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Game Cube : Resident Evil : Code Veronica X Reviews

Gas Gauge: 53
Gas Gauge 53
Below are user reviews of Resident Evil : Code Veronica X and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Resident Evil : Code Veronica X. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 69
IGN 50
GameSpy 40






User Reviews (1 - 11 of 27)

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One of the best in the series

5 Rating: 5, Useful: 40 / 46
Date: June 12, 2003
Author: Amazon User

Many people missed this when it came out on Dreamcast. It was later ported to PS2 with the addition of the Wesker Report. The PS2 version was called Code Veronica X, I guess the X stands for Xtra content. The bottom line here is I played the game on Dreamcast and it is one of the best RE games out there right now.

It is the first RE game to be featured in a fully 3D world, the camera follows you except in some areas where the camera is static for effect. It doesn't follow you like a chase cam, but instead the camera is situated somewhere in the room and follows you as you walk by and such.

Another benefit of the 3D engine is that you can have real time lighting from gunfire and explosions. The walls will light up when you fire your shotgun, pistol, etc. No to mention the light affects your character. If the room is dark then so is your character. Light sourcing enables a new realm of reality.

RE 4 coming to gamecube later this year is also featured in 3D. Since the Gamecube is much more powerful than the Dreamcast it looks like everything is prerendered.

Code Veronica is an excellent game and the camera is a lot better than in some RE games. I found only a few spots where you were taken off guard by zombies in tight corridors.

The environments are freaky and very well done. And of course the music is completely dark and forboding just like in the other games from the series. You will not be disappointed. Pre-order now and add this to your collection with no worries.

RE ports on GC- Recommended to a certain demographic only

4 Rating: 4, Useful: 18 / 21
Date: September 02, 2004
Author: Amazon User

Many RE fans are giving the Gamecube ports bad reviews citing the fact that "This is the exact same game I played on Playstation! Weak!" Fools, these ports were not made for you.

Resident Evil has been around for eight years now. It started on the Playstation, then it jumped to the Dreamcast, now it's on Gamecube. While true blue RE fans from the Playstation era got themselves a GC so they could play the REmake of the original RE1 and the prequel RE Zero and the upcoming RE4, the majority of Gamecube owners had never played any of the original RE games in their Playstation or Dreamcast incarnations. These Gamecube ports are for them, so they can enjoy the entire series along with us salty veterans.

That said, I personally only recommend RE2 and RE Code Veronica to the newcomers. RE3 adds almost nothing to the continuing storyline. RE3 did have some good gameplay, but it was unsatisfying to me because it had no "Normal" difficulty setting. You had to choose either Easy or Hard. Easy was insultingly too easy, and hard was more difficult than I like. I've never understood why they named it RE3, and named this Code Veronica. RE Code Veronica is the true sequel to RE2; its story literally begins where RE2 ended and then continues forward, whereas RE3 actually begins *before* RE2, and then eventually ends shortly after the events of RE2, feeling quite pointless when all is said and done. Code Veronica should have been given the title RE3, and RE3 should have been titled simply RE Nemesis.

A Masterpiece In Survival Horror

5 Rating: 5, Useful: 14 / 15
Date: December 19, 2003
Author: Amazon User

I bought a GameCube system for just one reason: to play the Resident Evil. The first game's remake was a total masterpiece. Even though I still prefer the first version, the REmake (that's how I call it) is one of the best games in history. The Resident Evil 2 and Resident Evil 3: Nemesis' ports were fine, I've already beaten those games before, but it was always good to buy them again for a very little graphical and sound update and for a trip down Memory Lane, if you know what I mean. Resident Evil Zero wasn't that good, I've expected much more, but the graphics were gorgeous. And now it comes the last game before the long-awaited Resident Evil 4... Resident Evil - Code: Veronica X.
Yes, Code Veronica first appeared in the Sega DreamCast, it was a top-seller in that plataform. Soon, the X version, including some extras, and different things throughout the game, came for the PS2. Another Greatest Hit it was. The GameCube version of Code Veronica is much alike the PS2 version, but it has graphic updates and another different things that differ the GCN's version of the PS2's.
The game soundtrack is fantastic. Not as good as the first game's, but it captures every room's spirit. Almost perfect, no complains. The voice acting is also a great thing, every character has its own style, from the eccentrical Alfred Ashford until the sweet Claire Redfield's voice, everything matches so well. Another score for CAPCOM! Graphically, the game isn't as good as Resident Evil Zero or Resident Evil, the remake, but it's almost there. The character's expressions are really good, even considering this game was originally released in 2000. Approved, graphically. The controls may be a little complicated for begginers, because even though this is a 3D game (yes, it feels great to play Resident Evil in a 3D universe, there aren't pre-rendered backgrounds anymore, like in every other game, it's now fully 3D, and it rocks!), you still must turn and walk, the controls are still almost the same from the other Resident Evil games, if you've played them, you'll get along very fine with this one. And, just a touch in the C Stick and your character turns 180 degrees, it's very helpful. Yes, once you beat this game, there are some extras... I don't want to spoil your surprises, but there are very nice things... This game is going to keep you amused for a while. Oh yes, I must also warn you that this game may be scary for younger children, so I'd recommend this game for 15 and up.
So, my friends, to be ready for Resident Evil 4, you must play, beat and, even better, buy all the five Resident Evil games (REZero, REmake, RE2, RE3, RECVX) already released for the GameCube (they're all avaliable at Amazon.com), because they're all very worthy their prices. Resident Evil - Code: Veronica X is one of the best games ever, and you must play it to understand the whole series. Trust me, it'll be one of the greatest experiences ever in gaming universe.

Long, hard, and satisfying

5 Rating: 5, Useful: 3 / 3
Date: July 24, 2005
Author: Amazon User

Resident Evil Code: Veronica X is a port of the original Dreamcast game, and includes the extended cutscenes from the later PS2 version. You are Claire Redfield, and must escape from an island controlled by the Umbrella Corporation. You'll battle zombies, mutant animals and other abominations of nature. Halfway through the game you'll journey to the antarctic, and you'll take control of Claire's brother Chris as he tries to rescue her.

I've completed all the Resident Evil games with the exception of the Rebecca Chambers prequel, and Code: Veronica is a rather lengthy and intricate, yet difficult adventure. This is the first game where I've had to restart from the very beginning multiple times because I simply used up my ammo and healing items too quickly. The programmers weren't shy about placement of many of the "harder" enemies (such as the Tyrant-esque Bandersnatches or the infamous Hunters), and while usual player instinct is to gun these creatures down, there are even tougher boss monsters further in the game that need the ammo. Also, the more powerful weapons and ammo seem to be hidden on optional sidequests and backtracking, so players who don't really explore every area to its fullest are outta luck later on.

Otherwise, Code: Veronica has probably the most complex storyline of all the games, and it's set up in such a way that just when you think the game's coming to a close, you've only reached the halfway point. The voice-acting is typical Resident Evil, earnest in a deliberate B-movie kinda way but with one or two miscast actors (read: Steve). This is also the only game (excluding RE4) with full 3-D backgrounds and a dynamic camera.

So should you buy the Gamecube port? If you have a Dreamcast or PS2, you can find those versions for much cheaper. Storywise the game is worth it, but of course the graphics are somewhat dated, even if the atmosphere is still convincing. Best bet for Gamecube owners is to find a cheaper, used version before shelling out big bucks for the retail price. Capcom has stopped production on this port, so don't expect it to come cheap.


tries to improve on the past but fails

3 Rating: 3, Useful: 3 / 3
Date: June 05, 2005
Author: Amazon User

RE: code veronica X is all set up to go beyond raccoon city, provide more backstory and offers 3D movement.

The problem?
1.Although many didn't like the old RE camera angles, movements, and so forth... they did add to the atmosphere. When you walked into a room and the camera angle switched to show from under a bed, you were cautious that something might just jump out at you from it. Code veronica's free movements means less shadows and creepy scenes (they try to improve on it by making most scenes hazy or foggy but it doesn't really work). They do add a vibrating heartbeat when going through certain doors but you quickly realize that it means nothing. When your heart starts pumping... it probably means aboslutely nothing is on the other side of the door.

2.The characters. Steven is annoying. Alexia has her moments but her brother (and his voice especially) make you wish you were being attacked by zombies for real. Wesker couldve been cool but seems more like a superhero villian who will never go away and isn't fully explained.

3.Certain places in the game make little sense other than forcing you to walk past each room. In a graveyard with a bunch of zombies?: No, you can't just walk or climb past a 2' crumbling tombstone, you have to walk all the way around. The machine used to make alloys or whatever... also annoying.

4.Equipment. More than in other RE games, it seems like you can run out of ammo and be stuck in unwinnable situations. If you dont have enough ammo in the plane when the tyrant is after you, well you might as well start the game over and try to conserve ammo a lot better. After conserving ammo before facing alexia, I thought I was ready, used everything on her and was out of ammo without a prayer. I didnt restart the game all over to see the ending, i was sick of it by now (and I've beaten all the others multiple times).

On the upside, some of the cutscenes are very cool (especially in the beginning). The double guns are cool until youre out of ammo. And if you like RE, you'll probably just have to see it, but its my least favorite.

good

4 Rating: 4, Useful: 2 / 2
Date: December 17, 2003
Author: Amazon User

I am a huge fan of resident evil. And would have to say i was spoiled by the remake of resident evil and the exclusive resident evil 0 for gamecube. So on this game the graphics arent as good and the game play is a little bit weaker. But over all its a classic resident evil game and thats why i love to play these games, for the mystery and the frightness of it. If you are a fan of resident evil its a must have. I just got it so i cant say how the story unfolds but im sure it is good.

Code veronica x is incredible

4 Rating: 4, Useful: 2 / 2
Date: June 08, 2004
Author: Amazon User

This game is one of the best resident evil games in the series. It has zombies, gore, and big guns! What more could you ask for in a game? And if you beat it fast enough you unlock Battle mode with an option between 1'st and 3'rd person veiw modes! The only real complaint about this game that I had was that the grafics arnt that good and it looks like the originals did. But other that its still one of the best resident evil games ever made. A must have if you want to know more about the story of Clair's search Chris and more story behind wesker. Please buy this game as soon as possible, I cant get enough of it.

Just Like The Other Ports, Much Could Have Been Done With This One

4 Rating: 4, Useful: 2 / 2
Date: November 20, 2005
Author: Amazon User

Resident Evil: Code Veronica was probably the most advanced and beautiful game the RE series had ever seen when it was released on Dreamcast a few years ago. With the DC's popularity dying off rather quickly though, the game was ported to PS2 a year later, and given the Wester Report, and renamed "Resident Evil: Code Veronica X". However the version of the game which appears on the Playstation 2 and this version on the Gamecube, have no differences whatsoever. This is exactly the same game that most have already played through on the PS2 or DC, and as marvelous as it may be, it is not worth purchasing again on the GC if you already own the original. Capcom did get lazy when it came to rereleasing RE 2, 3 and CV on Gamecube, but they were simply hoping to capitalize on the market that had not played any of the RE games before they made their way to GC. If that's the case, and you don't own a PS2, then this is a good chance to play one of the best installments in the RE series.

Story wise the game shifts back to Claire Redfield, who has never located her brother Chris Redfield after the events of the first or second game. Her quest leads her to a mysterious island which apparently has a few things going on that are less than normal. Her quest takes her across two continents, and through more zombies than you'll know what to do with. It's definitely the best story line since the first RE game, and is a major favorite among the RE faithful.

The most interesting aspect of the game is that it was the first RE game to be featured in a full 3D environment. The camera follows you the majority of the time when you move (except in certain circumstances where it is static for scary effect), and creates wonderous lighting throughout the game. When you fire a weapon you will see the light on the surroundings of the room, which gives it a true to life genuine feel. The 3D world creates some beautiful graphics (at the time they were amazing) and a feel that is not only lifelike, but genuinely creepy.

Control wise this is the same as every other RE game, just re-adjusted to suit to the GC control pad, much like Resident Evil and Resident Evil 0. If you've played any RE game before, especially on the Gamecube, then you should have no problems jumping right into the game and getting to things. If you're new to the series, then it might take some adjusting, but since you're buying the re-release on GC I'm guessing you've at least played one Resident Evil game on the Gamecube, so there should be no problems.

However if you already own this game on the PS2 or Dreamcast, there is absolutely no reason to buy this one. It's just a port, no added extras, no enhanced graphics, no nothing. There's nothing different from this than the game you already played 4 years ago. This is mainly aimed at the audience who only played Resident Evil on the gamecube, and its Capcom's attempt to capitalize on that. Marketing the game at $40 though, is ridiculous, especially when you can buy the same exact game on PS2 for $15. Fans should definitely realize this before they go shelling out cash on a game that they can get for an unbelievably cheaper price.

In the end, Resident Evil: Code Veronica is still one of the best games in the RE franchise, both story and game play wise. The addition of the 3D element added wonders to the game, and is still one of the reasons why this one should be played. This version is only a port, so if you own the original on either DC or PS2, it is wise to stay away from this one. If you don't own a PS2 or DC and have never played this game, then I would recommend buying it, if you can find it at a decent price ($20-$25). Otherwise stay away, because you're getting ripped off. Capcom exhibited a lot of laziness when it came to re-releasing these games, and it's pretty insulting to fans like myself who love the game and would have at least liked to have seen the game touched up a bit. Alas that didn't happen. Only buy if you can't get the original, and beware of ripoff prices.

Amazing.

4 Rating: 4, Useful: 2 / 3
Date: May 23, 2004
Author: Amazon User

This game is beyond cool. It's the best action/adventure/stragety game ever. Now, I don't know why some give the Gamecube verson of Resident Evil: Code Veronica X three stars rather than giving it four like the PS2 version. They're both the same anyway.

This is a great game

2 Rating: 2, Useful: 3 / 7
Date: February 09, 2004
Author: Amazon User

...But it's not worth $40 unless you have never owned a playstation 2 or dreamcast. If you have this game already and are thinking that it has been completely remade like the first game, that's simply not true. This game has no graphic touch ups and no extra videos (the review here that said there was extras, he was referring to the extras in CVX as opposed to the original CV on the dreamcast. This is the PS2 game ported to the game cube. I.E. The exact same game as the PS2 version.

Shame on Capcom for not remaking all of their resident evil games...they can't justify making this game $40 while you can get the remake for $20 right now. If you have a gamecube and have not played RE 0 or the Remake, you should get those before you even consider this one. Wait until it goes down to $20. And if you have a PS2-this is definitely worth a pick up at the $20 price. The storyline is excellent, the cut scenes are pretty good. Anime? I'm sorry but I don't know what that guy was talking about.


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