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Game Cube : Prince of Persia : Warrior Within Reviews

Gas Gauge: 77
Gas Gauge 77
Below are user reviews of Prince of Persia : Warrior Within and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Prince of Persia : Warrior Within. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 88
Game FAQs
IGN 86
GameSpy 60
Game Revolution 75






User Reviews (1 - 11 of 34)

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Very impressive looking

5 Rating: 5, Useful: 1 / 9
Date: September 15, 2004
Author: Amazon User

The first Prince Of Persia was great but this looks even better. The biggest improvement are the graphics obviously which look quite impressive and the new fighting system is so in depth that it would take quite awhile unlike the first to figure it out. This games plot looks like it will be more dark and have a creepy background. Try this game out because it looks promising.

!WOW! THIS IS GOING TO BE A GOOD GAME!!!!

5 Rating: 5, Useful: 2 / 13
Date: October 18, 2004
Author: Amazon User

Well i have been wondering if there was going to be a NEW Prince of Persia after beating The Sands of Time. Soon I searched it up and found out that they where. I got the trailer and the graphics are GREAT! It looks as if it was almost real, but still game looking. It also looks like you can have more moves, more monsters, and even more bosses. Over all this is a great game but it looks like it will be mature(not stopping me),and will be more bloody(COOL!!!), and not for little kids or teens(But me).

mannn...why did they have to make this game bloody??

3 Rating: 3, Useful: 3 / 15
Date: November 20, 2004
Author: Amazon User

the last prince of persia was awesome and this game look kinda cool too but why did they have to put all this gore into it?? its gonna be rated "M" so now i cant get it. They should have just made it like the last game and not put all of those decapitations, and stabbing and slashing crap with all of the blood. if it was rated "T" i would have bought it fast. too bad its not.

A preview of a worthy sequel...(rating based on first-look)

5 Rating: 5, Useful: 19 / 19
Date: November 24, 2004
Author: Amazon User

If you enjoyed playing Prince of Persia - The Sands of Time, then you will be spellbound by its sequel "Warrior Within". This game no doubt, ups the ante of the previous rendition by a huge scale. Since I am not in a position to review it yet, let me state my first impressions of the game in the context of the videos and files I've gone through.

Firstly, the protagonist. The Prince in the first game was an up-and-coming warrior of immense skill and heart. Though naive, he had the courage to set things right . But he had no clear idea of what to do except restore the order of time.
In Warrior Within though, the Prince is 10 yrs older. And more mysterious. He is the ultimate warrior, having experienced countless battles since restoring the Sands of Time. He is dark, broody, independent and utterly dangerous to the point of being manic. And he knows exactly what to do now.

Sands of Time has a very brightly-lit atmosphere to it. All the surroundings are visually breathtaking and there is a soft aura of appearance to it, probably showcasing the transient beauty of the Arabian landscape.
POP-Warrior Within is the exact opposite in appearance. It has vivid and awe-inspiring landscapes, no doubt, but it is creepy, foreboding and unforgiving. It rather showcases the effect of the Sands of Time's disastrous effect on the world. It also has a completely re-worked graphics engine which looks terrific. The terrain and the characters looks extremely realistic and fluid in movement.
I wish to state that if there is any reason POP:WW might have a fallout with you, it could only be the environment itself. Take it for granted that the game will have a very dark, menacing look to it, all through. It will be gorgeous to look at, no doubt, but somehwere down the line, we might start asking "Why is it SO dark in concept?". This could turn us off quite a bit coz' we would want to relate this game to the fantastic feel of Sands of Time. Let's face it. Sands of Time had the most uplifting level design to date. I surely hope Ubisoft has not taken the word 'bleakness' to the extreme.
I also noticed that the Prince is not the same naive, likeable guy we know off. Hopefully he doesn't have a total makeover in his personality.

Neverthless, POP:WW has a lot more to offer.....

Sands of Time had the bubbly Farah as your companion. In Warrior Within, you seek no one's aid in combat. But a few new mysterious characters do help you at times, in achieving your objective. Variety is one thing you can expect.

In Sands of Time, the Prince has only a few but effective combat moves to his repertoire. In one hand he held the Dagger of Time and in the other, he had a Scimitar to deal primary damage and he could piece together a few combos to deal some effective damage.
In Warrior Within, the combat is truly groundbreaking. Just like Ryu Hayabusa in Ninja Gaiden, the Prince has some amazing combos to showcase his skill. Not only can he dual-wield weapons this time around, but he can also grab his assailant's weapon and counter target his enemy. He can also contextually use his environment to good effect, for instance, latch onto a pole and revolve-slash multiple enemies. The effect, I tell you, is something to be seen. Warrior Within is the first game to introduce 'free-form' combat, meaning, you can create your own combos and latch them together to deal some truly unique and incredible attack manoeuvres. Imagine. Think of all the weapons that he gets his hands on and the combos you can attach them to. The though itself is whetting my appetite.

Sands of Time had a sense of grandness that not many games could even think off, particularly the level design. Even Halo cannot compare itself to it. But Warrior Within is very similar to its predecessor. Though darker story-wise, it has the same sweeping sense of scale the first rendition enjoyed and provides a lot more than that. Ubisoft has been clever not to expose everything just yet but it is safe to say that Warrior Within is much bigger than Sands of Time.

The enemies in Sands of Time were few and all of them were zombies. With some understanding, they could be easily disposed off. Not so in Warrior Within. I believe there are all-together 9 types who range from the fast Executioners who attack in co-ordinate pairs to the massive Brute who can crush you with one swipe. There is another creature called the Griffin that could put even some Ninja Gaiden bosses to shame. All sounds exciting.

Phew !. If I go on, this preview would probably never end. Since this is just a general description of what you can expect in Warrior Within, I'd be hard pressed to discuss its finer details. It is astonishing how Ubisoft has managed to change the game completely in just over a year after the first game. I would be very surprised if you aren't impressed with its technical aspects. They are truly Next-Gen and among the three consoles supporting it, the XBOX version undoubtedly looks and feels better. But it is safe to say that Prince of Persia : Warrior Within will be a must-buy for any console.

PS: Thanx for going through the preview. If you are interested in my review , you can check it out in the Playstation version of the game.
Have a nice day.

Just a quick comment....

3 Rating: 3, Useful: 23 / 53
Date: November 27, 2004
Author: Amazon User

This is a revised review since I now own the game and had a chance to see -- firsthand -- at the choices that Ubisoft made in the game's tone.

Fun. Great puzzles. Annoying battle combos.

As far as family fun -- which was my initial concern -- I was glad to see that the "blood" was an option that could be turned off in the menu. But the whole "M" rating is stupid. Ubisoft could've edited 2 or 3 words, put some clothes on the silly looking women characters and removed the blood altogether and widened their audience. Plus, my kids would be able to play it.

I give it a C+.

A Great Sequel

5 Rating: 5, Useful: 13 / 15
Date: December 02, 2004
Author: Amazon User

I just bought this game about 4 hours ago, and just now I have gotten up and taken a break. Wow. This game is truly amazing. If you are a fan of Sands of Time, then you will love this game. The combat system is better, you are actaully fighting real people (not all the time), and it is much more difficult.

I bought this game at a Game Stop for 50 bucks, but I see that I could have gotten in for 40. Look around before you buy this game so you can get the lowest price. (Not that it wasn't worth an extra ten bucks.) Also, I would recommend buying the strategy guide with it. This game is very difficult and I have already gotten stuck for a while in several places. Some stores are giving like 20% off the guide when you buy the game, so it might be worth it to you.

Again, this game is terrific. I know I have only been playing it for 3 hours, but for what I have played, this game is great. A 5 star game, no questions.

Sell Out.......

4 Rating: 4, Useful: 0 / 1
Date: December 14, 2004
Author: Amazon User

Okay, First off, I love this game. I have loved every prince of persia game that has come out since the old computer version through the NES version, Super NES version, and now the Game Cube, X-box, and Playstation 2 versions. I loved the Sands of Time. It was probably the first video game I bought in a while where I didn't get tired of it before I beat the game. I loved everything about that game, and when I heard about this new one, I was totally stoked. Well, I love the game play because it is better that the Sands of Time as far as combat and the booby traps and everything. However, I am severely disappointed with all of the Blood, Skimpy outfits on the women, and the Hard Rock music that plays when you fight. It was almost like the developers weren't confident in their game enough, and to get it to sell, they threw in the elements that make other games popular when it wasn't even needed in the first place. I don't understand why they needed to make it darker and seem more evil than they really needed to. My little sister, who is 19, loved to watch me play The Sands of Time, left after ten minutes saying that it was "too gross, and degrading". I loved this game play, but please, Ubisoft, next year, make a Prince of Persia 3 without all the crap.

Same great game, just a little darker

4 Rating: 4, Useful: 5 / 5
Date: December 15, 2004
Author: Amazon User

Prince of Persia: The Sands of Time was a game that got much critical acclaim (not to mention a few Game of the Year Awards), but didn't sell as well as it should have. So in order to gain sales from "casual gamers", Ubisoft decided to add more blood, add some Godsmack to the soundtrack, and take away some clothing from the female leads.

That doesn't make it a bad game though, actually far from it. The controls are smooth and responsive. There is a nice mix of puzzle solving and fighting. Also, the free-form fighting system pretty much lets you take on your foes anyway you want. You can sneek up on them, steal their weapons, block, block, block, and stab, or even just be a button-masher if you want.

Instead of writing long paragaphs, I'll give you a breakdown of the pros and cons.

Pros
*smooth and responsive controls
*detailed graphics
*good storyline (you may be lost unless you played the previous game)
*many moves and combos
*nice blend of puzzles and action

cons
*such a change in tone may be too much for some that liked the last one
*the skanky girls (I miss Farah from the last one)
*some sound glitches here and there
*godsmack's contributons to the soundtrack (not really a problem for me, but maybe for some).

I also recommend the original PoP:SOT if you haven't alerady picked it up!

Well....it plays good?

4 Rating: 4, Useful: 3 / 4
Date: December 16, 2004
Author: Amazon User

The original was one of the coolest games to come out for all 4 systems yet barely anyone played the thing. Since it did have a devotion and critical success, Ubisoft made the sequel Warrior Within. Deciding to up everything about the first one, they essentially created a game that while fun to play, lost the feel of the original, which is what made it such a joy.

The nameless hero Prince of the last game has successfully averted a tragedy in the first game. Only one problem: Fate did not like anyone screwing around with timelines. So it sends Dahaka, a monstrous beast to pursue the Prince relentlessly. Barely able to sleep, trust anyone, he's constantly on the run and not his joyous self. He discovers a way that could actually stop the Sands of Time from ever being made, thus the first game's story technically wouldn't exist.

Graphics: The first game had so much life and atmosphere. The locations, the architecture...this game? It looks bland. Since the game's darker in tone, so's the graphics and it looks unattractive. A bunch of browns and blacks and a limited palette although some areas are nice.

Sound/Music: There's a Godsmack song. I don't mind Godsmack but it kind of confirms what I thought the game would be: it's trying to be cool and edgy. The self-deprecating innocent attitude of the first game has been dropped to such lines as "you bit*h". What was likable about the last one, the innocent hero who has to correct his mistakes, now it's like he's only out to save his own skin, which makes you care less.

Gameplay: The saving grace. Having an acrobatic ability to climb up walls, jump off them, hell, even horizontally run along them, he has to solve puzzles using these methods. It's no surprise to have a room that requires you to hop across to a crumbling platform, wall-run across to another platform, do it again then jump away from the wall to a column, climb it up then jump to the door. Sound complicated? Maybe, but boy is it fun.

Ubisoft offers a more advanced combo system than the last one and it's neat at first. Instead of disintegrating into dust Buffy-style, enemies will lose limbs, get cut in half by the waist or the top of the head down, or decapitation then disintegrate. But like the first game, you'll find a favorite combo and use it over. Personally I like jumping off a wall and splitting them in 2.

Still possessing the ability to turn back time for a bit or slowing it down, he's able to beat his enemies who move slower than turtles or not even move at all. While it might make the game easier from preventing a misplaced jump, you have a limited use for it. And you will use it I will assure you.

Overall, the game's fun to play but everything doesn't have what I loved in the original: story, characters and the atmosphere. This game kind of feels like if somebody gave you a pet that looked like your old one: you'll enjoy it but you won't love it like the old one.

Good game, but......

4 Rating: 4, Useful: 3 / 3
Date: December 20, 2004
Author: Amazon User

First let me say that this game is very fun. The combat system has improved, and I like the idea of being able to throw items at people. I played this game at my friend's house, but I don't think I will buy it.

In this sequel, they've added more blood, less clothing for the women. Although this game makes you feel "cooler" as you play it (rock music, dark feel, seriousness, makes you feel ready to kick some ass!), all of the M rated material was unneccesary. Plenty of my friends loved the first one, with reactions like "I am so getting this game", now the general feel is unsure. Many of the people who loved the first game had this sequel jump way ahead of them. If you are older, you should get this game.

It makes you feel more like an adult than the first one does. The prince is now more experienced, mysterious, and serious. I like the prince in this game better, even though I'd have to say I liked the Sands of Time better.


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