0
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z




GameBoy Advance : Mazes Of Fate Reviews

Gas Gauge: 69
Gas Gauge 69
Below are user reviews of Mazes Of Fate and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Mazes Of Fate. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
0's10's20's30's40's50's60's70's80's90's


ReviewsScore
Game Spot 66
Game FAQs
IGN 65
GameZone 78






User Reviews (1 - 5 of 5)

Show these reviews first:

Highest Rated
Lowest Rated
Newest
Oldest
Most Helpful
Least Helpful



A decent dungeon crawl

3 Rating: 3, Useful: 0 / 0
Date: August 27, 2008
Author: Amazon User

Coming into this game I knew that it was a dungeon crawler similar to Orcs and Elves and that it was played from a first-person perspective. Having enjoyed Orcs and Elves immensely, I was hoping to have a great experience with this game as well. I was not too disappointed.

The first hour or so of gameplay had me forming a party of three, equipping them with the best weapons and armor I could find and making my way through an ok story by traversing through dungeons that unfolded on my map as I progressed. This would alternate with being outside of dungeons on a world map where I would interact with different villagers, getting quests and unlocking areas with which to proceed in the game.

I loved leveling up my characters by killing different creatures in the dungeons to find loot that I could keep or sell to merchants in the villages. Assigning my party members skill points in the areas I wanted them to excel in was also a good deal of fun. The graphics, while dated, were adequate in displaying the different types of creatures and characters I discovered.

After several hours of gameplay, I had discovered my only two real complaints. First, it would have been great to have a better mini-map of the dungeons. I constantly had to alternate between pressing the select button to bring up my map

mazes of fate

5 Rating: 5, Useful: 2 / 2
Date: January 05, 2007
Author: Amazon User

Very good game a lot to do in the game. Almost twenty hours of gameplay to do.The fighting is very good.A lot of endings and a lot of subquest to keep you busy.

Fun Dungeon Crawler!

5 Rating: 5, Useful: 3 / 4
Date: December 28, 2006
Author: Amazon User

I'm only about one hour into Mazes of Fate, but this game is the dungeon crawler style game for GBA that I was looking for. Fantastic art direction, great sound, and an interesting storyline. It's rumored the developer may make a Nintendo DS version -- I can't wait! Fans of first person dungeon crawlers will not be disappointed and should definitely pick this one up. It's one of the last good GBA RPG releases and will probably become a rarity.

Somewhat interesting dungeon crawler for the GBA

3 Rating: 3, Useful: 3 / 4
Date: February 21, 2007
Author: Amazon User

Mazes of Fate may very well be one of the last of it's kind to appear on the GBA as Nintendo's never say die handheld finds it's life cycle dwindling down more and more. Like taking a time machine back to the 90's, Mazes of Fate is what it's title implies: a first person dungeon crawler that offers some interesting story and puzzles, but quickly dwindles into a repetitive and glitchy mess. The first thing you'll notice is that the game boasts some wonderfully drawn animation and graphics for a GBA game, which in itself is a great surprise. As the game continues, the corridor elements work for the most part, and if you played any kind of dungeon crawler games for your old PC back in the day, you'll feel right at home with Mazes of Fate. Not to mention that the game's music is, well, awesome. Sadly though, from that point forward, the game takes a bit of a swan dive. Bits of dialogue seem to be missing throughout the game at various points, not to mention a number of other glitches that don't really detract from the gameplay, but are noticable. Not to mention that exploring is a chore because of constant back tracking that has to be done, along with repetitive battle elements and overall slow gameplay. That being said, the good does outweigh the bad (mostly) for Mazes of Fate, which makes it worthwhile enough to check out for RPG fans holding on to their GBA's, and it offers enough length to give you something to do once you beat Final Fantasy VI Advance.

A fun game with old-school charm

4 Rating: 4, Useful: 3 / 3
Date: March 08, 2007
Author: Amazon User

If any of you remember the old D&D game Eye of the Beholder, you will know
what this game is like. It features real-time combat in a 3D maze with an
automap function and quest log to help you though the game. The overworld
is navigated with an on-screen character. You choose the cave or castle you
wish to explore. In dungeons, you plunder weapons and gold in order to
buy better equipment in town. You can choose to be one of three characters
or choose to make your own. There are three basic fighting skills: magic,
swords, or bows. There are dozens of secondary skills to choose from
including lockpicking, bartering, searching, etc. Each time you gain a level
you may choose to add points to any three skills you wish. It has very
open-ended character development and can be played differently each time.
There are a few glitches that pop up now and then like completed quests
not dissappering from your quest log, and in battle sometimes the buttons
have a noticable delay but these things do not distract from the overall
enjoyment of the game.


Review Page: 1 



Actions