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Xbox : Tom Clancy's Rainbow Six 3 Reviews

Gas Gauge: 90
Gas Gauge 90
Below are user reviews of Tom Clancy's Rainbow Six 3 and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Tom Clancy's Rainbow Six 3. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 84
Game FAQs
IGN 93
GameSpy 90
GameZone 93
1UP 90






User Reviews (1 - 11 of 103)

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Game

5 Rating: 5, Useful: 0 / 0
Date: February 08, 2008
Author: Amazon User

My husband and son like this game alot. Just wished more than 1 player can play it at a time.

One of the better Xbox games

4 Rating: 4, Useful: 0 / 0
Date: June 27, 2007
Author: Amazon User

Don't know why it's taken me so long to do a review on this particular game, but here goes:

Whilst there are issues with the AI and issuing commands to your team members, overall this is a great game.

It's not the same tactical shooter that some of the previous Rainbow Six games have been, but graphically it is one of the great Xbox games.

This is a great game for those who just want to get in and start shooting and blowing things up, the tactical part can be thin in many areas, but a few areas lend themselves to good planning and execution.

I've played the game through two times, but never finished it. The last mission is the only one I didn't like.

*minor spoiler alert*

The final mission seems to me to be more of something I would expect to find in Splinter Cell rather than a tactical shooter and doesn't do it as well as Splinter Cell.

Overall this is one of the better games on Xbox and is highly recommended.

Beautiful tactical shooter

4 Rating: 4, Useful: 0 / 0
Date: March 10, 2007
Author: Amazon User

A lot like Ubi's other tactical shooter franchise (Ghost Recon) except for whatever reason, they employ native voice actors throughout this franchise's history (they also sound French or German in this one)...goofy. "Roger...Open UND clear" Playable on the 360. If you have Vegas, give it a try, it ain't bad.

Action/Strategy minus the strategy

1 Rating: 1, Useful: 2 / 5
Date: June 02, 2005
Author: Amazon User

This game is extremely linear.

Clear out a room, move to the next, kill people, move to the next. Occasionally rescue a hostage that has very poor AI and likes to get shot, or defuse a bomb that is in a room previously filled with very stupid terrorists.

The obstacles are static, the enemies are always in the same place, and the only 'strategy' involved is the fact that you can only save twice per level. Talk about realistic, I bet lots of military people wish THEY had a save and a load function (you don't get to save in game in the original Rainbow Six games, which is a good thing). Oh well.

In one level, after clearing your way to a hostage, making as much noise as you like with no repercussions, you take the hostage, who you cannot tell to NOT follow you, to a very large open area. In this area there is another stupid hostage and the only way to move them around is to actually walk into them and push them (a grueling process). You have to wait in this large open area until an evac comes.

Here's a smart idea, let's sit in a big open area while terrorists come at us from every angle while we wait for a helicopter...when we could just go back the way we came, since our cars are outside. The sarcasm should be obvious.

I'm not even going to talk about the next level, which is worse. There are no choices in this game, other than that of weapons, and there is no strategy. I would recommend Rainbow Six (original) for PC, as well as Rainbow Six: Rogue Spear. These games allow you to choose your team(s) of up to 8 men and women, from snipers to demolition experts, to scouts, and designate them on 1 to 4 teams.

In Rainbow Six and Rogue Spear, there is a very detailed plannig phase, where you have a 3D blueprint of your next mission's location, and you can set the path for your teams to follow, via waypoints. There is also a great multiplayer system, where you can compete, or you can co-operate and play the any part of the campaign.

Long story short: Rainbow Six 3 is crap, and I'd think Tom Clancy would be ashamed to have his name on it. The original is greater by far, as is Rogue Spear. As well, as with any first person shooter, the PC version is better.

Great Fun to Mess Around With, But Several Small Errors

3 Rating: 3, Useful: 1 / 2
Date: May 01, 2005
Author: Amazon User

Being a big fan of tactical games, Rainbow Six 3 was on my to-get list and just recently I picked up my copy. I had a blast with it and still play it despite the fact that I beat it several times. The weapons were veryy accurate in terms of practicality and functionality; I was very pleased that Ubi Soft actually got the technical information of the actual weapons and implimented them correctly instead of making a messed-up array of weapons like the RCP-90 in Golden Eye (Great weapon for a great game).

The graphics are not bad given the time of RBS3's release. Nothing special about them, but they arn't lacking soo much that one begins to notice it. However, the AI is seriously lacking on both the terrorists and your fellow team mates. When you give Zulu (Attack on your command) commands, they can get stuck in corners walk into the given area and get killed in the process. It's really annoying to move them out of your way too. Several times when clearing rooms they'll either jump out in front of me and take a few rounds to the back or they'll stop in the doorway and start shooting like it was a carnival game.

The terrorist AI is also lacking. I could take out someone with a loud .40 S&W handgun and the nearby terrorist will just scratch his head wondering if it was a firearm or if his stomache just made a noise. Other times the terrorist will try to roll away to safety and instead roll towards you and shoot you while rolling... it's really weird.

What also makes me mad is the fact that you need XBox Live in order to do Co-Op. I'm sorry, but I don't feel like paying money in order to play Co-Op. I think it's rediculous and a money-making scheme dreamed by Tom Clancy or Bill Gates. I was escatic to play Conflict: Desert Storm on Co-Op, why can't other games be the same.

Lastly, I hate it when you can only control yourself and not others, much less give individual orders. It takes away from the controlability from the game, thereby being at the mercy of the AI... and we know how much I love the AI.

But nonetheless, I loved playing this game. My favorite thing to do it use phosphorous on the terrorist and watch them burst into flames. It's a really fun game, but these small errors really do add up to a big deal. However, it is still worth getting.

Move, move, move... I said MOVE!!

3 Rating: 3, Useful: 2 / 3
Date: April 28, 2005
Author: Amazon User

I was a huge fan of rainbow six on the PC and was pretty excited about the console version. I expected it to be a bit more 'arcadey', but having also got Ghost Recon, also expected a similar level of realism and strategy. But all in all I have to say I was pretty disappointed. On the plus side, the game is really well presented, with some good missions, great graphics, and the sound is superb. But it's the gameplay where it fell down for me. For starters all you have is one group - consisting of 4 men, of which you are one, and can only play one - Ding Chavez. One of the best parts of Rainbow 6 on the PC (and indeed the Ghost Recon games on console) is the ability to send different units off to different areas, storm rooms at the same time from multiple angles and give eachother cover fire. With the console version there is none of this. You don't plot waypoints or anything like that, you literally issue orders on the fly. To be honest, that didn't really bother me too much. In fact I quite liked the added sense of on the spot realism this gave the game. You can issue a variety of commands, most of which can also be issued with a 'go' code, so you can do your thing, and then shout to code for them to execute their orders on demand.

But without the advance planning what you really need is some AI to keep the game realistic, and functioning smoothly. Sadly I found this quite poor. There are many niggly problems that are really detrimantal to the game. For staters when you tell your team to move - they don't move to your crosshairs - they move towards them and then fan out into all kinds of stupid positions even taking fire from bad guys, which they wouldn't have done if they'd have stopped where you asked. In a game that essentially relies on stealth tactics, it's like sending an army of chimps into a hostage situation.. This is incredibly frustrating. Opening doors is also extremely irritating. You can't seem to sneak it open without your team attempting to do something. For example, you press the A button and the D pad to open the door slightly to check for badguys, but when you release it you get a 'ROGER, opening door..' in your ear, and the whole team arrives to open the already semi open door.. Also can anyone explain why you can only order your team to flash or frag rooms that have a door?? There were many occasions where I wanted to order a teammember to frag an open room.

Also, it has to be said that the voice recognition is not great. Sometimes I had to actually check to see if the mic was muted after having said MOVE!! about 5 times. In the end I found it was a little more successful if I faked an american accent. So perhaps you guys will be ok... I also noticed that Zulu go codes can result in odd things with voice recognition. You will set the team up to storm a room on a go code, get to your door, issue the go code and they will just move to you, or try and storm the room from your door.. This was not a problem when using the interface.

Enemy AI is also not as good as it ought to have been. For starters, in a game that is primarily about stealth, they never run for help, nor seem to get particularly alarmed when you plug one of their accomplices nearby. And how come everyone seems to know that you're coming? An enemy will step out from round a corner, you'll shoot him, and he'll run off. 2 minutes later he will step out from round the corner again, seemingly having completely forgotten there was a team of four camouflaged anti terrorist officers kneeling with big guns waiting there.. Snipers are probably the most ludicrous though. Despite the fact that the enemy effectively has no idea that Rainbow are in the building, they appear to be camped out waiting for you - tiny little spots on distant cranes, that shoot you in the head as soon as you step round a corner. The game is furiously difficult in places.

But it's not all bad. Generally, despite the niggles the game functions really well, (more so if you don't use the headset) and you are rewarded for 'sensible' playing. You can't run around Halo style in Rainbow six, you have to use cover, tread carefully, keep to walls, and not expose the group in wide open spaces. A few shots will kill, so listen to your team mates, and use your different view modes (night vision, and thermal). Whilst it is not as strategic as it's contemporaries, the small level of strategy involved is satisfying enough, particularly when you confuse the enemy by storming a room through two doors etc. Hostages are also dealt with extremely well, you can secure them, or escort them, and the bad guys will not hesitate to kill them if you aren't fast enough.

So all in all, it is more one for those who prefer the arcade side of these style of games than the strategy, and if you can forgive it's shortcomings, it is a good, albeit tough 1st person shooter.

Just OK

3 Rating: 3, Useful: 3 / 3
Date: January 13, 2005
Author: Amazon User

Speaking for single player mode only... While not terrible, I wouldn't say it's great by any means. This is supposed to be a covert action type of game, yet there's nothing covert about it. Most of the time, the terrorists always seem to be camping for you. Then other times, they're incredibly stupid, and will walk right out in front of you after you just got done shooting at them, like they had some sort of short term memory loss. As far as I can tell, it makes no difference how stealthy you try to be... Using suppressed weapons is pointless, because the bad guys will see you just as much, and they will still react the same. This forces you to go blowing through each level using nothing but firepower, which no covert team would ever do behind enemy lines, unless all else failed. Unlike Splinter Cell (the ultimate spec ops game), you never see the bad guys engaged in any kind of real human activities. 90% of the time, they are either standing in one place, mumbling the same 6-8 things, or shooting at you. I find this very unrealistic, as you would not find people being at attention 100% of the time. The beauty of Splinter Cell is how human it is, and how it makes you think. It also heightens your senses with excellent music and sound effects. Though Rainbow is supposedly built around the SC engine, you would never know. There's some mediocre strategy movements you can make with your team, but that's about the most intellectual stimulation you will get with this. In the end, Rainbow becomes a fairly decent target shooting game.

If you just want to shoot at people... Go for it. If you want to have to use your brain, this isn't the game.

The Best Military Game on Xbox

5 Rating: 5, Useful: 4 / 5
Date: December 08, 2004
Author: Amazon User

Although Halo was awesome, I'd been wanting a game that was more realistic unlike Halo and other mainstream first-person shooters. I have a military background, so I ordered Ghost Recon on Amazon, but while waiting for it in the mail, I picked up Rainbow Six 3 at my local Babbage's. To make a short story shorter, Rainbow Six 3 has been in the Xbox since long after Ghost Recon arrived.

Rainbow Six 3 has an awesome small arms collection: sub-machine guns, assault rifles and sniper rifles; cool semi-auto pistols like the HK USP. It has several types of explosives you can use like claymore mines, flashbangs and grenades like smoke, willy pete, frags and CS.

The gameplay on Rainbow Six is just plain awesome. It's not Halo where you can jump up and expose yourself and live to tell about it. In Rainbow Six, like in real life, if you get shot in the head once, you die. If you get shot a few times in other places, you are either dead or badly wounded. If you move fast and make noise, the enemy knows you're there. If you move slowly and silently, you are undetected. You are able to use real life tactics like quick-peeking around corners, slicing the pie, dynamic entries into rooms, using your team to cover you while you disable a bomb or secure a hostage. And when the gunfight is on, it's a lot of fun. I repeat, it's a lot of fun.

The controls on the game are very responsive. Once I got the input sensitivity adjusted to my liking, the controls became an extension of my hand. Switching weapons and reloading is easy and takes a realistic amounts of time. The graphics are the best I've seen yet on the Xbox in my small collection of games and the games I've rented. You can see shadows of your enemy as you are approaching corners, if you look at a flash bang as it goes off, you are disoriented for about twenty seconds. The sound on the game is awesome. The gunfire, explosions and other sounds are very realistic. On my home theater system, the explosions were just booming through my subwoofer and rocking the house. The communication between team members is adequate.

Occasionally, a team member may do something stupid like run in front of you while your are shooting at a terrorist. And some of the terrorists occasionally use stupid tactics like the kamikaze charge whereafter they quickly become paper weights. These are small faults that do not take away from the overall gameplay.

I say if you are in the market for a first person shooter or a military style game, Rainbow Six 3 is where it's at.

Roger, moving now!!

1 Rating: 1, Useful: 0 / 13
Date: November 20, 2004
Author: Amazon User

man, these people are slow. they say "roger, mooning now" even if they walk a couple of steps. there are too many stupid mexicans going around saying "POLICIA. POLICIA" they all even look the same, except wearing different clothes. the only best part about this game is when I am in GOD mode.

Don't buy this game!! Buy HALO 2 or HALO!!!!!!!!

The Best FPS on Xbox...well at least until Nov. 9th!

5 Rating: 5, Useful: 0 / 0
Date: October 21, 2004
Author: Amazon User

I just bought this game a couple of days ago without renting it first because of the $20 price tag and the fact that I heard it was the best shooter game out right now. I am sure glad I made this purchase, because this game rocks. The single player mode seems okay, but I have been hooked on Multiplayer deathmatches and team games for the last two days. The graphics are some of the best I have seen and the sound effects are combat realistic. This game is a must buy at $50, so getting it for $20 is a no-brainer.


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