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Playstation 2 : Onimusha: Greatest Hits Reviews

Below are user reviews of Onimusha: Greatest Hits and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Onimusha: Greatest Hits. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.







User Reviews (51 - 61 of 192)

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A good play, but gets boring

4 Rating: 4, Useful: 1 / 1
Date: October 15, 2001
Author: Amazon User

I really enjoyed this game. It's interesting- like you're playing a movie (same style as Res. Evil, Dino Crisis, etc.). However, it's simplistic, and there's not enough hidden stuff to make me play it more than once. I'll probably go back and play it again, in a few months. Maybe.
It's good that Capcom can keep improving on what is, essentially, the same game. However, they're going to have to come up with something NEW, if they want to keep their fans from turning to different companies. If you haven't played the whole string of games they've already made which are exactly like this, then buy Onimusha. Otherwise, rent it for the weekend and save your money.

Onimu What?

3 Rating: 3, Useful: 1 / 1
Date: January 10, 2002
Author: Amazon User

This Game was good, ending ..., story was so so, gameplay was smooth and the controls were a pain. If you are going to buy this buy it used. Do yourself that favor.

Great game at a lower price...

4 Rating: 4, Useful: 1 / 1
Date: February 12, 2002
Author: Amazon User

Well, seems like price has lowered for this game after the X-box version has come out. At this new pricepoint, it's definitely worth picking up. Graphics are good as is the special effects. Controls might take some getting used to for some. It's pretty much a Resident Evil type of control except now you have swords instead of heavy guns. You have your choice of Japanese or English language with subtitles. The dubbing is actually pretty well done here. Doesn't seem like the typical bad martial arts dubbing. My one gripe for this game is the inability to skip past certain fmv scenes that you already viewed. It becomes kinda cumbersome if you repeatedly die at one point only to have to repeat certain scenes and puzzles again just to get back to the last puzzle you died on.

One of the hardest games

4 Rating: 4, Useful: 1 / 1
Date: March 07, 2002
Author: Amazon User

This is a great game if you manage not to trash it out of anger and frustration. Monsters are tough, powerups and save points scarce, and there is that infamous timed water puzzle that will make you want to smash your PS2.

This has to be one of the most difficult games to beat I have played (together with GT2); no comparison with the game's close cousin Devil may Cry, which I beat without cheating in a less than 5 hours.

The english voice overs some people complain about are only a minor nuisance IMHO; I prefer playing the game in Japanese with English subtitles (you can in the US version) for a more authentic feeling.

Other than that, the game offers tremendous swordfighting action, outstanding visuals and sound, and a cool, original, and captivating story.

Awesome Game

5 Rating: 5, Useful: 1 / 1
Date: June 11, 2002
Author: Amazon User

This action adventure game is surely not to disappoint. When I first bought the game and started playing things picked up slow and my first impression was that the game was just mediocre. But things changed slowly and as I progressed through the game it just got better and better and better and better until finally I said to myself THIS GAME ROCKS! This is how all games should be made where they go from okay to awesome instead getting off to a good start and dying out towards the end like many other games do. I give this game my highest recommendation. Definitely worth the purchase. Another gem from Capcom. Thank You for such a fine game

Great Samurai Game

5 Rating: 5, Useful: 1 / 1
Date: October 07, 2002
Author: Amazon User

You will never get tired of playing this game. The storyline is excellent. You are a samurai on a rampage to save a princess. However you are not powerful enough to battle monsters. You receive an orb from ancient gods which allows you to battle monsters and take their souls.
The fighting is awesome. I especially liked the option of stabbing a monster right in the chest once you have knocked it to the ground. You also have the option of fighting one on one battles with some powerful monsters. It is fun going up against some large opponents.
There are great improvements with Onimusha 2, however you should have this one in your colection.

A decent game that got overlooked

4 Rating: 4, Useful: 1 / 1
Date: February 06, 2003
Author: Amazon User

This is a fairly fun adventure/RPG game, and defenatly worth the [$$$] that it costs. I haven't played throught the entire game, so I don't know then entire story, but I was impressed with what I saw.
The graphics are top of the line, and what someone should expect from a game on one of the current consoles. The game plays through smoothly and can get you hooked if you give it a chance.
The game can do voices in either Japanese or English, with subtitles in either language as well. However the graphics only match the Japanese language so playing with English voices doesn't work right. I usually play with Japanese voices and English text.
The only problem I have with the gameplay controls is that the foward and back buttons are relative to how the character is facing at the time. So if the character is facing the bottom of the scree, up moves you down and down moves you up. Right and left turn to the characters right or left, so it can take some time to get used to, and the game is unplayable until you do. I would have prefered the controls were fixed, so up is always up, etc, but oh well.
Unless you are a really big fan of this genre of games, then you should probably rent or borrow first if possible, though [$$$] isn't a huge risk for a game.

Soul Reaver meets Resident Evil

4 Rating: 4, Useful: 1 / 1
Date: March 21, 2003
Author: Amazon User

I really had no idea what to expect going in, with this one. On one hand it was produced by Capcom, one of my all-time favorite publishers, and even they had seen enough potential in it to immediately produce a sequel. On the other, if just due to the period in which the game was set, I was immediately confusing it with Nobunaga's Ambition, a military simulation game that's had about 1500 sequels and dozens of imitations in the decade or so since it was first released. I'm not a fan of military simulation. But within the first minute of play my suspicions and fears were whisked away. Onimusha had taken hold of me, and however hard I tried, I just couldn't put it down for long.

As Samanosuke, you've returned from a horrifying battlefield to discover the princess you've spent your life protecting has been abducted. Naturally, you embark on a simple quest to rescue the princess from her captors. However, instead of battling enemy soldiers, Samanosuke finds himself mixed up in the middle of a fight between demons and humans, the undead and the living. It's like Resident Evil on a grander scale.

However, the similarities to Capcom's original "survival horror" series extend well beyond the mere involvement of the living dead and related monsters. Truly, the bulk of the game itself may have been ported directly from the RE series. Onimusha is not a true 3-D platform title, your surroundings aren't totally navigable. You watch from an overhead view, as Samanosuke runs from one pre-rendered background to the next. As you run off the screen, the camera angle changes and a new background fills the screen.

Much like The Legacy of Kain: Soul Reaver, your ultimate quest is to defeat enemies and use their very souls to enhance your own performance. The story explains this away as such; on their way to conquering the Earth, the demons made mortal enemies of ogres. Enraged, the ogres have chosen Samanosuke to represent them in halting the demons' plans, a sort of sweet scheme for revenge. They grant you a bulky attachment for your right arm, used to capture enemy souls, and send you on your way. If that sounds a little bit "out of left field", that's because it is... the storyline on the whole is overly confusing, generally silly and even occasionally ignored.

In keeping with that trend, the voice acting takes poorly written dialogue and brutally drags it along the coals. These guys didn't even ATTEMPT to match what they were saying with their character's lips, and it's not an uncommon thing to see your character's gums flapping for a couple seconds after he's quit speaking. Despite their ability to pronounce all the characters' names correctly, the voice talent just isn't getting the job done here. I'd rather read subtitles than endure this.

Fortunately enough, the graphics almost completely make up for the lack of compelling audio just by themselves. As a first wave title for the PS2, there were most certainly lofty expectations for this disc, and I'd wager it's exceeded even those. Onimusha is a brilliant visual treat, taking full advantage of what the new system had to offer. Even live-rendered scenes look exceptional, with blur effects, trailers following various light sources on the screen, and a well-designed rogue's gallery to hack your way through.

Likewise, the FMV scenes in Onimusha, infrequent as they may be, are stunning. Though they haven't quite reached the level of perfection that Squaresoft seems to demand in their cinema scenes, Capcom's crew is giving the masters a stern run for their money. While the story may be a little on the light side, the real emphasis in these scenes is on dynamic poses and memorable moments. As the back story is explained, hundreds upon hundreds of soldiers march in slow motion, illuminated only by the moonlight, their spears extending a good six feet above their heads. It's an ominous visual, one that sticks with you long after the power button has been turned off.

As a standard hack-n-slash affair, the gameplay doesn't exactly light the world on fire. If you've played Final Fight, you basically know what the deal is here, though battles do occasionally require a bit more strategy than that old Capcom standby. You're granted a limited amount of magic special attacks, which are best saved for major battles, and the rest of the game is comprised of madly smashing the square button, retreating before the enemy can attack you, and repeating. Interspersed throughout the land are a series of rudimentary puzzles, which range from "not entirely challenging" to "simple." You'll find a special item, hold onto it for a couple minutes, and then find the doorway or puzzle requiring its use. Again, nothing to write home about, but something that'll keep you occupied.

My one major complaint about the game is its length. Perhaps I've grown a bit too used to RPGs that span upwards of ten, twenty, sixty hours before completion. I defeated Onimusha in four and a half, with relative ease. The end boss was a pushover, and I was never really concerned about being killed in that final battle. Though I did fall on three or four occasions, it was always due to my own stubbornness (I refuse to use potions and recovery items unless ABSOLUTELY necessary) and not any real difficulty built into the game itself. If you know how to press the "square" button and have retained any sort of knowledge from elementary school, you shouldn't have much problem defeating this one.

Though it's heavily reliant on one battle system, things never seem to become monotonous. The scenery changes often, new enemies are introduced at just the right times, and there's a real epic, cinematic feel to this that can't be put into words. For all my words about what this game could have been, I think it's silly to overlook what it is. A solid, entertaining little package.

Still better than the second one!!!

5 Rating: 5, Useful: 1 / 1
Date: July 27, 2003
Author: Amazon User

I loved this game the day I got it and still do. The battle in the beginning was awesome!!!!! Samanosuke is my favorite character!!!!!!!!!! The power that Samanosuke has or gets reminds me of something like Legacy Of Kain: Soul Reaver. When you beat an enemy you take there energy and you become more stronger. Oh, and they sound much better with there Japaness voices.

And like I said this is better than the second one. How???Let me count the ways.

1.)A Better main character(Samanosuke looks and acts better than Jubei).
2.)Better characters(The characters in Onimusha 2 are just too stupid and annoying).
3.)A better story and plot. The story seemed more believale in the first one(I don't know it just does). If I was fighing evil I would stay there and fight it. Not go to a town to talk and to trade. And there was too much hi-tech stuff for that time.
4.)In the second one, there were times I found myself not knowing what to do or where to go.
5.)It's harder to upgrade your weapons in the second one. It just takes forever.
6.)There's no falling in love with some body you don't really know at all.
7.)A better ending than the second one.

And Samanosuke is coming back in Onimusha 3!!!!!!!

I want to give this 6 stars but it won't let me.

Best Game ever!

5 Rating: 5, Useful: 1 / 1
Date: October 22, 2003
Author: Amazon User

This game is best game I ever played. It is very well made and I think it is better than the Onimusha 2. Story line is good and graphic is good...etc. Down side is that the story is too short. About 4~5 hours most. Better to own the game than renting cause of fantastic extra fitures after first completed story.


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