A downright creepy "survival horror" title, Silent Hill  succeeds where most Resident Evil-inspired titles suck: keeping  you hooked and instilling you with fear throughout the game. Players  are cast as Harry Mason in his desperate search for his daughter, who  mysteriously disappeared after their car crashed into a gully outside  of a desolate resort town.  The 3-D environments in Silent Hill are bathed in fog or  darkness, making its dismal setting all the more eerie; this also  allows for some spectacular lighting effects when using a flashlight in  the dark. Granted, there are some pretty coarse graphics being obscured  here, but it's a fair trade-off, considering the game's short load  times.
  Silent Hill is played from a third-person perspective, viewed  from both fixed and moving camera angles. As with similar games, the  viewpoint can be awkward at times, especially during combat, which here  is so clunky that you should try to avoid it whenever possible--something  you should do anyway, as this isn't Tomb Raider.
  Rather than resort to cheap scare tactics, Silent Hill features  a gameplay twist that works very well with its limited visibility  environments. Harry carries a radio with him that crackles with static  whenever the game's nasties are near, and continues until they're no  longer in the vicinity or have been killed off. (Enemies may require  further whacking when they're down, as they like to play dead.)  Additionally, the supported Dual-Shock controller pulsates in a  heartbeatlike fashion whenever you're moderately or seriously injured.  --Joe Hon
  Pros: 
 - Suspenseful story with bone-chilling gameplay 
- Short load times 
- Excellent lighting and fog effects 
- Five possible endings add replay value 
Cons: - Coarse graphics 
- Clunky combat 
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