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Xbox 360 : Tales of Vesperia Reviews

Gas Gauge: 81
Gas Gauge 81
Below are user reviews of Tales of Vesperia and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Tales of Vesperia. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 85
Game FAQs
GamesRadar 80
IGN 82
GameSpy 80
1UP 80






User Reviews (1 - 4 of 4)

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The Finest Tales Game

5 Rating: 5, Useful: 10 / 10
Date: August 28, 2008
Author: Amazon User

Pros:

+Engrossing storyline, thanks to some well developed characters
+Fun, Addictive Battle system
+Very well written dialog with a good sense of humor
+Good voice acting
+A Fairly good soundtrack
+Good looking game

Cons:

-A lot of story exposition, some of it not even necessary
-Battling can sometimes rely on button mashing over skill

The Tales series has never been too big in America, but many of the games within the series are a blessing. Tales of Vesperia is a great outing that many fans of the series may enjoy. If this is the first time you've ever played a Tales game, then Tales of Vesperia is a good game to start with.

Tales of Vesperia takes place in a world where blastia, magical properties, are used to protect the denizens from monsters. There are also knights who help out and protect the citizens of the world. You play as Yuki, a man who left the knights mainly because he didn't like how the government treated the people. Obviously, there's something else a foot. Something more that this powerful empire is hiding and as Yuki and company you're going to find out what it is.

Tales of Vesperia may not have an original storyline, but it's told very well. Much of the dialog is very well written and sprinkled with its own fluffy humor. What really helps the story standout as being something much more than it is, however, is the cast of characters. They're very well developed and as you play you'll become really attached to them. Each also has their own distinct personality to help them along and they have their own charms about them. To help character development you can also watch skits, which are basically conversations among the party and they're completely optional. They really add to the characters by giving you a glimpse into just what they're thinking. If there was anything about Tales of Vesperia's story that is a little troubling, it would be that perhaps there's too much story in some areas. You'll run from one town to another only to backtrack to a previous town only to realize it was all done for story exposition and that you didn't really engage in a lot of battles. Yet, while there's a lot of exposition, there's still plenty of battling to be done.

The Tales games have largely been known for their battle systems. Once a battle begins you control one of four characters. You can all run around freely and land blows akin to a hack and slash game. You can also perform special techniques called Artes which will cost you tech points. It's all very simple stuff and feels very similar to the Star Ocean games. It can feel like a button mashing affair at times, and certainly the beginning stages of the game can be that way, but as you get further into the game it becomes less about hack and slash and more about strategy. Bosses in particular can be a challenge, especially if you want to get all the achievements. Some bosses require you to do certain things in order to get the achievement for them.

While you control one character the game's AI makes it a point to control the other three. Surprisingly, the AI does a very good job of keeping your characters alive and using items on allies who need them as well as healing. You can also set certain strategies and customize it up to help out. Even better than that, the game has multiplayer. Up to four players can play, although only the first player gets to control what happens in the field. For all it's worth, though, the battle system is superb.

Finally, there are abilities. Characters can equip weapons that will teach them certain abilities. If they use the weapon long enough they'll learn the ability and be able to use it whenever they want, provided they have the skill points required to equip it. There's nothing difficult about learning Tales of Vesperia's battle system. It's all relatively simple and easy to pick up on. So even if you've never played a Tales game before, the battle system is easy enough to learn that it shouldn't give you any trouble.

Graphics wise, Tales of Vesperia is gorgeous and runs very smoothly. Most of the dungeons you'll travel to also look nice. The enemies and bosses are very detailed and the load times are incredibly fast. The character designs are perhaps the best part as every character stands out as their own. Music wise, the game has a lot of memorable tunes that stand out. There are a few forgettable tunes but much of it really fills the situation. Much of the dialog in the game is spoken and the voice acting is very good.

If you're a fan of the Tales series, this is a great game to add to that collection. If you've never played a Tales game before and you're curious about the series, this is a good game to start with. With its easy learning curve and character driven story, most RPGers will find Tales of Vesperia to be a real treat.

The non-Final Fantasy game you won't be able to put down

5 Rating: 5, Useful: 13 / 17
Date: August 29, 2008
Author: Amazon User

As someone who reads reviews before buying anything, I decided I would return the favor to Amazon.com by writing a review about a game that I believe is truly exceptional.

Let me start off by saying that if you have been looking for an old-school role-playing game, this is the game for you. This game features boss battles, monster battles, spells, dungeon crawls, small towns complete with an inn, a tavern, a general store that sells equipment and towns people with plenty of random things to say that add nothing to the story what-so-ever. Most of all, this game features a compelling story and a lot of dialogue for your reading pleasure. In My opinion, this is the best RPG I have played since Lunar series (PS1 and Sega CD) and Final Fantasy 7. I believe that these days, the only company people trust with RPGs is Squaresoft's Final Fantasy series and while I too play those games for a good story, a lot of times, I feel bogged down with all of the customization that must be done in order to truly experience the game. If you are like that, rejoice, for in this game, while there is some customization that can be done, it is not needed to fully enjoy the game. Just continuously equip the armor and weapons in the next town and be on your way, just like it used to be.

If you're looking for an original story, you won't really find that here. This is the classic story of the troublesome angsty youth with a chip on his shoulder and no known job or schooling who starts doing a remedial task that takes him away on a journey against a seemingly invincible foe. And what journey would be complete without a clueless love interest and band of comrades to help the main character discover his personal identity? Even though this story has been done to death, to me, this story was a breath of fresh air compared to the complex tales that many games attempt to wave which leave you concentrating more on the back story and the world's politics than on the main characters themselves.

Now let's talk sound, the voice actors are great. I would say a good portion of the text in this game is spoken and the voice actors do a good job of adding personality to a 2D character. I also appreciate that it doesn't sound like one person did all the voice acting. The music is perfect as well and though you won't recognize any of the songs, each one sounds familiar and won't sound repetitive even if it starts over. Another added touch that you won't notice unless you focus on it, is the sound of people walking. When you walk across a bridge, it clanks and as soon as your character steps onto the grass on the other side, it sounds different, instead of constantly sounding like you are walking on some kind of metallic surface no matter where you are.

OK, now we come to the graphics. This game has beautiful backgrounds, colorful and memorable monsters, unique characters and beautiful areas (towns, dungeons, caves etc.). The game uses Cel-shading which, if you are not familiar, makes all the characters look like they are in a controllable cartoon. The beautiful thing is, the cut scene characters look just like the characters you play with, so you know how in Final Fantasy games every so often they switch to the ridiculous CG shots? None of that here. While some might see that as a setback, I believe it really helps keep the story in perspective and makes you feel like you are in control of the whole story and not just a majority of it.

The battle system is not turn based at all and reminded me a lot of old Playstation games like Star Ocean or Grandia, where your characters are free to roam around the battle ground and you must move them to the enemy and press the "attack" button to attack. There is magic, but the battle system is best understood by playing the game for yourself. Or, if you would rather, you can play with a friend. No longer are your friends forced to sit around and watch you go through the story by yourself. In this game 2-4 players can play together (provided you have enough controllers). I believe they can only participate in battles with you, but I am not sure as I have yet to play the game with a friend.

All in all, this game is destined to be a classic. Not just for the 360, but for video games as a whole. In this player's eyes, it is an instant classic. A departure from all the ridiculously complex RPGs to a more simple time, when games were more about the story and characters and going on a journey.

Pretty neat gamin'

5 Rating: 5, Useful: 4 / 61
Date: August 26, 2008
Author: Amazon User

I beat it last night after sitting and playing it for 24 straight hours after purchase. IT was neat. I fought stuff, killed stuff, got loot, and then won. Me happy. You not have. Get. I asia.

Its better than anticapated

4 Rating: 4, Useful: 0 / 2
Date: September 04, 2008
Author: Amazon User

I have been a fan of rpgs since final fantasy vi for super nintendo back in november of 1994 anyways being true to the classic tales of vesperia is what you would expect from the series saving the world from destruction wandering around the world map from town to town from dungeon to dungeon leveling up to your hearts content earning new skills through levil gaining buying weapons armors sythening new items all same old same old that I like the story itself is not bad kept me going my only real complaint with tales of vesperia is that I found the game to easy I am about 85-90% done with the game in I am not even sure if this tales game offers a maniac mode like the last 4 or 5 did but I really hope it has been added in there but overall its a solid tales game I would buy it if your a tales rpg fan


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