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Game Cube : Geist Reviews

Gas Gauge: 68
Gas Gauge 68
Below are user reviews of Geist and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Geist. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
0's10's20's30's40's50's60's70's80's90's


ReviewsScore
Game Spot 78
Game FAQs
GamesRadar 60
IGN 78
GameSpy 60
GameZone 80
Game Revolution 55






User Reviews (1 - 11 of 17)

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Essentail for any Hard core Nintendo Fan Who Loved Metroid Prime

5 Rating: 5, Useful: 0 / 0
Date: March 11, 2007
Author: Amazon User

I simply love this game, one important thing to note is that not everyone will like this game but if you are a hard core nintendo fan and loved the dificult puzzle solving and exploration elements in games such as Metroid Prime then you will love this. Many people have chosen to critisize the controll scieme I would like to say that I actualy think that is is better than that of many first person shooters especialy if it is for the PS2, the controll scieme especialy shines when it is for the sniper rifle in which becouse the GCN controller has two levels of pressure for the L butten then when you press down oly a little bit you zoom in only partialy but when you press it down all the way it it zomms in all of the way. unlike most first person shooters this game does not use a rebounding health meter since you are only possesing varios hosts, one benifit it has is that it puts some what more emfasis on the use of cover and taking advantge of your powers of possesion. the story is very epic and if nothing else mattered in a game than everyone would be reviewing it as I am, but I wont mention it here and spoil the suprise but I will tell you that it involves your spirit being riped from your body and now you have the power of possesion. the music is great, esspecialy the theme song which is very adicting. the enimy and frienly AI seems prety smart, they will flank you use cover, and even set up anbooshes. the boss battles may not be very varried but they are always very epic and very very challenging, esspecialy if a cirtain very important host dies then it is game over, luckly there is a very forgiving checkpoint system in place. One cool thing about the game is that your perspective is constantly changing, one moment you could be a dog barking at some rats and next thing you know you are one of those rats. also when you are in ghost form time slows down and you can get a much better look at the world around you. one thing that is very disputable is the fact that about a third of the game you have to roam around in an open area to look for things to posses and do a series of possesions to scare people, many people dont like this but I think that it is awsome, becouse you have to search around for things like it is a murder mystery to try to find things. one example of this is what you have to do in one stage to posses a chef first you have to posses an oven and make it over heat so that it produces smoke then posses a fan to blow the smoke over to him to make him notice it and then take over a plate dispencer to shoot him with plates and scare him. the multi player is also top notch and is very interesting with the possesion aspect. the graphics are also very good for the gamecube. Becouse so many people have critisized this game I would heavily suggest renting it first and seeing if it is for you, but if you are like me you will love it from start to finish, any serois gamecube owner who is looking for a challence should definatley try this game, it is one of the best and most inovative shooters on the market today.

So much unused potential, but still fun

4 Rating: 4, Useful: 0 / 0
Date: May 12, 2007
Author: Amazon User

I'll keep it short and sweet: for about $10 bucks, you'll get a great adventure/FPS with some inventive ideas and fun spots. But for the most part, the AI is pretty dumb and, towards the end, it get obscenely hard. Sometimes you'll be dead before you know it. Luckly, the best parts are the exploration and puzzles, they will make you forgive the faults of the game. Just trying to see what you can posses is loads of fun. If nintendo would have put more effort in backing nSpace with the developement, this might have been a much better game. Here's hoping that they make a sequel, and improve on it.

SIDENOTE: The upcoming "Jericho" for the Xbox 360 uses the main mechanic from Geist, where the main character posseses different people to get though the game.

pointless possessions

3 Rating: 3, Useful: 0 / 3
Date: August 31, 2005
Author: Amazon User

It's almost imposssible to play this game with any sense of continuity because of the constant need to possess objects, animals, etc. The boss battles (especially the second and major one with the creature) are ridiculously difficult. In short, too many pointless possessions, too many tough boss battles, and not enough first aid kits.
We need more games like Resident Evil, not Geist!!

Buen juego

4 Rating: 4, Useful: 1 / 16
Date: September 21, 2005
Author: Amazon User

Esta bien el juego. Lo Ășnico es que tardas en acostumbrarte a la respuesta del control.

Nintendo...

1 Rating: 1, Useful: 1 / 9
Date: September 11, 2005
Author: Amazon User

How could they do this? I went to E3 the year this was shwon and it looked really original and it was fun! Well, that great game is gone, and this version is crap.
GRAPHICS: I lokk at Metroid Prime 2 and think "how did Nintendo make these graphics?"
MUTIPLAYER: Useless. Not fun at all.
STORY: The worst dumb story ever
GAMEPLAY: What did they do to it? The demo had you go inside people ALL OF THE TIME! Now, you can only do it by scaring them in a certain order of events. Also, sometimes you can see the games flaws like "How come I can posses that bowl of dogfood, but not that one?" Also, the boss battles are lame.
OVERALL: Nintendo is really losing their touch. This is by far there worst game yet (besides Pokemon Dash and Yoshis touch and go) DONT BUY THIS!!!!

penny arcade.

5 Rating: 5, Useful: 2 / 20
Date: August 18, 2005
Author: Amazon User

I had to possess a bowl of dog food, so I could scare a dog.

Was it fun?

I had to POSSESS a bowl of DOG FOOD, so I could SCARE a DOG.

So, no.

DOG FOOD!

Very good game, just as we have come to expect from Nintendo!

5 Rating: 5, Useful: 1 / 3
Date: April 28, 2007
Author: Amazon User

This game is very cool. You're a ghost that can possess people, animals, or many inanimate objects.

(Minor Spoiler Alert for what follows): In some spots you may possess a gun turret and shoot your enemies, maybe you'll be a mouse crawling through mouse caves, or you may be a box that you blow-up later. There are so many objects to possess.

As is typical with Nintendo games it is a genre-bending title, a little bit FPS, a little Adventure, a little bit Puzzle, etc... It's truly a refreshing title.

Some have said that the graphics aren't that good. I would challenge that. If you have it on a HDTV using Component or even the S-Video connector, the graphics are in fact very, very good (as the game is in 480P, DVD quality). Sure it's not 720P or 1080i/p, but it looks better to me than many original Xbox titles.

In short, if you find this game at the game store, give it a try. I payed full price for the title shortly after it came out and am still enjoying it.

Controller Layout 101

1 Rating: 1, Useful: 2 / 9
Date: October 14, 2005
Author: Amazon User

Ok, my first thought for this review was to write an essay on the history of controller layout. I decided that I spent way too much time on this game already and thought I should just do a quick sum up instead.

I've been a gamer for over 19 years now, and as far back as I can remember, you've always controlled directional movement from the left side of the controller (or at least your left hand), not counting left/right handed joy-sticks. After 19 years of "always" using the left side of the controller to move up, down, left, right, forward, back (whatever the case may be) I was left hopeless with Geist.

I spent a good hour trying to get used to the controlls... which you move forward with the C-Stick. I tried both of the controll layouts provided for 30 minute periods and just couldn't click with either of them. Sure, I love the idea of putting in the option for having movement on the right side of the controller, but at least make it an option, not mandatory. I would have loved to gone further in this game, but was sadly turning off my GCUBE to put in another game instead.

I would have loved to play the game futher, but it was giving me a headache(literally) from how horrid the movement was. Moving forward while trying to look up. Looking up while trying to move forward.

I'm sorry to say that this possible master piece was laid to shame by bad control setup. Another game to fall victim to this.

Wasted Potential (Spoiler Warning)

3 Rating: 3, Useful: 1 / 1
Date: February 12, 2006
Author: Amazon User

There were so many things that could have been done with this game but wasn't. As John Raimi you are part of a team sent in to retrieve Bryson, your friend and undercover operative at the Volks corporation. Unfortunately for you the team gets annihilated, Bryson is captured and you get your spirit seperated from your body. While your spirit is being brain washed to become an operative you are rescued by the spirit of a little girl, Gigi. You now have to rescue Bryson, bring down the Volks corporation, and get your body back.

There is both first person shooter action in this game and puzzle solving. You can possess people, animals, and inanimate objects. The whole possession capability is made into a puzzle solving strategy because in order to possess living things like a man, dog, or even a rat it has to be scared first. So for example, in order to possess the scientist you need to first possess the soda machine, shoot some cans out at him, possess the soda can and make it explode in his face, and then to really scare him make the water in the sink turn into blood. Some of these were funny but some were tedious.

Possession was also helpful in combat. For example, you could possess the explosive crate a enemy just happened to be standing next to and well you know.... Some of the boss fights utilized the possession capability very well making them interesting while others did not.

When you possess someone they each have a special capability. But there was nothing special about most of these capabilities. For example, the special capability for most chracters was that they could sprint. It would have been nice if say the doctor's special capability was that she could heal herself.The first person shooting capabilities were also annoying. Most soldiers can throw grenades but they can't crouch or jump!

There are parts in the game where you are in the brain washing chamber. You are being trained to be an operative who will possess hosts in order to carry out assasinations etc When I was playing the operative training levels I thought to myself "why isn't the whole game like this!"

The game's concept is original for the most part but when the strange creatures came pouring in through the whole to another dimension.....I thought I was playing Half-Life. Actually, the whole possession thing kinda made me think of the mind controlling in Second Sight...which was a rip off of Psi-Ops.....Anyway this game failed to live up to its potential.

Its a $20 game NOT A PENNY MORE, it probably won't take you long to beat it so do not spend alot of money on this game. But when you finish playing story mode you can play multiplayer modes. You unlock arenas for multiplayer by collecting host collectibles during story mode. If you really want to play something excellent then play Psi Ops.

Hauntingly Good

5 Rating: 5, Useful: 2 / 4
Date: August 27, 2005
Author: Amazon User

This is a great game because of many reasons. First, this is a gamecube exclusive. PS2 and Xbox don't get it. Gamecube rarely gets exclusive mature games. Second, the idea is great. Play as a ghost, that sounds cool! You float, possese, and squeeze through small holes in walls. Third, the type is a good one. First person shooter and stealth. The controls are a little slow but that wasn't a big thing. I got past it quickly. This is seriously a great first person shooter, one of the best. I highly recommend this game.


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