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Game Cube : Future Tactics : The Uprising Reviews

Gas Gauge: 63
Gas Gauge 63
Below are user reviews of Future Tactics : The Uprising and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Future Tactics : The Uprising. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 64
Game FAQs
GamesRadar 60
IGN 68
GameZone 62






User Reviews (1 - 1 of 1)

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Innovative and Under-rated

4 Rating: 4, Useful: 5 / 5
Date: December 22, 2004
Author: Amazon User

"Future Tactics: The Uprising" is not a spectacular game. It doesn't allow the freedom of GTA or the plot of Final Fantasy. But it is fun and challenging; and it's worth more than the price for which it's offered.

"Future Tactics" is a tactical RPG that does all but throw away the stats common to such games, leaving only HP and Levels left and leaving it to the player to gain EXP and find upgrades across the battlefield.

Gone is the grid used for movement; each character has full movement within a circle. Most of the weapons are long-range guns of some sort (sometimes missiles) for both players and enemies, so one necessary tactic is to hide behind rocks or walls... which can be destroyed. The entire terrain is deformable; you can blow craters in the ground, holes through the walls, and re-arrange the scenery of boulders, cars, and other destructibles as you see fit. It's fun at first, but soon becomes a strategy for victory.

The game includes 19 Story Mode levels, with hidden unlockables for the multi-player. My one complain with the multi-player is that it should allow players to have at least 4 characters on their team; 2 characters per person just isn't the same.

For this RPG, it's almost necessary to ignore the plot. It would have been better off if left to just Humans vs Creatures, but the writers decided to complicate things and the writing simply isn't good enough for that. Everything's handled so poorly, you'd almost think the plot was a parody of the typical complex RPG plot, but it's presented way too seriously for that.

Graphics are good and are mostly cartoonish, as expected from Crave. Music isn't something you'd listen to on a soundtrack, but it does well for the game and sets a good pace for the battles.

"Final Fantasy Tactics" this is not, but it is a good tactical game and is easily worth the $10 it now costs. Try it out and have some fun.


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