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Nintendo Wii : No More Heroes Reviews

Gas Gauge: 84
Gas Gauge 84
Below are user reviews of No More Heroes and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for No More Heroes. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
0's10's20's30's40's50's60's70's80's90's


ReviewsScore
Game Spot 90
Game FAQs
GamesRadar 90
CVG 94
IGN 89
GameSpy 80
GameZone 80
Game Revolution 80
1UP 75






User Reviews (1 - 11 of 57)

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Don't Buy this Game.

1 Rating: 1, Useful: 0 / 8
Date: May 23, 2008
Author: Amazon User

This game is definately not worth 50 bucks. The controls are terrible. The game itself becomes boring and repetitive very quickly. At first the blood and guts (coins?) looks cool but without fun gameplay even that gets tired. I expected so much more than this.

not good, not even close!

1 Rating: 1, Useful: 0 / 1
Date: August 25, 2008
Author: Amazon User

OK - this game is bad, real bad...as in not well made. The graphics are pretty nasty, yes "artistic" is one word, but the overall effect is that these guys were on a slim budget. Speaking of which, the budget must have been really small considering the amount of bugs this game has in it. Just try running around the city and messing with the physics of the main character and/or bike. I once got the bike caught on a curb, and seeing through walls...no problem...just walk up, move the camera, and x-ray vision thou shalt have! Bad level design, nothing to do in the city, just run...zzzzz. This game isn't even close to as interactive as GTA and that's not saying much, considering GTA could have been alot more interactive...but that's another story. Put it this way, if you run into someone with your bike, you get a gameboy era 'thud' sound and your bike stops, nothing happens to the pedestrian...nothing...they are solid like statue...or tree...or whatever...this sucks!

So whats good about this game...well the story is ok...just buthead humor...I guess its good if your entering your teens!? The concept is not new, the retro menus and sound effects are cool, but blocky and rushed looking. Ahhh....the control system....yes...thats why this game is supposed to be good...well again...not really...just repeatedly hit the A button over and over and over...oh yea you can adjust a high or low hit too...wow cool:-( Seriously - you can rent this game with no commitment. Defintely not one to keep in your collection. Sorry, but I really don't need anymore heroes.

Hope this review was helpful to you...save your bucks for the games that really deserve your hard earned dollars.

Frustratingly Inconsistent but Still Fun

2 Rating: 2, Useful: 5 / 12
Date: February 04, 2008
Author: Amazon User

This game is a lot of fun but is seriously lacking in consistency. The game swings wildly from ridiculously easy to incredibly boring to insanely difficult. I am about a third of the way through on mild mode which is the second difficulty level. Here is what falls into each category for me. Ridiculously easy: The battles leading up to the bosses. I don't think I took more than one damage the entire way to the boss. Incredibly boring: Driving around town; maybe I haven't gotten far enough, but there isn't really anything interesting to do between bosses. Insanely Difficult: The first and third bosses; after getting through the enemies before them without a scratch I am repeatedly destroyed. One reason for this is the games heavy reliance on z button targeting, which makes it extremely difficult to use the control stick because you must constantly hold down the z button in order to block and dodge.
While many things about this game are extremely fun, the fact that I waste the guards and then murdered repeatedly by the bosses makes me wish I could turn the former up a notch and the latter down. I also wished that the down time was less monotonous, because it requires you to repeatedly motorcycle from point to point in the city, which while at first is novel, becomes super boring after about 15 seconds.
In short, if you are more patient and skilled than I, you may find this game fantastic, but for me it has just been a rollercoaster of annoyance, brief fun, and frustration. Maybe there is some secret that I am missing which will make the game more enjoyable. Alas, for now I cannot fully recommend it.

Way overrated

2 Rating: 2, Useful: 5 / 12
Date: March 05, 2008
Author: Amazon User

This was a huge letdown. I read so many reviews about how great this game was so I forked over $50 expecting to be rewarded with a great fighting game for the Wii. First off what's good: the humor and the way the Wii controller is used as a cell phone. That's about it really. Now the bad: The level design is horrid and boring. I guess the designers felt that if they put this stylized filter over it they wouldn't have to do things like texture anything or design a level more complicated than a square room, multiplied ten times. Not to mention you get clipped by invisible objects and the camera can't follow you in tight corridors. You actually disappear off screen and just have to imagine you can actually see your character. The 'light saber' is cool in theory, but unfortunately you don't have to employ any kind of skill or strategy to win in battle. Just mash the A button over and over and press other buttons at random. You'll basically kill every enemy. To sum it up I'd like write to every magazine that gave this a good review and have them pony up some cash to help me recoup my losses.

Overall, It's just not that great.

3 Rating: 3, Useful: 8 / 25
Date: January 24, 2008
Author: Amazon User

I really wanted to love this game. I reserved it and picked it up the first day. But, I've played it and I found it to be a huge disappointment. It does have merit. Visually it's great. The story is awesome, as are the characters. It's bloody, rude, and crude. But, when it comes down to it, the gameplay is just plan boring. There is very little challenge and almost all the enemies look the same. You push the A button to swing and then it goes into a finishing move where you have to swing the remote in the direction of the arrow on the screen. This is all great fun, until you realize it doesn't really matter which way you wave the remote. You just waggle it, like so many other Wii games and you'll get your finishing move pretty much every time. Then for getting to missions it makes you drive around GTA style, but there is nothing interesting to do in the city. You just drive from place to place and it is completely pointless and boring. The game is worth a rental, but I can't see any reason to buy this game. The reviewers got this one wrong, the game is fun to look at, but overall it gets boring quick. A real bummer.

Why most reviews of this game are wrong.

3 Rating: 3, Useful: 6 / 15
Date: February 09, 2008
Author: Amazon User

This isn't really a review so much as a few comments detailing the misconceptions that might arise from reading various reviews of No More Heroes. I have also added my own views on what made this game not as totally awesome as I had initially expected (for the benefit of the potential reader, of course; no need to thank me, I consider myself a real life hero of sorts).

1)
You might read (I'm too lazy to cite sources) in the occasional review that this game is short. This is an understatement. I beat the game in under 10 hours, obtaining every possible augmentation for the beam katana, every wrestling move (I think), every fitness upgrade. This is not something that should happen in a game I shelled out $50 for. I should have to complete so many story-related missions to finish the main game that I get sick of it, leave the game in my closet for a couple of decades, then resell it on eBay as a collectors item for oodles of cash (or PayPal or whatever).

2)
This is not GTA. There is no reason to complain about not being able to run around while decapitating hookers. It's not an open-ended exploration game with multiple branching choice tree...things. It's a third-person action game, that's made in such a stupid way as to give gullible gamers the illusion of nonlinearity. Yeah, there's not enough to do in the town (which is unnecessarily huge, by the way), but you shouldn't have to do much anyway. Unless you spend all your money on clothes (in which case I pity you), you shouldn't have to complete more than a few side missions in order to obtain the cash necessary to upgrade your weapon (and yourself), as well as buy your way into the next ranked fight.

3)
If you had to murder your way through 20 hours worth of generic sword-wielding men in black business suits, then you can complain about repetition. If the indiscriminate killing is under 10 hours, then it's still fun. Especially since all those fights are just warm-ups for the boss battles. Which, by the way, are awesome. They're truly the highlight of the game and the only reason I gave it 3 stars.

4)
The plot doesn't make any sense, so don't even bother with it. Some of the dialog is funny, but Travis has a terrible voice actor and his delivery is always off. Most of the villains are pretty good though, so it balances out.

5)
Teh graphics suck. Really. GTA 3 on the PS2 looks just as good. After playing Super Mario Galaxy I can see that you can do better on the Wii.

Stylistically speaking, the whole 8-bit, retro menu thing is kinda' lame. It would go well with crisp, beautiful graphics, but with the stuff No More Heroes is showing, the menus only remind me of how ugly the rest of the game looks.

If I were the kind of person to summarize instead of writing long, rambling and incoherent behemoth reviews, I'd say that No More Heroes is worth a rental, but I wouldn't plan on having it last until Brawl comes out.

Fairly disappointing

3 Rating: 3, Useful: 5 / 11
Date: March 26, 2008
Author: Amazon User

I guess a lot of people seem to really like this game, but I couldn't figure out why. The graphics are actually quite dull for the most part. The "shading" is actually just ugly pure black sections of otherwise completely lit people and doesn't look like shading at all because there is nothing between solid black and glowingly lit. The backgrounds are simple and thoroughly unimaginative, and the characters aren't very interesting either. Not a single thing in this game looked truly original and I just felt like I had seen it all before... some of it 20 years ago. People seem to be impressed with the level of gore for a Wii game, but I guess those people haven't played Resdient Evil 4, Manhunt 2, or House of the Dead 2 & 3 because this game seriously pales in comparison as far as the violence is concerned. Basically, a giant inexplicable red cloud bursts out of your enemies as they turn into a bunch of coins. Maybe if they shattered into body parts I would actually consider calling it graphic, but coins just aren't my idea of violent. All the tons of random red bursts and spurts obviously suggest blood, but don't resemble it in any real way. To say that "No More Heroes" is the mature title Wii owners have been waiting for is really absurd... I've seen children's cartoons that were more graphic than this. Resident Evil 4, which came out much earlier, completely puts this shallow and lazily animated game to shame. You're forced to navigate the city on your rather cumbersome bike, which controls so poorly that it's much more obnoxious than fun. The entire city could just be a menu where you select what you want and move on instead of wasting all this time "driving" to what you want to do next. The controls are fairly pathetic: you're supposed to follow the on-screen cues (which I never thought was a very good use of the motion sensors to begin with) but in reality all you have to do is shake your remote real fast and it will work for any of the on-screen cues, rendering them completely pointless. There are some things that I enjoyed about this game, like some of the humor and certain aspects of its style, but overall it just wasn't very fun to play. A true waste of a good Wii in my opinion; there are MUCH better games out there.

Graphics - Unimaginative characters, atrocious shading, and backgrounds that belong in the early 90's

Violent content - COINS? Are you kidding me? COINS?!?!

Gameplay - Flail the remote around and you've now mastered the motion controls, no matter what pops up on the screen

Humor - Scattered bits and pieces to make you smirk... certainly nothing to warrant a real laugh

Strange Game, it's Love/Hate - Hit/Miss

3 Rating: 3, Useful: 1 / 1
Date: March 26, 2008
Author: Amazon User

The developers certainly spent a lot of time working on the game. The cel-shaded graphics are well done and the controls are pretty well refined. The plot and atmosphere of the game are... odd. It plays out like some Japanese anime where pieces of the plot are loosely connected and inconsequential tangents are plentiful. The game will leave you wondering what exactly just happened.

The game is playing in two intermingling styles, missions and sandbox:

The mission parts progress the plot, but after a while slicing up henchmen gets repetitive, even though the finishing moves are dramatic and give the action a lot of flair. There are certainly some exceptions to this, but for the most part, levels revolve around killing henchmen. The boss fights are quite well done. Each boss is completely unique and the particular art style allows the game to blend together cutscenes, gameplay, and quicktime events in a completely fluid manner.

The sandbox parts feel tacked on and are quite disruptive to the flow of the missions. The sandbox portions only provide you with more menial tasks to do while you wait for the next mission. I certainly did not enjoy mowing the lawn or picking up trash. The city is quite empty and lifeless, unlike GTA3. The character development parts are also quite annoying. I did not feel attached to Travis and only worked on his stats because it would make killing henchmen quicker.

Overall it didn't click with me, but I can see how someone could love this game.

Good:
* Boss fights are exciting
* Killing in a bloody manner is initially fun

Bad:
* Missions repetitive
* Character development feels more like a chore

Keep in mind before you buy:
* You do not shake the controller like a sword to attack, you press the A button. You do use the motion sensing functionality in certain circumstances.
* The game is reasonably short. I would say 15 hours or so.

It's okay

3 Rating: 3, Useful: 0 / 2
Date: May 19, 2008
Author: Amazon User

I like this game to a point, but it DOES want to be the next Grand Theft Auto, whether the developers or fans want to admit it. The problem is that the "hub" city is boring as hell. It's desolate (which is kind of cool), but there's not much to do (which is NOT cool). The fights are fun, but it seems like you have to go through a lot of b.s. just to get into a decent fight. I've been playing it on and off for a couple months, but - in the end - my feeling about this game is that I just don't care if I finish it or not. It pretty much makes me wish I was dead already.

Gran Theft Auto Wii? Not Exactly..

3 Rating: 3, Useful: 0 / 1
Date: August 21, 2008
Author: Amazon User

This Game is the closest thing your going to get to Grand Theft Auto.
Yes, it is true you can walk around/drive giant motor bikes and not damage anything, only fall off your bike) But there isn't much to do. The Game plays very linear and repeative Killing higher ranked people. The Game has lots of blood and gore and the animation is okay. The controls take 10 minutes to get used to and your off to killing anyone you can kill in your sights. The Game Goes like this
Play a Lot of mini games/side missions to earn cash
Pay and use all of your money
Kill someone
Repeat

The three best things
The Bike
The Killing
The Cat

Those are my thoughts about No More Heros


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