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Dreamcast : Slave Zero Reviews

Gas Gauge: 56
Gas Gauge 56
Below are user reviews of Slave Zero and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Slave Zero. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 72
Game FAQs
IGN 32
Game Revolution 65






User Reviews (11 - 21 of 39)

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GEEZ! What a shame!

1 Rating: 1, Useful: 4 / 9
Date: November 17, 1999
Author: Amazon User

Can u say choppy? Just get the PC version for good fun. The frame rate is under 30 and it is really a shame cuz it looked beautiful and fun. BAH well!

Major Problems but Still Fun

3 Rating: 3, Useful: 1 / 1
Date: November 08, 2001
Author: Amazon User

A decent one-playthrough game title. There are 15 missions, with only a little variety (mostly charge forward and beat the next boss). Even with sometimes massive slowdown and even sound glitches under heavy fire (such as sound cutting out--and no music!), this game does provide some good 3rd-person blasting action.

You'll find that the main impetus to continue is not the bosses or new levels. Those really all look too similar. What attracts is the weaponry you find as constant upgrades. Some of the later weapons pack a VERY meaty punch in effect, visuals, and sound.

Guaranteed, though, once you defeat the stupidly lengthy (easy, but requiring 15 full minutes of repetitious attacks) end boss battle and see the "ending", that's it. It's done for good.

SLAVE TO NO ONE

5 Rating: 5, Useful: 1 / 1
Date: January 03, 2002
Author: Amazon User

Slave 0 is awesome!!! Enough said. This game takes place in the future when robots are everywhere. You are a huge robot, that is trying to destroy a mad man's evil plans by destroying his big robots and single-handedly save earth. The games graphics are not great, but not bad, and the controls, though a little complex make the game all the more challenging. I think one of the most interesting aspects of the game is the fact that you have a mostly interactive environment. You can blow up buildings, hurl cars, shoot people, or stomp them (whatever yu prefer). The game has no music, which is a drag, but just hook up a cd player to some audio cords and put those into the input of your t.v., and you can play your own music. All-in-all, GREAT GAME.

I was almost a Slave

4 Rating: 4, Useful: 1 / 1
Date: June 11, 2003
Author: Amazon User

... Slave Zero is a very nice game, emphasis on the very. The storyline is simple but original, you are controling a pilot who has just stolen a large mecha/android far superior to any Gundam around. Using a variety of weapons, you must ascend the miles high city defeating other slaves as you go. There is no wandering around, you are going up or you're dying. I thought it distracting (fun) that you could pick up cars and throw them. They will explode on contact with anything. Humans are also available for throwing, but they are harder to grab and often end up under foot.

The graphics are fine, they aren't choppy but they aren't jaw dropping either. The controls are annoying, for instance, to pick up something, you have to hit two or three buttons at once. Once you get used to them though, it isn't that bad. The game itself isn't too hard, especially in the easy mode. Sniping is recommended and is all too easy, the enemy makes constant noise. The bosses are easy to beat, but I don't believe it's just me when I say that the last one is invincible. That is why I give Slave Zero 4 points, the last guy is infuriating, I still loathe him. He's about five times bigger than you, has about ten times your health points and a huge weapon that practically kills you in one blow. With that in mind you have to be constantly circling him trying to get him in your sights without getting hit. So it would have been nice if you could end the game, but otherwise it's a fine game. I suggest sticking to two player gaming, it's much more fun and the levels are very intricate. I got lost a couple of times on one level, but that is trivial. At least you can beat the other player... maybe.

One more thing, it was very nice of them to include third and first person views, though personally I thought third person perferable. The city is close set, making it hard to play around when you have a limited view of things. When playing two player games, third person is especially better considering the levels you must play are often small, intricate but small, and the quick pace doesn't allow for looking around for a place to jump to.

this is the underdog hit for dreamcast

5 Rating: 5, Useful: 1 / 1
Date: January 18, 2000
Author: Amazon User

okay it's been said already but here's the ONLY negative: occasionly slow (but unobtrusive) frame rate.

As for the pros: Great gameplay, Solid control, Inventive and unique levels, Well balanced difficulty levels, Great graphics give it that futuristic sci-fi feel, GREAT 4-PLAYER DEATHMATCH and... GREAT 4-PLAYER DEATHMATCH!

mixed emotions

3 Rating: 3, Useful: 1 / 2
Date: May 24, 2000
Author: Amazon User

The controls are impossible. The analog stick, with which Zero aims is WAY too sensitive and will drive you nuts. Game is a little too somber and dark for my tastes, and although it is so far entertaining (2 weeks), the end of that is seriously in sight. After a while this'll get impossible to tolerate.

Slave Zero-- not bad/not good

3 Rating: 3, Useful: 1 / 2
Date: October 20, 2000
Author: Amazon User

In all my years of gaming, I can truly say FINALLY that Sega has a good shooting/Doom/whatever game. The problem is you can't really aim that well without getting shot about fifty times. The multiplayer is average; online-capability would've been sweet. All in all, the graphics are, like any other Dreamcast game worth its salt, breathtaking. The sounds are nice, with explosions and speaking roles (not too bad voice acting, if I might add) however, the gameplay tends to wear thin and becomes stale after about three weeks. But thy'll be the best spent three weeks of your life. Get it. Now.

My Slave Zero Review

5 Rating: 5, Useful: 1 / 2
Date: July 23, 2001
Author: Amazon User

This is such a sweet game! It's got great graphics (For it's time), immersive gameplay, totally interactive and huge enviorments and a good storyline. I am totally addicted to this game, I can't put it down! I love this game and I would definitly recommend this to any action/adventure gamers. To me this game is a Dreamcast classic!

JUST A DUMB GAME

1 Rating: 1, Useful: 1 / 2
Date: August 27, 2001
Author: Amazon User

It's just too bad. There was a lot to like here, but after all is said and done, action fans will be well served to hold back their hard-earned bucks for the likes of Kain 2 or MDK2 than put down the dough for this one. It's pretty obvious that the game's intent got lost somewhere between publishing deadlines, and the game could have been so much more. If you're as disappointed by this news as I was, keep in mind that the PC version ought to be able to lick the frame-rate problem and could be worth a look.

Nice Action, One on One Combat rules!

4 Rating: 4, Useful: 1 / 2
Date: February 07, 2000
Author: Amazon User

That was the first game I played on the DC, and I have really had lots of fun with it. You sure need a VMU to restart games where you last died, but so does any other game I can recall...

Also, multiplayer mode hooks you up for hours! IT IS A BUY!


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