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PSP : Coded Arms Reviews

Gas Gauge: 54
Gas Gauge 54
Below are user reviews of Coded Arms and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Coded Arms. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 66
Game FAQs
IGN 70
GameSpy 50
GameZone 50
Game Revolution 35
1UP 55






User Reviews (1 - 11 of 37)

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Awesome!

5 Rating: 5, Useful: 2 / 5
Date: July 06, 2005
Author: Amazon User

I have this game and its awesome,the graphics,the shooting the gameplay and all.I will recomend you people to buy this game and when your playing to put the controls like this:moving-Dpad,aiming-control stick,shooting-L and R buttons,jump-X button.I put them like that and its easy.This game has some repetitive areas but I dont care cause I have over 30 weapons to select,you'll never get tired of shooting all those enemies with your weapons because its kinda cool when you let the thrigger on and it continues shooting,although your ammo will end its cool.The giant bugs and the giant computer bot is a bit difficult but its still cool.

cool!!!!!!!!

5 Rating: 5, Useful: 2 / 18
Date: July 06, 2005
Author: Amazon User

this game is so cool!!there r 30 weapons to choose from.[i think there r also upgrades]great graphics!!!!!great sound!!!!!great bugs!!!! aliens!!! robots!!!!!!fun!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

This is a preview...

4 Rating: 4, Useful: 2 / 10
Date: July 07, 2005
Author: Amazon User

First of all, this is more of a preview because its the morning of the release day for Coded arms, and im waiting to go pick my reserved copy up at EB Games. Of what I have heard coded arms will be about a 7 out of ten. These stats are from magazines like EGM, PSM, and websites like Gamestop and EB games home site. The storyline of Coded arms is based on an error in a police/marine training program. You are a hacker trying to stop the bug from getting to big. The overall gameplay is quite good and I myself give it 8/10 stars. The flaws of the game are mostly based on the PSP's control scheme, which is not really built for an FPS(first person shooter). The gameplay is kind of repetetive, but it grows on you. There will be a multiplayer Wi-fi capability that supports up to 8 players at most. It will also have a random level generator so you won't play the same level so much. This, I don't like because in other FPS games I have played such as Halo, Doom 3, etc. have certain levels that are fun to replay and this won't let you do that. Still, I give it good but not better than the other shooters from XBOX and PS2, but if you want a shooter for PSP now, buy Coded arms. The other great thing is that its only $40.00. If you are willing to wait what will probably be another delay to next year, buy GTA: Liberty City stories which will be first class.

CODED ARMS WOW!!!!!

5 Rating: 5, Useful: 11 / 12
Date: July 08, 2005
Author: Amazon User

Coded Arms what to say. This game is GREAT! When I first put this game into my PSP I could tell it was going to be great. The intro movie realy got me excited and then playing the game was even better. The graphics are amazing. When I looked at my PSP I started to wonder how an FPS game could be played on this system. The controls take a little bit to get used to if you're used to playing with 2 anolog sticks (which I am.) But it's not to hard to get used to them. There are so many enemies, guns, upgrades, and other cool stuff that this game just never gets boring. I also like the random levels. Everytime you die and select retry you end up in an entirely different room. This game is great a must buy for any PSP gamer.

Coded Arms Hands Of Review

5 Rating: 5, Useful: 11 / 11
Date: July 08, 2005
Author: Amazon User

The first thing you will notice about Coded Arms is the sound. One of the best soundtracks and sound effects I've heard on the PSP. The game is basically about a government combat training simulator that malfunctioned, creating a virtual battlefield swarming with deadly enemies. You as a hacker called the "Coded Ones" find this system and begin to fight these creatures to earn rare items found through out the system called "A.I.D.A."

For about the first thirty minuets, I've probability spent all my time on the controls. There are four different types of controls and as for me, the first type of settings were easier to get use to than the others. Now since there is not a second analog stick on the PSP, I found it easer to move my character around using the analog stick than having it as my aiming. The controls are definitely going to take sometime to get use to than the game play.

The one interesting thing I noticed about playing Coded Arms was the level designs. The levels can range from being really small to extremely large arenas. There's also the fact that there is a random map generator for each level, so if you were to replay the same level, it would appear different every time you play it. Another cool thing about Coded Arms is the way the creatures die. From aliens to robots, when they get "Deleted" a trail of numbers would slowly deteriorate them, almost Matrix like.

Now I've never experienced lagging yet in a PSP game but this would be the first. Yes the game does lag when there are a lot of things happening at once. This can get annoying and make you die faster which untimely ruins the fun. Just remember when you die you have to start from the beginning again, so save often. Loading is not a big deal at all for this game. The longest I had to wait would be thirty seconds. Usually it's around five to ten seconds max.

Multiplayer is extremely fun with friends even though it would be cooler to see an online mode. Up to four players can join one game choosing from Last Man Standing, Deathmatch, Keep The Mark and more gaming modes. The only thing that sucks about this game is the auto lock-on. Luckily enough you can turn this off not to be cheep but I would keep it on for basic story mode campaign.

Besides this being the first FPS game for the PSP, when you insert the game, you will find another UMD icon. This is a version 1.50 system upgrade. So this means you need to upgrade your system before continuing the game. Thoes of you with version 1.00 PSP's, wont be able to play this game unless you want to give up playing emulators on your PSP. I'm guessing this is a new way of forcing people to upgrade there units.

Either than that, I personally loved the game. As I said before, great sound affects, superb music for each level and great graphics for the PSP. I give Coded Arms a 9.0 just because of how much the controls are hard to get use to. Either than that this game is definitely worth buying.

Coded Arms

4 Rating: 4, Useful: 9 / 11
Date: July 08, 2005
Author: Amazon User

Coded Arms makes the most of what it is given by the PSP. Lets just face it, it's really difficult to make a decent FPS without 2 analog sticks. Konami was able to, here's the review:

Graphics: 7/10. The graphics are great. All of the characters, weapons and environments are amazingly drawn. The reason why it gets a 7... color. While the characters are colorful, the entire game environment is really dull. Almost everything is grey or brown.

Gameplay: 9/10. This took me by suprise, its way better than I ever expected. Controling your character is actually quite easy and smooth, once you get used to the odd concept of using the right-side buttons for aiming. The game also helps you aim by moving the reticule to the enemy if you are aiming close to it. This helps close the gap between using an analog stick and buttons to aim. The level generator is great too. I was expecting just random boxes dispersed across a wide open room, but the generator strategically places elevators, doors, ledges, towers, and all kinds of boxes and explosives (everything from a tiny barrel to a giant gas-filled water tower). Even so, the gameplay does get a little repetitive after a while, but the whole concept of getting new weapons, testing them out, and upgrading keeps it entertaining.

Sound: 7/10. Most of the weapons have great sound, good enough for console games. The music, however, is a little annoying. First of all, you know if you are about to have an engagement with an enemy, because an annoying gameboy-like track (always the same one) begins to play.

Overall: 8/10. This is a really good game. Buy it. Most of its flaws are caused by the PSP, I think the developers did a great job. Reviewers like EGM and Playstation Magazine (who both gave this game a 3/10) are being way to hard on this game. They're trying to compare this game to fantastic other shooters, like Halo and Half-life. Coded Arms isn't GREAT, but it is worth your money, and because its on PSP, it is a really good game.

Could have been awesome

2 Rating: 2, Useful: 11 / 18
Date: July 11, 2005
Author: Amazon User

Coded Arms has many of the ingredients of a great FPS but the meal just wasn't cooked yet. It reminds me of another Konami PS2 launch game, Zone of Enders. While they are two totally different games their position was similar: to be the pioneer of a new genre on a new system. Both have outstanding visuals, controls that took some getting used to and not much more to offer. Like Zone of Enders, Coded Arms isn't a terrible failure, but it isn't exactly fun or memorable either. The controls are easy enough to learn but don't lend themselves to precision (generally required in FPS) which is forgivable. A bigger mistake is the endless "sameness" of the enemies and the levels. A box is a box no matter how you dress it up, so it is pointless to say every gamer will experience this differently as a rationale for the randomly generated level design. The AI is non-existent so every room is more or less a death match between you and the allotted number of enemies. I have this lurching suspicion that there is a trend amongst game developers to make lesser versions of games in the name of portability (see Metal Gear Acid or Metroid Prime Hunters). I mean really, if this came out on the PS2, Xbox or Gamecube no one would give it the time of day. The handhelds available these days are capable of so much more. So you can be desperate and call this "best on the PSP" or "great game" or you can call it what it is.

Addicted!

5 Rating: 5, Useful: 4 / 8
Date: July 13, 2005
Author: Amazon User

This game is a lot of fun and I play it whenever I have a free moment. I get fully immersed in the game, more so than with PS2 games. I think it's due to the headphones. Love the music, the graphics and the way transitions are handled. Excellent job!

Great Game

4 Rating: 4, Useful: 4 / 6
Date: July 13, 2005
Author: Amazon User

Coded Arms is lots of fun and worth $40. The graphics are great and the gameplay is awsome. The controls take time to get used to. I think d-pad (moving)and analog stick (item switching) are the easiest. Map Generation is cool. If you die the level is totally different. An elevator appeared in a room which didn't have one before. It does repeat a little. For example you have to do the same thing twice somtimes. Music is just terrible. Dont listen to it!It does warn you when an enemy is a room by playing this terrible racket. You get lots of weapons.There are five types phyiscal, light,virus, heat,energy. You can upgrade them to. Enemy are supposed to have weaknesses against some weapons. Never seams that way though.The game does copy Halo in some ways. There is a grenade that sticks to enemys, and soilder with a sheild. Just wanted to inform on that. This is probally one of the first good games coming for the psp.

cant believe it!

3 Rating: 3, Useful: 2 / 11
Date: July 26, 2005
Author: Amazon User

man first of all this game kind of sucks the lack of controls suck but version A of controls is better the graphics are O.K. but when you keep playing it for a while it looks like the same place? over and over again! this game is really repetitive soo if you dont like hard games this is not for you but if you do it could still not fit you because really the whole game lacks off alot but one thing i noticed is that the battery life is longer than games like tony hawks and dead to rights! thats good! but still its not the best but the sound is good love when shooting those big guns and machine gun ect. but if you get use to any of the controls within 30 minutes it will be a fun game but i recommend you to keep with A version of controls! overall it depends on how you like a game!

graphics 6/10 its better than average
sound 8/10 good
gameplay 6/10 same levels!

overall= 6.9 could of done better for the second shooter game on the psp! but its better than dead to rights!


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