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Xbox 360 : Too Human Reviews

Gas Gauge: 60
Gas Gauge 60
Below are user reviews of Too Human and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Too Human. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 55
Game FAQs
GamesRadar 60
CVG 68
IGN 75
GameSpy 50
GameZone 63
Game Revolution 65
1UP 45






User Reviews (1 - 11 of 43)

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Terrible game

1 Rating: 1, Useful: 7 / 36
Date: August 22, 2008
Author: Amazon User

First off, the controls. They are absolutely terrible. They decided for whatever reason to adopt their own control scheme outside the standard one (left stick to move, right stick to pan the camera) and go with something horribly unnatural and confusing. It is, hands down the BIGGEST problem with this game.

Secondly, the camera itself. It will suddenly just pan to some horrible angle out of the blue, the developers felt it would be more "cinematic" but int he end, it's just incredibly obnoxious. Especially given my point above where moving the camera is a serious pain in the arse.

Third, the graphics. Honestly, I hate them. I've read reviews that claimed they were good but in truth they look like something in a game I would have played 5 years ago or more. This is largely due to the ridiculously long development of this game.

Fourth, the user interface. It's just bad. Like in every way you can think of. In some ways the UI is harder to manage than the actual game play. I found a lot of the UI almost impossible to read, odd considering I play on a 46inch HDTV, and the menu itself is just stuipidly designed. Sometimes complex is just complex, without the innovation it's meant to have.

Lastly the game just isn't fun. It could have been but isn't, not just because of the above points but because they screwed up an otherwise interesting concept.

Avoid this game like the plague, wait till next month when the good games begin to come out, like fable, fallout and many others.

Buggy and "copy and paste" mindless of levels with samething over and over

1 Rating: 1, Useful: 2 / 4
Date: August 31, 2008
Author: Amazon User

Some reader reviews said the game is better but you have to play most into the game to know which it is so bad. Simply playing it for a few hours don't tell you the real story.

Did Sillicon Knight got a group of artists but forgot to make the game? The graphics look very nice, and force you watch unskippable the death scenes over and over. Every few steps, the game throws at you tons of enemies non-stop. Most levels look and play alike like the game developers simply copy and paste the same level repeatly. There are only a few lines recorded for your squard and the same lines got repeating over and over. Your squard random disappears but they are still talking. There is no way to adjust the audio in the game (the audio option doesn't even exist). The explosions are ultra loud which is played continuously. There are so many stupid things in this game to point it's not even a game but rather the artists want to force you to watch their art than playing the game.

Too Human looks very promising on the surface and the more your play the game, the more pointless and boring it becomes.

Too Human = Too Crappy

1 Rating: 1, Useful: 2 / 2
Date: September 01, 2008
Author: Amazon User

What an amazingly crappy game. There is so much wrong and frustrating about this game, that I don't even know where to start. How do you push a game from release several times over and still release a stinker such as Too Human? I'm sorry, but the team over to Microsoft Games took one from the page of the makers of Alone in the Dark over to Atari with Too Human.

Graphics: Subpar at best. PS1 at its worst. For whatever reason, when you venture into Cyberspace, the graphics take a jump through time, back into the 1980's with flat grounds and environments. Why doesn't the water move?

Controls: Okay, however I can't tell you how many times I started swinging my weapon around while trying to adjust the annoying camera with the right analog stick. Another page from Atari's Alone in the Dark? Why on earth did they do this? You have two other buttons that are'nt even used! Arghh! Frustrating. Swinging your weapon with the right analog stick is absolutely miserable and single-handly takes away any "fun" that the combat has to offer.

Note to game makers: Halo's controls were great and spot on. Follow what works, and has been tested.

Gameplay: OMG! Repetative! The same enemies over and over and over again, with the occassional new one thrown in to say that they atleast tried to spice the game up. Just wait until you try and target a floating enemy with a gun while 900 unkillable enimies flatten you in two seconds. Oh, and don't get me started on the Valkiyre cutscene everytime you die.

Speaking of dying, although you don't have to restart the entire level when your character perishes, you'll soon wish you did, if that meant you could skip the annoying Valiyre cutscene. What were they thinking? Did they want to punish the player for spending $[...]?

Final thought:

This games is a renter at best, but if you want to buy it, wait a few weeks, it'll be in the bargain bin by then.

I will never understand what posses compainies to release complete piles of crap like Too Human or Alone in the Dark. I'd rather have the game scrapped completely, and be dissappointed but still have my $[...].

In the end it's your choice, but if you're on the edge about this game, then rent it first!

Play The Demo First

1 Rating: 1, Useful: 2 / 2
Date: September 02, 2008
Author: Amazon User

There is no way to say this strongly enough --- Play The Demo First. The controls are laid out poorly and don't work particularly well anyway and the camera is unforgivable. This will ruin the game for more than a few players. Play the Demo first. You've been warned.

Not human minded enough

1 Rating: 1, Useful: 0 / 0
Date: September 06, 2008
Author: Amazon User

What a rip off. Microsoft should be ashamed of itself. There should be a warning lable on this one like cigretts. Dangerous to your mental stability. If this were the only game I saw I would never even start playing video games.

This game has no redeaming qualities at all.

Because it cost $ I have been playing for hours and can still not understand that dumb tree. I want to use the spider but I can't figure out how it works. I am on the third story line and still can't do anything. I simply randomly press every button and twirl every analog stick and things happen but I don't know why or what.

Really we need a warning system so we don't buy garbage like this. Really Amazon you shouldn't offer games like this to your customers.

Better forget this one. Not even worth a $1.00 bargen basement left over junk box sale.

Gargatuan Letdown

2 Rating: 2, Useful: 9 / 23
Date: August 20, 2008
Author: Amazon User

After an unoriginal cinematic opening- futuristic Marines going into unknown territory- this game falls flat on its face. My biggest gripe with the game is the combat. Unbelievable clunky and weak due to its reliance on the flick the right analog stick mechanism. There is no intuitiveness whatsoever. A lot of game developers are overusing this right analog stick. It might have been better with simple button mashing. The battle sequences are... epic and frenetic. But not in any sort of good way. The game never engaged me at all. With all the delays and legal troubles with this game they must have finally given up on polishing the game and the higher ups must have been frantically yelling, "Cut our losses! Who cares if it's a disaster, these gamers will buy anything that's had enough advertising!"

Fun game in terrible package

2 Rating: 2, Useful: 7 / 12
Date: August 22, 2008
Author: Amazon User

Too Human is the new Diablo clone on the X360. It is a fun game but be prepared to wade through a lot of messy, poorly programmed mistakes to get to it.

Here's a hint to other developers: If you have mutiple dialogue languages options in your game, and then list that the game has subtitles, you should probably ACTUALLY have subtitles all the way through, at least for the cutscenes. Not just for 1 in 6. Also, 30 second death animations went out of style before we even knew what death animations were. ALSO also, over the top, gung ho manly men were only ever done correctly in Aliens. For crying out loud, STOP TRYING TO DO IT. They come off as idiotic, immature losers. I suppose much the same as the audience they're aimed at but for crying out loud lets try leading by example instead. Also, tutorial messages should stay on the screen until I choose to make them go away, NOT after 3 seconds. Especially when they're long enough to take up half the screen.

Also, also, also terrible writing. "Permission to kick ass, sir" is not a dialogue line I should ever have to hear, much less every 2 minutes.

Also x 4, If you're making a god? Like in this game? Baldur? Don't make him look like a overweight gym teacher that never married. And moral raising speeches do not need to be as long as they are nor as lame and stupid sounding.

Silicon Knights, you people have NO TALENT.

They literally rip of every "cool masculine" genre convention out there, from the opening of Diablo II, to Aliens to even using bullet time from The Matrix. Yeah, bullet time. That thing everyone is sick of. Even worse, EVERY WOMAN IN THE GAME makes it VERY obvious that they think Baldur is just the hottest meat on the hoof. Mayby SK needs to hire some people who are actually attracted to men because this fellow they've made? This Baldur? Not only is he ugly but he's chubby too. In fact, the woman are portrayed so offensively that I just have to shake my head and stare; several characters even go into tirades about how woman have no place on the battle field and all they're good for is sex and magic.

AND NO ONE EVER DISAGREES WITH THEM, EVEN THE WOMEN WHO ARE PRESENT.

Also (again), every character has these "idle animations" they do when you aren't controlling them. They obviously have ants in their chocolate mines because they do them instantly and constantly. And you know what they are? Professional wrestling streches. It just looks so stupid I can't believe it. That's what this storyline is, Norse gods replaced with cybernetic professional wrestlers.

Again, tho, the game itself is great fun. Half the time I'm enjoying the gameplay, which is new and tricky, and half the time I'm scrambling for the mute button and hammering the skip cutscene button (which doesn't work all the time either).

Casual Gamers May Want to Avoid this One

2 Rating: 2, Useful: 4 / 7
Date: August 28, 2008
Author: Amazon User

I am not a tremendous fan of the action/pseudo-RPG genre, but there have been some of these games that I have really enjoyed, such as Assassin's Creed and Saint's Row. This game, however, suffers from defects that significantly detract from its enjoyableness for those of us who just want to play and have fun, not wrestle with a game's difficulties or just sycophantically embrace it.

The main defect, as expressed in other reviews, is the camera control. It is erratic at best. As I played, the camera would swing around to the front or side and the only way to regain control is to center the view by pushing left bumper, but this sudden change in point of view was very confusing for me, especially when moving or when confronted by enemies.

I found the character, Baldur, difficult to control as well. When surrounded by enemies, I found it difficult to get Baldur to turn and engage the enemies behind him. Often, it seemed like he would root in place, resulting in him getting backstruck repeatedly. And this isn't something that you can afford. The game is pretty unforgiving with healing. There isn't enough of it for a casual player like me who just wants to play and have fun, not die every 3 to 5 minutes.

I found the game unintuitive and the in-game tutorial tips insufficiant. The first level was easy, relatively, compared to the second level, where the difficulty ramps up unexpectedly and significantly. Too significantly. I was completely unprepared for the difficulty of the second level and the game itself offered little help. I was dying over and over, far too frequently, for the game to be even remotely enjoyable, and, everytime I died, I was subjected to a cutscene of Baldur being taken by a valkyrie that got old after the second time that I saw it and was just intensely annoying everytime after that. This cutscene is just conceit on the game designers' part and a blatant disregard for the fact that most people have only a limited time to play their games and they don't need it wasted watching the same pointless scene over and over again.

I am not saying that this game is completely bad. I am sure that some people, perhaps those more time on their hands than I care to waste, will enjoy it. I would suggest renting the game and playing through the second level before you decide to buy. Don't trust the demo. The first level is much, much easier than the second and the demo is just an abbreviated version of the first level. The second level may be more difficult than you want to waste your time with, if you are a casual gamer as I am. For me, the aim of the game is entertainment and, with its lousy camera control, difficult to control character, and lack of intuitiveness, this game failed miserablely to entertain me.

This game feels half done...

2 Rating: 2, Useful: 4 / 6
Date: August 29, 2008
Author: Amazon User

This game is only a half a game. Let me explain why. First off, the camera needs work. Although if you hit the down key on your "D-Pad" it will change, I recommend "Iso". That is just one of the basic complaints on this game.

Another problem is the story. They hint at a few things happening (I don't want to spoil it for you people, so I won't go in to details) in the past, but don't go to far into detail about it or explain why they do what they do or how things got they way they are. The story line through the game keeps the explanations to a minimum. Just that "Loki" committed a horrible crime.

The combat...ohh the combat. The combat is some of the shallowest I have ever seen a game of this nature. All you do to melee is tilt your right stick towards the person you want to attack. Or tap it towards them to knock them into the air. After a few battles of does the same 4 moves over and over it gets old....fast. As part of the combat, the classes all play the same. I made a ranged class thinking that I could stay at ranged the whole time. But was sadly mistaken when I found out guns do hardly enough damage to take care of the lowest level baddies. Especially when they throw 15 or more at you at a time. So i ended up meleeing all the people to take them down, but as a ranged class i had low Health Points and Defensive points to stand a chance.

Graphics and sound are probably the best things about this game. Don't get me wrong, they are not fantastic by any means, but are about par for this day and age.

All in all, if you enjoy games like Devil May Cry and God of War, you MIGHT enjoy this game if you get by all these major flaws.

*Sorry for grammar mistakes or spelling.*

Game took ten years to make this many flaws rofl

2 Rating: 2, Useful: 3 / 7
Date: August 30, 2008
Author: Amazon User

I started playing this game having high hopes than I realized the storyline was kinda dumb ...Than after that a few minutes later I died in the game and waited for the stupid angel to revive me about 30 seconds later cause you can't "fast foward" through this .After respawning I died again and again every 5 minutes.This game was made to be way too hard and on top of that the camera angle is gonna drive you nutes when you got 50 enemies coming after you and can't lock on to the enemie you wanna attack.After all this the controls IMO suck and you will wonder why it took 10 years to make this crappy game.I'm atm stuck on trying to kill a monster that apparently wont die as I hit it just keeps attacking me without taing any damage at all died 20 times and quit playing I would not recommend wasting 60 bucks on this garbage maybe pay 20 bucks only cause its my face genre action adventure type rpg...


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