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Xbox : Medal of Honor: Frontline Reviews

Gas Gauge: 83
Gas Gauge 83
Below are user reviews of Medal of Honor: Frontline and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Medal of Honor: Frontline. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 85
Game FAQs
IGN 79
GameSpy 80
GameZone 92
1UP 80






User Reviews (1 - 11 of 111)

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3 1/2 stars... I'm a little disappointed

3 Rating: 3, Useful: 24 / 26
Date: January 06, 2003
Author: Amazon User

Medal of Honor: Frontline is a decent game for the Xbox. It has both its strong points and its shortcomings.

I played Medal of Honor: Allied Assault on the PC and absolutely loved the game. It was my favorite FPS (first-person shooter) hands-down and probably my favorite computer game of all time. I was thrilled to see that with the exception of the D-Day Normandy level, Frontline was completely different than Allied Assault. I was not thrilled to see that the graphics in Frontline paled in comparison to Allied Assault. Enemies and textures are much more animated, almost cartoonish on the Xbox, and given what I had seen in Splinter Cell and Halo, this was a letdown. I know the Xbox has better graphics capabilities than this. Walk through a bush in Frontline and you get a "pixelized" graphic that looks like it was created in Paint, not by a professional graphics artist.

In Frontline, the only time you can save is before and after each level. There are appropriately placed health packs, but they won't help you if you run in to a tank or enemy with a rocket launcher. I found that many times, you had to run in to an ambush and die to understand strategically how to get past it the next time. This wouldn't be as frustrating if you had even one save per level. Believe me, at least once you'll get 95% through a level only to die and have to restart. And you'll probably take your frustration out on the controller. I just feel that this is a poor way to make the game longer and/or more challenging.

There are faults with the AI that I didn't see in Allied Assault or among the better games on the Xbox. Case in point: open a door and two enemies are waiting, if one sees you, you can cap him and the second one won't even react. Huh?? There was another time when I couldn't shoot a sniper because I was too far away from him. If I can see him in my scope, he should take damage regardless.

Having said the negative points, I'd like to offer some positives. The sound in this game is better than any other Xbox game I've played. The sound effects are excellent, and there is also some movie-quality, heroic music that plays during key points of the game. The levels are very diverse and well thought out. I like how you can scope any weapon to get a slightly better view of your enemy, but if you do so, you can't move. I felt like a true soldier in this sense. The controls are natural and enjoyable. I love the scoping of the sniper rifle.

If you can accept the shortcomings, Frontline can be an okay experience. I think those who haven't played Allied Assault on the PC would enjoy the game more. If you have, just don't expect it to be nearly as mind-blowing as Allied Assault.

WOW

5 Rating: 5, Useful: 31 / 42
Date: October 07, 2002
Author: Amazon User

I recently played the PS2 version of Medal of Honor. It was awsome! Great sound (the best I've ever heard), graphics, missions, and realism. Here's why you have to get this game, and why the Xbox version will be soooooo much better.

1. ALL VERSIONS: Dozens of awsome missions, with wonderful graphics, crisp clear sound, and pure fun. Watch water spray up from the ocean when a bomb hits, see people react to how you shoot them. Hear sounds of true war, people yelling in pain and for cover, interacting with you. Bombs exploding right and left. Enemys who will stop at nothing (and speak in German *WOW* while doing it) to defeat you. You must turn the favor in this war to your country. Good luck soldier, your next mission is at 18 hundred hours.

2. Dozens of weapons to choose, dozens of missions to complete. The atmosphere of true war is brought into your living room. You can almost taste the dust settling over the ground after bombs hitting the beach. Cry with others as your men get shot down before your eyes. Cheer with your men as you destroy an enemy tank. Shoot soldiers with all sorts of awsome weapons. Anything from a handgun to a Sniper, it's all here!

3. Last, but not least, incredible replay value. Each mission is fun to play again and again and again. The CPU keeps your stats. Try to hit 80% of your targets, or beat the mission in less than 10 minutes. So many options, so little time! I can't wait for this. Can u?

XBOX VERSION: The PS2 version, as great as it is, is supposed to be nothing compared to the Xbox version. Multiplayer will be loads of fun. Better graphics will just increase the realistic atmosphere. This game will be incredible, and support what the PS2 couldn't. You have to get this game! Graphics, sound, gameplay, and incredible realism are just a few reasons. Play the missions over and over, and kick your friend's butt in multiplayer action. Keep your wallet ready, Medal of Honor: Frontline for Xbox hits stores in November! Until then, we'll just have to play our PS2 version.

A must have for xbox owners

5 Rating: 5, Useful: 23 / 28
Date: October 02, 2002
Author: Amazon User

I'm the lonely xbox fan in my group of PS2 friends. I just played Medal of Honor recently on one of their PS2 consols and it is amazing. The sound is fantastic, the missions are realistic and thrilling and there is something about the controls that makes this the best 1st person shooter I've ever played (Dare I say it, even on the PS2 I enjoyed this game more than Halo). From what I've heard, the xbox version of this game will be slightly different from the PC and PS2 versions. The xbox development has been handed over from "Dreamworks Interactive" to "2015". The xbox version promises upgraded graphics and detail and the ability to play multi-player missions.

The PS2 version is amazing. The xbox version should be out of this world.

Halo, Max Payne, & Now Medal Of Honor

5 Rating: 5, Useful: 14 / 15
Date: November 15, 2002
Author: Amazon User

As an xbox owner, I've been upset with the lack of good games, especially within the Halo genre. However, if you like first person shooter games, Medal Of Honor has a lot to offer.

Although I don't like the fact that you can't save during inter-missions, the game has some wonderful missions that I think are some of the best I've ever played (and I've play a lot).

At first I was disappointed with the opening first 3 missions or so, so if you rent this game, you'll probably quit on it before the good stuff happens. A very good buy and one that I highly recommend. If you liked Halo and Max Payne, you're going to love Medal of Honor. The sound, playing, and overall feel of the game is simply excellent.

Medal of Honor: Frontline (Xbox) Review

4 Rating: 4, Useful: 12 / 12
Date: June 12, 2003
Author: Amazon User

Electronic Arts' Medal of Honor series was one of the best first-person shooters ever developed for the Sony Playstation. Two World War II-themed shooters, created in conjunction with director Steven Spielberg and Dreamworks Interactive, made EA take notice of the fact that it had a golden franchise right under its nose. The result was two similar games, one for consoles and one for the PC. The console game, Medal of Honor: Frontline, was originally released on the Playstation2 only, and after many months EA finally released Frontline for the Xbox (and the GameCube).

Set in 1944 and 1945 the player takes on the role of Lieutenant Jimmy Patterson and starts out roughly at Omaha Beach in Normandy. Afterwards Patterson must then work secret missions for the OSS, involving freeing captured agents, infiltrating a u-boat, and eventually stealing the highly experimental Ho-IX jet aircraft. Frontline represents the culmination a new first-person game engine, completely overshadowing the previous engine used in the first two Medal of Honor games.

Frontline offers four different control options for standard Xbox controllers, which lend themselves to a wide variety of player types. The default is a Halo-style layout, where the left thumbpad controls the direction/speed of movement while the right thumbpad determines where the player is currently looking.

Other commands to master include your standard jump, crouch, and action (use or grab something) buttons, as well as weapon cycling and reloading. It only takes a few minutes to get used to, though having to learn all this on the first mission (a hairy landing at Omaha Beach) can be a bit disconcerting.

The feel of the controls in relation to the game is good generally. You can peek/shoot around corners pretty well, though being able to aim accurately while staying still will make you get hit more often than not, and usually it takes more than one bullet to fell an enemy soldier. A health meter (along with a direction compass and hit direction indicator) is on the lower left. Canteens and medical kits, able to restore health points, are strewn throughout levels.

Frontline offers a nice variety of weapon types, from the trusty Colt .45 to the M1 Garand, from a standard shotgun to the assault-rifle precursor StG 44, as well as bazookas and man-able weapons (like machineguns).

Traipsing around Frontline is mostly fun. The game includes six overall missions, and each mission has a set number of levels (at least two). Each level has a number of objectives to complete, and typically the game won't let you move on to the next objective until the previous one is done (if they need to be done sequentially), so there's some freedom of movement, but not a whole lot. Some of the sneaky levels you can shoot your way through, though it can be a bit more difficult.

Frontline is not a tough game to beat, though a couple of areas can be difficult (especially with a lot of enemies - some have tricks that make it easier). This can be expounded by the fact that saving is only allowed between mission levels, so a player can get all the way to the end of a level, die, and have to restart all over again.

Enemy artificial intelligence (AI) is decent; in areas that provide cover they will hide behind objects and walls, though they sometimes they have a tendency to stand out in open too much and look in the opposite direction.

Three difficultly levels are available, each increases the ability of the enemy to hit you, decreases the ability to hit the enemy at range, and decreases the ability to heal between levels. Even at Normal enemy soldiers are pretty accurate.

Frontline also offers multiplayer gameplay in the form of deathmatch or team-deathmatch battles of up to four players in split-screen mode. Each player can assign their own controller option, and there are eight maps to play on. Restricted weapon types allow for some variety -- for instance, one game can consist of rifles or maybe bazookas only, or a variety of rifle/submachinegun types, and so forth. Unfortunately, Frontline gives you a radar view of where the other players are located based on team color, which takes three-quarters of the fun out of the multiplayer game. There is no Xbox Live support.

The 3d engine that accompanies Frontline is quite good, and of course is light-years ahead of the first two Medal of Honor games in the series. Closed-in environments have a high amount of detail, while some of the more open areas give the illusion of being quite expansive. All of the humans are high polygonal objects featuring a nice variety of animations and even speaking parts when necessary.

Frontline has some of the best and realistic sound effects ever to be featured in a console shooter. The sounds of a Springfield magazine ejecting, the rumble of a tank, the explosions, and the impressive deep thunder of an offshore bombardment from inside of a bunker complex are just simply amazing and very, very immersive. The weapons each have distinctive sounds, and there is an audible thunk when a bullet strikes home. On top of that, there is another great orchestral score from composer Michael Giacchino and the Northwest Sinfonia (which clocks in at over 70 minutes in length).

EA once again succeeds in creating a great game with Medal of Honor: Frontline, a game series first envisioned honoring war veterans and medal winners by director Steven Spielberg after the mass appeal of the movie Saving Private Ryan was obvious. Frontline continues the tradition, providing great gameplay, superb graphics, superior sound and music, and a wonderful all-around game.

Best game I ever played

5 Rating: 5, Useful: 12 / 14
Date: November 15, 2002
Author: Amazon User

If I could have just one game for the XBOX, this would be the one! I have been anticipating the release for over a month. I was setting myself up for a big disappointment until I switched on the system replaced the HALO disc with Medal of Honor, and tuned out the rest of the world for the evening.
Holy Smokes! This game had me taken from the initial boot to the wee hours of the next morning (on a worknight mind you). The first 10 minutes of gameplay had my anxiety high and stomach queezy as though I was really there. I give any developer kudos for giving the player the sensation and anticipation any soldier would have gone through.
I've been following WWII history for a few years now, and the game appeared true to history. Even the smallest attention to detail was tended to. The only and very minor aspect that bothered me is that the soldiers had full thick goa-tees (I don't believe any branch of the military [since the early 1900's]allowed them). Again, it is only something that I notice. I wasn't buying a documentary on WWII. I still give it a strong 5 stars.
If you don't buy the game, at least make a point to play it. It is the best money I've spent for any game on any system. I've served in the military however, so I may be biased for the game. The ratings are extremely high, so I know I'm not the only one who favors Medal of Honor.

People are ruining this game

5 Rating: 5, Useful: 8 / 11
Date: January 24, 2003
Author: Amazon User

I have been playing video games all my life, starting with Atari, and i have had this game since it came out. Poeple are ruining this game's reputation by writing bad reviews on this site. MOH Frontline deserves a 5 stars hands down. Who was so retarded to question the graphics of this game, they are top notch, easily put in the same sentence as Halo. Someone else said the aiming was hard, I have to disagree. Aiming is simple, much easier than many other first person shooters. There are plenty of guns, and excelent levels worth playing over and over again. Another review complained of darkness. While some levels are dark and hard to play with a glare, it wouldn't feel right attaking a top secret u-boat pen in THE MIDDLE OF THE DAY. This is my favorite game on my xbox, although I look forward to the Two towers. The number of missions made me nervous at first, being around 18, I quickly realized it wasn't a problem. The levels are gigantic and take up to and exceeding an hour. They are also incredibly fun and beg to be played again. Graphics are amazing, and whoever talked about defragmenting must have a dirty or scratched disc, I have not seen any. The game is very realistic. All the soldiers look real, and the sound is AMAZING BEYOND BELIEF. The soldiers talk in actual German. I a in a German class, and the words are authentic that the enemy speaks.

I RECOMEND THIS GAME TO ANYONE. IT IS AMAZING.
Whoever gave this game anything under a 4.5 don't know ... about good games.

Great Fun!

5 Rating: 5, Useful: 5 / 5
Date: November 28, 2002
Author: Amazon User

I'm not sure why, but some people give this game bad reviews...I just got this game a few days ago and I have to say that it is Awesome! Although very different, it is easily just as much fun as HALO! The atmosphere is amazing, the sounds unbelievable, and the action is sweet. The amount of things going on around you is unreal. Planes strafing, artillery exploding, troops running around and screaming at you, etc. The game is full of scripted events...Picture sneaking through a bunker and suddenly you hear a strange thumping noise, and a German soldier falls down the stairs right into you! It is just like playing in a WWII action movie...I love this game and you will too. Definitely one of the most enjoyable xbox games I own. More fun than hitman and mechassault.

Good FPS fun

4 Rating: 4, Useful: 6 / 8
Date: December 14, 2002
Author: Amazon User

Medal of Honor Frontline (MHF) is a fun, engaging FPS that has lots of action. It places you on D-Day and then it's killing galore. There's no blood or gore in this game, so it's okay for teens. The Xbox version features improved graphics over the PS2 and GC versions, and it also has the exclusive Dolby 5.1 surround sound effects. Plus multiplayer mode (but not Xbox Live). VERY COOL!

Unlike a typical FPS with no storyline, in MHF you are a marine determined to take out the enemy, and this takes place in a real historical setting. The opening of the game reminds you of the movie Saving Private Ryan, including the deaths of some soldiers who didn't even reach the shore. From there on, it's one engaging game, and one good thing is, you have plenty of time to play. You do die easily, so if you find it a bit too hard for your taste, you can use the cheat code "NOHITSFORU", entered at the password screen, so you become invincible to enemy fire. (However, you can still get killed by friendly bombs.)

The sound in the Xbox version is just incredibly realistic. You gotta play this version to immense yourself in it. From shouts to machinegun fire to explosions, the well-placed sound effects creates a true atmosphere. You immediately forget you are a gamer; it suddenly feels like you are actually in the middle of a battle. Yes, that's how real it gets. Of course, you should have a decent surround sound system to take advantage of this offering. Even an inexpensive 5.1 system would go a long way in bringing out the full experience of this game.

The controls are pretty easy to master, although I wish the game offered an autoaim, since sometimes the action gets so fierce manual aim is such a pain in the neck.

Another complaint is the graphics is still a bit bland and PS2-like, and not totally worthy of the Xbox. On the plus side, the framerate is excellent.

In short, this is one good game to own.

Moody and entertaining, but a disappointment nonetheless

3 Rating: 3, Useful: 4 / 4
Date: January 01, 2003
Author: Amazon User

SUMMARY
As a fan of the WWII combat genre I really wanted to like this game, but was disapointed. It is fun, and addictive, but not enough to warrant the price, especially when they are ported directly from PS2 and don't even begin to touch the capabilities of the Xbox. Gameplay can be engrossing but will most likely leave you feeling entertained and cheated at the same time. Lots of room for improvement. I give the game 3 stars when it deserves 4 becuase of the fact that so much COULD have been done with it that WASN'T.

PROS
- The mood of the game (especially in the opening scene) is its highest selling point. But by later levels the mood has declined.
- The genre is captivating, and some of the missions are fun.
- The range of weapons is fun and helps keep things interesting.
- Enemies must reload their weapons as well.
- Units respond differently when hit in different regions of their bodies.
- Units death animations, as well as such things as kicking away grenades or attempting to rise after being wounded all lend an air of realism to units that could really benifit from some improvements in AI.
- Most uniforms are at least semi-accurate.
- Most weapons are authenticly recreated in appearance and magazine size, but accuracy and sounds stray from their true-life counterparts and a lot of guns feel the same as others.
- Enemies actually speak in German, I cannot stress how much this influences the feel of the game.

MIXED
- Controls range from smooth (similar to Halo) to annoying (grenades). However the ability to peak and fire around corners is great and something that Halo could definatly use.
- Sounds are nice, but could be clearer. Some sounds need work to be truer to life.
- AI is not up to par, some units act intelligently but others fail to react at all, and all movements (whether enemy or ally) follow a predictable pattern.
- Weapons, primarily automatic, tend to spray rounds (which IS realistic), yet you are still scored on accuracy. Occasionally standing toe-to-toe w/a combatant with their body taking up about 1/4 of the screen the weapon will still miss (extreme even for an automatic weapon).
- Grenades are weak, and do not explode with any real bang. In fact, most of the explosions in the game come off as weak no matter how big or loud. (Halo's grenade animations and sounds are much better).
- The levels are good for the most part, but you may feel like elements of real WW2 actions that should have been included are not. Your involvement in operations such as the D-Day beachhead and Market Garden (Op. Overlord) are so breif you feel like you are fighting in combat that only reflects on WW2. In the end, this just does not feel like WW2 (this isn't even Europe).
- Some levels, such as being smuggled aboard a German U-boat (yah, right!) are corny, but still fun.
- A lot of openings exist in the game where the inclusion of some simple element (such as a computer-controlled sherman battle tank) would have greatly improved realism and the lack of said element detracts so badly that you are constantly reminded that you are playing a game that is 2-dimensional in logic and flow.

CONS
- The graphics are poor (especially by Xbox standards), as are the lighting effects. As indicated by other reviewers, walls and doors can be hard to see, and occasionally your character will be "stuck" on and between objects that aren't even visible on screen.
- Units on the other sides of walls and trees will suddenly have arms, heads or guns sticking out of the object as if it wasn't even there. The world is not rendered well enough to give it a realistic feel.
- Your range of motion is severely limited, especially on areas such as the beach where you have only yards in either direction that you are able to move. So much of the world looks like it is there, but it cannot be interacted with (locked doors, debris you can't jump, etc.).

- Rendering could have been much better (again, this is way below Xbox standards).
- You cannot destroy a German PanzerV Tiger by pumping it with 400 MG42 rounds in life, yet in the game it takes only about 40 to destroy a tank.
- The German Panzershrek could knock out a tank w/one round from 100 yards away, yet point blank in this game it takes as many as nine rounds to threaten a tank.
- Many enemies spawn at certain locations, seemingly coming from nowhere when you step into a triggering area. Unlike such games as Halo where enemies have a full range of motion.
- Proof you are playing a game, shoot a German guard and he grunts and flinches, then goes right back to what he was doing before??? At the least he should defend himself, scream out to his comrades or run away.


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