Nintendo Wii : Wii Fit Reviews

Gas Gauge: 73
Gas Gauge 73
Below are user reviews of Wii Fit and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Wii Fit. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores

Game Spot 70
Game FAQs
GamesRadar 70
CVG 68
IGN 80
GameSpy 80
Game Revolution 65
1UP 80

User Reviews (1 - 11 of 307)

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Own a Wii? Are an adult? Don't have time but want to stay fit? Then BUY THIS!

5 Rating: 5, Useful: 513 / 548
Date: May 05, 2008
Author: Amazon User

I own the Wii Fit since last week. I'm 32, 1.76m, ~82-84kg (fluctuates) and with my wedding coming up in a few months I wanted to lose some weight. I work all day and have little time in the evenings so the preparation and driving to and from the gym was too much. I wanted to use that 30-40 min to exercise, not prepare for exercise. I own a Wii since Xmas and decided to try this out after reading various reviews on the internet. Is this as good as going to the gym? No it does not replicate a gym. Will it get the job done? Will it keep you fit and help you lose weight? YES YES YES! I love it and highly recommend it. I get a great work out in 45 min. I feel great about myself, and have already lost a kilo. (note I have not changed my diet). Notice I get my work out in as much time as it takes to commute and prepare for gym. I also have more fun than going to the gym on my own. Perhaps going to a gym with a friend would be more fun. Depends. Anyway I love the Wii Fit! Note it takes a few times to get used to it and figure out how best to use it. Why? Well there is no prepared program for you. You have to decide on your own what you want to do and in what sequence. I start off by doing the aerobics (jogging, holla hoop) and then vary. Basically, the Wii Fit breaks its exercises into Muscle, Balance, Aerobics, and Yoga. I mainly doing the Aerobics and mix in some muscle and yoga. The muscle and yoga can be really tough. You wouldn't believe how much. You can really feel the muscles working. I do the balance exercises when I'm tired and want to relax a bit in between exercises. They may help with balance but are more of a game than anything else. The more you exercise, new exercises open up. In other words, you start of with a limited about of stuff to do and slowly you get more and more. Don't listen to the few negative reviews you may read on the internet. They were probably biased against the product before even trying it. This product costs a little more than going to the gym for a month (at least in my country). By the time I unlock all the exercises, I will have exercised more than a 1-month gym subscription, burnt more calories, and will have a fun game left too! Compared to nothing after a month at a gym. I highly recommend this. As I explained, you are getting more than your money's worth, having fun, and getting fit.

Adjust your expectations and you'll have a lot of fun

3 Rating: 3, Useful: 403 / 453
Date: May 22, 2008
Author: Amazon User

First of all, remember that this is *not* a "game". Its a way to get your 40 minutes of daily exercise without making it feel like a lot of work.

What this means is that you probably won't buy this for your under-11 year old. Before you start the "game", you are asked for an objective ... in terms of how many pounds you want to gain/lose. Whether this question is meaningful for your child depends on many factors - and other reviewers question the use of the BMI measure for kids, anyway.

The only true game component of this are the "Balance Games" which turn your balance board into a snowboard, or into a tightrope, etc. However, I don't expect kids to return to this game everyday just to play. In short, its not a replacement for Wii Sports.

So, how does it fare as an exercise regimen?

Not very well so far. I use an elliptical for aerobics, and a [...] machine for strength training, and I can't see myself as shelving those two in favor of this toy. With the elliptical, I can adjust the resistance, get feedback on my calorie burnout, and can determine how long I want to keep going. Best of all, I can even watch TV, listen to music, or read a magazine if I care to.

With the Wii Fit, the cutesy graphics are good, but once the novelty wears out, I'm guessing the chinks in its armor will begin to show. My TV is taken up by my virtual Mii running along, I get to listen to canned music, and there's really no way I can read along.

Strength training is purely isometric exercise based (such as push ups). So, if you're fairly fit and need to work with additional resistance, this is not the place to come find it.

Yoga is where it truly shines. I tried the breathing exercises and a few of the postures, and the instructions were fairly detailed and easy to follow. I expect that I'll use this as a cheap and convenient personal yoga instructor for months to come.

The final aspect worth mentioning is core muscle control and balance. I particularly enjoyed learning how my body is balanced, and it does highlight whether you tend to favor one leg over the other. I can see this as being a worthwhile tool as part of a physical rehabilitation or therapy regimen.

To summarize - if you have trouble getting motivated to exercise, or get bored by exercise machines at home, or can't get to a gym, and you don't care about its limitations, then this is for you.

For those who are really serious about losing weight or getting fit, either setup a home gym or get a gym membership. This will be fun, but will likely be a large waste of your time. The biggest problem would be the inability to set up a sequence of activities that you could run through one after the other. Having to navigate menus to start up the next set is distracting. There is a Favorites tab that lets you get close to achieving this - but I haven't tried it enough to see if its a good replacement.

I'm still in the "novelty" phase - so I'm going to try and make this work. I like the way it tracks your weight/BMI, which is much better than the paper and pencil approach I use currently. However, as stated before I expect to use it more for the balance and yoga portions, *after* I've completed my aerobics/strength activities on more conventional machines.

Bottom line - as with every Wii product, the apparent "shortage" drives up demand and makes this seem more desirable than it should.

As long as you are aware of its limitations, you're in the best position to determine whether this is for you.
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Update (Week + 1):
I've averaged about 30 minutes/day in the past week using this product, and here are some updates to my initial observations:

(a) I've been surprised with how interesting the kids find it. They can't wait to get higher scores than me, and are constantly pushing to get ranked higher in almost all activities. Every evening I come home to scores that are better than mine, and am forced to play catchup. The balance games were an expected favorite, but I certainly didn't expect push-ups and the tree pose to capture their fancy.

(b) The menus are nagging at best, and annoying at worst. My workout style is to focus on the activities at hand without needless conversation/distraction, and that's hard to do when I have to repeatedly click the A button just to get started. The text has this annoying teletype format as it prints across the screen, and can't be dismissed until it is displayed in its entirety.

(c) This is compounded by the fact that this device can be very chatty. While some of the messages are good to know, I'd really like the option to turn these off. Counting the number of messages that I need to click past has become a running joke for us now.

(d) Because I can't automatically string together activities in a logical sequence, I need to have the Wii-mote handy. Finding a home for it is a challenge when I don't have pockets, or need both hands for balance and can't be bothered to hold on to it (as in some of the more kinetic strength activities, or the yoga poses that need my fingers locked together).

(e) Even worse is that you need to aim the Wiimote at the screen to click the menu buttons, which is an exercise in frustration. I'm mastering the art of using the arrow keys (the rocker switch) and the A button while the Wii-mote is in my pocket, but its still a problem when I hit the wrong button, which I seem to do frequently enough :(

(f) A yoga/gym mat is a necessary accessory - otherwise having to lie on your back when doing the jackknife for your abs means your flooring comes in contact with a very sweaty T-shirt. I'm not so certain about the silicone cover. We've used ours pretty rough, and I don't see any serious stains or dirt on it. And anyway, I like my workout machines to show some wear as a badge of honor :)

(g) There is a half baked interface which allows me to track activities that I do outside of the Wii - such as jogging. So far, I've been logging my other workouts, but since I don't seem to earn Wii points for those, I can't tell how that factors into the overall Wii experience.

(h) The BMI/weight tracking using a line graph, is really a nice touch.

(i) Rather than a primary weight-loss device, I use it as a nice way to wind down from a heavy workout, and it serves that purpose very well. A commenter below questioned its usefulness for yoga. True, it does seem funny to learn yoga from a game console - but the funnier thing is that the yoga poses do seem to work very well to ease up strained muscles. Combine this with the immediate feedback as to how well you are balanced, especially on single leg poses, and you have a really unique combination.

(j) The balance games are fun, but I tend to spend only a fraction of my time on them. I'm willing to take Nintendo's word that its good for me, but I'd rather spend my scarce exercise minutes on the other Wii Fit activities. After all, there's only so many times I can enjoy riding my bubble to the end of the stream.

(k) The fact that the balance board is wireless is a wonderful touch. Its easy to hide it under the couch when its not in use.


5 Rating: 5, Useful: 191 / 203
Date: May 20, 2008
Author: Amazon User

Addictive. Hard. Rewarding. Fun. Tiring. Frustrating. Amazing.

Too many adjectives, I know, but Wii Fit is all of those things.

I was impressed when we bought a Wii for our daughter last Christmas. Now I'm thrilled. Finally, a video "game" that seems tailor made for me! I've only had my copy of Wii Fit for a few days now, but already I can tell that if any piece of home equipment is ever going to help me get back in shape, this is it. Setting it up is hardly tougher than slipping in a DVD, and, unlike the Total Gym I once had, it makes you feel young just using it.

The first thing you do is weigh yourself by standing on the included wireless "Balance Board." After that, everything seems more like a game than a workout, but after 30 minutes with this thing I was sweating just as much as I do at the gym. There are four types of exercises: aerobics, balance, strength training, and yoga. Lasting from a minute to 10 minutes each, specific virtual activities include boxing, hula-hooping, jogging, push-ups, some very fun snowboarding action and this funky tilting game where you push balls into virtual holes.

Back to that balance board. You'll hate what it tells you about yourself, but love that it told you. Besides your weight, you learn your Wii Fit Age, a figure that combines your weight, body mass index and sense of balance. As you exercise, the program tracks your progress, or lack of it.

My only two complaints: the voice that speaks to you is little-kid cute, and there are no pre-set workouts.

If you're like me, you buy a lot of video games for your kids. If you can find it, buy this one for yourself. I got mine at list price, but I'd say it's worth about $150.

Best Application of Wii Technology Yet!!

5 Rating: 5, Useful: 66 / 71
Date: May 22, 2008
Author: Amazon User

We have been waiting for the Wii Fit release for quite a long time and are certainly not disappointed!! I'm sitting here, having worked up quite a sweat {and, counterintuitively, munching on a piece of Wegman's Ultimate Chocolate cake}!

The Wii Fit is very sturdy, heavy and well-built. The exercises are well-balanced (pardon the expression) between aerobics, balance, yoga, and strength. The device is easy to set up and anyone can be successful using the device. My one complaint is with the push-up exercise included under the strength regimen. The Wii Fit is made of hard plastic and it makes it difficult to get a good purchase on the device while doing the push ups. Its great exercise, since your hands are also fairly close together, but my hands keep slipping and it feels uncomfortable. Several people have suggested buying one of the covers, such as Wii Fit Protective Silicon Cover, but I have not tried this yet.

Otherwise, the games included on the Wii Fit disk are fun and the skiing is great!

I believe we will continue to use the device, especially since my Mii was visually"adjusted" to reflect my Body Mass Index (BMI). Losing a little weight is now a matter of pride!! It also calculated my "age" at my actual age...absolutely unsatisfactory...must be 20 years younger!! {grin} However, it allows you to set target weight and BMI, so you will compete against yourself to lose weight and also improve your overall fitness level. It's fun! If your personal stats are upsetting to you, fear not, you can password protect them! One word of caution...don't take the BMI or "Age" calculated for you by the software too seriously. Use common sense. Although it SHOULD help you improve your fitness, this is still a game and NOT a professional exercise device. There have been several bits on the news this week claiming that the Wii is no substitute for a personal trainer (interviewing personal trainers, of course) but most of us don't have time for a personal trainer and also cannot afford one. The Wii Fit is much better than the alternative....nothing.

There are plenty of exercises and activities to keep things fresh and to keep your interest. Particularly good if you live in a dorm or apartment and don't have much room for dedicated exercise equipment.

Overall, This Is A Great Device!! An absolute "Must Have" for all Wii owners!!! Now, if it could only keep me away from the cake!

A Few Flaws but an Awesome Healthy "Game"

5 Rating: 5, Useful: 37 / 43
Date: May 23, 2008
Author: Amazon User

The Wii Fit "game" for the Wii is far more than a game! It comes with a balance board and lets you practice yoga, strength training, aerobics and other fitness games with your very own Personal Trainer.

First, how it works. There is a white plastic balance board you stand on, which is in essence a multi-part scale. It can tell exactly where you are standing on the board, and where your weight is. If you lean forward, it senses the weight shift. If you stand on one foot and wobble around, it can sense that wobble. *Precisely*.

So for example, in the yoga area one of the exercises is "tree pose". This is the classic yoga pose you see with one foot against the other leg and the hands up in the air. You stand that way for about a minute. The Wii knows exactly how steady you are, and shows you a red dot dancing around the screen to show your fluctuations. Of course, if you are really good at this, it shows that dot calmly at rest.

Being a scale, the system tracks your weight loss (or gain) each time you use it, and because you put in your age and height, it tracks your BMI as well. The charts show you how you progress each day, and what your daily exercises levels are, broken down by the various categories.

You can choose a male or female trainer, and the trainer demonstrates the moves visually on the screen while you watch. So for push-ups, the trainer is on the screen, doing them properly, giving you advice on form and what to do. They tell you exactly what muscles you will be working out. They provide front-and-back views so you can get a better sense of what you're doing, and give audio messages as well so you know when to change position.

There is really a lot of variety here. There are games like hula hoop and walk-the-tightrope to give you some fun. There are different levels of some games you can unlock. You can "go for a run" where you have the Wii controller in your pocket and run (not on the board) in place, while an interesting scenery scrolls past on the TV. The speed the scenery moves is based on your own running speed, so you can go faster or more slowly. You can even run with a friend!

You are told NOT to jump on the board and in fact the game will restart a given level if you do, to help make that clear. The board is a scale, as mentioned, and they do their best to have you treat it relatively gently.

You really can work up a sweat if you do harder activities, but there is a LOT in here for the out of shape to start slowly.

Now all of this begin said, there are several downsides to this game that they really should have added in.

First, they have lots of little short games - and no way to connect them together! You have to track down activity 1. Go through it. Then go back out to the menus and track down activity 2. It can take literally a minute to go between one thing and the other, with lots of button clicking. They should have let you string together "my fitness set" to do this more easily. They do have a "favorites" menu that lets you see the 10 things you do the most, but it's not the same.

Next, they don't recommend anything at all based on your weight / BMI. You are completely on your own to know what to do. You can tell it "I want to lose 20 pounds in 6 months". Fine. It doesn't give you any help or guidance at all. No "hey you lost 20 calories" or "only 10 minutes to go!" You have to make your own plans. Normally this is what a trainer does for you - so their virtual trainer is pretty useless.

Which goes into another thing a real trainer would help you with - the order of activities. Muscle groups work in combination with each other and you should warm up, then do a combination of activities, then cool down. The Wii Fit has no information at all about this type of planning. You could randomly choose things to do that all work out your legs for example and never touch your lower back. You could cause strain on your body by leaping into the higher activities without doing a warm up lower activity. This would have been SO simple for them to build into the system, but they did not.

The scale unit tops out at 330 pounds. I work with many obese people and there are MANY people out there over 330 pounds who this system would have been ideal for. They can't use it. I know someone who was 270 pounds who used this and the system kept giving them errors. I know they can't have an infinite weight scale, but something a little higher end would have been very encouraging.

To me these things are all "really should put into Version 2" issues. I will still give WiiFit 5 stars for being a groundbreaking entry into the video gaming world - something that can really change lives and help people become more healthy. There are all sorts of other "would be great" enhancement ideas - for example, if you hooked up a video camera, you could see how YOUR downward facing dog looked, to see if it matched the "trainer" on the screen. That could be hugely helpful for people.

WiiFit is definitely a great software package - I wouldn't call it a game - and I highly recommend that everybody get their hands on one if they can. It's a system that appeals to all ages, is healthy for all ages, and is a lot of fun too.

Wii Fit ... Another great addition to your wii collection!

5 Rating: 5, Useful: 20 / 20
Date: May 20, 2008
Author: Amazon User

I pre-ordered Wii Fit in April and was so excited to receive this innovative game. The game shipped on May 19th and arrived on May 20th, a day earlier than the release date. So for that, I thank you Amazon.

Back to the game, it is really easy to set up and begin playing the game. You start off by syncing the balance board with your console. It's a matter of pushing two buttons, so very simple. Then you begin the process of creating your profile in the Wii Fit profile. The board is really sensitive and hopefully very accurate scale. I did notice that there was a discrepancy between our scale at home and the Wii balance board. So I am wondering if the balance board is calibrated perfectly. But I'm inclined to hope that Nintendo really spent the time to calibrate the scale correctly.

I am impressed at the cleanliness of the graphics. They are by no means, gorgeous HD quality graphics but they are pleasant to look at. I find that the exercises are challenging. What I do wish is that you would be able to pair exercises together and make your own 30 minute workout session without having to go to the menu to select another exercise.

I had heard that in the Japanese version, the trainer is really harsh. Not so with the American version, the trainer actually gives you useful advice and kindly tells you that you need to practice more. I do promise that you will be sore the next day.

I was impressed by the skiing balance games, they are really a lot of fun. The ski jump is really fun. And my thighs got a heck of a workout. I do have to say that the on-screen instructions for the balance and aerobic games are not as detailed as I would have liked but you learn with practice.

Overall, this is a great addition to your fitness regime and your video game collection. I would highly recommend this to anyone who wants to tone up their core and improve their balance.

Technology is great, but negative reinforcement and insults are frustrating and cannot be turned off

4 Rating: 4, Useful: 38 / 49
Date: June 02, 2008
Author: Amazon User

The technology is amazing and overall there is nothing like it that I have seen. I really like it, hence the 4-star rating. I only wish they put a similar amount of time into usability and maybe consulted some trainers about motivation techniques. However, since there are plenty of glowing reviews, I want to point out flaws that I would really like to see improved in future versions or even software upgrades for this game. I'd be willing to pay for an upgrade that allowed me to turn off some of the more irritating features of this product.

The games and body test are insulting, the navigation is unnecessarily complex, and there are a lot of irritating little messages and visuals that add up after using the thing for a few hours.

Problems with the Body Test
If you have a lot of muscle and weigh more than these arbitrary ideals based on height and weight, you will end up with a rotund character, even if that is not what you or anyone else would see when you look in the mirror. Fortunately, you only see that character when you are doing a body test. Otherwise, you get your regular Mii when you are exercising (the one that looks like you or whoever you selected).

If you make a mistake during a body test, you will get snarky comments & questions like "The _____ test is not your forte" or "Do you find yourself tripping frequently when you walk?"

Problems with usability
Even though 90% of the games and exercises are based on the Wii balance board, you have to hold the Wii remote in your hand most of the time because you are prompted to press A continually. The way balance board character, trainers, and console are constantly offering unsolicited advice, comments, and warnings. I have looked for a way to turn off or at least down these verbose and eventually quite irritating messages, but have not found one. After doing an exercise or Yoga pose five times, it is irritating to me to have to have to read warnings before the exercise and have the trainer give you two full screens of text at the end of each pose or exercise to which you have to press A. If you'd like to exercise without a remote control in your hand, well, you need a place nearby to set the remote down. One tip is to use your toe to push A after selecting an exercise, but I have to use my hands to navigate between exercises, so there is a lot of putting down and picking up of the controller; very poor design in this regard.

Problems with motivation techniques
I have a three year old daughter who likes to try the games out, but if you don't perform well enough to rank 2 out of 4 stars on any balance game, the character frowns and hangs its head way down. She likes to play the soccer game, but the sight of her Mii character falling to the hanging its head low and frowning and eventually falling down and pounding the ground is disturbing to her. This certainly doesn't teach good sportsmanship or help with self esteem. After seeing her character sag down with a frown, my daughter drops to the floor and says "Oh, she's sad" and then indicates she doesn't want to play the game anymore. I have encouraged her to try again many times, but each time her score doesn't bring encouraging character reaction; she wants to quits. Fortunately, the running game in aerobics does not behave this way and they always jump for joy at the end. This is great for her and she loves to run in place with me. For most games, there is positive reinforcement but only when you are doing well. Nothing like "try harder" or "you can do it" is offered.

Personally, I don't like to see characters throw fits (especially in front of my daughter). I don't appreciate the attitude that seems to come through "you are not good enough" that is sprinkled throughout the games. The game finds a lot of faults with performance, stance, balance, and anything else that it can measure and is all too willing to point them out again and again, with no way to scale back the messages. So, you are forced to read and hear the same tired advice, criticism, and tips each time you perform a pose, do an exercise, or play a game.

If they put as much thought into the game design and into usability, they would have a really great product for everyone. The balance board and games are technologically impressive and really good. I have spent hours already playing and working out with this thing. I really like the Wii and the Wii fit. I just wish they could be as smart about people as they are about technology.

If You Are Old/Pudgy/Awkward - Prepare for HUMILIATION

1 Rating: 1, Useful: 138 / 256
Date: June 03, 2008
Author: Amazon User

The same reasons you don't use that gym membership are going to haunt you if you buy the Wii Fit - you're too fat. You're too old. You're too awkward.

I'm 48, fat, and trying hard to get in shape. I exercise a LOT, and was pleased to get the Wii Fit; I thought I'd found a new exercise to keep my enthusiasm up. Instead, every single time I stand on the thing, it announces in a cutesy, childish voice, "That's OBESE." The first time it did it, I was okay; I'm not an idiot. I know how overweight I am and figured it was recording my stats in its memory, where it would brood them until it had some useful information to offer.

But the second day, it pointed it out to me again. Did it think perhaps I was suddenly going to loose the fifty pounds? Or maybe the twenty-five that was going to put me at the (oh how joyous) "That's OVERWEIGHT" stage? Did it think I needed a reminder?

On the third day ("That's OBESE!"), I weighed more - and it actually forced me to select why I thought I'd gained weight from a list of eight items, none of which was "Just drank a massive pot of tea so quit your whining." Then I was treated to a lecture on eating. There's not much you can tell a fat person about eating; I KNOW I should balance my meals and avoid snacking. Thanks for the hot tip.

The Wii Fit offers you your "Wii Age," based on your weight, height, real age, and ability to balance. On the first day, it told me I was 62. I got a little lecture. By the second day, I'd sussed out the balance tests and made it to 38; at that point the Wii told me "you're still in pretty good shape." That "still" is so condescending, isn't it? Methinks we've got a slight bias towards youth and slimness... just like in the average gym.

When I first did the balance tests, the machine actually mocked me. "I see balance isn't your thing. Do you find you trip when you walk?" This is offered as a smile; but it's the smile of a taut twenty-something who has no idea that one day, age will be visiting him or her, too. Time will catch up to the heartless, ageist programmers... in the meantime, I'm going to take my Wii Fit out to the driveway and crush it beneath the wheels of my obese van. It has insulted and demoralized me for the last time. And the exercises didn't even challenge me - so while it was insulting me, I wasn't even breaking a sweat.

If you're a kid or someone who's within the bounds of what insurance companies think you should weigh, go ahead - buy it. It probably won't insult you. But if you aren't the type to preen in every mirror you come to, think twice. It's a pretty expensive way to be humiliated and discouraged.

From a confirmed couch potato to a Wii Fit addict!

5 Rating: 5, Useful: 18 / 18
Date: June 02, 2008
Author: Amazon User

I won't repeat what others have said about how this works, what it includes, or the fact that it is a quality piece of equipment.

Nope, all I will say is - I'm a 54 year old female who HATES any type of "formal" exercise (that which is not walking or gardening, pretty much) and I LOVE MY Wii FIT!

I just got it last week, waited a few days before getting it set up, and immediately set to learning how to balance my body (not my strong suit) - and finding it amazingly FUN in the process.

Turning point was Friday when I CHOSE to get on the Wii instead of go make a sandwich for lunch! And 32 fast minutes went by, twirling, leaning, sweating and HAVING FUN before I finally made it to the kitchen.

I am SO glad I bought this! I LOVE racking up "points" and unlocking even more games and the advanced levels.

OK, so the graphics and voices are a little less than stellar but honestly I don't care. I hope this thing lasts forever. Fun for the whole family!

Fun with two flaws

3 Rating: 3, Useful: 20 / 22
Date: June 03, 2008
Author: Amazon User

I like the Wii Fit overall. It's fun and it gets me and my husband off our lazy butts. The instruction on exercises is good and the balance games are a lot of fun.

Two complaints:

1) BMI is an outdated indicator of fitness. Percent body fat is much, much better. We had a bathroom scale that could measure percent body fat in a manner of seconds, why couldn't the Wii Fit been programmed to do that. All they'd need is a metal strip under each foot. As you work out more and start to lose fat and gain muscle, people who do not understand that BMI is just a height to weight ratio may get discouraged when they see their BMI stay the same or increase because muscle weighs more than fat.

2) I wish there were a way to link the exercises in chains or do multiple repetitions without going through the menus again. The yoga poses or strength training exercises would be much more effective if you could choose several in a row and then do them all in immediate succession or repeat them. Granted, one can do that without the game running - but then what's the point of using the game?

In all, I think it's a great game that is a good motivator to get me off my butt and help with my posture. I'm amazed that I actually sweat during the step and hula hoop "games." I haven't tried a lot of the strength training exercises yet because I'm not prepared to fully humiliate myself ;) Overall I like the yoga, balance games and the step and hula hoops.

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