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Guides


Nintendo DS : Lost In Blue Reviews

Gas Gauge: 69
Gas Gauge 69
Below are user reviews of Lost In Blue and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Lost In Blue. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 73
GamesRadar 80
IGN 68
GameSpy 50
GameZone 70
1UP 75






User Reviews (1 - 11 of 54)

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A Great Adventure

4 Rating: 4, Useful: 79 / 87
Date: September 28, 2005
Author: Amazon User

Lost in Blue is an amazing game, one of those that makes full advantage of the unique opportunities the Nintendo DS affords.

A sequel to the game Survival Kids, Lost in Blue puts you in the role of a young man shipwrecked on a tropical island. It is up to you to hunt, gather, survive, and create in ways that will help you live in comfort and perhaps even make your way off of the island.

Joining you is a female character, who creates furniture and tools from the items you bring to her. The game really takes advantage of the setting, as sticks and stones and vines and shells can all be brought together to form new items. Attack a sharp rock to a stick and you have a spear. String a vine on a stick and you have a bow. It's things like these that make this game great.

The adventure is vast, and you can travel at your own pace in exploring the island, so this game will last as long as you want it to, really. With a whole world to explore, and two characters to take care of, it can extend into a long, enriching experience. Very highly recommended!

lost in blue, a first impression.

5 Rating: 5, Useful: 51 / 58
Date: September 29, 2005
Author: Amazon User

well, i just finished playing the first two hours of this game, and here's my opinion:

as of now, i'm still struggling to get by day-to-day.. and i do mean struggling. this basically means that i eat, drink and sleep just enough to get by to the next day. i'm still experimenting with food to find out what's poisonous and what tastes better cooked or raw (orange, white and brown mushrooms appear to be no-nos, but then again, it could be a matter of cooking or seasoning them properly instead of just gobbling them up as soon as i find them!!) fortunately, poison only lasts a few minutes, but i have already died once from lack of water before i discovered the "watering hole" just to the south of our cave. you can't get by on the water in coconuts for very long!!

i've made my first spear, which i use to gather as much fish as possible before i get tired and have to go back to the cave. digging for clams and shaking the coconut trees keeps me pretty busy too! i've found some spices, but not enough to do anything with yet.

firemaking and fishing utilize the special DS features -- the microphone and the touchscreen. once you've steadily tapped L and R to get the fire started, you have to blow in the microphone to get the fire to catch. you've also got to be quick and jab the stylus at the screen to nail fish with your spear. just like any real-life survival skill - tricky at first, but fairly easy once you get the hang of it.

one thing that irks me is how hard it is to keep up your stamina. i could spend a whole day resting and still not be 100% rested. ditto goes for the girl... i leave her in the cave all day, and instead of resting, she just stands there and ends up being tired when i get home with all of the food. seems like the only way to get her to rest is to drag her along with me and make her rest when i do.

another thing i don't like is how unforgiving the game is during the learning curve. once you find an item, the directions they give are clear enough, but you have to rely on your own good luck to blunder onto some of the items or areas that you need to find to move onto the next phase of the game. they should have given more hints by way of suggestions or conversations between the characters. that would have been helpful.

overall, i'm pleased with the game. for the price and the enjoyment i've gotten from it already, i'm happy. it has the potential to get a little tedious if i'm doing the scrabbling-for-my-next-nap-and-meal thing for too long, but i'd definitely say this is one of the better titles offered for the DS. based on another review posted on here, it sounds like i've got a lot to look forward to as the game progresses!

an expereince i will never get to do

5 Rating: 5, Useful: 23 / 28
Date: October 10, 2005
Author: Amazon User

i love this game. thats all i should say because this is a game were its scary but so fun at exacly the same time!
i have been surviving in this game for 5 days and i have been killed many times either from thearst or hunger or from energy. but you may start over your game from were you saved! this game passes by 5 seconds. as in 10:00am in the game, about 60 seconds later it will be 11:00am. but your gonna wish the time went by fast because the challenges in this game are scary!

challenges everyday (oh yes. i do keep a diary for each day)

day 1:got to island. found a cave. died from hunger! i started the game over and i didnt die from hunger! i died from thearst! again i started it over and then i made fire and its kinda hard the first time but you get the hang of it! after that i slept.

day 2: i found skye(the girl) i talked to her. you can say anything you want to her as in... how are you-im going out-lets eat-i have something to give you. and so on. there is acton to your talking! i told skye im going out and she said for how long and i said for a long time. i went hunting for food and i found mushrooms, and i found the river to drink water from and i got more food for skye and i found a strange thing skye could use in her cooking. i found wood for fire and the by the oceane i found shells to give to skye as present. i got us some weeds and rocks that said were useless and i headed back. i saw skye was hungry and thirsty so i gave her the food to cook it and we ate a poisenes thing that got us sick. it was a strange mushroom salad. gave us 6 percent of life. then i took her to the river and we drank water. then i lit the fire and we slept.

day 3: OH NO! skye and i were in dangour. i was guessing it was a wild animal. i took her with me on a hunt for food and water and i was playing at night so i was creeped at what would pop up and eat us!! we made it! we ate then i decided to talk to her a little bit and give her the gift but she didnt want it!bummer.i made fire and we slept at 7:00 pm

day 4: today was the biggest day ever. skye had a 5 percent life! she was minutes from death and hear i was!! lost. with no food! and my energy was too low to run so i looked on the map and found the cave!!! i went walking. skye had 2 percent of life left. i was thinking while i was walking that if i got there how would i save her! she would die by the time i found more food or she would die just walking to the river! i got there. i did whatever i could to think. her energy 0% and then BOOM! she died! i was holding her hand so she wasnt alone and it was gameover! i was shot to day one.

did i mention i did all this in one day because there is like 100 days in lost in blue. but i learned a lesson today. death sucks and you should save your game so you WONT BE SHOT TO DAY 1 AGAIN! all i know is that lost in blue is a wonderfull game that teaches allot and me a 13 year old girl sure learned allot.

awsome, but highly hard

5 Rating: 5, Useful: 14 / 15
Date: October 08, 2005
Author: Amazon User

this is a great ds game! its starts out with a boy(that you control) and you have a meter on the top screen. for how thirsty or hungry you are and for how strong or energy you have and for how much your basically alive. you must find food, and its really hard because i cant get any fruit from trees. keith(the boy) can get sick from eating mushrooms and you may build stuff. thats really cool. example: fire, fishing poll, hunting tool and others! i have not found skye(the girl) yet and the days go by fast. i will tell you about the first part and thats all iv done.
-you have to find foo and water first!
-try to find a cave to rest in(there is a shelf in the cave so its useful)
-then find a fire bulding tool to make fire so you can dry your clothes
-sleep(keith may fall asleep so thats good but he wont untill you dry his clothes)
-find skye and that is all i have done.
overall its a great game that has awsome graphics, great nature that really makes you feel you have to try to survive and an awsome plot. get it! its so cool!(warning:may be exremley hard and addictive, keep away from highly strong children who love video games!!!...... just kidding)

PLEASE READ!!!!!!!!!!!!!!!!!!!

5 Rating: 5, Useful: 19 / 24
Date: October 16, 2005
Author: Amazon User

All right, alot of people seem to be having trouble with the game and i'd like for more people to enjoy the experience that is lost in blue so im going to drop a hint.

if you plan on taking a long journey or just exherting yourself to a higher extent, than be sure to eat as much as you can and....just go to bed early. its that easy.

ive seen that alot of people are having trouble staying alive and it was the same for me in the beginning, so please, use this hint and discover the many mysteries that the island holds. happy ...er surviving?

A Refreshing, addictive experience

4 Rating: 4, Useful: 13 / 15
Date: October 06, 2005
Author: Amazon User

This game is very much a cross between the hit tv show "Lost" and "The Sims". While i will admit that there is a significant learning curve in the beginning of the game, it gets relatively easier as you progress. It is highly addictive as I believe i am about half done with the game and I've had this game for about 2 weeks now. This is a very good addition to an NDS library. I choose this over Castlevania DS, Lunar DS, and Trace Memory, (all of which were released in a week's span) and I am glad i made a good decision. Innovative titles such as this one are what first drew me toward gaming nearly two decades ago.

so hungry so little time...

5 Rating: 5, Useful: 11 / 13
Date: October 04, 2005
Author: Amazon User

I've been waiting for this game to come out for quite some time now and I am happy to say that it meets all my expectations. This game is really well put together and the graphics are great.

You've been washed upon the shores of a deserted island and with your health severely sapped you must get food quickly and find a place to sleep to rest up. It'll take you a while to get back into peak performance to start exploring the island. Shortly after you arrive a girl from the same ship as you washes up and the two of you quickly become a good team.

Skye (the girl) is nearsighted and her glasses are broken. To top things off her ankle is swollen too, severly restricting her movements. Because of this she is put in charge of maintaining the cave you call home and keeping the fire stoked. She'll cook meals, make rope and bamboo baskets, allowing you to expore and catch better food. The more you explore and bring back food, the better a cook she'll become and the healthier both of you will get.

This game is really intuitive. When you walk up to something an icon in the top right corner changes to tell you what you can do. The touch screen isn't a big part of playing save for digging up potatos an the like for food. You do use the touch-screen for "building" mini-games when you want to upgrade things like your bed.

Each day is a struggle for survival, and that is quite literal. If either of your health drops to 0 the game is over and maintaining that health is really painstaking. You can only hold 20 items in your bag, and items like Spears and Wood-Makers take up more room than they look like they do, giving you little space for food and fire-wood to bring back. Other items such as vines (which can be made into rope) and Bamboo are so scarce that it sometimes takes several days to get enough material to make the item you desperately need. Spears break-all-too-easily and you're constantly having to save space for parts to make tools. You really have to plan out as much as you can in advance and that's what makes this game so much fun.

The more you play, the further you can explore, the healthier you become, and the more-likely that you'll be able to find a way off the island. I have only reached day 44 and I've already explored quite a bit of the island (though I did die twice in the process). The game has 2 save slots, and a special "quick-save" feature which is helpfull if you need to put the game down right away. The graphics are great, and the map is indespensable.

If you're looking for a game that's gonna keep you hooked and playing for a LONG time this is one of them. It's not a game you beat after so many days. You can take as long as you want to get off the island, and everything you do effects the ending (or so i've been told) so it's new everytime. I'm a slow-and-steady kind of person so i've been just gradually building everything up and it's really begining to pay off. Not your average RPG, but still worth the look anyway ^_^

enjoyable but have minor flaws

4 Rating: 4, Useful: 12 / 15
Date: September 17, 2006
Author: Amazon User

if u don't know the feel of this game, think castaway meets havest moon. in the begining u can gather coconuts, seaweed, clams to survive. later on you have the ability to fish, hunt, and explore the island that u are stuck on. sounds pretty mundane but just like watering your plants everyday in havest moon, you'll find it enjoyable. near the end u can explore ruins and solve puzzles. and depending on how u finish the game, u can open new modes to play as skye (the girl) and another secret character. (i can't say cuz it will ruined the plot).

one minor flaw about this game is the character storage system. there just isn't enough space in your backpack to put everything in. but that isn't enough to spoil the major fun of the game.



For the lovers...

5 Rating: 5, Useful: 8 / 8
Date: August 04, 2006
Author: Amazon User

Posted Summer 2006:
I can understand why this game has mixed reviews. It's not for everyone. I myself didn't think I'd get this game because of the overall poor reviews but, fortunately, I bought it. It was definitely for me.

My main reason for playing this game is for the cute boy-girl relationship. Goes back to the basic where the boy hunts and gathers and the girl cooks. It's that simplicity of life that is very appealing. What more do we want? A boy and a girl on a remote island where they wake up every morning together and survive. That, to me, is a dream life. By contrast, I look at reality and... well you know the rest.

This game is like the Sims. It has no objective. You control Keith and let him just go about living a peaceful life with Skye and survive by the day. Many say it's like Animal Crossing but I never played that. My enjoyment comes out of living this dreamy, simple life and so when I perform the repetitive tasks I don't find them boring. In fact, I find them very fun. How else are these two going to survive if we don't work?!?! You'll find that you'll need to possess or develop managerial skills so that both Keith and Skye continue to live. In my opinion it was not difficult as some make it. As long as you pay attention to their needs you'll be fine. I'm not a gamer and I died once on my first try. After that my Keith is doing great (bulking up on proteins and carbohydrate from fish and potatoes). Once you get into the rhythm of the game it'll be intuitive.

I actually bought the Nintendo DS just because of this game (one good game justifies buying a whole new system). I'm sure I'll be spending more time on Lost in Blue... and I hope you find it as much fun as I do.

Update: April 17, 2007
Since I already posted brief description of the game itself (as many others have) I won't repeat. But I wanted to give an update (in retrospect) on this game now that I've had it for a year. I should mention that for a long time I've been an anti-gamer (not a fan of most games). I remember originally buying NDS just for Lost in Blue.. and fell in love with it since (that's putting it mildly). Today, I can honestly say that I still feel just as strongly about the game as I had a year ago. I do not intend buying any more games for NDS. The NDS will sustain its purpose just for Lost in Blue (maybe Lost in Blue 2 but I have reservations with most sequels). This game is special to me. As you already know, I'm a firm believer that one good game does justify buying an entire system.

However, whether or not Lost in Blue is that game for anyone else will depend on why you play games. It would be difficult to imagine that this title garner the interest of mainstream audience because most just aren't into the relational aspect (intimacy and bond with and between virtual beings). Chances are.. if you didn't like The Sims, Harvest Moon, and Animal Crossing you won't like this game. If you're the type who doesn't put feelings into objects or subjects you are with you will view doing the tedious task in Lost in Blue as "boring" since you don't really care for the virtual beings. Meanwhile, those of us who do so will find the repetitive tasks quite addicting. That is why I enjoy this game.. because when I play I bond with the characters and I want them to succeed. When they succeed.. it makes me happy. I enjoy the "work" of finding clams and harvesting crops. I suspect that others who also enjoy this game are also in it on an emotional level. There is a subconscious desire for a simplistic, back-to-nature life (boy and girl coexisting together in traditional fashion). This game will sure to help people get that feel we don't often get these days of being with someone for whom we want to care for and protect (okay I admit, I'm obsessed with this game).

Unlike most games, this is one that transcends gender.. it's appeal can attract either men or women (or boy/girl). In my estimation it really depends if you're an emotional person. If you're fortunate enough to be part of the minority who appreciates this game you'll understand what I mean when I say that the game strongly resonates with us in a deep way. I hope you find the game thrilling but I can't make any promises that you will enjoy it since I do not believe it is a game with mass appeal. But I can say that I wholeheartedly love this game and for me it contains a timeless and universal quality about it.

Love, Love, LOVE Lost in Blue!

5 Rating: 5, Useful: 9 / 10
Date: October 31, 2005
Author: Amazon User

This is yet another reason to buy a ds!! Lost in Blue is a unique and fantastic game. It's so addicting. It's got elements of a collection game...yet you're trying to survive, so you mostly collect food. You can hunt, fish, dig, and other stuff I probably haven't discovered yet, with the stylus. My favorite is spearing fish in the water with my 'spear'. It's also got elements of puzzle and mystery games. You have to discover things on the island, and figure out what you need to find to make new tools. In the beginning, its really tough to find edible food, but later on, you have a multitude of choices. I highly recommend Lost in Blue, especially if you love DS and want more stylus time in games. :) Enjoy!


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