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PC - Windows : Unreal Tournament 2003 Reviews

Gas Gauge: 86
Gas Gauge 86
Below are user reviews of Unreal Tournament 2003 and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Unreal Tournament 2003. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
0's10's20's30's40's50's60's70's80's90's


ReviewsScore
Game Spot 88
Game FAQs
CVG 90
IGN 90
GameSpy 80
GameZone 93
1UP 80






User Reviews (1 - 11 of 185)

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Priest Reviews UT2k3

5 Rating: 5, Useful: 7 / 116
Date: April 25, 2002
Author: Amazon User

So this is like... a fighting game right? And you shoot stuff... And stuff shoots back. There are some robots and other stuff. This game pzoned Quake 1 to 37829 and don't even talk about countersuck! hahaha leet ownt!

This is going to be great

5 Rating: 5, Useful: 4 / 11
Date: May 06, 2002
Author: Amazon User

UT2003 is a garaunteed hit. It has all the weapons from the original UT (some have been changed a bit, but still stay in tact), and it also has many new features, like skeletal animation. Not to mention graphics, which are sure to be groundbreaking. I will be sure to get this game the day it comes out, and I recommend any other UT experts to pre-order it also (if you haven't already)

It will be this year's game of the year

5 Rating: 5, Useful: 3 / 14
Date: May 14, 2002
Author: Amazon User

This is the must-have-on-the-day-it-is-released title for the year. Will probably dethrone Quake and Counterstrike. What I like the most about this game (and it's predecessors) is the fast gameplay, absense of demonic or satanistic characteristics, and awesome graphics engine.

UT 2003

5 Rating: 5, Useful: 0 / 0
Date: May 15, 2002
Author: Amazon User

Unreal Tournament was a very, very successful FPS game. This is a generation step in quality gameplay and graphics. World designs are superb and superior to it's predecesdor. New weapons add to the excitement and take gameplay to the max. With over 35 new character models from 6 different races, everyone can find that perfect reflection to play as. Class-specific combos, role assignments, and teamwork directives highlight the ever popular cooperative teamplay. Never expect to die the same way twice with the new sophisticated in-game physics. The advanced Unreal Engine delivers the goods, putting gameplay to the max and leaving no eye candy left un-popping.
...

Unreal Tournament Preview

5 Rating: 5, Useful: 29 / 41
Date: May 17, 2002
Author: Amazon User

The game itself is very similar to the original Unreal Tournament in gameplay, meaning it'll still have single-player, deathmatch, and team-based levels. Many of the current weapons from the original game will also be included here. However, the graphics of the environments, characters, and even the weapons have been remarkably improved.

The environments in particular have taken a major facelift. Indoor arenas still look cramped and mechanical as if you're in the middle of some robotic manufacturing plant. The pipes on the walls jut out prominently and grills and steam vents are everywhere. All in all much more detailed and realistic looking. The outdoor environments are particularly nice with a combination of grassy and rocky hillsides, detailed trees and waterfalls. Even running into dense brush will make blades of tall grass obscure your view. It was interesting to see this combination of nature and machinery as players access mechanical elevator platforms at the base of a hillside. In another level, players could blast away at each other inside and outside a snow-covered city in the middle of a blizzard. Another level took place high up among a large forest, something you might see in Lord of the Rings or Everquest.

A demo of the terrain editor showed how users can easily build terrain. Think of an outdoor environment being a multiple of layers. The first is solid rock, the second is the rocky surface that adds texture, and the third layer is the grassy surface. Users can easily select a layer and simply paint the environment as they see fit.

The creators have focused strongly on balancing the weapons based on feedback from the user community (of course they always say that, right?) For instance, it'll be much more difficult to camp in a corner and snipe away as the gun now shoots a bolt of electricity, making it much easier to tell where the camper's at. The rocket launcher seems relatively unchanged, however shooting three rockets at one time leaves some really nice trails. The ripper disappears this time around (did anyone ever use this anyway?) and is replaced with a new gun that can power up a shield in front of the player that'll absorb damage for a brief period of time. The way around this is to shoot something behind the player. Instead of the flak gun spraying shrapnel, it now shoots a canister that explodes in flak (might help to get that guy with the shield on). Another gun (the goop gun perhaps?) seemed to give off its own light which served to illuminate dark areas and was a nice lighting effect. The drawback, of course, is it could probably give away your position too. The minigun returns (with exploding bullets), and the shock rifle also sends out an exploding ball of energy which could prove devastating in cramped quarters, but the slow movement will probably render it ineffective in a large outdoor environment. The Redeemer is scheduled to return, but it was still in development. Finally, the pulse rifle shoots really nice looking streams of blue electricity at the player that's surprisingly reminiscent of the weapons in the movie Ghostbusters. Word has it teams can also combine their energy streams for even greater impact. Hmmm... wonder where they got that idea from?

Mods and mutators will be included in this version which, unfortunately, leaves the door open for invincibility cheats and other hacks, but the developers felt the door needed to be left open for us to create our own improvements. All in all, the gameplay remains much the same (good!) but it'll be an all new look and feel and I'm sure current UT fans will love it.

Xbox could be better.....

5 Rating: 5, Useful: 2 / 27
Date: June 06, 2002
Author: Amazon User

Definetly looking forward to the release of this game. UT was so good, and with new guns and better graphics, it should be even better. There is always the fact that, if you own an xbox, it might be better to wait for unreal championship to come out. The graphics should be even better than any pc game, and there are new guns, maps and characters. If you dont feel like putting in the money for an xbox, go for it!

unreal 2003 might still have one tiny problem

5 Rating: 5, Useful: 2 / 26
Date: June 13, 2002
Author: Amazon User

Will there be a facing worlds level? will there be alternate gravity settings? can i still have rocket arena? I MUST KNOW!!!!
can i eat cheescake with a rope?
I must know!!

Different that UT, still a must-own!

5 Rating: 5, Useful: 6 / 19
Date: June 15, 2002
Author: Amazon User

Yes, I HAVE played the (beta) demo. Yes, the graphics are, ahem, unreal! Hardcore, talented UT fans will be disappointed by some changes--for example, the translocator needs charging (gasp!) UT2K3 is more team-oriented, and being a sports fanatic also, I found it a pleasing tweak to the play of the original. I cannot wait to see the final production! Storm the stores and buy every copy--the day UT2K3 is released, the 'net will see traffic like it hasn't seen since the Victoria Secret online fashion show! But, if you see Con_Artist on your server, run--I'm deadly :)

Forget Unreal Championship

5 Rating: 5, Useful: 5 / 30
Date: June 25, 2002
Author: Amazon User

It is quite obvious that Digital Extremes, Infogrames, and Epic Games are going all out for this game. I am much more interested in this than the X-Box game, because X-Box is a bad console. For console gamers, Gamecube is the way to go. It has a controller with only one zip code, and it has much better games. But I digress. I have seen more gameplay of Unreal Tournament 2003 than the rest of my friends put together, due to some inside sources. The graphics are stunning, the "never seen before" death animations are there, and the gameplay is the same good old frenetic action except with much better graphics, more weapons, new modes of play, and more focus on team-based play with more intelligent and realistic AI that acts more human than any before it. Technologically, the game has come far. The gameplay, graphics, sound, and overall fun factor are on track to make this an excellent sequel to an excellent game. To that X-Box loser, i mean, lover, the control scheme in the Unreal series will be massacred on the ugly, bulky, hard-to-use X-Box controller. The only way to feel Unreal is with a nice computer, keyboard, and mouse. Unreal Tournament 2003 will evolve multiplayer action gaming just like its predecessor.

Looks great

5 Rating: 5, Useful: 1 / 8
Date: July 09, 2002
Author: Amazon User

After how well URT did a few years ago, this game has a lot to live up to. And I'm betting it does. The graphics look incredible! (By the way if you don't have a 64MB or higher video card I suggest you buy one before you buy this game because you wont be able to play it)


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