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PC - Windows : Homeworld: Cataclysm Reviews

Gas Gauge: 90
Gas Gauge 90
Below are user reviews of Homeworld: Cataclysm and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Homeworld: Cataclysm. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 89
Game FAQs
CVG 85
IGN 92
1UP 95






User Reviews (1 - 11 of 56)

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Takes an original concept to new heights.

5 Rating: 5, Useful: 26 / 36
Date: June 15, 2000
Author: Amazon User

The original Homeworld game was a masterpiece that refined the idea of the strategy game, bringing it into the 3D realm. As good as it is, Cataclysm is completely changing things around -- there's no single Mothership, and the game will have an entirely different feel; however an entirely different feel is exactly what this game needs so that it doesn't become stale.

This game will be quite excellect, and I'm glad they didn't just tack some missions onto Homeworld, but instead brought it into a new direction. I commend them for not just pumping out another sequel; we see enough of that these days.

The best game you can find on PC

5 Rating: 5, Useful: 2 / 30
Date: June 27, 2000
Author: Amazon User

When I played the demo for Home World, I knew right away that I fell in love with the game! Now that they have a continued story for Home World which is Home World:Catalysm. I know that it will be better than the first one cause they did a real good job on it and it's not stupid cause they have a story contiued from the first one, plus new ships like the dednaught(very cool! ) And they really got some awsome and strong good reviews about the game. Too bad I only have a low class video card.......the game would really look nice!

No-Brainer

5 Rating: 5, Useful: 7 / 15
Date: August 10, 2000
Author: Amazon User

Am i shopping for another game right now? nope... I am passing time by writing a review over THIS game, waiting patiently for its long-awaited arrival. Have seen MANY good things about this game, buy it now, or you can always just wait on the game of the year edition :) The sooner u get it, the more likely u can be on the court docket when we all sue them for selling us an entirely too addictive product. Cya there...

a great follow up

5 Rating: 5, Useful: 3 / 3
Date: September 03, 2000
Author: Amazon User

Homeworld Cataclysm is simply just a great game. This game will please both veterans of the original homeworld as well as the newbies. Barking Dog Studios added a lot of new features like being able to give orders from the sensor manager and added many new units, yet dispite some major changes to the game, the simple controls are all very familiar to the original. With all the new units and features, the game has a whole new feel to it. There is also is an extensive manual to help out some of the new players (and old). This game definitely deserves five stars. I'm not going to get much sleep for a while 'cause of this game.

Ever Found a Perfect Game? Here's your Chance!

5 Rating: 5, Useful: 3 / 5
Date: September 04, 2000
Author: Amazon User

This is perhaps the most incredible game I've ever played. Taking off of the original Homeworld, Homeworld: Cataclysm (or HW:C) improves on the original in many ways.

The best new feature is completely different sides -- unlike Homeworld, HW:C has two utterly different races, with different strategies, units, and more. Others include leeches (my favorite) -- small ships that "leech" the enemy ship's hull, infection beams, and more.

If you liked Homeworld, or any other strategy game, you'll LOVE HW:C. Look forwards to seeing you online!

Excellent Upgrade to Game of the Year

5 Rating: 5, Useful: 7 / 7
Date: September 06, 2000
Author: Amazon User

Excellent enhancements have been added since the original Homeworld. The soundtrack has much more life to it this time around, not to put down the old score at all. Time compression has been added to speed up final resource gathering at the end of single player missions, or to shorten journeys across the map. There's a slew of new craft and new weapons, and control has improved drastically. Notible enhancements include waypoints, the ability to select a group from within a group list, naturally occuring slipgates which produce a beautiful effect on the screen, armor and sensor enhancements, mothership upgrades, and plenty more. The game feels the same, with the same sensor map and the same controls with some minor changes, like now you can dock your craft to your carrier or mothership with a right-click rather than a double-left-click which had a hard time registering due to latency in a heated battle. It's still a system hog with cranked detail, but I found just lowering the texture detail gave you decent frame rates and allowed you to view all of the nice effects like weapon glow and explosions, even with multiple players on a LAN. You can get better frame rates and more detail in a single player game of course. If you liked Homeworld, you'll appreciate the enhancements because it makes the game interesting again, as well as easier to to what you want to do without being restricted by the interface. I seriously can't find anything wrong and I'm not held back one bit. I was under the impression, however, that the multiplayer section of the old game was going to be included for free which would have been great since I damaged my original CD and will no longer install. That's ok though, because you won't even want to go back to the original game after taking advantage of the new features. The internet support has had some minor crashes but I have been able to get through a whole game. It seems it'll only crash within the first minute or not at all which could suggest a variable of the host's machine. Upgrading to cable or DSL will fix this of course and latency is hardly an issue. I'm sure a patch will follow soon, however the single player campaign is flawless under Direct3D with NVidia drivers, however OpenGL crashes. During the brief moment OpenGL worked, I saw no difference compared to Direct3D. Finally, something worth spending the hard earned bucks on.

Mother of God

5 Rating: 5, Useful: 22 / 23
Date: September 10, 2000
Author: Amazon User

Okay, I've already written a review of Homeworld, which any of you considering playing this game should look at first. First off, Homeworld gives the background of this story, and allows you to get familiar with gameplay, which some people may find difficult if they try to hop right into this game. This game starts with you as Kiith Somtaaw, a relatively minor kiith (sort of like a clan) after your people made landfall. Without a large power base on your new home, your people return to the stars to make their living, and where you eventually encounter a new menace that threatens the world you fought so hard to gain. For me, hopping into the story midway is a little unfair. I think you should struggle a bit through Homeworld, both so you get used to the game, and so you feel some kinship with the people your kiith is now called upon to defend.

Having said that, and having spent the last couple days playing Cataclysm (i pre-ordered it back in May) I have to say that the leap forward from Homeworld to Cataclysm is about the same sort of leap as from WarCraft to Homeworld (that is to say, an enormous leap forward). Dear Lord! The gameplay is still just as good as the original, but commands have been clarified, and the interface has been enhanced. You can now issue commands from the Sensors Manager, allowing you to make move-and-attack decisions while viewing the entire playing sphere. The graphics are MUCH better, if that's possible, with gas clouds now flashing with lightning, and distant thunder rumbling through the nebulae. There are meteor storms through certain regions, maging the map of 3D space have a topography all of its own.

Another improvement is the added element of The Beast. In the original, the two races you could choose had a difference of exactly 2 ships; all others were more or less equivalent for each race. Now, Beast ships are radically different, and will require learning distinctly from the Hiigaran ships. There are new weapons to learn, and new strategies that must be employed. With cloaking abilities, and ramming frigates, and the fact that EVERY Hiigaran ship now has a special ability of some kind, the strategies required to REALLY play just became more complex.

To top it all off, you now have a limit on the size of your fleet. Each mothership can now only support a certain number of ships. If you built swarms of strike craft, you're going to have to retire them if you want to bring in the big guns. This also will add to the amount of actual THINKING required to play. The winner will now no longer be the one who builds the biggest fleet of Ion Beam Frigates.

So. Play Homeworld; it's a great game that should have gotten much more sales than it did. Play Cataclysm, because it's such an innovative game, and SO much better than anything else out there. Sure, StarCraft is good, but it's nothing compared to Homeworld. Much less compared to Cataclysm.

One final note: Cataclysm does not require Homeworld to play; it's a stand-alone sequel.

A Great Return to the Homeworld Universe

5 Rating: 5, Useful: 29 / 31
Date: September 11, 2000
Author: Amazon User

If you enjoyed Homeworld this sequel is an absolute must! If you haven't played Homeworld and enjoy real-time 3D strategy games you might want to check it out.

I've been playing games for a long time and have become somewhat jaded and difficult to impress. However the original Homeworld just blew me way! Stellar graphics, an immersive story, great music and a dream of an interface that smoothly integrated tactical and strategic control.

Homeworld Cataclysm builds upon this base very well. Rather than just reusing the original "Mothership" and it's fleet of craft, the developers have created an entirely new fleet and set of technologies for you to explore. Years have passed in the Homeworld Universe and many new technologies have been acquired beyond the original cloaking and gravity well generators. EMP vessels, holographic projections, covert drones and much more add an even greater level of sophistication to the gameplay.

Of course the 3D battles are staggering. Full visual effects, coordinated sound and a high frame rate brings space battles, I imagined as a kid, to life. It makes me wish I had a Video Out on my graphic card to tape to share the visuals.

The user interface has been polished to near perfection. The control of a large and complex fleet is a pleasure, as opposed to the pain, compared to many simulation games. The few areas of the original Homeworld interface that were weak, such as selecting a distant location in three dimensions, have been greatly improved.

The sound is still "realistic" and informative. The music is only "good" this time around. The haunting and highly emotive music of the original is missing.

This game is far less buggy than most simulations I've played. But I did come across a small number that didn't crash the game, but an end of mission condition wasn't recognized. This can be solved by a game restart an then reloading your last saved game of restarting the particular mission.

I've completed the single player game and am taking a brief break before I go on-line and play multiuser. With the game's new fleet technologies, great visuals and smooth interface I'll actually enjoy experiencing the new ways I'll get my butt kicked by kids half my age.

I didn't think it was possible!

5 Rating: 5, Useful: 4 / 5
Date: September 19, 2000
Author: Amazon User

After playing (and aboslutely falling in love with!) Homeworld, I was as excited as a young child on Christmass day when I heard that Homeworld Cataclysm was comming out. When it came out I immediately picked up a copy. I must say that what I thought was impossible was done very well. The day before I started playing I would have sworn it would be impossible to top Homeworld. The game was just TOO MUCH FUN and was just written TOO WELL to be beatable! Oh baby was I wrong! This game is just so much fun! Not only is there more than 2 sides now, there's FOUR! Beast, Kushan, Taidain Rebels, and Taidain Imperials. Plus the Bentusi are back, and you learn more about them! This game is just TOO FUN TO LET PASS! If you have not played Homeworld yet, I seriously recomend that you get Homeworld AND Cataclysm, and beat Homeworld first. Then you have a better idea on how things work in Cataclysm. But either way, if you like RealTime Strategies, this game is an absolute MUST HAVE!

Homeworld's sequel doesn't fail to delight

5 Rating: 5, Useful: 2 / 3
Date: September 19, 2000
Author: Amazon User

Wow! Usaually sequels are not as good as the prequel, but Homeworld: Cataclysm is like nothing I've ever seen. New, better ships, awesome technologies, and a gripping storyline that equals if not surpasses Homeworld's. This product I highly recommend to fans of Homeworld, Command and Conquer, and and other RTS game, because you haven't played RTS until you've played it in 3D!! A must own.


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