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NES : Mega Man 2 Reviews

Below are user reviews of Mega Man 2 and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Mega Man 2. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.



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The most essential of the 6 Mega Man titles on the NES

5 Rating: 5, Useful: 19 / 19
Date: June 15, 2001
Author: Amazon User

Mega Man II, with huge levels (for the NES), and great graphics (again, for the NES), would establish Mega Man (Rock Man in Japan), as a commercially viable video game character who would later become the most prolific character in terms of video game releases (and by this, I mean full fledged releases, not cameos, in which Mario takes the cake). But his success is owed to this pheonomenal game. The first, although somewhat successful, did not have the commercial impact as this did. Repeating the formula of the first Mega Man with giving you multiple stages and you chosing which one you want to tackle first and adding two bosses and dropping the score you get when beating the bosses, Capcom came up with 8 great bosses and a tremendous game. A large part of the fun is figuring out the order in which to beat the bosses. This also allows you to up the difficulty level if you want an extra challenge, as each of the boss's weapons work against another specific boss. The most difficult, as I remember, was Flash Man's stage. Those beams got me all the time. But don't worry, you can clear all eight stages. And once you do, going to Dr. Wiley's castle and attempting to figure out all the complexities only add to it. Top of the line graphics, wonderful music, amazing game play, what more could you want? This has all the markings of a bona-fide classic.

A huge step up from the original game

5 Rating: 5, Useful: 8 / 11
Date: May 10, 2004
Author: Amazon User

It was in 1988 that Capcom released the second game in the classic Mega Man series, Mega Man II. The first game was an excellent, but as no one can deny, it was certainly rough around the edges in comparison to later entries. With the sequel Capcom set out to fix everything they did wrong in the first game. Did they succeed? Read on and find out.

PROS:
-THIS GAME INTRODUCED MANY OF THE MOST IMPORTANT FEATURES IN THE SERIES. Among these are energy tanks, spike invulnerability when hit, and receiving helpful items when you defeat a Robot Leader. This was also the first game in the series to feature eight Robot Leaders - the number that was repeated in every "classic series" game afterwards. It's even the first game to have Dr. Wily's Skull Castle. Likewise, I was glad to see that starting with this game, Capcom did away with the "points" system of the first game.
-FOR THIS DAY AND AGE, THE GRAPHICS ARE EXCELLENT. Capcom's classic eight-bit Nintendo games were recognized for their high resolution and minimal glitching/slow-down problems, and it really shows here. Although the graphics are nothing too special by todays standards, if you compare these graphics to another company's game from the same year, you'll discover that, in fact, these were some of the best of their time.
-THIS GAME FEATURES SOME OF THE BEST STAGES/CHARACTERS IN THE SERIES. The game has Flash Man, my personal favorite Robot Leader, as well as Quick Man and Metal Man. Also, the weapons/items you get when you defeat the Robot Leaders are some of the best.
-UNLIKE THE FIRST GAME, THIS ONE HAS A STORYLINE WITHIN THE GAME. You had to read the instructions to get the story for the first game, but this game has an extended intro that basically tells you the whole plot of the game. It's no surprise that later games would copy this.
-THERE ARE TWO DIFFICULTY LEVELS. There is the original Japanese difficulty level, known as Difficult, and a new "easy" mode, which is called Normal.
-THIS IS ONE OF THE MOST "BEGINNER-FRIENDLY" ENTRIES IN THE SERIES, AND ONE OF THE ALL-AROUND BEST. If you're new to the series, bypass the first game and just start with this one.

CONS:
-THE PLOT IS ONE OF THE WEAKEST IN THE SERIES. It's your typical revenge plot. At least it's not as bad as the frequently-repeated "fake new bad guy" plot that later games in the series would use.
-YOU CAN ONLY CARRY FOUR ENERGY TANKS, NOT NINE. Fortunately, this is one of the easier games in the series, so this probably won't make much of a difference on your gaming experience. However, passwords DON'T save energy tanks. Keep that in mind.
-IF YOU'RE LOOKING FOR A CHALLENGE, LOOK ELSEWHERE. This is an extremely fun game, no questions asked, but if you're looking for a challenge, you've come to the wrong place.

OVERALL:
Overall this is an excellent game that stands the test of time as one of the finest entries in the series. If you're new to the series, this is an excellent place to start.

The BEST of the Original Series!

5 Rating: 5, Useful: 3 / 3
Date: June 17, 2006
Author: Amazon User

Mega Man II is perhaps the best of the original series on the NES. It may not have a fantastic plot, but those of us who remember the NES days weren't too concerned with plot anyway (remember, you were Mario going to rescue the Princess from the clutches of King Koopa). Mega Man II introduced a few things to the series that the first one lacked. The biggest new assest was perhaps the Energy Tank. While you could only carry four, it was nice that for once I didn't have to go back and forth killing enemies for energy pellets.

The gameplay was a step up for this. Mega Man II also has more balanced difficulty. It isn't just the energy tanks, it's that you're more likely to survive in cases where you can't. There are eight robot masters as opposed to six, and the weapons are a little better. The element of Robot Masters being weak to other Robot Master weapons is still there, and it works out even better here than it did in the first one. It's a bit more unpredictable.

The difficulty may be balanced, but it isn't by any means the hardest of the Mega Man series (the first one is). It's actually one of the easier ones in the series. The bulk of the difficulty may come from Quick Man's stage, and even that can be taken care of quite easily. Taking on the robot masters a second time is also pretty easy when you've got all their weapons to use against them, and they always drop an energy pellet that restores probably more damage than they'll do to you. In other words, the game is not a challenge. There are still moments where it's difficult, but for the most part, unlike the first game, it seems more managable than the first game.

The music is also a lot better, and so are the graphics. There are fewer graphical glitches, and the music gets stuck in your head for a long time. Mega Man II is a huge step above the original Mega Man in all respects. It plays better, it's not nearly as difficult (even on the difficult setting) and has fantastic music to boot. This is the Mega Man game that serves as the staple for the series.

The Mega Man entry which stands the test of time

5 Rating: 5, Useful: 3 / 7
Date: September 13, 2003
Author: Amazon User

Mega Man 2(1988). Part two in a series of nine games.

The Mega Man series was created in 1987 as a result of an experiment where Capcom wanted to try adding the feature of stealing boss weapons in a platform game, instead of simply having the main character be always the same throughout the entire game. The first game actually fared decently when it was released, but it was no hit by any means. However, Capcom saw it to be successful enough to warrant a sequel, so they gathered all their best programmers and put together what could be considered the series's defining moment. Afterall, MM2 was responsible for Mega Man becoming a household name and spawning TONS of sequels over the years. It's my second favorite MM game(after 4 that is). Read on for the synopsis of this legendary title:

PROS:

-THERE ARE NOW 8 DIFFERENT BOSSES TO FIGHT. This is simply awesome because not only does the player get more options of what to do, but also THE BOSSES IN THIS GAME ARE SOME OF THE COOLEST MM BOSSES EVER CONCEIVED. Quickman, Crashman, and Metalman are personal favorites of mine. Plus, at least half of the game's bosses present a reasonable challenge.
-THE ADDITION OF THE ITEM ADAPTORS. There are three different items to be acquired throughout the game, each having its own unique transportation usefulness. For instance, Item #3 is good for climing walls with, while Item #2 is useful for flying across large pits. These are all much better than the previous game's Magnet Beam Generator.
-Now and forever on, YOU CAN SAVE YOUR PROGRESS WITH PASSWORDS. IMHO, I find that passwords in a MM game are pointless because the games don't take very long to play through. However, if you do lack patience and can't sit still for an hour or two, using passwords will help you.
-THE LEVELS ARE ALL VARIED AND FUN TO GO THROUGH. Example: Crashman's level is mostly vertical climbing, while Bubbleman's stage forces you to wade through water avoiding spikes, and Quickman's level involves racing to the bottom avoiding the advancing beams. No stage before the Wily levels ever gets repetitive in this game.
-THE MUSIC IN THIS GAME IS ABSOLUTELY GENIOUS. All the tunes, with the exception of one, are catchy and fit the Mega Man games PERFECTLY. Several tunes really stand out, such as Airman, Bubbleman, Flashman, the boss theme, and the first Wily Stage. Of all the MM games, MM2 arguably has the most consistently good soundtrack.
-INTRODUCTION OF THE E-TANKS. These are a must in MM games. When you grab one, you can fill up your health to the max, but the greatest benefit is that you can save 4 tanks up for when you really need them, such as boss battles. Even with the E-tanks, the game's challenge factor doesn't suffer one bit.
-TWO LEVELS OF DIFFICULTY: EASY AND NORMAL. For the most part, playing the game on normal is the best option because it keeps the game hard enough to offer enough challenge for seasoned MM veterans. However, if you're new to the series, playing it on easy mode is a great way to get equainted with the controls.

CONS:

-Beating the game on easy mode gives you exactly the same result as playing it on normal, so the replay value is diminished slightly.
-One thing that isn't a real big deal but has always bothered me is the realistic sense of Woodman's weapon. A leaf shield? Come on. I must congradulate Dr. Light on a job well done for creating a super metal blue robot that can be destroyed by fluttering leaves.
-Although most all of the music in this game is very good, the tune in the 2nd half of Wily's castle gets repetitive, and grating.
-Believe it or not, MM2 ACTUALLY HAS THE WEAKEST STORY OF ALL OF THE MM GAMES; NES, SNES, and PSX MM games included. Here's all the plot really is: Dr. Wily is back for revenge with 8 more robots to take over the world. That's it. How unoriginal and contrived is that? Good thing this "story" happened to be in an early MM game as opposed to one of its numerous sequels.

Despite a few slight shortcomings, this is THE mandatory MM game to have on the NES, and should be the first game for those of you getting into the series. 5 stars overall. Even though the MM series couldn't exist without the first game, it certainly wouldn't have taken off and become a huge franchise if not for MM2. If you have a softspot for good oldschool gaming, then you've come to the right place. This game coined my favorite dialog phrase used in a MM game. I've used it in other reviews, but I'll say it again: GET EQUIPPED WITH BUBBLE LEAD. If you see this game, do not under any circumstance hesitate to pick it up.

As good as the first.

5 Rating: 5, Useful: 2 / 4
Date: April 06, 2005
Author: Amazon User

Mega Man2 game is as good as the first. There seem to be much more levels and bosses this time around. The sound is basically the same as the 1st one. The plot in Mega Man 2 is extremely simple: Dr. Whily wants revenge.

The main problems in this game are the same as before. The traps are still annoying. The plot is also extremely simple.

Overall, this is a very good game that is not much different from its predecessor.
Real name-Matthew Smith
Username on Capcom City-Oncedead

a classic indeed

5 Rating: 5, Useful: 2 / 4
Date: December 15, 2005
Author: Amazon User

Younger Mega Man fans won't know just how popular and fun this game was back in the day, and how the years have gone by and the game is STILL a lot of fun.

So many positive things can be said about Mega Man 2. The fantastic theme music, which is still the best music in a Mega Man game to date. Every single tune in this game is amazingly creative and memorable. If you don't think so you're crazy.

Another thing that fascinates me is how people can never decide which of the first three Mega Man games is the best one. The first one I have never played, but they say it's extremely challenging, and because it only features 6 bosses, I don't think it's possible for me to prefer that one over Mega Man 2.

Then we have Mega Man 3, which video game fans like to compete with Mega Man 2 to find out just which game delivers the ultimate Mega Man experience. Many people will try to say 3 is the best NES Mega Man game, while many others will say the clear winner is the 2nd one. Which one do I prefer? I have played 3, and while that one was also a fun, addicting action game, I think this one tops it. It doesn't smear it, it just beats it. The level design and the weapons Mega Man can equip just excite me more in this game. The creative juices were really flowing here.

Mega Man 2, despite Capcom probably not completely sure if the Mega Man name will take off or not, marks where everything fell into place for the series and it feels SO MUCH like a classic because everything about this game feels so right. Mega Man 3 feels more like "just another Mega Man game" (though a great one- it just doesn't have that special feel, though of course many would disagree).

Mega Man 4 is also a good game to own, and by the time Mega Man 5 was released it felt like players were thinking to themselves "ok Capcom, that's enough!". But really, all 5 of those NES Mega Man games are probably worth owning. I also have never played the 6th installment. People don't seem to like that one so you may want to avoid it. From the small amount of pictures I have seen of the game, it does look different from the previous 5. Though graphics aren't everything, so who knows if I'd like it or not.

I really don't have any complaints with Mega Man 2. It's a lot of fun playing this game 15 years after I first rented and eventually bought. I can't remember where I bought it. Probably a yard sale. Back in the day you could buy NES games used at yard sales, garage sales and whatnot for extremely cheap prices. Just think, there was a point where I probably would have only had to pay a dollar for the first Mega Man game. Wow, it's definitely not like that today.

I'm still angry that the video store in my town always had the Mega Man 1 cardboard box on the shelf, and when I took the box up to the man behind the counter so I could rent the game, I was always disappointed to find that the game was never available because someone never returned it, and to this day I never got to play it.

Mega Man 2 offers a nice challenge, but unlike many NES games it's actually possible to beat this game with some practice. That's how a challenging game should be- hard at first, and the more you play the better you get. With practice you WILL beat this game, because there's really no place in any of the levels that can be called frustrating. Just a nice small challenge all the way through.

This game has it all, folks. Great level design, fantastic music, weapons and bosses that make you want to keep coming back to it again and again. There's really nothing bad that can be said about it. It's Mega Man at his most Mega Man-y. As cheesy as that sounds, it's true!

A classic in these gamer eyes!

4 Rating: 4, Useful: 1 / 3
Date: October 05, 2007
Author: Amazon User

4.5/5 stars.

The Men were all pretty cool. Some were even original.

There's Heat Man, Bubble Man, Metal Man, Wood Man, Air Man, Crash Man, Flash Man and Quick Man.

Difficulties are as follows:

Heat Man - 6
Bubble Man - 3
Metal Man - 2.5
Wood Man - 5
Air Man - 7
Crash Man -7.5
Flash Man - 3
Quick Man - 8.5

Then you go to Wily's Castle, which is of medium difficulty and interesting to say the least.

You get a chance to beat the pants off of some Dragon thing, that's annoying to say the least, but easy.

You fight Dr. Wily twice, in a contraption he has concocted and out of it. He is mildly difficult the first time, and hardest the second time around.

Graphics - 3.5/5
Sound/Music - 4.25/5
Controls - 6/5
Game Play - 4/5
Overall Difficulty - 3.5/5

Overall Grade - 4.5/5

Here's where Mega Man gained popularity

5 Rating: 5, Useful: 1 / 4
Date: February 27, 2003
Author: Amazon User

While the first Mega Man adventure is a classic in every way, it was still a concept game and was very hard due to the lack of energy tanks and so forth. Mega Man 2, however, proved to be the true beginning for the blue bomber.

In this game you get energy tanks and the "Item" weapons, which were very similar to Rush. I love how this game connected with the first one, and it's a shame that the games stopped connecting with each other after Mega Man 4. The music and sounds are more fine-tuned here and this game is much easier. I heartily recommend this one to the first-time player of the series. The original is good but it's very hard (see my review for that one). If you find it somewhere, GET IT. You won't regret it.

Be Megaman and save the world!

4 Rating: 4, Useful: 1 / 4
Date: October 09, 2003
Author: Amazon User

Megaman 2 was one of the first NES-games I played through when I was about eight-year-old boy. I was so excited and fascinated about this game's graffics, enemies, sounds and challange. Many of my classmates liked also to play Megaman 2. Let's tell you something about this classic game. Doctor Willy has built eight evil robots who are protecting Willy's kingdom. Megaman is a cyborg boy who has to destroy these robots and finally beat Willy himself. Megaman gonna save the world! There are many interesting levels in this game. Quickman's stage is full of cutting sawblades. When you are in Airman's world, you have to be careful because ligning could strike you! Heatman's level is very hot and you'll burn in lava, if you jump over the bricks. Ok! You have destroyded all the eight robots! Now you will go to Willy's world. The great skull was very scare when I was a little boy... You'll meet dragons, killing machines, crashing creatures, flying strangers and so on Finally, you see eye to eye evil doctor. Give him a good reason to kneel down and pay mercy for you! Shoot him down! When you have survived robot phase, it's time to meet Alien Doctor Willy. Use bubblegun and you are soon in the winner team. Congratulations! You have save the world today! Not bad at all! This is your game if you like stage jumping, shooting to robots, great advanture and absolutely irritating music.

This is the one that broke it open

3 Rating: 3, Useful: 1 / 4
Date: January 02, 2004
Author: Amazon User

The Premise:

Dr. Wily creates 8 robots of his own and attempts to take over the world! (Also has managed to build a castle undetected).

Gameplay:

The sound effects and such are mostly recycled from the original. Megaman doesn't fall off of latters as easily in this one as in the original.

Unfortunately, once you defeat a stage in this game, you cannot return to that stage- a factor that severly limits replay value, and makes the game less enjoyable than the original.

The password feature is nice to have and rather simple to use.

For some reason instead of the magnet beam, you 'receive' a series of 3 items depending upon whether you beat Airman, Crashman or Flashman's level. The fact that these are not hidden items is kind of a downer, and was part of the fun of the first megaman (finding the magnet beam). Worse, item 1 pretty much renders item 3 useless.

Graphics:

Good for their time, cheesy in places such as Airman's stage with the lightning Gods or Metal Man's stage with the conveyor belts and dancing clowns (those are suppossed to be conveyor belts?).

The graphics really take a dive when you enter Skull Castle. The backgrounds are rather monotonous and uninspiring.

Pluses:
-8 robots to beat in this one vs 6 before.
-For better or worse, this was the one that blew up the megaman phenomenon.

Minuses:
-Cheesy graphics in places.
-Boring bosses in Skull Castle.
-Can't go back to stages previously beaten.
-Too easy to beat.
-Megaman is PINK when using Quick Boomerang. (Why?)
-Special weapons not that cool.

Conclusion:

An average game. The last of the original series on NES that didn't get TOO cheesy. (Example: Charge Man in MM 5- he's a choo-choo train!?)Could've been a lot better.


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