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PC - Windows : Command & Conquer: Tiberian Sun -- Firestorm Reviews

Gas Gauge: 75
Gas Gauge 75
Below are user reviews of Command & Conquer: Tiberian Sun -- Firestorm and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Command & Conquer: Tiberian Sun -- Firestorm. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 76
Game FAQs
IGN 74
Game Revolution 75






User Reviews (1 - 11 of 23)

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The Sun Expands

5 Rating: 5, Useful: 38 / 46
Date: March 10, 2000
Author: Amazon User

This Thrilling New Expantion Is Awsome With New GDI and NOD units. Also the the map editor improves with new features and the plot has a suprising twist.

It's an Improvment

4 Rating: 4, Useful: 23 / 26
Date: April 28, 2000
Author: Amazon User

When I bought Firestorm I was expecting a normal expansion pack - few new units, maps etc. But once I started playing I realized that there was much more to it than that.

The biggest improvment over Tiberian Sun is story. The story is much more interesting and although the in game movies suck it dosen't matter because most of the plot twists are in-game anyways. Special units have been created just for one part in the story, such as a huge robot, which is a nice touch.

Although the music is being sold as faster paced and more like Red Alert it's pretty much more of the same. Graphics also don't change too much.

The new units are pretty cool but the Reaper is the only one that I really liked, unfortunatly you can only use it in Multiplayer. The new Juggernaut artilery unit is alright but it can't really aim that well and the Nod Art. unit is still superior in my mind.

All in all Firestorm makes Tiberian Sun a much better game and if you already have TS then by all means buy Firestorm.

Best add on to hit the gaming industry.

5 Rating: 5, Useful: 8 / 9
Date: April 04, 2000
Author: Amazon User

Okay, I have only 1,000 words, but I want to write as an extensive review as possible. It's very rare that you see an extensive review on sites like this. In my personal opinion, Firestorm manages to parallel or go beyond any add on for ANY game that has yet hit the gaming industry. With new missions, TONS of new and balancing units, and an excellent plot, Firestorm sets the standards. It's going to be difficult to capture the full spectrum of this product in 1,000 words, but here we go. To start off, we'll go for GDI units. First we have the Juggernaut: a very titan-like vehicle with three laser cannons and a very long range. Designed to give GDI an "artillery" match while it rocks at supporting other ground units. Next there's drop pods: great if combined with Ion blasts or massive air assaults. These egg shaped pods strafe the ground below them with machine gun fire as they fall, then release a storm of men to wreak havoc on an enemy base. The Mobile EMP: just like its "big brother." Now quickly for Nod. First, the Cyborg Reaper: cheap to build, it shoots missiles for air and land while immobilizing only infantry units with nets. (Three legs, what an idea.) The Mobile stealth generator: again, just like its "big brother." Thats your quick overview of the units. Both sides recieve limpit drones, robots that burrow under the ground, then leap out and attach themselves to any unit that drives or hovers over it. From then on, it sees what that unit sees. Well, I don't want to hold over this review any longer. I'd just like to say again that, with its cut scenes, new music, new missions, new Cabbol and Eve voices, and ESPECIALLY new units, this expansion will be a classical masterpiece for years to come. Don't wait a second, I recommend this game for any fans of the RTS game genre.

Westwood Generates Another Winner

5 Rating: 5, Useful: 8 / 11
Date: March 29, 2000
Author: Amazon User

This expansion pack adds tremedously to the legacy that is Command & Conquer. Not only is it the most advanced and in-depth expasion pack ever, it also puts the player in the game like no other add-on in existance. Tiberian Sun and Firestorm have to be the pinnacle of Westwood's Real Time Strategy gaming history. The new units kick ***, the missions rock, and the online multiplayer gaming is astounding! If you love RTS games then you have to buy C&C: Tiberian Sun and Firestorm. What more can I say.

Great Expansion to a great game

5 Rating: 5, Useful: 6 / 7
Date: March 25, 2000
Author: Amazon User

As soon as you get over the fact that the graphics haven't changed much you love this game. The story line is great, the new units are fun and creative and allow for great tactical missions. The one major flaw of the original TS was the mission balance....they have balanced out the missions emensley; none are to hard, yet none are to easy. A must buy for any Tiberian Sun owner.

Great Game at a Great Price!

5 Rating: 5, Useful: 4 / 5
Date: March 30, 2000
Author: Amazon User

This is a great game regardless of what the critics say. Everyone seems to be jumping on the 3D bandwagon. The interface is so easy to use any one can play this game. The units are improved with increased capabilities. Don't forget that this game has a committed fan base that continue to make it a success.

It rocks

5 Rating: 5, Useful: 3 / 4
Date: February 19, 2001
Author: Amazon User

When I got it, I "plugged" it in and watched the magic. It is a vast improvement for GDI, because now they have artillery units(Juggernauts) making it a bit more equal on both sides(GDI[good] and NOD[bad]).

The missions are by far better than Tiberian Sun, making this a most enjoyable game. If you feel lucky, you might want to try the World Domination Tour. I tried it and boy is the CPU hard.

GDI has awesome new units like a Mobile EMP, Mobile War Factory, and Drop Pod Control Plug for on the Upgrade Center.

NOD has new units too, but not as exciting as GDI's. They include a Mobile Stealth Generator, Fist of Nod(MWF), and my favorite, the Cyborg Reaper.

Westwood just wants more of your money...

2 Rating: 2, Useful: 5 / 10
Date: September 26, 2000
Author: Amazon User

Like I have said before when I reviewed Tiberium Sun, Westwood provided a excellent battle interface and look. Now I just want Westwood to give a game with a good storyline. In Tiberium Sun, it was horrible how they gave James Earl Jones and Michael Biehn such a...bad storyline to act to.

Now in Firestorm, we have to relive all the nonsense again. Why did I buy this add-on? First of all I got it for dirt cheap and I wanted to see what the new units had to offer. Firestorm is truly the worst add-on pack that Westwood has ever made. At least the orginal CC add-on pack had the dinosaur levels. Why anyone would want to play the same storyline twice is beyond me. The AI is truly stupid. On the GDI side, just amass a large group of Orca bombers and you can obliterate anything, and on NOD side, you can pretty much Sub APC engineers and steal all your enemy's buildings and easily defeat them. I finished the add-on in one day. The add-on is that pathetic.

The Add-on is centered on one thing, DESTROY CABAL. Now, I happen to think that CABAL is pretty kewl, especially when you are working with him. But now you have to destroy him twice in both campaigns. One of the new units, the Reaper, you do not get to build or create which is pretty much useless. And in the last mission on NOD campaign, CABAL attacks you with both NOD and GDI units. The computer always has to cheat doesn't it? The game play is still unbalanced and you can whiz thru most missions like a breeze.

I don't recommend this unless you are really bored and want to play thru 9 missions on both sides that follow the same storyline. I truly hope Red Alert 2 will be a improvement. I really don't think anything can top the storyline in the orginal Command and Conquer.

A worthy expansion to a entertaining game

5 Rating: 5, Useful: 2 / 2
Date: May 08, 2000
Author: Amazon User

The Command and Conquer saga has been running for a while and occasionally starts to show its age. This expansion pack, though not revolutionary, provides some additional depth and strength to balance out Tiberian Sun effectively. NOD players will love the new spider-cyborg, and GDI finally gets a worthwhile artillery unit with the Juggernaut. Enough new units, twists, and tactics to give the game a different spin (also, some of the more outrageous effects from the initial game are turned down - NOD artillery is now a little more "under control"). Better balanced game, and very good if you enjoy the C&C genre.

A game that does not disapoint!!

4 Rating: 4, Useful: 2 / 2
Date: November 12, 2005
Author: Amazon User

If you are reading this review you probably loved Tiberium Sun and are thinking of getting the expansion pack.For an expansion pack this game does not dissapoint! If you can look past the game's advanced difficulty you will have a heck of a time.Though it can't compete with Red AlertII or Renegade,this is one of the best games Command and Conquer has to offer.I picked up this game about 3 or 4 years ago and I have not put it down!I would recomend this game to any fan of R.T.S's or if you like watching inocent civillians getting mutated and tibarium monsters wiping out entire cities on enoying "guard the city" levels.The new units are cool and all but they do little to make the game more interesting.But man! does the game have replay value! Just like Tiberium Sun,Firestorm has an infinite number of ways to complete the level, and sometimes its fun just to build the biggest base possible.I'm sure you will love this game!I got all my friends hooked on it and now they own almost all the Command and Conquer games!I hope you enjoy this game as much as I do.


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