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Xbox 360 : Army of Two Reviews

Gas Gauge: 70
Gas Gauge 70
Below are user reviews of Army of Two and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Army of Two. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 65
Game FAQs
GamesRadar 80
IGN 61
GameSpy 70
Game Revolution 75
1UP 70






User Reviews (61 - 68 of 68)

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A Great Game Once You Understand Agro

4 Rating: 4, Useful: 0 / 0
Date: April 07, 2008
Author: Amazon User

My favorite game style for the Xbox 360 is military co-ops, so I've been eager to get this game as soon as the trailers came out. When I first played AO2, however, my friend and I got our butts seriously kicked, but not because of the game -- because we didn't understand agro. Once we figured that out and started assigning weapons to that end, the game became a lot more fun.

The graphics are very well done, and the interaction between the players is hilarious at times. Some levels can be frustrating since you need to use a specific strategy, but once you figure it out the level becomes a lot of fun again.

Fun and worth playing

3 Rating: 3, Useful: 0 / 0
Date: April 18, 2008
Author: Amazon User

I did enjoy this game, but it isn't over the top special. I guess I felt like I was playing a Gears of War remake a lot of the time, but it does have its own special, enjoyable areas. Some of the controls are a little hard to get used to, but once you get the hang of them they come pretty naturally. Overall, I think its worth the time and money.

Very Satisfying Game

4 Rating: 4, Useful: 0 / 0
Date: April 26, 2008
Author: Amazon User

I found the game to be very satisfying. You can pull off tactics and really use the environment and weapons in a lot of interesting ways. Actually it's Counter Strike good in that regard (to me that is the highest praise a game can receive). Almost out of ammo but don't want to run for a satchel? Just trade a gun with your partner. Sure, your AI partner can be a bit of a meat-head at times and drag you into harms way, also don't tell him to advance while set to "aggressive" otherwise you'll find him laying in a pool of his own blood right next to a hoard of enemies. But if you plant him in a spot and turn his aggressiveness on and off he'll give you great cover support while you have the fun of taking out the bulk of the enemies. I also like the humorous banter as they progress through the maps. I think I actually enjoy it more than COD4 and GOW. Those games didn't allow much in the way of tactics like this game does. It's certainly longer than COD4 and not as purely frustrating as GOW.

Only real issue are the all too infrequent saves spots. Don't answer the phone or door if you're not past the next checkpoint after a tough fight or you might come back to a hung x360 and you have to start the level over (dang overheating x360!). Next time I hope they put a few more saves in but others wise a great game.

Oh, and the graphics and gun sounds are very nice as well.

make sure its handeld with care mines was scratch

5 Rating: 5, Useful: 0 / 0
Date: May 04, 2008
Author: Amazon User

you guys should pack your games better i got mine sractch up for in future

Good game if you have 2 to play

4 Rating: 4, Useful: 0 / 0
Date: May 09, 2008
Author: Amazon User

To me, this game is great if you have 2 people to play together. Solo play is just average.

B-

3 Rating: 3, Useful: 0 / 0
Date: May 12, 2008
Author: Amazon User

This game is incredibly short. 6 levels divded up into sections so u can upgrade your weapons. Of course better weapons means you work your way through the levels much faster. It does have a does have replay in it, especially if you want to upgrade all your weapons. But otherwise its just ok.

its OK

3 Rating: 3, Useful: 0 / 0
Date: August 31, 2008
Author: Amazon User

I played this with my cousin who was over here for a week. It takes a few hours to finish. The controls can be a little hard to remember at first and the language is pretty strong. The double player thing is cool though. Somehow it wasn't as fun as i expected it to be. I suggest renting it.

Disappointing, repetitive, a one trick pony.

2 Rating: 2, Useful: 0 / 0
Date: September 03, 2008
Author: Amazon User

Normally I like to see games through until the end, even if they are mediocre. I just ended up putting this one down out of boredom. Army of Two has all the elements to make a good game, but they are all arranged and executed poorly.

AoT has a few "key features" and the game basically beats you in the head with them, repeatedly. In fact, if you don't play the game precisely how the developers intended you won't do very well. It's really very constricting. The aggro system doesn't really translate into fun, it translates into a monotonous repetitive sequence that you will be required to perform. A prime example of this: the ridiculously useless except for specific parts "Co-op sniping mode". Traversing the game really is a matter of executing the exact same formula. All the main bosses require you basically flank them and then shoot them because they are invincible from the front.

Aiming your weapon doesn't seem to make it all that much more accurate, and it usually takes an impressive number of shots to drop the average enemy. Regularly I had to put two high caliber rounds into the average enemy grunt's face, even at very close range.

The voice acting and dialog are utter garbage and are physically irritating to have to suffer through. It isn't the foul language, because I'm like a sailor with my colorful words, but it's just the idiotic content of their conversations. Over and over again, the basically same idiocy.

AoT does have an interesting variation on the cover systems we've seen in these types of game -- implied cover. Anytime you are near cover and you try to shoot at something where the cover is in the way your character will move his gun around to clear the cover. It's kind of fluid, but there can be perspective issues. The environment, therefore, takes on that "Gears of War" syndrome -- where everything is pretty much full height, crouching cover height, or too round to utilize.

Overall, I would say it probably wouldn't be a bad rent, but buying it is something I'd only consider if you really enjoyed renting it. Or found it very for cheap and didn't have any other game on your plate. One last note: to be fair, I never bothered to play it co-op. I literally couldn't find anyone else interested, for one, and I don't really feel the addition of a human player would change how you played the game at all. The only benefit to a human player would be the social aspect.


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