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PC - Windows : Doom 2 Reviews

Gas Gauge: 85
Gas Gauge 85
Below are user reviews of Doom 2 and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Doom 2. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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Game Spot 85
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User Reviews (31 - 32 of 32)

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Classic Doom2 for DOS

3 Rating: 3, Useful: 0 / 0
Date: February 19, 2008
Author: Amazon User

Doom2 survives the test of time. Doom2 does require expertise with DOS and decaying DOS support after Windows 95 (DOS 7) makes this DOS version game more difficult to run properly, but for those who could run it, it is an excellent game still.

Still Doomed!

5 Rating: 5, Useful: 0 / 0
Date: May 30, 2008
Author: Amazon User

It's probably ridiculous to bother reviewing DOOM 2. The game is slightly older than dirt, and compared to the FP shooters of today looks like a biplane sitting next to an F-15. But if such games have a lineage, it began back in the early-mid 1990s with the DOOM series, and the fact that this thing is still fun to play makes it worthy of a few words even if they do come 15 years too late.

The original DOOM I spent my college years playing instead of going to class had only one heavy-duty flaw: the assortment of monsters you peered at over the smoking barrels of your chaingun was on the limited side. That flaw was addressed with the sequel, which added numerous uglies to the mix, each more ill-tempered and heavily-armed than the last.

In case you've been living in a cave, DOOM's storyline operated under the premise that some dumb*ss scientists, mucking about on Mars' moon, opened a portal to hell which left their entire, rather vast complex of buildings crawling with bloodthirsty baddies. The sole survivor - you - has to fight his way out using any and all weapons available, from a chainsaw to a rocket launcher. DOOM 2 picks up where the previous left off, with the exception that hell has come to Earth and needs a good butt-kicking, the kind only you and your trusty shotgun can supply.

DOOM 2 featured several upgrades on the original. First was the afformentioned addition of various demons to the enemy roster, including the Revenant, a half-skelleton, half-cyborg monster assembled from the body parts of dead demons and human soldiers, firing you-seeking missles when it isn't using its fists; the Manucbus, a disgusting tub of guts with flame throwers instead of hands, the Arch-Vile, a boss-demon than can ressurect the dead and cast Hiroshima-like spells, and the Commando Sergeant, an ugly customer packing a chaingun. In addition, the Spider Mastermind from the original DOOM has apparently littered several dozens of Arachnotrons, which pack rapid-fire plasma cannons and are extremely grouchy. Secondly, a handy new weapon was added to your arsenal - a double-barreled, sawed-off shotgun which annihilates just about anything stupid enough to snuggle up to you. Third, the boards are much more entertaining, especially those set in earth cities, which give you the opportunity to do some real Stalingrad-type street fighting, not to mention the pleasure of blasting an Imp off a 20-story building. Of course, all of the DOOM series' flaws are still here too - the inability to jump, the lack of a reliable auto-aiming feature, and serious glitches with the map software. But really, who cares? The point is that DOOM 2, while almost entirely plotless (unless "get keys, kill everything in your path, repeat" counts as a plot) was terrific fun when it came out, 1,000 years ago, and it's still fun now. Furthermore, it's so low-tech you can sneak it to work and play it directly off the disk drive of your office PC without having to install it, thus avoiding detection from your company's IT nerd-police, and spend the day mowing down Imps without mercy when you should be plugging numbers into that Excel spreadsheet. Who could ask for more?


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