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PSP : Patapon Reviews

Gas Gauge: 85
Gas Gauge 85
Below are user reviews of Patapon and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Patapon. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 90
Game FAQs
GamesRadar 80
CVG 81
IGN 88
GameSpy 80
GameZone 93
Game Revolution 80
1UP 90






User Reviews (1 - 11 of 32)

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Best PSP game ever.

5 Rating: 5, Useful: 0 / 0
Date: August 30, 2008
Author: Amazon User

Patapon is by far the greatest game ever made for the PSP. It doesn't bother with trying to poorly render 3D environments, and instead, goes for the gusto with gameplay bliss in a beautiful 2D side-scrolling environment. The story is intriguing, and the game is overflowing with humor and charm. There's plenty of unit and weapon customization, which creates a deep sense of personalization in the creation of your Patapon army.

A must own for PSP gamers.

FEVER!!!!!!

5 Rating: 5, Useful: 0 / 0
Date: August 29, 2008
Author: Amazon User

It's addicting, this little game. You will soon find yourself chanting the battle cry of the Patapon tribe once you start playing. It's also one of my favorite PSP titles. Not only for it's simplified and stylish art design, but the unique style of game play that has you tapping the PSP control keys in 4/4 time as the Great Patapon god to move your little tribe of Patapons through their quest to find Earthend and gaze upon IT (whatever IT is, they don't know). The patapon warriors (melee, ranged archer, mounted, and spear wielding) chant your command back at you, even though sometimes in a way that can make you lose your rhythm.

Each key is assigned a drum sound and different patterns are used to direct your Patapons (little Kokopelli looking eyeball warriors) through battle. Square (Pata) and O (Pon) are heavily used to move and attack, while triangle (Chaka) comes into use later on and is used in a combo for defense. X (Don) is only used to activate miracles, special effects that you collect along the way to get around difficult obstacles.

By getting the rythm right and not getting distracted you build up a series of commands until the Patapons get battle fever. With this comical battle cry their attacks become more powerful, launching a flurry of spears and arrows at the enemy and you can invoke miracle effects, and the longer you can maintain it, the better you will do.

Go hunting and fight bosses to earn materials and Ka-Ching (money) to create new stronger warriors, or to find gear for existing ones. There are also special Patapons you will find who unlock special mini-games and allow you to earn more resources.

This game sticks with you, and you may find yourself chanting the attack and advance drumbeats while doing other things. Going "PATA PATA PATA PON, PON PON PATA PON...FEVER!!!!!" while riding my bike up a hill last weekend was self-entertaining I guess. My husband thought it was funny, anyway.

While Patapon 2 is in development, this title is an awesome little "must have" game for the PSP.

patapon phenomenon

5 Rating: 5, Useful: 0 / 0
Date: August 23, 2008
Author: Amazon User

this is a great game. it allows you to explore your rhythmic side and your strategical side.
rhythmic side,being able to push the right buttons for the right notes and strategical side, by being able to customize your weapons for a better chance to win the battle. win the battle and get ka-ching [money], get ka-ching and get more customizable, strong patapons.

overall:
awesome game,might have some hard levels but worth the effort to win them
very easy to start a new game, and to understand the controls
will keep u busy for a long time!

enjoy!

Addicting and Fun

5 Rating: 5, Useful: 0 / 0
Date: August 13, 2008
Author: Amazon User

I have to say,it's difficult to put this game down. Using your four main buttons on the PSP you tie together strings of rhythmic beats while the little Patapons keep the beat and repeat everything you hit. Each beat has it's own command that tells the warriors whether to attack, defend, move forward or start a special chant. Successfully completing a certain number of rhythms in a row will result in frenzy mode which makes the little guys attacks much faster. This game even comes with a great story line that is pretty easy to follow.
While fighting you'll even be able to pickup upgrades which will apply to certain warriors to help you progress in the game like armor, weapons new drums, food and materials for crafting new warriors. Lots of little side areas to to give variety to the game.
If you're looking for a fun and addictive, yet easy to play game try this.

Fun and Cheap

5 Rating: 5, Useful: 0 / 0
Date: August 04, 2008
Author: Amazon User

I am not your normal video game junkie. The last real game I played was Link on Nintendo. I just can't stand most new(i.e. FPS) games. This game however, is fantastic. Just the right amount of strategy, mixed with the rythym part on the buttons, to make me play it all the way to the end. The graphics are cartoonish, but very crisp. I really like the little eyeball critters! And you will sing the chants in your sleep for weeks(Chicka chicka pata pon!). If you are looking for something new and different, you will love this.

Great Fun!!

4 Rating: 4, Useful: 0 / 0
Date: August 02, 2008
Author: Amazon User

This is an extremely fun game. You guide your army on a variety of missions, whether it be hunting for food or marching them to battle, you command it all with the beat of your drum. You get to build your army, equip them and also build up Patopolis. Great stylized and simplistic art and really cool but simple game play. It's addictive but easy to pick up and put down. I'd give this to younger kids knowing they'd be able to play it and not get too confused. Great overall, recommended for anyone willing to try something new.

One of the Best in 2008

5 Rating: 5, Useful: 0 / 0
Date: July 22, 2008
Author: Amazon User

The game is simple and elegant in nature and gameplay, and has its own unique art style that makes it look modern and/or appealing. Lead your mythical people into war. Singing and Dancing. Beat the war drum in bloody battles. Hypnotic play.

Interesting, unique and fun.

4 Rating: 4, Useful: 0 / 0
Date: July 13, 2008
Author: Amazon User

I really enjoy this game its simple and has a musical toon that will stick with you long after you finish the game, but thats a good thing. The point of the game is to hit buttons with the beat to command your native army to move or attack. Its simple, fun and u can play for short bursts of 10min which I like a lot. Even my sisters son thats 11 years old liked the game even though its a little cartoony for his taste.

Definitely different ;-)

5 Rating: 5, Useful: 0 / 0
Date: July 11, 2008
Author: Amazon User

This game is so wierd it's actually cute - loads of fun! It's kind of a "Simon" sort of thing at the beginning - you match the rythm the game sets for you - the square border around the screen will flash the beat and you copy it, then as you progress it gets more involved and harder. I love the graphics and colors in the scenery too, but MAN does the "PATA-PATA-PATA-PON!" chant get hopelessly stuck in your head!! LOL Addictive little game, really nice for $20.

A rare game I couldn't force myself to stick with

2 Rating: 2, Useful: 4 / 5
Date: June 04, 2008
Author: Amazon User

Typically read a lot about a game before I buy. I like RPGs and was intrigued by the rhythm component after thoroughly enjoying Puzzle Quest (a very different but also "mixed" type game). Found out I apparently don't have any rhythm. Gave up on the game after several hours and the first 5-6 levels. Never qualified as fun for me. Gathering levels were too repetitive, but main complaint was that in order to do well in the battles and keep my army in "Fever" I had to ignore what was going on in the battles to focus solely on keeping with the rhythm. That is, when I had overpowering force and was decimating the enemy, I couldn't watch my minion wreaking havoc, but had to keep focused on the screen border to not loose the beat. Obviously given it's popularity, non-rhythm challenged people are not having the same problem.


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