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Playstation 2 : Haunting Ground Reviews

Gas Gauge: 67
Gas Gauge 67
Below are user reviews of Haunting Ground and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Haunting Ground. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 72
GamesRadar 70
IGN 77
GameSpy 70
GameZone 70
Game Revolution 45
1UP 65






User Reviews (1 - 11 of 37)

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Painstaking but atmospheric

4 Rating: 4, Useful: 62 / 64
Date: May 11, 2005
Author: Amazon User

"Haunting Ground" seems to be championing the sub-genre of survival horror established by the "Clock Tower" series...in fact this game has "Clock Tower 3" written all over it. That was a good game, but repetition's not always a good thing. Still there are lots of impressive features to this game that make it fun to play.
The main character of the game is a young girl called Fiona who finds herself waking up in a huge castle after a car accident. Why is she here and why are strange characters pursueing her around the massive building? These are the questions you must ultimately uncover answers for, but there is a whole lot of running and puzzle solving to be done before then.

I say running, because for the most part, that's what you are going to be doing. In this game, the main character does not attack her foes. Like "Clock Tower" before it, if an enemy appears you are faced with a few options which consist of running for your life, hiding, or finding hot spots in the castle where one-off retaliation actions can be sprung. This is on the most part well implemented, plus the chase situations seem more perilous than those in "Clock Tower", as the baddies seem far more persistent and less easily fooled in this game. The mechanics of panic are very similar, with Fiona getting more frightened the closer the pursuer gets and the more near-misses she withstands. Expect to see the screen shudder and the colours to drain as Fiona starts to lose her cool, culminating in a total washout of colour and blurring of the picture if she loses it totally. In this condition, Fiona will run at random and fall over most of the time...if you let things get this bad, you're pretty much looking at Game Over, as the baddie will more often than not close in and finish off our heroine for good (particularly nasty death scenes in this game - relying mostly on sounds and your imagination). Cleverly, the use of hiding places is only randomly successful, as Fiona might successfully hide in a closet on one occasion, only to find that the enemy doesn't just walk past the next time she's in it, but comes right up and opens the door!

Luckily there are curative items that you can use during chases to alleviate panic and injury, as well as a few offensive items to throw. Plus of course one major feature that I haven't even mentioned yet - Fiona has a pet dog! Well, it's not really a pet. Fiona befriends the animal early in the game, and he becomes her constant companion. Now this aspect of the game I really like. Fiona has several commands that she can give the dog (Hewie), and it's up to you to decide when, and which things to say and do to get Hewie to provide help. It's during chase sequences that Hewie shows his real worth, as Fiona can set him on the enemy to bite and attack while she gets away. He also helps with some puzzles, requiring some lateral thinking from the player as he can go into small spaces where Fiona can't fit, and she can also go places (climbing ladders, for example) where he can't follow. So expect a bit of fun in working out how to get both your characters around the castle when needed. The dog accompaniment is a major part of the game, so it is well worth taking the trouble to build a good bond with Hewie, especially as it can affect the ending you get. It's very easy to do, though and much enjoyment comes from training him with constant commands, and watching him explore, sniff around or just lie on the floor if he gets bored - a great character and with perfect AI - responsive, but prone to whims of his own. I couldn't resist having Fiona stroke him and tweak his ears all the time - I'm sure I spoiled him! Just be sure to try and keeps tabs on where he is and interact with him a lot - he'll soon follow you everywhere.

On that note, the castle and all the other locations of the game are very large, and they are beautiful environments, although the castle is very oddly designed, and I don't mean intentionally. Sure the place is creepy and has traps and dead ends that make Fiona's life more of a misery than it already is, but it feels like the designers just built the required rooms and chambers and then linked them up with long passages to suit the gameplay, without a thought as to how this would make a realistic building as a whole. If you look at the in-game map, it resembles a maze for lab rats more than a real building! ( A bit like the mansion in the original Resident Evil, which had loads of rooms completely inside the building with bizarre shapes and no windows). However, as I said, the cosmetic look of the locations is wonderful, especially an elaborate palace in the final stages of the game that looks like something out of Final Fantasy X! The same goes for the characters. Fiona is absolutely beautiful, and her face moves realistically to portray happiness, sadness and fear when required. It's almost a given now that seeing the Capcom name on a game means the graphic quaility is going to be above average, and you can definitely see that company's almost "in house" style and standard present here. Hewie is also wonderfully rendered, and has a real life of his own.

This is not a game for action fans - you won't be using any weapons or firepower here. The constant chasing can be quite wearing, as it can take a good few minutes to escape, which often results in you running a long way away from where you want to be, and backtracking all the way back again to carry on looking at that puzzle. It's also a very lonely game, there castle is totally devoid of life apart from Fiona and Hewie, and there are a mere handful of NPC's, and that includes enemies (there is only one enemy after you at a time). Luckily the two main characters are appealing that you will enjoy the growing companionship of a girl and her dog, and hope they both make it though alive. My only niggle is that Fiona doesn't exhibit a bit more courage, but insists on whimpering and crying during every cut scene when it would have been nice to see here toughen up a bit after dispatching the first few villains. The enemies are all suitably bizarre, my favourite being the icily-beautiful but unhinged maid - watch out for some very twisted cut-scenes featuring her! It also has the same rather sick undertones as it's predecessor and most of the enemies designs on Fiona are pretty despicable!

In closing, it seems to me that this whole game is an expansion of the final castle level of "Clock Tower 3" (which was also set in a castle), and is something of an exercise in refinement for the game creators, who are hoping to make the ultimate version of their unique survival/run away-horror. An immense spiral staircase near the end of the game (still impressive, none the less) recalls the one in that level very clearly. But this game is far, far bigger than CT3, and possibly tougher. All things considered, I would say that it succeeds in being a fairly solid horror game, but it only really comes alive thanks to its addition of dog power. The satisfaction that comes from helping and receiving help from your canine pal echos the subtle joys of the superb "ICO", in which the player also had to interact with a companion to get through the game. In fact, the two games are not dis-similar in several ways which is much higher praise indeed than the comparison to "Clock Tower 3". Fans of both or either of those games should give this a try.

It's good!

5 Rating: 5, Useful: 29 / 31
Date: June 23, 2005
Author: Amazon User

Oh, my. What an emotionally exhausting but brilliant game. It has a heart, albeit twisted, that is sorely lacking from most survival horror titles coming out these days. In a gaming world filled with tired knockoffs, "Haunting Ground" works sort of as an amalgamation of the best elements from "Resident Evil", the "Clocktower" series, and "Silent Hill", all put against the backdrop of an eerie, gothic European castle with about a million rooms, but surprisingly few places to hide.

While I absolutely love the "Fatal Frame" series and greatly enjoyed the fight-or-flight nature of "Clocktower 3", I wasn't prepared for the serious test of my brainpower that "Haunting Ground" was going to administer. The former titles had a tendency to give you at least somewhat discernible clues about what to do next, whereas "Haunting Ground" plays out much more like real life would (i.e. "figure it out, stupid"). I'm ashamed to say that I had to consult a couple of internet walkthroughs to even be able to conceive of what to do next. The clues you're given in this game are going to be very cryptic and you will get lost on quite a few occasions in an attempt to find a new door, a new item, ANYTHING. If you're looking for a game to spoon-feed you answers, this is NOT THE ONE!

Some players might prefer this approach, however, so if you're a great puzzle-solver and even a little bit of a poet, you should have great fun with this title.

The enemies held my attention more and were certainly more imposing than those in "Clocktower 3", the release that "Haunting Ground" comes closest to mimicking. You go through four enemies in this game, and each one is faster and smarter than the last. First, you're going to be pursued by Debilitas, a strangely-lovable, Quasimodo-esque groundskeeper. Then you're stuck with the the emotionless, calculating maid, Daniella, followed by a hooded clone with a revolver (luckily, he's not a terribly good shot). Finally, you must face an alchemist attempting to come across the formula for eternal life. The final boss starts out as an empty husk of a man, withering with age in his antique wheelchair, and then somehow ends up being about 24 years old...and a real looker, at that. I had to pause and seriously think about it for a moment once he tried to tempt Fiona into giving birth to his child. If only he weren't such a malicious, psychotic, self-centered beast of a human being, he might have made for a fun evening.

If I recall correctly, in "Clocktower 3", your last four enemies were an anime-looking freak wielding two swords, two murderous mime twins who were more funny than scary, and a British nobleman.

...

So...basically, if you enjoyed the first two levels of "Clocktower 3", bathed in their somber palette of grays and browns, with enemies that actually seemed as if they were--gasp!--designed to SCARE you, check this title out. If you were more impressed by the goofy villains and colorful landscapes that took place after those first two levels, well, maybe you should steer clear of this one.

But what review of "Haunting Ground" would be complete without me mentioning that Hewie is the star of the show! His animation is detailed and true to life, and his artificial intelligence is perfect. I'm used to the incredibly stupid A.I. of the guards in games like "Tenchu", so when I met Hewie, I was pleasantly surprised that he acted like a real, breathing organism instead of a computer. He's certainly a smart little pup, but of course he's cursed with that infamous doggy A.D.D. that will have dog owners everywhere nodding their heads in familiarity. When you tell him to do something, you've got a 50/50 chance of him obeying and doing what you say instead of sniffing around or lying down on the ground and looking sweetly up at you while wagging his big, shaggy tail. It's both charming and annoying all at once. You know, sort of like owning an actual dog.

As has been mentioned by other reviewers, if you foster a good relationship with your canine companion, it will affect the outcome of the game. So if you haven't given him some attention in a while and there's no imminent danger present, it's not a bad idea to crouch and play a nice game of "shake" with him, or just rub behind his ears and tell him he's a good boy. He'll appreciate it, and believe me, you will also appreciate it when he returns the favors by attacking your pursuers while you're panicking and crashing into everything like a spaz. And though I don't like using it, it's also a good idea to scold him when he doesn't listen to you, otherwise he will get lax and start to ignore you. Oh, and if you possibly can, avoid kicking the poor guy if you're trying to help him beat up on an assailant. I slipped and accidentally got him in the ribs once or twice while aiming for the attacker, and hearing his yelp of confusion felt awful... I know, I know! He's not a real dog, but augh... you know.

So, in short (after an incredibly long review, anyway), "Haunting Ground" is a very proud addition to the survival horror genre. It's effectively creepy, and with an unsettling sexual obsessiveness that I feel female players in particular will find incredibly unnerving. Most games these days try desperately to shock only to fall flat on their proverbial faces--*cough*Manhunt*cough*--but I don't believe this to be the case here. This is a genuinely gross and weird game. Had it not been for Hewie's spirited and lighthearted presence, it would have been much harder to tolerate on an emotional level.

When I bought my copy, the guy at EBGames told me that this title has actually already been discontinued, so it's rare to find an unused one nowadays. In stores, anyway. Here at Amazon, I doubt the tide of willing sellers will ebb. But still, who knows, within another year or a few more months even, it might get difficult to find a used copy. So if you're thinking of checking this title out, you might want to do it relatively soon!

One of PS2s most Haunting and beautiful!

5 Rating: 5, Useful: 13 / 13
Date: January 02, 2008
Author: Amazon User

I am a huge survival horror gamer and purchased this game when it was first released in stores back in 2005. I have played it at least 5 times now as it offers an exciting, fulfilling and truly haunting experience every time!

Haunting Ground features awe-inspiring graphics not only exhibited by the elaborate, painstakingly detailed cutscenes, but also during the actual gameplay itself where creepy environments are perfectly rendered. I am sure anyone would agree that this game has to be one of PS2s most beautiful and breathtaking!

The characters are extremely life-like in both their movements and their interactions as they seem to project real emotion and responses to physical pain and fear. Fiona, the female protagonist, captures the sympathy of her audience right from the beginning, because she is alone and must find a way to escape this horrible nightmare. She wanders the Belli Castle along with her devoted companion, Hewie, who has to be the most realistic dog featured in any game I have ever played! The enemies who reside within the castle are extremely terrifying and creepy and consistently hunt Fiona and Hewie down with such speed and skill. Without a doubt, they create a haunting experience for any player while generating fear, stress, and even frustration.

Belli Castle is frighteningly immense and unfolds slowly room by room as the player discovers hidden keys, switches and levers. The creators of the game really thought of everything, because they knew it would be almost impossible for the first time player to memorize the layout of the castle; therefore, they even strategically placed doors that lead to nowhere and an abundance of dead ends. This aspect of Belli Castle parallels that of a labyrinth while Fiona attempts to flee the enemies only finding herself trapped and vulnerable to deadly attacks.

My favorite aspect of Haunting Ground is not found in any other game and that is the Alchemy Room. In this room, Fiona is able to forge health items for both herself and Hewie, fashion weapons such as exploding magnesia and electrifying antimony and even make potions like nigred that could become deadly. If you are lucky enough, you can even forge some very helpful equipment such as chokers, earrings and boots -a variety of each having their own unique ability to aid Fiona. Since this method of obtaining items involves luck and chance, the replay value is extremely high as you may or may not have the same items every time!

This is definitely a title I cherish as part of my survival horror collection and I could never recommend it enough! This game is still pricey considering how long it has been available which only proves how excellent and sought after this masterpiece is. If you are truly a connoisseur of survival horror games, do not rent this... BUY IT!

Engrossing and Beautiful game!

5 Rating: 5, Useful: 6 / 6
Date: May 14, 2005
Author: Amazon User

I am a huge fan of horror games. I love all the Resident Evil and Silent Hill games and both Fatal Frame games are amazing as well. I was really looking forward to Haunting Ground and it has lived up to my expectations. Its a beautifully made game with great graphics and creepy atmospheric music. I have found myself totally drawn into its spooky world and have loved every second being lost in this sprawling, gothic mansion with Fiona. Highly recommended to fellow horror gamers!

Better than Silent Hill and Clock Tower 3!

5 Rating: 5, Useful: 6 / 6
Date: July 27, 2005
Author: Amazon User

A very well-designed game! I bought this game because I loved Clock Tower 3, which share a similar mechanism with this game. When I tried Haunting Ground, I found that it is even better than its precedessor.

Pros:
1. The idea of hiding place. Instead of carrying shotguns in the Silent Hill series, you are nearly ripped of any attacking power. Therefore, when you meet enemies, you either run away or hide. The seek-and-hide mechanism results in constant tensions in the game.

2. Very, very clever AI design. You cannot hide in a place too many times because enemies will eventually find you. Later, I found that enemies become smarter and more careful, and may find you out even though you hide some place the first time!

3. Very clever dog. You are not completely alone. You are accompanied by a white dog called Hewie in the game. Throughout the game, you have to constantly train the dog in attacking enemies and discovering secret objects. If you don't, sooner or later the dog will constantly disobey you, and leave you in danger when being attacked by enemies.

4. Short loading time. Short loading time is very important in this game since you have to escape from enemies from room to room. Long loading time will result in the lose of tension while being chased by enemies.

5. Creepy enemies. The enemies in this game are all psychotic! The first enemy is a giant killer with only a 5-year-old mentality. His constant shout "My Darling" when chasing me. Looking at the behaviours of the second enemy, you will find that he (or she) is even more abnormal.

6. Long gameplay. I have spent around 10 hours in this game (with some aid of walkthrough), and I have only found myself in the middle of the whole game.

Cons:
1. Moderate Learning Curve. It takes some time to familarize yourself with the hiding places in the game. It is slightly harder than Clock Tower 3.

2. The same enemies. I do not give the game a 5 in the fun factor because you encontered the same enemy every time in a phrase. Fortunately, their appearance is augmented by crappy cutscenes constantly in the game.

3. Puzzles. The puzzles are somewhat difficult, although some will like them more challenging. They are usually partially explained, and occasionally, not explained.

Rent or buy? Buy it! You won't regret!

Hide or Die

5 Rating: 5, Useful: 9 / 12
Date: August 12, 2005
Author: Amazon User

Fiona Bell wakes up in a strange castle, after being unconscious after a very tragic accident that killed her parents...

First of all, I have never played Clock Tower or Silent Hill. So I can't say that it is alike eiter of them. I have played my brother's games and this game isn't really like the horror games you'd think of. I personally have never have never been the kind of person who likes to fight and try to kill the other person or monster. I have always liked to run away from danger instead of looking for it.

First, You don't attack your enemies with guns or swords. You simply kick throw something or, my favorite, run and hide, but don't let the monster or other thing that might be chasing you see where you go. It'll follow. You can hide in a number of places including behind doors, under beds, in closets, behind window curtains,... Don't use the same hiding place a lot though. Your enemies start getting smarter and will soon find you in those hiding places.

Second, The most important part is the real main character, Hewie!!!!(*Sigh* no, sadly you don't actually get to play Hewie) Hewie looks like a cross between a German Sheperd and a husky. Quite adorable.. You find him being choked to death by a wire, so naturally you have to help him... After you rescue him he pays you back by following you everywhere and helping by attacking your enemies while you run and hide. He's your main weapon. You can praise him, scold him when he doesn't do what you want, make him sit and stay, and make him search a room you're in or attack the enemy. (Yes, it is best to scold him or you'll get into tricky situations when he won't attack the monster).

This may be just me, but I kind of miss having the safety of a gun to shoot something with. Although, the cleverness with the dog was smart, and that makes up for the lack of weapons. I give the dog a 5. Overall I have to give this a; 4 for fun, 5 for cleverness, 5 for originality, and 4 for graphics. Overall, if I could I would give it 4 and a half stars, but I guess I'll just have to round it off to five, *sighhhhhhhhhh*.

Boring, Annoying and Leave the Dog Alone!

1 Rating: 1, Useful: 13 / 22
Date: September 25, 2006
Author: Amazon User

This game is lacking in scare but high on annoyance. The chase seems scary during the first couple chases but then it's so repetitive that it's just annoying. You get into a hiding spot and get a "Coast Clear" message and the villian is on the other side of the door, hears you and starts chasing all over again. The puzzles were simplistic and this title just falls flat. If you would like some real frightening games, try the Fatal Frame series and pass this one over.

If you are a dog lover be wary of this title. You rescue a precious white dog and he becomes your protector. You can feed him, call him, praise him and you grow attached to him. He's the star of this game. Now you get to watch as villain after villain kicks him into walls, throws him around, and hurts him. You get to listen to his lifelike yelps and puppy whines. It's horrible. I couldn't take it. He's the most lifelike dog I've come across in video games and this was too much animal cruelty.

Run, Hide, or let Hewie snack on a Villain

5 Rating: 5, Useful: 5 / 6
Date: January 03, 2006
Author: Amazon User

You wake up in a dark dungeon looking place trapped in a cage. You notice the lock on the cage is unlocked. Your clothes are missing and you have nothing but a sheet. Until you find your clothes you can't do much of anthing, but you're in luck! The villains don't try to start killing you till after you've gone snooping around a bit.

Ok basically everyone in this game is freaking nuts. Except Hewie, Fiona, and the care taker. You may wonder why I say the care taker isn't nuts. Well he tries to kill you but if you notice when you first meet him hes caring a doll that does nothing but seems to set him off. Well after you run and hide from the care taker the first time go back to where he tossed the doll and pick it up and look at it. Kind looks like someone doesn't it? Anyway the maid wants to kill you 'cause she wants Fiona's Azoth. I personally think the maids a robot but thats just me. She keeps saying she's not complete and seems to become obsessed with Fiona or maybe she's just obsessed with what's inside Fiona that she doesn't have. Ricardo and the old dude both want Fiona's Azoth as well.

Yes, I know it sounds really sad. Fiona all alone with all those crazy people trying to kill her, but not to worry. You actually befriend a adorable dog named Hewie! Hes very cute and after a while he will become inseparable from you. You need to get Hewie to distract the bad guys for the most part while you run and hide. Don't use the same hiding spot to much though. Soon the villains will catch on to what you're doing. If you're one of those brave people who are like I'm not hiding psff. Well you can stand there and kick the villan while Hewie chews on them a bit. If you and Hewie do enough damage to a villain they will fall down. When they fall down search their body to get a nice item then take off really quick 'cause they will be getting back up. Don't try that tatic with Ricardo though. He has a gun and he can kill Fiona with a point blank shot,(and yes he does get those in some times, I had it happen to me).

People say this game reminds them of Silent Hill and Clock Tower. I personally have never played Clock Tower I do have one Silent Hill game but I just never got that interested in it. To be honest some of the backgrounds in this game remind me of Resident Evil. Mainly the first and second Resident Evil games. I think that if you liked those then you will truely love this game as well. If you're one of those people who has to be wielding a big rocket launcher then this game will probably let you down, 'cause you dont get a gun. Ok well thats not excatly true. If you beat the game with certain endings you can unlock different outfits to change into. And one of those outfits just happens to come fitted with a nice gun for Fiona.

So, over all I have to give this game a 5. I truely enjoyed this game. The dog was cute, Fiona was designed well and the villains were just dumb to think I wouldn't let Hewie snack on them.

Lots of Exploring, Suspenseful, but...

4 Rating: 4, Useful: 3 / 3
Date: April 23, 2006
Author: Amazon User

I've never heard of this game until I saw a guide of it at this one game store, and it just looked so interesting that I had to order it from this site.

So... the gist of the game: you play as this young woman by the name of Fiona Belli who has no idea how she got to this creepy castle. What she DOES remember is that there was a cloaked man in front of her before she passed out in a car... but who is he? Now the girl wants to know how and why she's in this place; and by a mysterious background dog by the name of Hewie, the two go in search for clues to this whole she-bang... and to find a way out of it!

I get pretty spooked by just about everything (well, not everything I guess) and this game... isn't as spooky as you think. Sure, there are moments that make you go "Oh my god! How did HE/SHE get there?!" But otherwise, don't expect there to be zombies and anything nasty to pop out in front of ya. It dosen't really happen. Instead, throughtout certain chapters, you get wize-cracked freaks that chase after you; ones running up from huge hunchbacks to a Grudge-crawling old man. The only way to get back at these guys, is to either fight them (but that's not a good idea... especially for a gun-wiedling one!), try to use a trap on them, or use your dog, which is the BEST thing to do! None of these characters die during a chapter, but only at a boss battle where you end their chase for good -- that is, until a new crazie shows up...

To me, the best thing to do on that game is to get chased around by these weirdos, but it's also great fun to hide and sometimes fight/ kick them around! The exploring is great fun too, but it sucks that after the first chapter you can't go back to the castle part of the game...

As far by puzzles go... unless you're totally dense on how to solve one (which would be me) you don't really need a guide for it, BUT... if you get spooked easily and are dense on puzzles, then I reccomend it. Otherwise, if you're neither, don't spoil the fun for yourself.

Overall, if you're a total Resident Evil fan or even a Silent Hill one, then you probably wouldn't find this all that EXCITING and HORRORIFIC! But, if you're a fan of horror games, and are too afraid to play either Resident Evil or Silent Hill titles, then this would be a game for you to start out with before you try more horrorifying games.

Rather Underrated....it deserves better.

5 Rating: 5, Useful: 3 / 3
Date: March 07, 2007
Author: Amazon User

By underrated I mean that not many people know of this game, which is a pity.

But the story begins with as 18 year old Fiona Belli, a college student, who wakes up in a cage at the basement of a creepy castle. She can't remember how she got there nor does she know why. Within this castle are stalkers that want to pursue her for various reasons, whether it be jealousy of what she has that they don't or that they want her for their own sick intentions. Whatever the case, she must run and try to find a way out. Along the way, she befriends an American White Shepherd named Hewie who becomes her protection. Hewie is by far the best animated animal I've ever seen in a game. Life-like, exactly like a true living breathing dog. You must build a bond with him and together, escape.

Ok, on to what I have to say. ^_~ Definatly a game worth checking out. It may be hard to figure out the purpose of the plot at first but by the third chapter, it unfolds. The stalkers can become rather tedious sometimes, as you can not fight. Sorry, but nope. You can kick. A weak kick. Hewie can attack however, which will be very useful. But as Fiona, you must either out run them (good luck!) or find a place to hide. In some chapters, you are given roughly 2-3 hiding places. If you hide somewhere too often, they catch on and even sometimes they do the first time! It sort of becomes a game of cat and mouse. They are listening for every sound you make, so don't be too loud. ^_~ (This includes Hewie too...) The idea of Hide and Seek is definatly a new idea that could become widely introduced. While it can be annoying, it is more challenging than pulling out a rifle and firing a few rounds until their head is blown off. One other new idea is Panic Mode. The closer Fiona gets to a stalker, the more scared she gets. The screen gets black and white, growing blurry. Eventually, she may scream and you will lose full control except for calling to Hewie for help. It is a neat idea but somewhat annoying at times. After you die, you must start from the last save point.

At first the chasing is scary, I will admit. It usually like that with each pursuer for a bit then it becomes more like "Aww great. Ok, gotta run." But at first it was intense freaking out when they come after you. However, I am not complaining about it.

The other neat thing about this is your outcome. Based on how you preform in the game and how you are with Hewie decides your ending. Usually, though, the first play through you'll most likely get ending A but it is possible to get any of the 4 endings. Other costumes can also be unlocked for both Hewie and Fiona. (Fiona: Froggy, Cowgirl, Illegal In Some States. Hewie: Black and Tan GSD, Plush Toy) Each outfit has their own pro/con to them.

I surely recommend this title. If you cannot find it to rent, I do suggest you simply buy it. I doubt you'll regret it. It it well worth every penny and it is a game that is one of its kind!


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