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PC - Windows : Two Worlds Reviews

Gas Gauge: 71
Gas Gauge 71
Below are user reviews of Two Worlds and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Two Worlds. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 75
Game FAQs
GamesRadar 70
CVG 73
IGN 73
GameZone 71
1UP 65






User Reviews (1 - 11 of 27)

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Rip Off/False Advertising

1 Rating: 1, Useful: 0 / 4
Date: February 19, 2008
Author: Amazon User

Games should state explicitly on the Box "Online Only" One of the Worst RPG's ever experienced. Company should be SUED!!!

Two Weak

1 Rating: 1, Useful: 0 / 1
Date: February 18, 2008
Author: Amazon User

First I would like to say I am a big RPG & fantasy fan. I waited for this game to come out ever since it was talked about. When I finally got my pre order and plugged it in to play it I could tell right off that bat during character creation that this game was going to be a flop. Pray I did give it a chance though, I played it for about a week before deciding to trade it in. What a huge let down this game was. Everything about it just reaked of cow dung. Poor character creation, bad character models, horrible acting, terrible sound, dumb gameplay, an even worse story / script. The only thing that was good about this game was MAYBE the outside world graphics, like the trees. Sort of simular to Oblivion. Which brings me to my next comment. I was expecting this game to be simular to Oblivion, infact I was expecting it to kill oblivion with what this game had promised. Maybe I'm a little biased here and that's why I don't like it so much ... actually nay ... it's not. It's just a horrible game. Trust me. Pray the next title they release is 1000 x better. They should put people to death for making horrible games like this and misleading everyone. What horrible business! I can tell you personally I will never buy another South Peak game again. Infact I will urge others not to either. I'm sticking with Bethesda, Rockstar and Blizzard. At least with those guys I know I will be getting my moneys worth if not more. Want a good RPG? Get Oblivion. Get WOW. or even take your mommy out to an expensive dinner, it would be WAY more worth it than this game.

AVOID AT ALL COSTS!!!

1 Rating: 1, Useful: 3 / 5
Date: December 19, 2007
Author: Amazon User

Pro's: decent graphics, overall fun to play when nothing else to do.

Con's: Endless... Problem 1. I get a BSOD 2 days after i install the game. This is a Dell XPS system with NO mods from me. This system plays Unreal 3, Company Of Heroes, Crysis, and Bioshock with excelent clearity and no problems. Yet Two worlds gives me BSOD's for video card, Ram, and Pooling. That is not the worst part. I can deal with redoing the last 5 minutes of game play (game has autosave every 5 minutes). I Can't, hoever, deal with the fact the game kicks it's activation every other day. I've had the game ten days. Purchased on the 10th Of Dec 2007. I've activated it 3 times. Attempted a 4th... no dice. says you have to do a phone activation. This is NOT like Dell or Microsoft.. you get an ANSWERING MACHINE.. it says "leave your name, number, activation code and we will call you back" (beep)... Um NO, this is NOT customer service nor the corrrect way to have phone activation. Oh did I mention this was done 3 times in the last 5 days with NO call back. I've also emailed ther supoprt every day since the first problem with 1 reply that simply said "update the game by installing the 1.6 Patch" I replied saying I did that already, and have NOT heard back from them. The game is VERY BUGGY!!!

Simple Advise... if you like pretty scenic pictures buy the game and walk in circles. If you want a REAL game don't look here. Oh BTW... this is NOTHING like Obilivion which is not even in the same arena... it is like comparing cub scouts (not boy scouts mind you) to the Navy Seals (Obilivian being the Seals if you were confused)...

What a shiny pile of junk this turned out to be

2 Rating: 2, Useful: 3 / 4
Date: December 17, 2007
Author: Amazon User

Before I start let me say I really wanted this game to be good, I really did. This is likely why I gave it so many chances to redeem itself, only to see it fall flat on its face.

To be fair, it does look good. On the highest quality it approaches Oblivion, almost but not quite. It does have a storyline and a plot, not good ones mind you but still more than Oblivion ever managed to offer. It offers lots of open ended play, and will keep you entertained for many hours.

Sadly, this game is completely undone by the gameplay itself. Let me elaborate. You start the game by customizing the level of ugliness you want your human male main character to have. No option for additional races or even for a female character. Just several slidebars to adjust things like hair style, lip size and whatnot. If this sounds like Oblivion, it should, this game merely uses a badly constructed, shameless ripoff of the creation system Oblivion used.

After giving up on ever making a character you can stand to look at, you may start the game. The game start off with some battle fundamentals, thus introducing you to the horribly broken system of combat. Essentially, you use the same three hit combo over and over. After finishing the combo, you will stand there uselessly for a second or two and allow the enemy to pummel you senseless, at which point you begin again. You cannot block or even fight while moving, the best you can do is hop backwards. This fancy little dodge is more of an insult than anything. Many times I attempted to jump back to avoid being hit only to be nailed anyway and stand there uselessly for a second. At times, combat is so slow and jerky you feel like you are playing a turned based game.

After seeing combat, you are then introduced to the amazing world of voice acting, or rather the lack of it. The acting is terrible and completely drags you out of the game. The use of "Thees" and "Thous" gets annoying very fast and brings you to reply "Forsooth, you all sound like morons." Shakespeare never wielded a sword, casted a fireball or met even a single troll, please don't make characters sound like him. The main characters voice is terrible. I have no idea why they casted such a terrible person for the part. After hearing him speak for more than three seconds I would have scratched the voice portion of the game altogether.

The world of the game is rather large, so horses are provided for your use. Sadly, I don't think the game designers have ever been near a horse. They handle terribly, react slowly, and get stuck on nearly every object you encounter. They even come to a full stop when you try to run downhill. The horrible bugginess of the horses in the game finally caused me to swear the things off and walk from that point on.

While the list of things I hated about the game can go on for hours, I think I will bring up one last killing fact then call it good. Game balance. I really dislike the fact that I could wade through an entire melee against countless enemies completely unscathed only to catch one arrow in my plate-armored back and be killed instantly. Or worse, to be attacked by enemies that can kill you in one hit. These two events happen about five to ten minutes into the game by the way.

Wrapping up, Two Worlds had the potential to become the next Oblivion. The addition of a plot and storyline was exactly what Oblivion needed, and I had hopes that this game would do it. The complete failure of creating a sensible battle system or even balancing the weapons and monsters makes this game gut-wrenching to sit through. Add the last blow to the head known as terrible scripts and voice acting, and you get one amazing pile of salty garbage which we may now call Two Worlds.

Wow, just wow. My new favorite RPG!

5 Rating: 5, Useful: 2 / 2
Date: December 08, 2007
Author: Amazon User

This game... I saw another person playing it and was a little skeptical about the game. I decided to take a gamble (buying the game), and boy did it ever pay off. This is probably the most fun RPG I have ever played. Even on a moderate graphics card the graphics still look awesome! As for the gameplay, this is not one of those 'click to attack, attacking goes by rounds' games. You actually click to attack each time, and depending on the type of weapon, you can control the style of fighting as well (slice, slice, spin/slice, etc). The storyline is awesome. There are some that would think that there are not enough quests to do in this game, but the rapid leveling makes up for it. Another cool thing about this game is that if you have, say, two pieces of armor of the same class, you can stack them making them even more powerful (this also works for weapons ;) ). Overall if I had to classify this game I would say it is a lot like Diablo II, but on a much better engine and with much better graphics! Definitely a great buy! I can't stop playing it!

Diminished expectations

1 Rating: 1, Useful: 0 / 0
Date: December 02, 2007
Author: Amazon User

I'm a huge fan of Oblivion, Witcher and similar RPGs, and picked up Two Worlds without trying the demo (foolish of me). Compared to other current games the graphics are poor, the combat model is limited (no targeting) and the interface is clunky.

The world is huge, and it's fun to wander around. THe environment is almost too realistic sometimes, but the rendering of player characters, faces especially, seems very poor for a game published in 2007. I'm running a robust machine with a new graphics card and even on high/max settings the graphics seem rough and "overly-colored", and the rendering of textures like cloth and leather on characters looks as if it was taken from a game a few years ago. Faces are oddly smooth and oddly colored, but I was impressed with the synch of facial movements with speech, which is normally pretty rough in this sort of game.

I wasn't bothered by the single-path storyline (male bounty-hunter).

But, much of the game is cutscenes and talking to people (pretty much everyone has something to say), and the voice acting and dialog are so absolutely, painfully bad that I actually turned off the sound and just read the subtitles. Awful.

I will probably play through the game, but for a game that I paid fifty bucks for, I am seriously disappointed. It looks like games I was playing three or four years ago and my expectations for graphics, interface, and realism are higher for a "modern game". Not worth the price.

Nice piece of entertainment!

3 Rating: 3, Useful: 1 / 1
Date: November 24, 2007
Author: Amazon User

This is a game in the tradition of the Elder Scroll series. Graphics are good, and unlike Oblivion the game runs smoothly.
The start of Two Worlds is tough. You will die a number of times before being able to do quests. But you won't lose anything on dying. You will be resurrected at a nearby healing node. Healing and magic nodes can be found all over the country. They replenish health or magic points.

When you level you will take advantage of the skillpoints you earn. This allows you to create your own style of playing. You don't get much skillpoints and there are many skills. This is a serious drawback for those who like to maximize basic skills like lockpicking and Alchemy first. There are special NPC's around who allow you to reset skills at a certain price. So mistakes can be corrected.

Very special is the Alchemy system. This allows you to combine lots of ingredients into powerful potions or gems. Some potions last very short, some will give permanent boost. It's up to the player how to use this. Some like to grind and build an invulnerable character, others adventure and use what they find.

Items and spells can be stacked: this is a way to create more powerfull items and spells. Stacking armor of the same type gives more protection, weapons of the same type do more damage and spells of the same type have more effect. E.g. 100 icebolt spells in a stack will create a very powerfull icebolt! There are also spellboosters to improve the spell effects.

Due to the stacking method high characters become very powerful. In this way the game is a bit unbalanced: Some players give up at start because its very hard, others lose interest on higher levels because it becomes too easy.

There is a multiplayer option with many servers but not much players around. Calculation is client based, meaning that cheaters dominate the Arena's. It's not possible to PK each other in the adventure maps. So called 'friendly damage'is disabled. Multiplayer is fun when playing with friends, or to solo.

A decent game!

Great Third-person RPG

5 Rating: 5, Useful: 2 / 2
Date: November 24, 2007
Author: Amazon User

Terrific dungeon-crawling RPG using a third-person view. Graphics are terrific, although you will need a powerful computer to run this game in its full glory. But slower computers can run the game if you dial down the "eye candy" and you'll still get an enjoyable experience out of it.

Some have complained about the horse control and there is a bit of a learning curve in controlling the horse. But using a horse is necessary to get to places on the map quicker than walking (there are portals to get you to places very fast, but most of the time you will have to walk or ride to accomplish everything you need to in this game -- and there is a LOT to do. I played this game for 2-3 hours every day for a month and hadn't even explored half the map.

The only problems I saw with the horse were the horse occasionally will suddenly turn and want to go a different way (sometimes that's the result of enemies being nearby or you may be too close to something like a large rock, and if you get on a large rock, the horse may get stuck there (although you will be able to get off the horse and off the rock), and in some cases the horse will not enter or leave towns. This seemed to happen mostly with towns that are fortified with log walls -- I could sometimes enter a town but in trying to pass through it, the horse would refuse to exit the other gate, and sometimes I could not enter a town on a horse. This may have been something the designers did.

There are no loading screens between the map areas, which gives the impression that you're just exploring one huge map. Occasionally there will be a few seconds delay as you pass from one area to the next, but this is usually very quick. This may be the reason for horses not being able to go anywhere and everywhere.

Riding the horse is just too cool. I've ridden real horses, so it was surprising how well the horses in the game work -- walking, trotting, cantering, and galloping.

There are caves and dungeons to explore -- almost too many. Some are small, others are huge and the enemies are usually pretty tough.

Weapons and spells are plentiful and of many different types. Numerous merchants will sell you everything you need and then some. You can gather herbs and create potions, some of which will enhance your weapons and spells. As you pick up weapons of the same type, some can be added to a weapon you already have to make it more powerful.

About the only complaint is the game is too big. You'll spend a lot of time walking and riding around trying to find everything. For me, that part is enjoyable, but some may find it drudgery in which case you can just concentrate on the quests, of which there are many.

I could go on and on about this game, but if you like this type of game, try the demo at least. I think you'll be hooked.

This is a great game

5 Rating: 5, Useful: 2 / 2
Date: November 18, 2007
Author: Amazon User

I've read a lot of reviews about this game and I'm not sure why there is such negative publicity. This is a GOOD, if not, an excellent game. I've been playing RPGs since 1994, games such as Ultima, Arena, Might and Magic, and Fallout. The graphics are on par with Oblivion if not better, there is more grass and foliage without choking your system. The graphics are sharper and not as cartoony as Oblivion. The voice acting is decent to good. At least it's not the same voice used over and over again like in Oblivion because Bethesda blew the budget on Patrick Stewart. In 2W, you get variety of voices and the quality is good to excellent. The open-ended world is just as vast and populated as Oblivion. The horse control is decent (could be better) but not as impossible as people make it out to be. Patch 1.6 is coming out to address the issue so horse riding is going to just get better (and frankly, better implemented and looks better than Oblivion). The variety of quests are good, and you can see the bright light on the map based on which quest you click on in the journal. There is no scaling so you can gain experience and level in a traditional way as in other RPGs. And it's fun. I think Xbox version is not as well implemented and so the PC version is getting some of the negative fallout from that. But if you like open-ended RPGs like Oblivion, then give this game a try, or try the demo. It's like Gothic meets Morrowind with better graphics than Oblivion. You won't be disappointed.

Great Gaming Experience

4 Rating: 4, Useful: 5 / 5
Date: November 08, 2007
Author: Amazon User

Seriously, this game is loads of fun. First let me say I love Morrowind, and have put over 200 hours into Morrowind. Oblivion is like a super polished Morrowind and so after 10 hours of Oblivion I bailed, just can't do a repeat of essentially Morrowind on steroids. Now after 14 hours of Two Worlds, PC version, I'm having so much fun. It's a different feel from Morrowind and Oblivion. A somewhat more complex and interative adventure. I love how all the creatures have rather unique attacking methods. You do have to work on differing strategies. I love the magic system based on cards you find all over the world or purchase at select merchants. Cards offering you various spell casting abilities. Air, Water, Earth, Fire & Necromancy. Casting spells is easily handled with hot keys. So yes, you can hack and slash with a wide assortment of weapons via the left mouse button and cast your main spell with the right mouse button or various hotkeys. And you can rotate up to 3 weapons with the R key. The alchemy system is intuitive and darn near all ingredients can be mixed into a potion. This is loads of fun. The travel system is great, you can go by foot, by horse (buy or steal one) or by portal. You can even battle while on horseback if you level up correctly. Plus of course the horse can hold inventory. I currently have 3 horses. Horse riding is quite realistic. The map on the game is huge, but not as huge as Morrowind. In Morrowind you could take 20 minutes real time to walk from town to town. In this game no more than 4-8 minutes. Hey if that's too long, get a darn horse. The game world is inhabited by various wild animals like wolves (which attack in packs) and bears (which attack solo). That for the first 6-7 hours are pretty hard to defeat. They even respawn at night in limited numbers as ghosts (if you killed them) which is an interesting twist. The characters you meet all speak in their own voices, which is cool. Of course there are varied quests and different guilds you can join. But really the fun is in the fighting which is spaced out just enough to keep it lively and never a bore. But never overwhelming (so far no more than 8 opponents at a time.) And the terrain is very hilly, which has a nice effect. No just flat plains. And instead of just swords, arrows, knives, clubs and magic, you can learn to set various traps for your enemy like fire bombs which is a blast. Another thing I like about combat is that your opponent can knock your weapon out of your hand. This happened to me while fighting a group of skelton warriors. And caught me totally by surpise. Fighting is best handled in 3rd person, as you can easily be surrounded by enemy. But you can play the game in first person too. Overall the world has a realness to it, and since when you die your character will respawn at the nearest health temple, you don't have to play the game saving just before all major battles. Even though you can save anywhere and the autosave happens automatically before any major event takes place. Also it's cool how you can upgrade your equipment by finding the exact same equipment and putting them together as one. Works with everyting including the magic cards. Anyway, this game is lots of fun. I admit I do have a top of the line system with a Geforce 7800, and have no problems playing at 1280x960 all effects on max. I can't speak for lesser systems, but, I'm done... and expect to be having fun for another 50 hours!


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