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Xbox 360 : Chromehounds Reviews

Gas Gauge: 69
Gas Gauge 69
Below are user reviews of Chromehounds and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Chromehounds. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 79
Game FAQs
GamesRadar 70
CVG 60
IGN 69
GameSpy 70
GameZone 74
Game Revolution 55
1UP 80






User Reviews (1 - 11 of 35)

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Let Loose The Hounds Of War!!!!!!!!!!!!!!!!!!!!!!!!!!!

5 Rating: 5, Useful: 7 / 13
Date: July 12, 2006
Author: Amazon User

Chromehounds, Is THE BEST mech game 60 bucks can buy. (the only alternative for you rich peeps is steel batalion, it had a $300 controler) any way as the story goes, The cold war errupts into a full scale global civil war!!!!! I know cool huh? Now in this alternate reality there are 3 countries: Tarakia, Morsgoj ( pronounced mores-goy), and Sal Kaar. Now each country has its own features, technolegy and land scape that players will have to consider before choosing your alliance. For example: Tarakia is mostly the ruins of a war-torn metropolis, Morsgoj (hopefully you pick up the eastern eurpeon language refference here) has you guest it.. SNOW SNOW AND MORE SNOW!!!!! Oh yeah and some mountains. And Sal Kaar is similar to the middle east, Deserts.
When you start the story mode you will have to pick a country. it is best to fight for each eventually in order to pick up the most weopons and experience. Now there are 6 types of "hounds": Soldier, Defender, Heavy Gunner, Sniper, Scout and Commander. In story mode you complete missions with the types of you choice in order to become sertified in that class.
And Now For the best part of alll.....................
Baaa... Baaa......Baaaaaaaaaaaaaaaaaaaa,... BA BA!!!!!!!!!!!!!!!!!!!! THE ONLINE MODE!!!!! ( BA BAAAAAAAAAA!!!!!) This Online mode is run by a seperate server than other games. allowing a percistant world of plunder, warcraft....and.... EXPLOSION!!!!! BIG EXPLOSIONS!!!!!!!!!! You can be allies with up to 19 friends to make a squad and you fight with 5 other squad members at a time making a clan. You fight other clans that try to defend your terretories. also you can conquer other terretories. In other words you are playing an entertaining game of risk.you goal is to take over the world. Everyone has there job. and through comunication you prevail.
I have been watching this game since winter 2005 on G4 and it has not disapointed me. on july 12 Xplay on g4 reviews chrome hounds. you can see what they say at [...] also check out [...] for trailers. A BIG 5 OUT OF 5!!!!!!!!!!!!

An awesome game in my opinion

5 Rating: 5, Useful: 5 / 6
Date: July 14, 2006
Author: Amazon User

Chromehounds was a game that I had been looking forward to for a long time, and boy was it worth it! The huge online multiplayer is really a lot of fun to play. Unfortunately, I am having trouble finding my way around the whole game although I am getting used to it. One of the best features of the game is the garage. This is where you will spend a lot of time customizing your hound. I like to experiment with certain parts and then decide on a final model to keep. When in the xbox live menu, a large map of the territories is displayed showing where the battles and cities are. Squads are also important. Be sure to join one as soon as you start playing. Its hard to comlete a mission with just one hound. Explosions are some of the best I have ever seen. Unfortunately, after destroying an enemy hound, it simply just dissapears. I don't know if it's a glitch, but I hope it gets fixed. Overall this game is the game for me, but I respect other peoples opinions.

Pros: MULTIPLAYER, the biggest feature of the game.

Overall detail of your hounds and what they can accomplish is extremely amazing!

Squads are a ton of fun to be in.

Cons: Not a game for everyone. Some will be dissapointed

Maps are a little barren, but not a big deal

The background music in the menus got annoying very quickly.




Attack Dogz

5 Rating: 5, Useful: 4 / 4
Date: July 16, 2006
Author: Amazon User

Alright, you want to know what chromehounds is? It is a game for gear heads and patient people, and fans of the mechwarrior style genre to bask in its solid gameplay, excellent graphics, and astounding amounts of customization. And thats not even including xbox live.

Now, lets start off with the Gameplay. Its simple, and to teh point. There is no stupid menus you have to use to pick an attack. There is a menu to issue commands, but only commanders can use it, and even then, its not necessary unless in campaign.
Right bumper changes weapons, right trigger fires, the analog stick control movement, and the right thumstick clicks in to give you a first person view that wobbles realistically with the terrain and movements. other than that, there isnt much you need to know, unless surfing through the game menus like the garage or mission selection (out of gameplay).

Onto graphics, now, and be prepared, because they are excellent. The game is normal mapped, which means geometry isnt very complex, which also, while some games are hampered by this, makes chromehounds even better. Because of the hardedged style most mechs are built in, it makes it look more realistic, and also adds a surreal beauty to the buildings, especially in the urban maps like Xerxes, because they can do much more with lighting and texturing. Note also, that I think the particle effects, while on occasion seem a bit redundant, are probably unrivaled on the Xbox 360. Even GRAW's notably spectacular explosions cant stand up to watching smoke trails form in real time, and then fade away realistically in the wind.

Onto maps, and this is where I think Chromehounds takes a bit of a slowdow, but I dont mind, and you shouldnt either. The maps are mindblowingly huge. Take into mind, of course, that you are a threestory tall walking/rolling/floating machine of death. That means you should probably be moving faster than a ground soldier. And it still takes around fiveminutes to cross fully some of the smaller maps. And, they are all well designed with varying terrain in many of them that seems realistic.

Onto online play. This is probably the greatest part of Chromehounds....but Im not enjoying it much, only because I got confused as to how to get into the Neroimus War Persistant World. I am too busy to read the manual, or play with it, but the freeplay and quickmatches are great, fun, and solid. Just takes a bit of patience. Ah, the chaos of a teenage summer.

And lastly, the mindblowing customization. Because of the hexagonal style of the weapons, you can fit many weapons onto one mech. And, you can customize the series which each one fires into four different classes, designated by you. If thats confusing, I mean, you can tell the hounds which weapons to link together to fire. Once you see it, you understand. Also, there are many different pieces to fit in each of the many chategories. Of course, you get a free mech for going online to play with, if your not into doing that, but its really simple to do once you get the hang of it. And, like me, you might just end up sitting infront of the TV set building it and fine tuning it for hours. I prefer a fast mech with a high rate of fire, so I have many chainguns, and I constantly keep my eye on my max speed, keeping it above 200 at alls times. There is also a hexagon which tells you which way your mech leans. You'll recognize it from other games, mainly RPGS...I think there is one like it in Pokemon for the contest things....

Overall, this is a game that will keep me playing for years to come, and despite what people are claiming, I say that the campaign is fun, especially when you tear through it with your own mech, instead of the borrowed ones.

A 13 year old's review

5 Rating: 5, Useful: 2 / 2
Date: August 30, 2006
Author: Amazon User

I have to say that Chromehounds is an awesome game. It rocks some places, but it could use some touching up.
When I rented this game, I thought that it would be really complex, but it really isn't too hard. The building system is confusing at first, but you get the hang of it after 10 or so minutes.
I have heard many complaints about the mechs being slow, but I really don't see the problem. If we did make mechs in real life, then the wouldn't be going 70 mph, they'd be going more like 35. So basically, slow is realistic.
It doesn't take too much time to become a pro. What will really make you good is your skill at being in the garage. I've seen an ace take on a noob, and the noob won, because he was creative and efficiante(sorry for spelling) at making HOUNDs.
I really like the graphics. The terrain could deffinatly use some work, though. It looks flat and isn't detailed. The hounds are really detailed, and the explosions are very good looking.
The singleplayer is not worth a tenth of the price. It only helps you to get the hang of the different types of mechs.
Xbox Live is really good. It is comprised of 3 nations warring for the region. Of course, there is also free battles. One of the nations, however is extremelly overpowered.
All in all, this game is awesome, but if you don't have Xbox Live Gold then don't even bother renting it.

What MechAssault 2 Should have Been

5 Rating: 5, Useful: 4 / 4
Date: October 15, 2006
Author: Amazon User

For starters, I read some of the other reviews on this game and some people out there really need glasses. This game looks excelent! Much better than ANYTHING a developer could have ever accomplished on the original XBox.

As far as the difficulty in building a good mech goes, it has nothing to do with spending time to get "better parts", it is all about learning how to build a better mech. You really need to spend time finding out what kind of mech works for you. That does indeed take some time and effort, but all the parts to build a decent mech are all right there. Sure, there are some advanced parts that you can aquire through the Marketplace, playing through the storyline, or bidding on in the auction, but they aren't anything spectacular. This game is not for people who want to plop in a game disk, find the rocket launcher, and get 30 kills.

I really enjoy this game, it isn't as fast paced as the MechAssault games are, but the customization is so much fun. Anyone willing to spend the time to tweak their mech just right to fit them is going to have lots of fun with this game. I personally love my little hovercraft mech with 4 pile weapons and a machine gun on it. It is fast, maneuverable, and can eliminate almost any mech with just two hits. Throw an NA jammer on it during multiplayer games and come up behind the commander mech and take him out before he even knows you're there.

This game is really fun, with amazing graphics, but it does take some time to get into and isn't for those who like to jump right in and expect to be good at it right away.

Outstanding Mech Game!

5 Rating: 5, Useful: 2 / 2
Date: September 14, 2006
Author: Amazon User

I'm not a HUGE fan of the Mech genre, but I do dig it. I've played 3-4 mech games over the years from pc to xbox. This has got to be the top of the line. The graphic and physics are superb. The single player a bit short, but very educational and it takes you through the entire gambit of all the different general types and roles of mechs as used in the game. Honestly, it really is just a glorified trainer for online play and if you don't have a Gold membership online the game is pretty pointless. I can't imagine having a 360 and not having a gold account though.

The real strong suit of the game is online play. While there are an apparently infinite number of pop-up messages and alerts with information I really didn't find useful, once you get through those you're golden. You can be a single player and do match-ups or you can join a squad. That's where the game really shines. Develop and use squad tactics with all the different types of mechs that you can build.

The amount of customization you can do is really amazing. It's really a game in itself. It's easy to use and fairly intuitive and supports folks who just want to slap something together quickly or folks who want to watch and compare stats on various pieces of gear.

There are currently somewhere over 300 unique parts each with a unique size, weight, attachment option, durability, heat generation, etc. Each of these parts can be placed in a dizzying array of orientations. Weapons often have multiple types of ammunition available with options to carry extra ammo at the expense of weight. Chassey units (wheel, biped, tacks, etc) all have weight limits, top speeds, rotation speed, etc. while cockpits have a set number of devices you can attach, internal power supply, various degrees of armor, etc. Cockpits also support 3 types of modification chips that let you trade off statistics between tying together multiple weapons in a single trigger pull, top speed and acceleration boosts, aim and cockpit stabilization, etc.

To really get a feel for the game you have to pay attention to the details on the parts, but for the beginner it's easy enough to just build and shoot. You can even spend your mech $ earned in battles to buy pre-configured mechs. You can also spend your money (which honestly comes flowing in pretty easily and is almost always in abundant supply) on upgraded parts or even enter a lottery for experimental parts that are given away daily.

You have control down to the paint jobs, camouflage patters and a nice selection of customizable decals to polish off your masterpiece.

Once you have your mech put together you can select from a number of ongoing battles to drop into with your squad and match up either against the computer or human opponents. Eventually you'll learn to pick your map and battlefield situations to best suit your mech's capabilities. Then you work out a battle plan with your squad members.

Graphics are superb as you would expect with the 360. Of course it's not perfect, but pretty darn good where it counts. Online play is amazing as far as mech games are concerned. It's not as fast paced and nerve twitching as say Ghost Recon Advanced Warfighter, but it's 110% cool as far as mech games go. IMHO there's a LOT more strategy involved in Chromehounds as opposed to something like GRAW.

Oh, to the DarkDan who commented that he couldn't find the menu options he was looking for in the middle of a mission, he's right, you can't access some options in the middle of a mission but if you hold down the BACK button on the controller for 3 seconds your mech will self-destruct and end the mission so you can exit the game.

A one player game for tiger woods fans!

5 Rating: 5, Useful: 2 / 10
Date: December 09, 2006
Author: Amazon User

This will be short and to the point. Although the online playing of this game is action packed and faster paced, the one player non-online playing is great. If you are a fan of tiger woods golf games this is a nice relaxing slow alternative. This is not a bad thing either. Many of us older gamers want something slow and easy to play while rocking in our rocking chairs, and when I get bored of golf, I play this. The graphics are outstanding and the gameplay is relatively simple. The game goes along at a nice slow pace until BLAM! Shots fired! Then theres a battle and then its nice and slow again. When you get bored of walking around and shooting at absolutely nothing just to see the cool explosion effect, it's time to upgrade your mech. Not much to it, if you build a better rat trap the rats will beat a path to your door. Anyway, once your mech is all built up in one player, go ahead and get online for the faster paced group missions and rock it out. Very enjoyable.

This game rocks on an old school CRT.

5 Rating: 5, Useful: 0 / 2
Date: September 23, 2006
Author: Amazon User

Here is an intersting heads up on this game. I have a HD built in TV, love it. I always thought the X-Box 360 games were better on the HD ( for those who have HD ) than on a CRT, and still think they all are, except this game. The graphics of this game, when displayed on a high end CRT with component connections are stunningly superb and is just as good on a regular CRT. The lines are sharp, the colours don't bleed, and the tradional CRT lines adds this ridiculous realism to the game and its style. Based on my experience, high def for some reason does not do this game any justice, everything just seems sloppy. On a traditional old school CRT this game comes richly alive. Check it out.
(PS: Get good quality connectors, don't skimp)
GREAT GAME..!

Uniquely complex game

4 Rating: 4, Useful: 24 / 24
Date: July 31, 2006
Author: Amazon User

Chromehounds is a mech simulator. It may sound obvious, but a lot of people seem to think it's the next Mechwarrior. Mechwarrior (for x-box) was an arcade game that was simple to play and easy to learn. Chromehounds is much more difficult to play and the learning curve is very steep.

The single player story mode is shallow and really nothing more than a glorified trainer for the x-box live version. In fact, if you don't have x-box live gold, this game isn't even worth renting.

The graphics run from very good to pretty poor. The mechs look great and are highly detailed. You can customize your mech with a ton of camoflauge patterns and decals. The environments, on the other hand, are pretty sappy. Buildings, grass, and sand look pretty bland.

The mech customization is really the key to play (otherwise equally powered mechs would just be strafing each other and whoever has slightly better aim would win). You can load up on weapons and armor, at the expense of speed. There are TONS of weapons, legs, and cockpits. You can carry missle counters, thermal vision, night vision, and other "assist" parts.

X-box live featurs a "war" with three warring nations. Every player must pick allegiance to one nation (though you can change allegiances) and you can go on missions for your country. The goal of each mission is to destroy the enemy's HQ while defending your own. You also win, but get less points, if you destroy the other team's mechs.

X-box live also features ranked and unranked games so you can just try out your mech against other players before taking it on the campaign.

This game is complex and it takes a while to figure out how to build the right mech for the right mission. My only real complaint is going on missions requires you join up with your squad. If you've ever been in a "clan" on x-box live, you know how hard it is to link up with your team to play other teams. Overall, this game offers a unique mech simulator that assures players won't necessarily be beaten by trash talking 13 year olds with excellent hand eye coordination.

Great online team gameplay

4 Rating: 4, Useful: 9 / 10
Date: September 03, 2006
Author: Amazon User

ChromeHounds is the first Mech related adventure for the XBox 360. A little bit combat, a little bit strategy, this provides quick, easy missions and then involving online gameplay.

If you've seen mech games before, you know the basic idea. Big, plodding robots with legs, tracks or wheels. Lots of weapons and armor to plunk onto the mech in lego-like fashion. Enemies and buildings to blow up, while staying alive.

Where other mech games go for arcadey non-reality, ChromeHounds tries to keep things real. Your mechs don't zip along at 100 miles an hour. They stomp with realistic weight and speed, leaving behind footprints and track marks. The detail on their glistening metal body is quite impressive. With the incredibly huge amount of customization available for your mech, you can spend hours honing the exact perfect mech for your gameplay style, and really care about its survival.

The world you inhabit didn't get this same level of loving detail. The missions are all very short and really don't need a plot. You are blowing things up while trying not to be blown up yourself. The environments you stomp through are almost an afterthought. Don't look for waving fields of grain or purple mountains majesty here.

As in many modern combat games, the basic mission tree is really all just a training mission for the *real* challenge - facing other human beings. You want to replay the local missions several times, tuning your mech movement skills and your weapon / armor combination to get ready for the team based online gameplay. That is where the real fun and skill-testing begins. Can you coordinate your efforts with your friends to ward off attacks from other skilled players from around the world? You can't just run and blast away - that technique will get you killed quickly. You have to know your mech's limitations and advantages, and then plan joint attacks to achieve that victory. It really is a fun combination of hand-eye coordination and tactical intelligent planning.

Well recommended for people who have online gameplay and enjoy that level of thought. For someone just wanting an arcadey fly-fast-and-blow-things-up-locally, you might want to rent this first to see if the realistic mech functioning will keep you happy.


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