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Playstation 3 : Virtua Fighter 5 Reviews

Gas Gauge: 83
Gas Gauge 83
Below are user reviews of Virtua Fighter 5 and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Virtua Fighter 5. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
0's10's20's30's40's50's60's70's80's90's


ReviewsScore
Game Spot 81
Game FAQs
GamesRadar 90
CVG 91
IGN 85
GameSpy 100
GameZone 89
Game Revolution 45
1UP 90






User Reviews (1 - 11 of 35)

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yawn...

1 Rating: 1, Useful: 1 / 5
Date: August 26, 2007
Author: Amazon User

What a waste of a game. The modes suck, no online, difficult for newbies/friends, and playing alone the game has very little attributes that make it worth the money. WOw, great graphix, if you enjoy sitting around playing with yourself might enjoy for a little while.

disappointed

1 Rating: 1, Useful: 0 / 4
Date: October 03, 2007
Author: Amazon User

I got Virtua Fighter 5 when Toys R Us was having their buy 2 get 1 free sale, and this was the free game. I only chose this game because of all the good reviews and high score on ign.com. I was very disappointed when I actually played it. Its just a nice looking, side-scrolling fighting game. I'm going to wait for Soulcalibur IV before I buy another fighting game.

Great Graphics, Thats it!

2 Rating: 2, Useful: 1 / 11
Date: March 04, 2007
Author: Amazon User

I bought this game thinking wow, finally a good PS3 game. The graphics blew my mind, but then I started playing. The 1980's style d-pad controls along with no online play makes this a rent only game. If you have to buy this game go to online auctions and save yourself some money. I have to say this is just as disapointing as the PS3 launch.

meh

2 Rating: 2, Useful: 0 / 10
Date: March 28, 2007
Author: Amazon User

Something about this game made it feel dated, and not in a good 'classic' way either. Gameplay is slow and often boring. The graphics are very nice and this game can play at high resolutions if you have a nice TV. They released Tekken: Dark Resurection on the playstation store for download, and its a better game for less than half the price of VF5.

Disappointed, but it is a launch title

2 Rating: 2, Useful: 1 / 1
Date: March 09, 2008
Author: Amazon User

After playing VF4 on my PS2, I had to make this one of the first games I got for my PS3. Unfortunately, they only upgraded the graphics, not the gameplay.

It is basically more of the same old thing, if not less. Most of the moves are the same as the last one, with little new ones. There are some new characters but they are basically combinations of others.

There is no incentive to "solve" the game. You can play through the arcade version and if you're good enough, maybe you can beat that silver chick but that's about it. The "quest" mode is basically just a rehash of the older game. Move up in rank, fight tougher foes, get a new item of clothing or sunglasses and that's about it.

If you are just playing the games's AI, it will get boring quick. It might be fun to invite your friends over and beat the living snot out of them, but even that will get old after awhile.

I really expected a lot more than what this game offered but as I mentioned, it was made so that it could be one of the first games available for the new gen of consoles. If they make a VF6, hopefully they'll add more to the game than just graphics.

Gorgeous Graphics but Gameplay Needs Work

3 Rating: 3, Useful: 13 / 23
Date: April 08, 2007
Author: Amazon User

Virtua Fighter 5 lets the graphics prowess of the PlayStation 3 shine. The question is whether great graphics alone can make a fighting game worth playing.

First, the good. The graphics in Virtua Fighter 5 are spellbindingly beautiful in many situations. The landscapes are lush. The movements of the fabrics are fluid and natural. The physics engine is quite impressive. Yes, sometimes the textures can be shiny, and the water more mercury-like that truly watery. Still, this is beautiful to watch.

The characters are each very unique. The look and feel of each character seems true to their background. Not only that, but each character's movements and actions is distinct to them. It's not that you have a "kung fu" style that is replicated 30 times across 30 different blue-green-yellow characters. They put a lot of work into ensuring that the characters are extremely differentiated.

That being said, the main gameplay is very restrictive. The square you can fight in is extremely small. There is limited interactivity - the snow moves away from where you step, the wooden walls might dent a little - but it is very small changes compared with what other modern games offer. The spectators in the background look like animatronic robots on a short movement loop.

There is a standard mode where you go through a series of rounds to win, and then an 'arcadey' mode where you are pretending to go to different arcades to challenge other players. In the arcadey mode, you can unlock new items and outfits for your characters. I would have appreciated a much greater depth of options here. It would be nice to have a story mode, where you can learn more about a given character and their background. Maybe a career mode where you learn new skills along the way and build up your reputation.

I think part of the problem was that the gameplay itself was great to watch, but rather easy to play. I realize this is great for new kids and new fighting gamers - but there should be more complexity to how the enemies react to you and start to pick up on your patterns. I could use the exact same three keystroke pattern to defeat all of the first 6 enemies I faced, without them ever learning to guard against me.

Which leads into the next problem. Usually in fighting games, you do all your training against the enemy AI to learn the keystroke combinations, so that you can face your real challenge - human opponents. Enemy AI is rarely as much fun to fight as a real, live human who has honed his or her skills to a razor's edge. But you don't have that option here! No online gameplay at all. So you can build up your character, learn the skills, perfect the techniques, and then ... what? Earn a new pair of sandals?

I really appreciate what they've achieved with the graphics and movements here. I give them kudos for that programming. Now it's time for them to take that work to the next level, and to bring it online, and to add in more complex gameplay and arenas.

fast paced fighting, slow paced interface

3 Rating: 3, Useful: 3 / 4
Date: March 17, 2007
Author: Amazon User

ill keep this short. the fighting in this game is fun, the graphics are great. and thats it for the good. now on to the slightly bad to the game-killing bad.
some of the moves are just about impossible to pull off with the ps3 controller, you really think that sega would've realized this, but either they didnt, or they didnt care. yes folks, if you want to be able to do all of the moves available, you will have to buy an arcade stick. but the worst thing about this game is the fact that you cant just pick it up and fight your freind in vs mode over and over. the game is so tedious about post-fight options and reloading, that you cant just keep playing. after a fight you have to scroll down an options list to be able to choose new fighters, then you have to scroll up a list of your customized fighters (as does player2) to get to an option to choose "non-customized fighter", then you have to choose your fighter, which you have a time limit on doing, and there is no random selection. all in all, after a 1 1/2 minuet fight, youll be doing 3 1/2 minuets of options and loading. IT KILLS THE GAME! the tekken sytem has it right, if you just like to get in and fight, more fighting options too (like 8 vs 8).
all in all, if you're just dying to get a fighting game, i really suggest you wait for something better. trust me, you'll be dissapointed.

How to overcomplicate a video game...

3 Rating: 3, Useful: 2 / 9
Date: March 30, 2007
Author: Amazon User

This is the perfect example of how to make a game more complicated than it has to be. For a while I thought the Mortal Kombat games had the award for needlessly complicated. this just takes the cake, I mean you literally have a 'frame' system to work with, I mean come on, some of the moves in practice mode are just perplexing, you could be doing the combination perfect and it will just not execute. There is no story, no online, however the graphics are superb. And the computer, well someone already said it, either ridiculously easy, or ridiculously tough. Play the tekken game, this one isnt really worth more than 30 bones.

No analog stick support? Is this 1985?

3 Rating: 3, Useful: 1 / 8
Date: March 03, 2007
Author: Amazon User

I liked the graphics and the nice mix of noticably different styles is nice along with a vast move mix, but I just gag every time I have to pick up the controler and place my thumb on that cavemanish D-pad because Sega was too lazy to give people the option of using the analog stick. Seriously... D-pads are for children and people with poor motor control, and I stay away from the clumsy, crude things all I can, and pity people who use the button for gas and brake in racing games. I'd given it a 4 for fun and 4 over all if Sega had included analog control option.

is not a bad game BUT......

3 Rating: 3, Useful: 1 / 8
Date: May 21, 2007
Author: Amazon User

what i didnt like for this game, is that is not Online.. so thats kind of S***T for me...


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