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Playstation 2 : Legacy Of Kain: Soul Reaver 2 Reviews

Below are user reviews of Legacy Of Kain: Soul Reaver 2 and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Legacy Of Kain: Soul Reaver 2. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.







User Reviews (31 - 41 of 98)

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Would be a stellar game if not for some major issues...

3 Rating: 3, Useful: 1 / 2
Date: January 25, 2007
Author: Amazon User

What you have here is possibly, the most wasted potential classic on the PS2!. Oh my god, this game, from the start is flippin' sweet!. Good graphics, great gameplay(story-wise), awsome gothic atmosphere, and for once, a camera that isn't problematic(Since it stays behind Raziel)(Put's Castlevania:LOI to shame)...and then from there, it's downhill.

For one, the Fighting system is completely annoying, since, for some reason, Raziel can't seem to focus his attacks in a single direction(Even with the lock-on), and this is one of those games were if the bad guys hit you once, they'll hit you three more times since your character can't either get out of the way fast enough, or can't block mid-attack. Simply annoying. Another problem area is Raziel himself...I find that in key areas were I'll need to glide...the game seems to not recieve the "glide" Message from my controller, so instead of gliding to another part of a particular jumping puzzle, Raziel just falls and you have to start over, hoping the same problem won't reaccur. Then there's the music...for a game that hits dead-on in terms of Gothic feel and atmosphere, the producers sure did drop the ball on music...it just plain sucks, and I love video game music. I know the game is upwards five years old now, but the stuff they put in here for music can barely pass as late-term sega genesis music. Im not joking!, it's horrible and repetative, and it barely sounds authentic. As far as music goes..."D-".

And then there's the whopper: The Glitches...For some reason, this game made it pass the pre-release inspection, because there are at least three major glitches in this game that can actually keep you from finishing!, I know, in this day and age, that's almost unheard of, but it's true. And Not 10 minutes ago from writing this did I find the grand-daddy of all VG glitches...During the fire reaver hunt(Conservatively 90% through the game), The game kicked into glitch gear and konked out. See, the Fire-reaver involves a timing puzzle in a certain room that involves the room filling and draining with blood(Not unheard of in video games, it's pretty standard fare), and keep in mind, Im in the last phaze of this "puzzle", and then the glitch kicks in, and the room overflows, I can't get the last reaver, and my last save spot was actually in the same room as the puzzle, which starts out with you locked in it. How on earth could this make it past final inspection???, How can you get 90% through the whole game and then have it crap out!?!?!...anyway, it left me fairly pissed. Not only because I won't be able to finish it now, but that it keeps this game from being near perfect!...See, this is what happens when game producers start worrying money instead of a quality game. It's obvious that this game, Like it's predacessor, was rushed to meet the market. Too bad, because had it been in the oven alittle while longer, I dare say it might have overshadowed the much reveared God of War game.

But don't let me deter you, if your afan of the series trying to complete the collection, go for it, hopefully you won't be nearly as dissapointed as I am, and besides, It might just be my particualar copy anyway, it's possible. But be warned, it might still be the game itself.

Major Glitches In this Game

3 Rating: 3, Useful: 1 / 2
Date: December 03, 2001
Author: Amazon User

This game has at least 2 glitches I've heard. The glitch I've run into is where you can't get out of a building called Dark Forge. I've read that I have to restart. I did waste about 2 hours though trying to figure out what happened. Only to confirm the glitch or "bug" on the internet. I hope I'm entitled to a free upgrade to the bug free copy when or If it ships. Otherwise, this game would get 5 stars from what I've seen so far.

Hype?

3 Rating: 3, Useful: 1 / 2
Date: February 05, 2002
Author: Amazon User

After reading the reviews of this game, I have come to the conclusion that it's made for people who know something about the series.

Don't get me wrong -- it's not a bad game (why I'm giving it three stars). Let me start with the praise... because criticism always sticks more:

The graphics are quite good (not the absolute best on the PS2, but competitive). The controls, now familiar to most, are easy to use. As a whole, the game is intoxicating, inducing one to keep playing it, and see what's around the next corner, as it were. The puzzles are good, and the environment, while limited, is fascinating, and undergoes many well thought out changes as the game progresses. This game is worth playing, if not buying.

That said, I think it has the following problems:

1 -- DIM -- The game is too dark -- not in the plot, but in the actual graphics.... let me put it another way: there are a lot of parts where you simply can't see anything. You just float around in a big, black world. You need good eyes, and television with adjustable brightness to consider buying this game. Even then, you'll often find yourself swimming around in tanks of pure black.

2 -- SIMPLE -- The puzzles are easier than the last Soul Reaver. Among other things, bricks cannot be rolled and the environments aren't as big. Furthermore, the improvements to the Reaver hardly make any tangible difference, other than enabling you to unlock new doors.

3 -- SHORT -- The game is quite short. A good gamer will really rip through this one.

4 -- PLOT -- The plot is very unsatisfactory. This is where I believe people who are 'in to' this series will disagree. I imagine it must tie in to other games, like Blood Omen and what not... but, as far as I'm concerned, it's part of a never-ending, dark, soap opera. SO many things are never explained, and goodness knows, there are enough cut scenes (which leads to the next point).

5 -- CUT SCENES -- Too many cut scenes. People are posting reviews that say, 'the voice acting is great,' etc etc. Please. If you're going to have a cut scene every few steps, featuring close-ups of bitmapped models moving jerky, polygon mouths, at least have a good plot.

6 -- BUGS -- There are a few nasty bugs, which means you may have to reply parts of the game -- I encounter the bugs because I like to explore (I seem to be inexplicably drawn to them, like Raziel to the Reaver).

Eidos ought to be ashamed

1 Rating: 1, Useful: 2 / 10
Date: May 14, 2002
Author: Amazon User

What a huge disappointment. I loved Soul Reaver for PS, but this one is not worth it. There is nothing to recommend this game, apart from a Byzantine and contradictory story line, declaimed in junior-high-school-production-of-Shakespeare scenery chewing polysyllables -- and that is only fun because it's amusing to imitate. ("Alas, Raziel, you foolish and gullible puppet, your quest here is a futile exercise!" Well, that's what I thought, anyway.)

Too few save points mean you have to re-play for long periods (and re-endure the long cut scenes -- make them stop!) if you get interrupted and have to turn the machine off. The puzzles have been embarrasingly dumbed down. Maybe Eidos read about dropping PSAT scores and got worried. The scenery is boring and repetitive. Huge amount of dull backtracking with continual, monotonous battles. The game uses the cheap technique of making everything dark, shadowy, and hard to see to compensate for lack of graphics power. Why is this necessary on the PS2? The graphics aren't much more impressive than in the PS version, and that game was better designed and more fun.

The battles are endless and pointless button mashing. A hint -- don't bother with auto-face as it does no particular good; in fact, none of the techniques do. By the end, I just tried to outrun all my enemies, which is relatively easy. But the worst of all is that in the final battle, apparently you can't die. This leads to socially irresponsible behavior, believe me.

On top of all that, it's a short game.

Don't waste your money. Buy a PS1 and the first one instead.

Don't buy this game now, wait for a price drop or rent it

2 Rating: 2, Useful: 1 / 3
Date: November 14, 2001
Author: Amazon User

While this game was fun it is entirely too short. I bought this game 6 days ago and I have already beaten it. That was without playing it for 3 of those 6 days. I thought I was probably less than half way through when the end came. This game was a real let down in many ways. First, the graphics really weren't that spectacular compared to other PS2 games I've seen. In fact I question whether this game was originally intended to be on PS2. Yes the textures are better but as my wife pointed out everything looks a lot like Soul Reaver. Second, the size and complexity of the game seem quite small in scale compared to Soul Reaver. Basically you explore the same areas of Nosgoth in different eras of Nosgoths history which leaves little to explore or really any surprises. Yes some things change but it still isn't like the huge world that you had to explore in Soul Reaver. Third, the whole game has an unfinished quality that seems as though it was rushed to completion even though there were several delays in the games release. All in all pretty disappointing.

Most disappointing game ever!!!

1 Rating: 1, Useful: 1 / 5
Date: November 12, 2001
Author: Amazon User

Blood Omen was a good game. It had a great storyline and great voice acting compared to resident evil at the time. People were intrigued by the dark and gothic game. Then Soul Reaver was announced. There were a dozen delays, and the suspense skyrocketed. Bam!!! What a (bad) game. The story was still nice, but the fighting and the killing was just so unnecessary because you can't be killed and it was JUST NO FUN!!! People bought it anyways because they were drawn in by the storyline. They wanted to find out what happened as soon as they were left to hang dry with the disappointing ending of soul reaver 1. Then part 2 was announced. People became skeptical about it. They bought it anyway because they were hoping the game would be better, more balanced, and there wouldn't be too much annoying time consuming puzzles. But then guess what? It (is bad) too!!! The story stayed cool though. This game should've just stayed as a story telling puzzle game instead of trying to be like something Capcom or Konami made. This game is no 'Devil May Cry'. (...)What a big disappointment. This game has such a nice storyline and the characters were great, but they made it all turn out (bad). This game had so much potential, but by now everybody knows what Eidos has in store for the future of the Legacy of Kain series. Mediocrity and just plain (bad) gameplay. Don't buy this game. You have been warned...

Good even before playing it.

5 Rating: 5, Useful: 5 / 61
Date: April 09, 2001
Author: Amazon User

I have not even played this game yet, but I can tell you that it looks like it is going to be good. I can't wait till it comes out. All I can say is buy this game! You will not be let down by this game.

Will it be worth the wait? Who will care?

1 Rating: 1, Useful: 2 / 19
Date: October 01, 2001
Author: Amazon User

As a huge fan of the Blood Omen games, I have been eagerly awaiting the release of Soul Reaver 2. This was originally intended to be a game for the Sega Dreamcast, which I own. After Eidos decided to scrap the Dreamcast version and concentrate on PS2, I was irritated beyond belief but figured it would only bring on the ineveitable and cause me to finally break down and buy Sony's new system. This was MONTHS ago, and Soul Reaver 2 is still being delayed. I clearly remember when the first Soul Reaver game was delayed a full eight months, and how Eidos had confirmed several release dates during that time period that never came to pass. Now it is happening with Soul Reaver 2. It amazes me how a company that can pound out Tomb Raider sequels year after year (even when there is no demand for them) seems to struggle with games that don't feature Lara Croft. The first Soul Reaver game was worth the agonizingly long wait, as it turns out. It was a masterpiece of artwork, music, and gothic horror. I'm certain that Soul Reaver 2 will be even better, but will anyone notice? Soul Reaver 1 never received the credit (or sales revenues) it deserved because of the long delays. Now Soul Reaver 2 is being pushed back for release in the beginning of November - when Nintendo and Microsoft each have new game systems coming out, along with PS's Metal Gear Solid sequel! Eidos has already succeeded in delaying SR2 off of video game "hot" lists. Let's hope that they don't allow the competition to prevent it from going up on store shelves altogether. 1 star for the wait...although it deserves zero.

Soul Reaver Series Goes Sour?

3 Rating: 3, Useful: 0 / 1
Date: November 15, 2001
Author: Amazon User

One day I decided to log onto to Amazon.com and look for some intresting Playstation II game titles. A great title showed itself to me ,"Soul Reaver 2." I jumped out of my computer chair in excitement because I had played the original Soul Reaver and it was a (...) title. I was totally frantic just from reading the news that their was a new title soon to come out. I clicked on the, "Buy-Now", button and shortly after I felt completely euphoric from the purchase that I thought was great. I had purchased my first adventure genre game for my Playstation II. A couple weeks later I got Soul Reaver in the mail, gosh what a letdown, it was the most horrible thing I had ever played. Although, the visuals were spectacular, the gameplay was bland without a good battle system. When I tried to follow the plot I got confused and gave up from frustration. This game didn't match up to the original series that I once played before. Bottom Line: Excitement Factor-2.5,It's an epic bloody feeding frenzy literally....but lacks creativity, too much walking/running/jumping, and confusing puzzles that test your patience as well as your fingers. Controls: Raziel is alot more agile than he was in the first title. The hardest part of the game is battling your way in trying to get down the games controls. Sound: The sound is very great, it serves its purpose well for, "soul-reaving". Graphics:Gorgeous lush polygons, worlds that you can rome free in with breathtaking visuals and a high frame rates.

Dissappointed

2 Rating: 2, Useful: 0 / 2
Date: November 20, 2001
Author: Amazon User

I have been waiting for this game for a long time. What a major dissapointment. Great story, terrible game. No bosses to fight. No real challenge to the game at all. If you want to play a good Soul Reaver, replay the first one. This was obviously just a vehicle to get to Soul Reaver 3. I spent the entire game waiting for a challenge that never came. In the end it's a great story, but if I wanted just a great story I would rent a movie. Just like this game, if you have to play it because of the first one... rent it don't buy it.


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