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Xbox : Medal of Honor European Assault Reviews

Gas Gauge: 72
Gas Gauge 72
Below are user reviews of Medal of Honor European Assault and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Medal of Honor European Assault. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 76
Game FAQs
GamesRadar 80
CVG 70
IGN 81
GameSpy 80
GameZone 83
Game Revolution 45
1UP 65






User Reviews (1 - 11 of 18)

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WORST MOH on the market !!

1 Rating: 1, Useful: 1 / 18
Date: December 16, 2005
Author: Amazon User

stay away from this game it will reel you in and never truley let you go,seriously!im not joking,this is the game puts a new meaning to the MOH series...lame,dumb,and stupid.Surly if you have never played a MOH and you just happen to try one out,and you for some odd reason you choose this one,you will ask yourself "OK lets see,i went to school,right yeah,yeah but i dont get it i was the smartestone in class,and i always had good jugement and i always put it to good use,i dont see what went wrong,this LOOKED to be a promising game uh its the worst ever!oo I know i will take it to the back yard and blast it full with buckshot!,yeah thats good or i could burn it,desisions,desisions...".but let me see this game is so terrible it makes the "gerries" whimper because they dont want to be shot,by such idiots with the IQ of a 2 year old broke loose with a thompson...yeah thats one,maybe its because they arent dying because the ally soldiers cant shoot worth a $#!%...yeah thats probably it.OK lets move on the graphics arent realistic at all,for example CMIS Grimes looks like Big Bird...catch phrases and all,the voice acting is quite satisfying in a weird way...the accents are well done so i suppose i cant say anything on that really you know what i mean?though i must say that the middile of the level boss fights are fun but for no more than a few times through,the way the health bar for the boss is designed is really cool.this game is a bit further as far as freedom for a war game you know like the adreniline attack is also really cool.so in closing im just go on and say it so here it is...F*** IT !!!!!!!!!!!!!!!!!!!!

Please dont buy this game

2 Rating: 2, Useful: 4 / 9
Date: June 15, 2005
Author: Amazon User

Send a message to the makers of MOH to stop putting out these crappy games buy not getting this game. Only Frontline was any good, and they seem to be resting on their laurels now. European Assault is repetetive, the AI reacts predictably, and the squad commands are limited and pointless. The areas of combat are based in reality, but the missions and battlefields are made up, id rather play Wolfenstein if i wanted that crap. Look, 5 years ago this might be a decent game, but since all the other WW2 games have come out like Call Of Duty, and the phenomenal and authentic Brothers In Arms have come out, it makes it seem that much worse. I dont usually write reviews for anything, but i felt especially passionate about this game.

better than MOH: Rising Sun, but worse than just about anything else...

2 Rating: 2, Useful: 4 / 5
Date: August 02, 2005
Author: Amazon User

It is often the case that reviews criticize games for not being what the reviewer really wanted ("Why couldn't there be more of this or less of that?" type of reviews) That is unfair. However, this game is severely flawed, mostly because of issues with the set-up and execution of the game. The missions, in and of themselves, are interesting enough to make for good game play. I especially liked the Russian missions, as it seems that the Russian World War II experience is largely lacking in video games. But, overall, this game has a "rushed" feel to it, as if the developers were hurried along to compete with other games like Brothers in Arms.

For example, there is no easy way to save your progress. You are given varying numbers of "revives" during a given mission but you can't easily quit in the middle of one without losing all of your progress. So, if you are killed within a long campaign, you are forced to start all over again. Likewise, the squad based component is preschool-esque when compared to that of Brothers in Arms, and your squad often gets in your way during heated battles or stands by next to an enemy that kills you. Finally, the multiplayer aspect has no cooperative level and is really no great improvement on previous multiplayer parts of first person shooters.

This game makes for an interesting afternoon but doesn't really have the "umph!" to make it worthy of repeated play!

Promising but falls far short

2 Rating: 2, Useful: 4 / 7
Date: December 04, 2005
Author: Amazon User

I rented this game after getting Call of Duty 2: Big Red One as a gift and subsequently loving it. I was expecting that a game like MOH:EA that was so hyped back in the summer when it came out would also be a great game. However, while it's a good game, it's not worth owning and in the end is more frustrating than entertaining.

On the plus side, the music and sound effects are great and it's obvious that this is where most of the money went when they were developing this game. I'm not sure if they thought that a great score would cover up the other weaknesses, but there it is. The weapons are very accurate and are the usual mixture of Allied and Axis weaponry. The missions themselves are expansive and varied, taking you from France to Africa to Russia and back again, which is nice. The exploratory flavor of the missions is also great and is something that COD is lacking. The broad gameplay is good and the idea of the exploratory WWII game is novel.

Now for the minuses. The overemphasis on the music at the expense of the rest of the game has already been stated. The graphics in the game are remarkably subpar. The scenary is generic WWII bombed out buildings and the environment is the typical dark, gloomy grey. While it may be dramatic, it's boring and drab. The interiors aren't too complex either and usually consist of maybe one or two rooms and usually only one floor. That also makes the game unnecessarily repetitive. Then you're talking to and fighting with soldiers who are nearly faceless they're so undeveloped. They speak and the mouths just move up and down! Come on, this is Super Nintendo stuff.

While the gameplay's exploratory concept is welcome change, once you get to the details of the game, its usefulness wears off. The whole concept of fighting with and commanding a squad is totally pointless in this game because your comrades either run into gunfire and are mowed down, stand in your way while you try to fire, stand by while an enemy soldier shoots you in the back, or otherwise hastens your demise. In other words, they serve no purpose because the AI is so bad! They shoot at enemies who are behind walls and thus shoot into the wall at point blank range! They throw grenades that bounce off walls and come back at you! So while the enemy has many soldiers with great aim and they shoot you, your friends shoot at nothing.

At times the gameplay seems mismatched with the design. For example, at one point you're holed up in a command post trying to defend it from a Nazi onslaught. The only downside is that you have destroy 3 tanks and literally scores of soldiers with your squad of clowns and a few other soldiers. Even after scouring the board for weapons, you still inevitably run out of ammo, particularly after your idiot squad is killed off as they run out into tank fire. It's almost as if the developers designed the board before the missions. It's completely innane.

Another example of this short-sightedness comes when you have to destroy a Panzer tank or worse, a Tiger tank, with nothing more than grenades! All the while the tank pins you down with machine gun and tank fire, slowly killing you. While this is a challenge of the game, the fact that there aren't enough grenades to detroy the tanks (once it took more than 10 grandes to destroy the tank and in the end I had to kill several Nazis to get their grenades!) is stupid. Why have the tank there if there's no way of killing it?!

Another stupid feature is the revive concept. When you die, you are revived with half of your health at the spot you fell. This is fine if you're behind cover and get hit by sniper fire, etc. But say you're killed by a soldier at close range in melee combat. Well you revive with half health and the soldier is right there, ready to smack your head in again while you try to reorient yourself. And once your revives are gone, you have to restart the level! Medkits help prevent this, but the lack of a convenient saving function on this game frustrates the player.

So as you can see, MOH:EA has some highlights (the score and broad gameplay, for example) but has so many negatives that the game becomes cumbersome and absurd as you play it. By the end, you're so outdone with the stupid design and illogical construction of the boards that you're happy to be done with the thing rather than happy you beat the game.

In other words, don't bother with this waste of a game when you can play COD or Brothers in Arms, which are superior in every sense of the word.

Frustratingly hard...

3 Rating: 3, Useful: 10 / 12
Date: December 05, 2005
Author: Amazon User

Graphics/sound: a slight improvement over Frontline (don't know about Rising Sun; haven't played it).

Multiplayer: yawn.

Playability: okay, whatever. Playing this game, you get the feeling the designers are Nazi sympathizers who're annoyed Germany lost WWII, 'cause all the German soldiers in this game are only a sprocket away from full-on cyborg invincibility (this on the "Normal" difficulty level).

The German soldiers are WAY more accurate than you - YOU have to hit 'em 6 or 7 times to waste 'em, while THEY can deprive you of life with a single bullet or two (the only exception to this is during the 2.5 seconds you actually get to use a sniper rifle).

Especially the Stalingrad levels (which is a misnomer, 'cause you're never really IN Stalingrad) - man, those are SADISTICALLY hard - I swear, the "Normal" difficulty setting is like "Ultra Super-Hard Champion Annihilation" mode in these levels.

Note to game designers/developers: making a game really effing hard (thereby making it take longer to finish) doesn't increase length - it's like they're trying to fool us into thinking the game is longer than it is only 'cause it took forever to finish 'cause it was so ridiculously HARD - NOOOO, GAME DEVELOPERS, NOOOO, THAT'S NOT HOW YOU ADD "VALUE" TO A GAME!!!

This game is ridiculous. I'm not a glutton for punishment, but I love WWII shooters, even the mediocre ones. But I can't forgive cheap death after cheap death after cheap death, with which this game is astoundingly plagued. Enemy soldiers seem to materialize out of thin air, or out of your pants - it's like there's a German solider in your pants at the beginning of the level, and then 75% of the way through, when you're low on ammo and health, THAT'S when he decides to pop out and blast you - "Surprisen, mein herr!" KA-BOOM!

Now, I made it through Frontline and Call of Duty 2 just fine on their "Normal" difficulty settings, but European Assault is ridiculous. There're only four levels, and the difficulty ramps up dramatically (and unfairly) with the Stalingrad levels - it's like the developers realized the game was going to be short and decided to "toughen things up" so it'd take longer to beat, which (they hope) would make you think you've played a longer game than you really have.

Is this just me, or did anyone else out there have a similar experience? If so, let me know...

NOT AS GOOD AS CALL OF DUTY 2 OR BROTHERS IN ARMS:EARNED IN BLOOD!

3 Rating: 3, Useful: 2 / 4
Date: February 22, 2006
Author: Amazon User

MOH:Frontline was good "Rising Sun" was krap-MOH:EA is alright-but ever since MOH got itself some rivals which are the COD and BIA series-MOH has been falling into third place why,here is what COD and BIA have that MOH don`t:
COD:-Authentic gameplay
-You can play in both USSR and British militaries aswell as USA.

BIA:-Tactical gameplay
-Realism
-Squad control

MOH:F was only good because COD or BIA wern`t out at the time.but MOH better be better next time or MOH won`t be in the competition anymore it will be COD vs BIA.European Assault was good but again not compared to its COD and BIA counterparts(COD2:Big Red One and BIA:Earned In Blood).
still a great game though-but EA better bring there A-Game next MOH as COD and BIA are expanding.
Have you noticed that "Run N Gun" games are becoming a thing of the past infact when a game gets called a Run n Gun-its actually an insult no as most military action games should have strategy,strategy is in stealth games and of coarse Tactical Shooters.Bye

Awesome Addition!

4 Rating: 4, Useful: 3 / 6
Date: June 09, 2005
Author: Amazon User

Perhaps it is because I am a sucker for the WWII shooter games. They could make one every week and i'd be happy. I just love them. They never ever get old to me. And to me, I think Medal of Honor does a great job making these games. We all know Rising Sun wasn't what everyone thought. I enjoyed it actually, it was just too short. This game gives you the option to do sub-objectives which make each level so much more in depth. The controls have changed slightly to give you more options. You can tell your squadmates where to go if you don't want to get shot up. The reason its 4 stars is because there is no Xbox Live... come on!!! although if it would just be a lame live game then i guess don't bother. But this is definently a good buy!

Fun But Missing Stuff

4 Rating: 4, Useful: 3 / 4
Date: June 30, 2005
Author: Amazon User

When I first played this game I thought it would be like the other medal of honor games. Boring, dull, stupid graphics, And the all alone your invincible by yourself missions. But to my suprise it wasent. The missions were way better because you were fighting alongside allied soldiers and you felt like you were on the front line. You are no longer invincible wich for me is funner than ever because you actually have to duck behind cover in order to stay alive. I love the rag doll animations. Downsides are you cannot get in vehicles like on halo. No machine gun nests or bunkers on multiplayer. no destructable environments like every game should have. Other than that its a very fun game. This game is assuredly a lot better than the other medal of honor games. I would suggest buying this game for the missions. just think no more "I work alone invincible james bond stuff".Good game. Lots of improvement from previous MOH games. Buy it. Trust me its worth it.

Great AI, great weapons, fun multiplayer, but has flaws.

4 Rating: 4, Useful: 1 / 9
Date: June 09, 2005
Author: Amazon User

Unfortuantely, the multiplayer is neither system link or Xbox Live, sadly, which if it had either of these the game would be not just good, but superb.

The AI in this game is nearly on par with Star Wars: Republic Commando. The weapons are really awesome. The one flaw, though, is the lack of system link multiplayer and/or xbox live. This would greatly improve the game.

I also believe that the ESRB should have put mild language on the rating description. Though the language isn't serious, only very mild words, plus they're talking about Nazis.

In this game you are able to pick what secondary objectives you want to go after. You can go after Nazi officers, freeing prisoners, capture bunkers, and destroy radio towers.

In this game you are a leader, a hero, and eventually the holder of a medal of honor.

Bow down to me,
Your lord and master,
Grand Admiral Thrawn

Nice Guns!

4 Rating: 4, Useful: 2 / 3
Date: June 11, 2005
Author: Amazon User

Medal of Honor: European Assault is a quality, accurate, WWII FPS. The opening and the ongoing commentary is a nice tribute to veterans of this countries greatest war. The squad control is limited, but it's all you need, and it's not the main part of the game. The gameplay is very exciting and their are few glitches and frustrating moments.

The healing and revival process is well done, and damage is relative and realistic. And finally, the Nazi's and Jap's die realistically! No more lame, drawn out deaths, or "bullet dodging." The weapons are very well done also, the M1 and shotgun has impresive stopping strenght and the MP40 fires very rapidly. The sniper rifle is not done very well, but the grenades system and the bazooka are perfect in terms of physics.

Drawbacks include no XBOX live, even though it would have sucked, no bots in multiplayer, and a short (but extremely fun) campaign. MOH: European Assault stands above Rising Sun, and Call of Duty: Finest Hour, but falls short of the always fun Frontline. It's worth the $40 pricetag.


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