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Guides


PSP : Field Commander Reviews

Gas Gauge: 76
Gas Gauge 76
Below are user reviews of Field Commander and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Field Commander. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 84
Game FAQs
GamesRadar 70
IGN 84
GameSpy 80
GameZone 79
Game Revolution 55
1UP 80






User Reviews (1 - 11 of 26)

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Nice turn-based strategy game

4 Rating: 4, Useful: 16 / 19
Date: May 25, 2006
Author: Amazon User

If you're a fan of turn-based strategy games this game should meet your expectations. It's got nice graphics, easy to play, and can be played in all modes (single player, Wi-Fi, and Infrastructure). It has enough unit types with varying strengths/weaknesses to allow many defensive/offensive strategic decisions to be made. It's like playing a complex and dynamic game of chess.

All in all I've been satisfied with this game and would recommend it for turn based strategy fans.

A lot of fun for fans of Advance Wars but ONLINE!

5 Rating: 5, Useful: 10 / 10
Date: May 26, 2006
Author: Amazon User

If you have ever played Advance Wars on the GBA or DS you will be VERY familiar with Field Commander. This game is almost EXACTLY the same. From joining damaged forces together as one unit, using a super, flying in troops, taking over buildings, etc. It is ALL in there. The few differences that I have noticed are the ability of a trooper to lay mines, shoot out trees to make a path, Satellite strikes, Napalm etc.. and being able to double stack aircraft on one playing spot.

The gameplay is as fun if not better than AW but with some great online modes. There is a two player swap back and forth, AD-HOC and direct online modes. The Transmit mode is great for those long games. The ability to transmit a game back and forth makes for a (chess like) multi-day game session. You can simply set up a game and transmit for an online player. Make all your moves then transmit and come back when the other player makes his move. Get this game if you are a fan of Strategy Games and love being able to control an Army on the go.

Remember to keep your aircraft fueled before they crash!

Great Game w/ Unlimited Replayability

5 Rating: 5, Useful: 10 / 10
Date: June 24, 2006
Author: Amazon User

Field Commander Full Length Review!

Field Commander was released May 23, 2006, and is a great Turn- Based Strategy game, very similar to Advanced Wars. Rated T for violence and Blood.

Story- You have been recruited by ATLAS, an advanced organization built to fight covert groups that terrorize, incite wars, trade in the black market. You have missions in which you take turns, and must either destroy all enemies, or capture the enemy's HQ. You can fight on Air, Sea, Or land. There are many different types of units, including tanks, half Tracks, infantry, snipers, Tank Busters, Utility Copters, Spec ops, Trucks, Anti Aircrafts, and so on. I give this a 9.1/10 since it's good, but not really origonal.

Graphics- When moving, you are at a eagle's eye view, then once you attack, or get attacked, you move to a spectators view. The grapics are pretty good, but can be improved. This might be the worst thing about the game, and considering it's not at all that bad, you already know that the game's going to be great! However, the graphics are still pretty good, and the animation is great. The environment is polished, and looks beautiful, so I give this a 8.1/10

Sound- The background music that plays while enjoying the game fits in perfectly, as it's typical war music. Sort of like the music that plays in Halo , or a game like that. And all the voice ins are great, since they're unique for the 30+ ppl that are in this game! There is about 40 minutes of talking in this game from breifing and overviews. This is a great addition to the game, so I give it a 9.5/10

Controls- The controls are easy to use, and doesn't take much getting used to. Maybe 20 minutes at the most. You don't much more than simply the X button, but if you do, it's [] to view your attack range, and when clicked once more, you can view your movement range (the spaces are shaded). Click once more to exit it. You use Triangle to read info on the unit. O is to go to the next unit, and then you can assign that unit a move. The Analog Stick rotates the camera, and the D pad moves from space to space. And Finally, R to see a Mini map. It's pretty simple, so I give this a 9.3/10

Gameplay- Field Commander is a PSP exclusive, and fits well on the PSP. You can pick it up and play, and when you need to go, you can simply save where you are to play whenever you want! In other words, you can save inbetween missions. It had smooth gameplay, although it froze up for 1 or 2 seconds after you assign a unit an order and it's goes from the eagle eye view to the "spectators" view. So, I gave it a 8.6/10

Difficulty- This game can get somewhat frustrating, as well as difficult, and at times, you get stuck. Like me. There's no way to change the difficulty, so you just have to keep on trying, until you finally win. It usually takes me 3-4 tries on every level to defeat the enemy. It's a little harder than the normal game, but still managable, earning itself an 8.4/10

Multiplayer Options- Okay, now this may as well be the BEST part of the game. It featurs Hot Swap (where 2 ppl take turns playing eachother on 1 PSP), AD HOC, Infrasacture, and Transmission Mode. You can upload and download courses that other users have made, thus making it ETERNAL REPLAYABILITY There are Leaderboards, as well. Unfortunetly, the games take as long as 2 hours (my first game took an hour and a half, and I never finished). This part of the game is great, earning a well deserved 9.6/10!

Replay Value- With the ability to make and share user made levels, this game has eternal Replayability! The campaign mode takes a while, and once you're done with that, you can enjoy all the courses that are online, as well as finally take the time to read about every vehicle (once you see a new vehicle, it gives you a LOT of information on it, that's useless, but interesting). So, this definetly gets a 10/10 on this part!

Loading Times- The loading times in this game are great everywhere, except for in the beginning of the game where it takes like 30 seconds to load up But, while starting a mission, the loading times are a mere 15 seconds... at the most! It's great to just pick up and play. I give the loading times a 9.2/10!

Overall- This game is a great asset to the PSP game collection, and one of the best games out, earning itself a 9.2/10! It has Great Multiplayer Options, Eternal Replayability, Easy and Simple Controls.. You name it, and it has it! Get this game, and I know you'll enjoy it!

GET THIS GAME

The best turned based strategy for the PSP

5 Rating: 5, Useful: 9 / 9
Date: June 01, 2006
Author: Amazon User

Its no secret that this game "heavily borrows" almost all of it's elements from the GameBoy's Advance Wars series. However, speaking as a big fan of Advance Wars, this is a good thing. This is because the basic elements of the original series have been expanded and improved upon, and that doesn't even take into account the superior graphics and on-line multiplayer capabilities of the PSP.

The PROS:
1) Many different unit types.
2) Many different CO's and divisions with various abilities.
3) Good graphics.
4) Shallow learning curve. Easy to pick up and play.
5) Multiplayer capability.

The CONS:
1) Computer AI has occasional lapses in judgment making it easy to beat at times.
2) Maps could be bigger.

There is a story mode in the single player campaign, but if you find this annoying its as easy to skip over as hitting the "X" button, and its nowhere near as annoying as the one in Advance Wars.

If you liked the Advance War series, you will love Field Commander (unless you're a hopeless Nintendo fanboy). This is a turned based strategy game that is well worth picking up.

Designed for the 30-something gamer with a real life

4 Rating: 4, Useful: 8 / 8
Date: July 12, 2006
Author: Amazon User

Overview:
A turn based strategy game, that is heavy on the strategy, with a military theme.

Graphics: 7
It's ok. I mean it's a nifty 3D env, but most of the time, you'll be viewing from the top, where it turns into 2D. And once you get into competitive online play, you'll almost always entirely skip the 3D view animations. One particular quirk that I have is that the group units are represented as a single unit. E.g., a infantry unit is represented as a single person, rather than a group of people. It looks a bit odd when a tank goes against an infantry unit. But nothing horrendous really.

Sound: 8
Very good, imho. Having been a RTS player, I've looked for the sound cues relevant to the gameplay. So far, the most obvious and important one I've noticed is this sound that enemy units make when they enter stealth. There are others - such as when the enemy uses the factory, for e.g.. And all the vocals, the "yes, sir!" type of responses, are pretty clear and well done.

Gameplay: 8
Excellent. It's hard core think before you shoot type of a strategy game. Think something like Risk or Chess, with far more complex rules. And while balance isn't perfect, it's actually better balanced then any other RTS/TBS games I've played so far.

Story: 3
Yeah, whatever. The campaign mode is fun, and it'll last you a few weeks. But it's also pretty easy to beat, and the story is certainly no RPG. The campaign mode unlocks new divisions that you can use, so it is definitely worthwhile.

Vs: 8
Here's the real meat of this game. Fixed maps are a disappointment, and the SOE server and matchmaking system leaves a lot to be desired. That said, the game allows quite a few methods of Vs play- Hot Swap, Ad-Hoc, Infrastructure, and Transmission. I've tried all of these but Ad-Hoc, and I must say, Vs play is fun. Hot Swap allows two player play with one psp- very convenient feature when introducing the game to a friend of yours. Infrastructure - pretty good. The SOE server tends to disconnect, but the system does have methods to save and rehost. And since many of the PSP games do not have Infrastructure, I'd say that this is a huge selling point. Transmission - I have to say, that this is quite the saving grace for many. It allows the game to be played slowly, over days and weeks, for the busy gamer who can only spend small portions of their day to gaming. It does have its weaknesses, but it's not bad at all.

Replay Value: 8
As noted, the lack of random maps is a huge disappointment, and seriously cuts down on the replay value. That said, even with this lack, the game does offer you quite a few maps that you can play on, and online vs mode does offer quite a bit. This category would have been a 10 if random maps were present.

Overall: 8
It's a PSP strategy game designed for the current median gamer profile (i.e., grew up on games, now in their 30's, with a busy RL). Not bad at all, and there's no equal like it on the PSP at the moment.

Perfect Handheld Turn-based Strategy Game

4 Rating: 4, Useful: 4 / 5
Date: December 14, 2006
Author: Amazon User

I love turn-based strategy games on the pc, but was concerned how the interface would be on a handheld. Field commander has a nice and simple user interface. The graphics and animation are nice. Speech throughout gives more personality to the characters in the story (campaign mode).

Campaign mode is a fun story driven mission oriented game. It starts off easy and gets more difficult over time.

The only problem I have with this game is the mediocre to poor AI (the reason I gave this 4 rather than 5 stars). Early on it is plain dumb (to make for easier missions) and gets a little better as you go on, but most of the difficulties later appear to be due to more difficult setups. However, campaign mode is still a great deal of fun.

The multiplayer mode bails the game's AI out. Being able to play online against other players and go up the rankings is a lot of fun and extremely challenging. You can choose different squadrons which give each player different advantages.

Overall, this is a fun game and definitely one worth buying. I can safely say that I won't sell it used either since I'll continue playing multiplayer games.

enjoyable, interesting strategy game with editor

5 Rating: 5, Useful: 3 / 3
Date: August 03, 2007
Author: Amazon User

A strategy game that does not involve cards!
Most of the reviews I have seen for Field Commander leave out that the game comes with an editor allowing you to create your own scenarios and play them, as well as download them from the internet. Also, while the game can be easy at times, it still offers enough of a challenge to make it interesting to play. A couple of the missions in the initial campaign story are very difficult. Graphics are superb, sound and music is great, diversity of weaponry is excellent, without making any one weapon too strong, often an achilles heel for this type of game. This game is the only choice currently on the PSP if you are into axis and allies inspired turn based strategy, and a great deal especially, at the price I bought it at, around 15 dollars. Hoping Warhammer's planned strategy game is even 3/4 as good as this one. Please note, because it is a war based game this game depicts some graphic violence, and may not be suitable for very young players. I give this game 5 stars, even though some battles against the computer are easily won, it is worth playing.

Weak AI hurts an otherwise good game

3 Rating: 3, Useful: 3 / 3
Date: December 19, 2006
Author: Amazon User

Despite the weak AI, there were a lot of things that I liked about Field Commander.

Aesthetically, it's a very pleasing game. The graphics are good, focusing on more realism instead of more cartoony looking models. The characters and voice acting, although sometimes over-dramatic, are entertaining and add to the overall story and the music and sound effects are also great adding to the over all experience.

Gameplay is also great (although this does lead to a gripe, which I'll elaborate on when I get to the "cons.") The control system is straightforward and easy to learn which gets the player out of the tutorial and into the game as soon as possible. The story line is fun too, but not particularly original with no real surprises or other twists.

That being said, there were also some things that I found pretty displeasing...

The first one is the AI. I think the programmers guessed wrong on who their target audience would be and created an AI that small children could find challenging but ultimately end up defeating. For anyone else over the age of 10, the game is, with the exception of 1 or 2 levels, a cakewalk. I remember one board in particular where the enemy units literally walked back and forth in small area for the entire fight and never engaged until my forces were able to walk right up on them. It doesn't take much to be a successful field commander when the enemy essentially surrenders. Disappointing.

The other gripe I have is that it looks like the programmers borrowed HEAVILY from the Advance Wars series from Nintendo. Troop types, abilities, gameplay, mechanics and much more looks so similar that unless Sony bought the rights from Nintendo, they deserve to get sued for copyright infringement.

Overall, I enjoyed playing Field Commander, but hind sight being 20/20, I would have rather rented this game for a weekend instead of buying it.

field commander

4 Rating: 4, Useful: 3 / 3
Date: December 31, 2006
Author: Amazon User

This game is truly great. It is a great strategy game, much like the game of chess but at a larger scale. I own this game and cant stop playing it. But the only problem is the length of this game. You could spend hours playing one mission. Basicly in the game you are a commander of an army and lead your army to victory over foes. While fighting, you have to think about where to move. If you move a smaller unit in front of a larger unit good chances are you are dead.
Overall this game is pretty good but it could use some improvement with teaching fundementals of the game. So if you are looking to buy a new game for your psp and are a big strategy lover this game is the game for you.

Field Commander is a game which has plenty of options and a great graphical display unlike other turn based games.

4 Rating: 4, Useful: 3 / 3
Date: December 28, 2006
Author: Amazon User

Field Commander is the best turn based strategy game on the PSP, if not the only one, and it stands as a great game to have in general. This game is very similar to Age of Empires and Advance Wars, so if you have played the two, you should pick up on this easily. The rules are complex, but once you master them all, you are in for an addictive rewarding expericence. You play as a Commander who is able to command infantry, air vehicles, sea vehicles, and land vehicles to attack the opponent's army. You can build forces and destroy them. Each character has powers they can use to help themselves during the game. And theres plenty of tricks and twists in the game like Napalm and Fog of War. You can capture cities too.

The graphics are great and the sound is good. The gameplay is overall addicting. You are able to create and receive maps. You can not only play online, but receive maps online. The only problems would be the long loading times, the repetetive sounds, and the inability to create maps from scratch. Other than that, the story is long and it's well explained.

Overall, turn based strategy fans and war fans will like this. And it's good to try something new if you aren't familiar with this.

Pros: Great presentation ; Addictive Gameplay ; Plenty of Gameplay Modes.

Cons: Long loading times ; Repetetive voice overs ; Can't build maps from scratch.


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