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PC - Windows : Star Wars Jedi Knight II: Jedi Outcast Reviews

Gas Gauge: 86
Gas Gauge 86
Below are user reviews of Star Wars Jedi Knight II: Jedi Outcast and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Star Wars Jedi Knight II: Jedi Outcast. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
CVG 91
IGN 90
GameSpy 80
Game Revolution 85






User Reviews (81 - 91 of 258)

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this game is BAD

1 Rating: 1, Useful: 6 / 19
Date: May 28, 2002
Author: Amazon User

This game made me he maddest I have ever been in my entire life! Why? Well, in the first third of the game all you do is walk around shooting people. Plus, you have to figure out insanely difficult puzzles that you would never figure out unless you had a strategy guide. After about 4+ hours of gameplay, you get your lightsaber. And then it's fun for a while.... until you get to the parts where you have to fight 100 guys at a time. THIS GAME IS HARD!!!!!!!!!!!! It took me 6 HOURS to complete 1 lightsaber level! I had to load my saved game at least 200 times. This is no exageration. Every time I moved, I was shot dead.

Falls short

3 Rating: 3, Useful: 2 / 3
Date: November 01, 2002
Author: Amazon User

I was expecting a lot more of Jedi Outcast before I played it. The single player is decent and challenging. However, the multiplayer was very disappointing. Graphics wise it does not disappoint. The sound is also excellent.

The problem for me? The multiplayer is not very impressive. It basically comes down to a bunch of players running around either wildly waving their lightsabors jumping through the air or there's the players who sit around and as snipers and take you out while your fighting with another player. It just gets old after awhile. The reason this was a disappointment was the game was built on the same engine as Return to castle wolfenstein, and the multiplayer in that game is astounding. I truly was expecting more of the same in this title but I was very disappointed.

Jedi Outcast Jedi Knight II

5 Rating: 5, Useful: 2 / 3
Date: May 04, 2004
Author: Amazon User

Jedi Outcast great game for the PC Developed by Raven Software who made ''Star Trek Elite Force'' and publshed by LucasArts, Jedi Outcast is one of the best Star Wars games I've played in a while. It has elements from the original movies that make it great: Stormtroopers, lightsabers, the force and most important it's very entertaining. It's the sequel to ''Jedi Knight'' which I only played briefly and deals with Kyle Katarn, a former Jedi Knight called back into action to fight the Evil Side of the force. Seeing as I got this game at a fraction of what the console versions cost, I was not disappointed with Jedi Outcast at all

Graphics 9: The graphics in this game are top-notch, some critics complained that it wasn't good enough but in my epinion they are. Raven software has developed amazing 3d world and levels and characters that are incredibly realistic. Most of the 3d polygon created character move along with no trouble whatesover and the fact that they used ''Quake 3 Engine'' in this game basically made everything from textures to lightning effects that much smoother. To top it off ''Raven Software'' added several good cutscenes and animations to different action sequences (such as the different ways you can literally kill your enemy from lightsaber to using the Force).

Sound 9: Sound too was awesome. You start the game with the familiar Star Wars theme opening and from there are treated to fairly well made soundtracks through the game. The characters themselves are not dumb and speechless either. Almost everyone you encounter through Stormtroopers through your partner Jan-Ors talks using digitized voicing and many of them will come with different phrases and punchlines in different scenarios. Challenge and Gameplay 8: Well here is another area where the game shines.

The Gameplay is simple, however, one big complaint I had was using the keyboard and mouse to play through the game. The mouse and keyboard with PC Games is becoming almost obselete with games being calibrated and programming for Pc joysticks and Gamepads so why couldn't Jedi Outcast have been already programmed with this in mind I'll never know. Luckily though I believe you can play with the Gamepad and joystick provided your Joystick is compatible, so my advice is try it and see it. (I have 2 pc Gamepads, just in case if one doesn't work , the other one will). Back to the controls they are simple, and when are you making a huge game like this you better have great controls. Using the arrow keys and keys on the keyboard (or the mouse), you can manuvuer Kyle with ease and switch between different weapons easily. Also you have special keys (depending on how you have the keyboard configured, on mine it's E and Control Key) to open doors, use items and etc. You can adjust all the controls in the main menu.

You have really 2 main weapons here: The Force and Lightsaber. Just like in the movies, you can slice and dice enemies at will and you can even deflect enemy fire which is really cool (This has programmed into many Star Wars games already but it's cool that programmers had the brains to keep it in). So you can use both these weapons and destroy the Evil Empire to your hearts content.

Multiplayer 7: Jedi Outcast has a significant number of Multiplayer options that will keep fans of the game interested long after they beat the game. They are multiple modes of play and matches that you can play with people over the internet or against a friend. Artificial Intelligence 7: The AI for Jedi Outcast is pretty good. Enemy stormtroopers and Sith troopers seem dumb and force, but attacking in packs, they will give you a beating, and many of them are smart enough to duck and pick their spots in order to get to you. So the AI is not the horribly done garbage where you can basically kill the computer without a fight, no it's great here.

Replay Value 9: As so you can see there is enough going on Jedi Outcast to keep you playing for a long, long time. besides the single player missions, you have the Multiplayer levels which can be very fun.

PC Requirements: Depending on what machine you have, this are the minimum requirements to play the game (at least on my machine): *400-500 mhz processor *DirectX *A good 3d Graphics card *500-900 megabytes of Hard Drive space Both LucasArts and Raven Software have done a great job here. Lucky for George Lucas and company that if the Star Wars movies aren't as good as fans hope at least the games, rise up to everyone's expectations.

Happy Gaming!!!!

Outcast in a league of it's own...

5 Rating: 5, Useful: 2 / 3
Date: March 29, 2002
Author: Amazon User

For anyone that grew up the the 1980's dreaming about being a jedi knight...here's your chance. This game is non-stop action and great fun for all ages. And if you like Multiplayer action you'll love what they did with Outcast. Imagine this: You and your opponent, nothing but a lightsaber and your force powers, and no one to interfere. This is the Dual version of Multiplayer which is one of 5 different multiplayer games that you can enjoy. Buy this game and you will not be disapointed!

words cannot describe...

5 Rating: 5, Useful: 2 / 3
Date: April 05, 2002
Author: Amazon User

An absolutely brilliant game. Although short, it was the most fun I have had at my computer since Deus Ex, no, make that Max Payne. That notwithstanding, this game is an absolute blast, highly polished (something we have grown to expect out of LucasArts) and worked straight out of the box, no bugs or glitches except minor AI pathfinding issues in lightsaber duels (which can be easily overlooked). It is also extremely stable. If you have a decent rig (i.e. 1 GHz procecessor Geforce2/3), turn up the resolution and all the other fancy visuals and prepare to have your jaw drop (thanks to the QIII: Team Arena engine). Multiplay is terrific as well, the AI bots are good, but playing against humans is incomparable. Bottom line is, for even a semi-Star Wars fan, your gaming dollar is well spent.

Mmmm...A Jedi you wish to be, eh?

5 Rating: 5, Useful: 2 / 3
Date: April 05, 2002
Author: Amazon User

Since 1977 when I was first immersed in the world of Star Wars, I have been patiently waiting for a video game that could recreate that world, and Jedi Knight 2 does a splendid job.
The sights and sounds of Star Wars are all there: from the fuzzy warm glow of the lightsaber to the exciting high-piched twang of an Imperial blaster, from the saber duels on the dizzying heights of cloud city to a good old melee in a cantina - I have seen no other game capture that "Star Wars" feel like this one. The trademark opening with receeding text and closing credits that are blue against a starry background are all there and John William's classic score plays beautifully throughout the game, blending flawlessly with the action.
Aside from this, the game is basically a linear first-person shooter, though, I think a solid one with a respectable story line. Gameplay consists of much blasting with a little backtracking and puzzle-solving here and there to break up the monotony. None of the puzzles particularly challenged me and I found most to fit in decently with the storyline, save one stupidly contrived platform room. Granted, since Half-life premiered, many FPS' have looked and played very much alike. Gamers that are hoping Jedi Knight 2 will break new ground in this area will be disappointed.
The AI is acceptable for my tastes, but isn't anything spectacular. Obvious attempts to improve AI, have made the game better in some ways and a bit sillier in others. Allies seem to stick with you and follow you better, but enemies sometimes do seemingly wacky things like the stormtrooper, who, in an attempt to flank me walked backwards past me coming whithin six inches of my face. Instead of pointing his blaster at my head and ridding the emerging empire of one more Jedi, he kept waltzing backwards til he was about 20 feet away then started shooting. I guess he wanted to get a better shot? For those of us who are used to online human enemies, AI still has a long way to go. Of couse, Jedi Knight 2 does have an impressive multiplayer option to keep us happy.
The force effects are loads of fun, though they are earned progressively (and a little to slowly for my tastes) throughout the game. Unless you cheat =). Ahh, few joys in life can compare to encountering 7 stormtroopers on one of the high towers deep inside an Imperial fortress, all blasting away at you - and then using the force to electrocute 2 of them instantly. You then bring out your force push and send 4 of them off the edge, screaming. And what about the remaining one? That officer in black calling you "rebel scum" as he prances around and lobs bolts of energy so impolitely at you? You use the force choke to pick him up while he grabs at his throat, gasping for air, and swing him out over the edge and..."What happened to Sulley? I let him go". Yes, however, having the force (magic) in one hand and a weapon in the other is nothing new (Undying), but it's still fun.
As far as performance goes, the game runs well in 1280x1024x32 with all details maxed for me on my p4 1.9ghz 256ram geforce2 ultra 64mb, though I do get a bit of texture "tearing" when I'm in big open areas and a lot is happening onscreen. I've heard reports of 700 celeron Vodoo 5 machines running the game well, though I doubt that they're setting all sliders at maximum. So far, it's been a very stable game for me.
No, I would not describe Jedi Knight 2 as "groundbreaking", except inasmuch as it puts you in a Star Wars movie like never before. As with all FPS', some hardcore gamers might be disappointed. But after trying it, my wife could not tear me away from it with all her strength. (And she's still mad.) =(

JK2, the best game ever made.

5 Rating: 5, Useful: 2 / 3
Date: April 06, 2002
Author: Amazon User

This game is by far the best I've ever played. In addition to that, it also has no blood, a big bonus. The lightsaber moves are great, I'm still figuring out new ones! They include flips, rolls, wallwalking, even lightsaber THROWS! The graphics are the best yet, using the most advanced engine available (Quake 3). The force powers are simply amazing (Force choke, push, pull, lightning, absorb, force drain etc.) The AI technology is the best EVER. Single player is not the greatest just because you can't have a lightsaber and force powers right away, and the guns get tedious after a while, but the multiplayer more than makes up for it. Raven really outdid themselves this time. ...

Incredible Game

5 Rating: 5, Useful: 2 / 3
Date: January 21, 2003
Author: Amazon User

At first I thought this game couldn't compare to Jedi Knight - and I still think JK had better opening-level gameplay which created a more suspenseful and streamlined game universe.
However, after receiving the lightsaber, force powers, and some higher-end weapons, JO REALLY gets going. The lightsaber battles of JK were my least favorite part; now I look forward to them with a vengeance.
Kyle Kataran can do a stunning amount of moves, combos, and lightsaber stances, which makes using the weapon as powerful as you'd like (unlike JK, where there were basically 2 attacks).
For instance, when fighting a Reborn Jedi in Bespin, I let him charge me, did a somersault to the side while slashing, ran away towards a wall, did a backflip off the wall, ended up BEHIND the jedi, threw my lightsaber at him, did a side-stepping combo and tore him up. To finish it off, Jedi Outcast shows teh final blow in slow motion (sort of like max payne). It's an amazing ride. And i haven't even MENTIONED the force powers yet. Let's say, for instance, you wanted to suspend the jedi in a force grip hold, and THEN throw your lightsaber.
The fun never ends.
Enjoy.

Once upon a time...

5 Rating: 5, Useful: 2 / 3
Date: June 05, 2002
Author: Amazon User

Once upon a time there was an amazing computer game based in a land far far away. This game had fluid animations, amazing detail, tight controls, awesome way of using force abilities and so on and so forth. It gave everyone the feel that they too were in the star wars universe. However there were a few "Dark" Jedi who refused to admit the game was good. This was because of their inferior and slow ancient computers used during the clone wars. The End

On a P3 800... Great game, better Multiplayer

5 Rating: 5, Useful: 2 / 3
Date: June 20, 2002
Author: Amazon User

Star Wars games have always been great. And Jedi Knight was one of the first games to use 3d rendered characters. It was a great game that many people loved and spent many hours on. JK2 is a great sequel that has brought back the great fun of sabering and hightened everything.

Pros: Sabers! Great and fluid use of the Quake3 engine. Incredible Multiplayer fun.

Cons: Weapons almost don't serve a purpose anymore. The stoyline was good for a while... but the... oh i won't ruin it.

Genre: First Person Shooter.
Gore Level: Low... unless you modify the damage cuased my a saber, no blood.
Bots: dumb

Ok so here we have one of the greatest games back again for a sequel. And wow, it is an amazing game. We have SABERS!! the greatest Melee weapon ever used in a shooter. And now we have even more ways to use it and it is now a twitchy skill instead of a lucky strike as it was in JK1. The guns a bigger and badder, but we have SABERS!!! The enemies are tougher... smarter... but we have SABERS!!! and the maps are larger and cooler... and we have SABERS!!! ok so the saber is definitely the greatest aspect of the game. PCGAMER- "The guns are cool... ...but you'll never go back." And honestly i didn't and no one has either.

The game features three modes for battling sabers, medium, light and strong. Any motion you make with the character affects the way the saber goes. It can do damage at any point it's on... so running into a friendly with the saber up will do damage. A plus. But it doesn't provide a cheap light like it used to in JK1... and there is definitely a few areas where that would have been a lifesaver... literally. There are also special moves to be done with the sabers, and throw, a better one than any mod and better than MOTS.

And to accomodate the increase in saber use several evil cloaked saber weilding Fallen Jedi appear now and then between herds of Saber fodder (e.g. Stormtroopers and stuff) You have to get good at the saber too, or else it is all over... and the game just isn't worth it.

Ok the guns are cool too. We have some returns, repeater, bryar pistol, rifle, bowcaster, thermal detonator... but some new arsenal. Like a snipper rifle... Concussion Gernades... Missiles with homing and a Flechette. But all can be blocked and utterly rendered useless with a saber, of course.

The force powers are back with a lot to talk about. I'll keep it short. The Jump is now controllable where you kinda of fly to where you want to go and stop. Kinda nifty... but really weird looking. Speed in Single player pulls this matrix slow thing and doesn't last as long as it used to... but it's better. The grip is far more powerful and lightning doesn't cost so much to use anymore. Healing is progressive and requires you to stop moving to heal over a period of time. Enhancements make healing eventually instant. There are many new and great powers to be used in multiplayer too. Like a combo Lightning, grip and drain.

The Multiplayer is the best element of hte game. And with q3's engine the Bots are now taking their step into the arena (as opposed to the multiplayer in JK1). Though they aren't that hard... they do provide everyday fun for slaughter and massacre. But something that will keep the Gunners happy is that the ability to block a shot with a saber has become a force skill that must be earned. Yeah... like i found that out the hardway. Stood head to head with a guy armed with a rifle... me with my patched up flame saber... soon he paniced started backing up and firing at me. Before i knew it i was respawning... and there are 3 levels to the skill. Adds a whole new element to the game. Since the game is on the Q3 engine... expect to see many many mods popping out for it... i've already seen and tested many myself and have found them all to be worht it. That's what helped make Q3 popular was the easy way to add Mods.

What's best is that i ran a P3 800 with 128mb RAM and managed to kick some serious newbie butt with a fluid and graceful image across my little ole 15". Yeah i got a bigger one now (1.8 with 1g RAM) but i can assure you lower end owners and gamers with a budget that it will work on your 600Celeron too. A 500 is pushing it though. But does it ever look pretty on a higher end.

Give it a whirl and you'll never go back. I would recommend maybe upgrading above 56K though...

[ Press SHIFT + `... for the Tilde (~) key. It brings up the console. Type in "helpusobi 1" to enable editing mode (cheat mode). Then type "g_saberrealisticcombat #" where # is any number. 0 is default. 1 will set the saber damage to a more realistic setting... where it acutally kills in one hit, but you can die too in one hit. Setting it to 2 will enhance it's damage to high that running into characters kills them. Going -2 is a good challenege. Try a game with -20 for fun. ]


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