but we were really disappointed with this game, the worse Wii game I've seen. The graphics, the sound, the game play are like that of something from a decade ago. It's a loud, boring headache.

Wii Deserve Better

1 Rating: 1, Useful: 2 / 3
Date: February 23, 2008
Author: Amazon User

Being a kaiju fan has become a tad frustrating in today's world. The idea of a giant monster brawler using recognizable, revered icons is an excellent idea that would seem easy to implement. With Godzilla, the undisputed king of the kaiju genre, the whole process of creating a fun game should be relatively easy...but in this game, the monster somehow manages to fall flat on its back.

Simply put, the game seems shoddy. It feels as if the developers didn't take enough time or effort in developing it, ESPECIALLY not towards the demanding hardware standards of the Nintendo Wii. In fairness, we recognize that the control scheme for the console is relatively a unique one that most developers are struggling to understand; many development teams seem to be putting most of their efforts on making the game playable and adaptive to the control scheme of the Wii's motion sensing controller. While there may be a few stumbles here and there, we can at least acknowledge that the game plays moderately well.

Technically, many elements are passable. The graphics, while not in line to win any awards, were decent enough. Same goes for the sound. And of course, the game benefits from the star power of Godzilla and the diverse characters within the Toho universe. The story mode follows the classic elements of a Godzilla movie, bringing with it the loveable cheesiness of American dubbing. The roster list of monsters available for one to choose from is diverse and impressive, although most of them feel too similiar.

Unfortunately, the team behind Godzilla Unleashed for the Wii fails to showcase this effort. It feels as if the entire game was, quite literally, copied and pasted from its PS2 incarnation and then loosely adopted for the Wiimote. At its best, the control scheme is easy and repetitive; at its worst, it is clunky, laggy, unresponsive, and down right antagonizing. For example, the camera proves to be one of the game's most formidable opponents. There is absolutely no way to move it around manually! The game automatically locks you onto your nearest opponent, making multi-monster brawls difficult to focus in. Such a control scheme and camera control prove to be the Achilles Heel that prevents this game from being enjoyable.

Had the control scheme been given more care, had the developers actually taken time to give each monster their own unique feel (every monster seems to have the same move set, with mere appearences and minor tweaks in speed noticable between most of them), and had more time been devoted to bug fixes, then this could have been a fun game.

Overall, this feels like too much of a rushed cash-in on the Toho license. Crucially, the most important feature - the game play - fails to deliver. In fact, one suspects that if it was a game that did not feature Godzilla characters, it would most likely be pulled off of store shelves and thrown away into the realm of the forgotten. Therefore, I do not recommend this to even the most hardcore of Kaiju fans, let alone any one else; I suggest that fans of Godzilla wait until another, better game is spawned.

Godzilla Unleashed: Not Worth the Money

1 Rating: 1, Useful: 0 / 7
Date: January 09, 2008
Author: Amazon User

if you absolutely have to own this game, wait for it to hit the bargain bins. it looks like it should be fun, but the controls are really confusing. the levels end abruptly and there isn't a lot of incentive to unlock stuff.

Ok gameplay, but got boring

2 Rating: 2, Useful: 3 / 4
Date: February 21, 2008
Author: Amazon User

I'm not particularly a fan of the Godzilla films. I did watch the 1998 Godzilla movie and enjoyed it. I was expecting some similarities in this game, but I couldn't find any.

I played story mode as I thought it'd be a good opportunity to learn the controls. Getting started, it was difficult to figure out what the objectives were (asides from smashing the other monster). After a couple hours struggling to get Godzilla to execute the moves, I simply gave up. It was unresponsive, as many other reviewers have indicated.

I believe the best aspect of the game is the multiplayer brawl that you can play. The brawl-mode reminded me of Wii Sports-Boxing.

This game just didn't cut it for me, and will likely end up as a gift to my cousins.

Somewhat fun, but gets old quick

2 Rating: 2, Useful: 2 / 4
Date: February 21, 2008
Author: Amazon User

I lasted a total of maybe 5 hours before I had the base game beat. I then let my daughter have her fun with it, and she lost interest after not even an hour. Since then, it has been collecting dust in our library. Although it is somewhat fun for a while, this game should've been released with a 19.99 price tag.

Dust off a six year old game, and call it new again.

2 Rating: 2, Useful: 0 / 1
Date: February 09, 2008
Author: Amazon User

Godzilla Unleashed is a fun game for a short amount of time. Not really much different that the 2002 GameCube game Godzilla Destroy All Monsters, Unleashed has about the same graphics, same game play, and same sound quality. I expected more, as these two games are six years apart in development. But no, developer Pipeworks Software, Inc. simply took the old game, added a few more cities (which resemble their real-world locations not at all), slapped on clunky and unintuitive Wii controls, and put it out there in the hopes of getting some of that crazy Wii action.

Don't buy this game. If you have a Wii and a GameCube controller, just pick up the old Godzilla Destroy All Monsters game for five bucks used. Really, you are getting almost the exact same game, save a few monsters and cities. The story line is dull and boring, but you have to play through it to unlock other playable monsters. Yes, a game you paid for, and you can't play all the advertised characters unless you trudge through the single player story for a few hours.

The Wii controls are completely unintuitive. Clunky and, many times, unresponsive. You would think fighting games on the Wii would be a cool novelty, but Godzilla Unleashed shows how not to implement the Wii controls.

Horrible game that does nothing over a six year old game of similar name by the same developer. Don't bother with this title. Or, if you really would like to own it, wait a few months, and it will be in the five buck bargain bin in no time.

Godzilla Unleashed: Eh.

2 Rating: 2, Useful: 2 / 2
Date: March 05, 2008
Author: Amazon User

I have tried to like this game, but I can't. Godzilla Unleashed by Atari looked good to me, but I guess you can't judge a disc by its case. Not only is the premise of the game play uninspiring, but it just isn't well suited to the Wii.

The main modes of play are to follow the storyline or to fight monster-a-monster with your friends. In the first case, one can play as any of a number of different well-known super-beasts of Godzilla lore (as well as a number I had never heard of before) in various cities around the world. The point seems to be to defeat other monsters, the cities themselves, and these ridiculous crystals. That's right: crystals. I will grant that just reaping mayhem and knocking down buildings might be a good way to blow off steam, but I have a Wii. It came with Wii Sports, so I have that covered. The storyline play of Godzilla Unleashed just isn't that entertaining.

I also found the controls somewhat awkward. The advantage of the Wii over other game consoles is that your controlling actions are mimicked by your Mii in the Wii world. A playstation game has a bunch of buttons that send abstract cues to your video self about how to behave. Godzilla Unleashed is somewhere in between. One moves the Wii remote but these movements are merely symbolic -- like semaphore. I am waving my arms but it doesn't mean Godzilla should wave his arms, he should punch. I think for a game like this, the buttons on a traditional, next-generation game console are far superior to flailing around with a Wii.

I didn't give brawling with my friends much testing, so perhaps that is something cool that I missed out on. The controls are just so goofy that I wasn't compelled to invite anyone to play with me.

If you find this game in the extreme fire sale bargain bin and you are a big Godzilla fan, it might be worth your while, but I would stay away from it at even half price.

Looks Great, Plays Bad

2 Rating: 2, Useful: 0 / 1
Date: January 24, 2008
Author: Amazon User

'Godzilla Unleashed' is like dating a supermodel with a serious amount of baggage. She looks great on the outside but once you start peeling back layers you can see she's not all she's cracked up to be. The graphics and look of this game are great. With the graphical ability of today's games you can make a game that is very eye appealing and not spend any time on the gameplay or AI of the game itself. This is exactly what is going on here. The writing is poor, the premise is boring, but having said all that it's great to look at. If you are looking for a fun game with great gameplay this isn't it. If you love monster premise games and are more concerned with the look you will probably be happy but don't say you weren't warned.

** NOT RECOMMENDED

I think it needs improvement

3 Rating: 3, Useful: 5 / 9
Date: January 20, 2008
Author: Amazon User

This game isn't bad but it isn't the best either. At first, it was great, then it became difficult. Later on in the game, the controls became difficult to use, the remaining unlock-able monsters became very hard to get and it took me hours to complete a certain task. The game is fun but very frustrating and time consuming at the same time. It is a big step up from the last Godzilla game : Godzilla: Save the Earth and is a lot better than the DS Edition. In All, I think Godzilla Unleashed for PlayStation 2 is the better edition of the game.

Okay, but Should Have Been So Much More

3 Rating: 3, Useful: 3 / 3
Date: February 18, 2008
Author: Amazon User

I am a huge Godzilla fan, really loved the movie, wish I could say the same about this game. It's okay, but it could have, should have been so much more. Godzilla seems to hit like a girl and he needs some umph behind his radioactive breath in this game that seems to not quite have taken that leash of the big guy.

Also the plot seems pretty weak to me. Huge all powerful crystals have landed on the planet and drive Earth's monsters insane. However, Godzilla and a few other monsters are good and have to go around stomping down the all the bad monsters, destroy those crystals and survive a rampaging, bad type military guy who wants to kill them. It took me two hours and forty-five minutes to get through the first level or campaign to unlock more monsters, but by that point I was pretty tired of the game.

My nephew seemed to like it though, he's six and he laughed a couple hours away with the game, but an expensive game like this needs to be more than a six-year-old baby sitter, it needs to offer us big people a reason to come back to it again and again and sadly I don't think this game quite delivers.

Reviewed by Captain Katie Osborne


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