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Playstation : Parasite Eve 2 Reviews

Gas Gauge: 70
Gas Gauge 70
Below are user reviews of Parasite Eve 2 and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Parasite Eve 2. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 73
Game FAQs
IGN 69
Game Revolution 70






User Reviews (1 - 11 of 68)

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A good game although a little to long and hard. Anonamous 22

5 Rating: 5, Useful: 17 / 54
Date: July 31, 2000
Author: Amazon User

This game is very good and the monsters and weapons are cooler than the first one. The first one is slightly better though. Although this game is worth buying, I would insist on getting either Threads of Fate or Legend of Dragoon first. It might even be worth waiting for Chrono Cross.

Great game with bad control

4 Rating: 4, Useful: 7 / 11
Date: September 16, 2000
Author: Amazon User

Well I have just started and have completed the first day. So far I do enjoy it very much and consider it to be even more creepy and surprising than the first. Beautiful graphics and cinema interludes. I have been startled already a few times and if you have a home theatre system you had better utilize it as it greatly adds to the effect. Looks like another involved and complex story unravels as the game moves along.Now we discuss control. This part is very bad and leaves me a bit unsettled. You find yourself running in to things trying to get used to the direction Aya is going. You run in a zig zag direction and I know that as the game and battles get harder this is going to be a major problem. This is why I passed up buying Silent Hill. This is very poor control and I see no reason to have it this way. I am a die hard Parasite Eve fan so I will make do and so will other fans but if you did not play the first or did not care for it then pass and go on to something else. If you are a fan like me you will have to put up with this so I do recommend this but to die hard fans of the first only.

Look out for the wall!!!

2 Rating: 2, Useful: 6 / 13
Date: September 26, 2000
Author: Amazon User

Good: Graphics

Bad: Gameplay/Sound

Unknown: Plot

The graphics were pretty good, crisp, high detail, a bit dark though.

Gameplay, unfortunately, is terrible. I've never before played with 1st person controls (up-forward, left-turn left, right-turn right, down-back) and a fixed camera. Now I know why. When dodging matters, this control scheme fails horrendously. Running into the wall while trying to dodge because I can't see what direction I'm facing isn't a challenge, it's frustrating. Now for cameras. Cameras were usually WAAAAAY too close to the action, resulting in shooting at and dodging things you never even see. Good thing for the radar. And on to targetting. The "selection" targetting by holding down the target button and selecting with controller is pointless. If you aren't firing, you had probably better be moving. Had this "stopped" time, it would have been a good feature, but as it is, useless. The default "closest" targetting was often buggy, especially in long corridors. One instance in particular in a long corridor I was constantly switching between two monsters WAY offscreen, (not even in radar, finally ran down and realized what I was targetting), while a creature right next to me was hitting me. Now for music. Was there music? I never noticed. The music in the original struck me as very creepy, and added to the mood tremendously. I can't even say for sure that there IS music in PEII.

As for Plot, I really can't say, as I haven't and don't plan on finishing the game, even after having completed the first disk. To a certain extent the plot can't be that good, If I don't want to continue playing... but the interface is soooo bad that it could just be I have no desire to plod through a poor game, regardless of how good the plot is, or may turn out to be.

Now, a note to developers: Making a game difficult by having monsters move fast, take a lot of hits, hit hard and think smart makes a game challenging. Making a game difficult by having terrible camera angles and difficult controls simply makes a game frustrating. There IS a difference.

Finally, I'd like to say that PE 1 was a MUCH better game, and I'm gonna have to ask my sister for it back.

Bear the patience for an "annoying" survival horror.

3 Rating: 3, Useful: 3 / 5
Date: September 27, 2000
Author: Amazon User

Parasite Eve II took longer localisation than other Square titles like "Vagrant Story" and "Chrono Cross",yet the title is a great dissapointment as if it takes only some few months for the process.I'll brief on pros and bummers on this title

Pros: -Sharp pre-rendered backgrounds(like RE) -Some of the most memorable stunning FMVs(sorry,Aya's not completely nude,guys!) -lots of weapons -replayability last longer

Bummers: -Freakish controls -Storage system annoying unlike RE.Expect loads of repetitive trips to load/unload items and buy weapons -FMVs too little,not memorable as PE I -boring music score -[poor]translation(please,Square,not on FFIX! )

That is all of my brief review.Overall,not much to expect of this title,expect it like a B-graded game.

Parasite Eve 2 ROCKS!

5 Rating: 5, Useful: 7 / 9
Date: September 28, 2000
Author: Amazon User

I have just finished playing this game and I loved it. The story was good, it kept me guessing as to what would happen next. The graphics were real good as was the sound. As far as the weapons, nice assortment with plenty of ammo for the cool guns like the M4A1.Even the monsters were really cool, and some I really hated fighting because they are tough(those damn chasers are the worst to fight).

I have heard a lot of talk about how "bad" the control is. Let me tell you I had no problems with the control or the camera angles. Basic movement is the same as Resident Evil, if you have played those games. Camera angles werent bad either, only a couple times did I have a problem with the camera, and they were minor problems. The realtime fighting is a lot better than the first game, and the targeting feature was nice also. Maybe some people had trouble with control, but I had none.

If you played the first Parasite Eve, I highly recommend PE2. I hope squaresoft makes a PE3 for the PS2, they have a good series going here.

Parasite Eve 2...Overall A Kick Azz Game

5 Rating: 5, Useful: 4 / 8
Date: October 03, 2000
Author: Amazon User

Ok First Off The Cinema In This Game Is UNREAL it just looks so cool ive never seen cinema in a playstation game that good its just awesome. Then a scare element...kinda skiddish but there is some pretty weird stuff in this game. But anyway the story is also very very very indepth you go from place to place i like that becasue in most games your in one place the whole time and that really sux..you know what i mean so basically i luv the parasite series and cant wait for a new game SQUARE SOFT YOU ROCK!

FINALLY a decent battle system

4 Rating: 4, Useful: 20 / 22
Date: October 05, 2000
Author: Amazon User

I loved the first game. Great premise and nifty graphics made for an enjoyable gameplay environment (remember the "Museum of Natural History" level? classic!) However, the one thing I couldn't stand was the battle system. "Shoot at monsters, run around trying to dodge them while your attack bar recharges, shoot again, etc." It was a bit frustrating and really slowed down the pace of the game.

Well, gamers rejoice, because the new battle system is REAL TIME. you use the target button to cycle through the enemies, fire, run, and dodge in real time. The only time the game pauses is when you choose a parasite spell to cast or access an item in your inventory. The first level is too easy, but it gets progressively tougher as it goes along. The weapons and armor don't seem to have as many customizable attributes as in the first game, and the Liberate and Pre-raise spells are gone *sniff*. However, the new combat system and graphics are well worth the trade off. It is rather a Resident Evil clone in several ways, most notably character navigation and camera angles. I'll be the first to admit that the whole RE-static background style of gaming is getting stale. However, the puzzles are much more sensible and the levels more intriguing. Bottom line, This game is a keeper.

not bad!

4 Rating: 4, Useful: 1 / 3
Date: October 08, 2000
Author: Amazon User

i believe that parasite eve 2 is an awesome game. i haven't exactly beaten the game yet, but so far it has been amazing! the video graphics are sweet. i've only had a few minor problems with the game, mainly the camra angle when i fight some enemies. sometimes i can't even see the enemy in the screen for a short time. one of my favorite things about the game is the assortment of weapons i like em' all. the storyline is also great. i'd recommend this game to anybody.

Parasite Eve 2

2 Rating: 2, Useful: 3 / 11
Date: November 01, 2000
Author: Amazon User

In all my time as a video gamer, I have never been so disappointed. The original Parasite Eve, although not perfect, was a fun, quirky title that took the survival horror genre in a different direction. Most every game element could be customized, the weapons and armor being a personal favorite. The storyline kept me hooked, the graphics were great (unlike another Square overhyped title, FFVII), the pre-rendered backgrounds were nice and moody and the music was outstanding. I still listen to the soundtrack on occasion. Also the Parasite powers should be mentioned. Akin to magic spells in traditional RPG's, they were powerful and showed what Square could do. Now, enter this travesty. They took an already stellar game and turned it into another bad Resident Evil clone. Character controls became typical of the RE series. If they were going to go that far, why not use the same weapon controls as well? Why change it to the insipid system they decided on? Personally, I liked the dome from the first game. Camera angles are more abusive in this title than the last one. The freedom of customizing weapons is also a thing of the past. All that can be done now is an attachment here or there, like flashlights or a flame thrower. And the parasite powers, one of the more powerful abilities in the first game, are now the weakest in this one. Oh, how I miss the Liberate ability. Also, what's up with that armor attachments? Hope your planning strategy for necessary items in battle is better than mine. Or at least hope you don't mind continuous reloads after dying. Graphically, there are few complaints. Square has managed to push the Playstation to even better heights. Backgrounds move and are more interactive. (The first part as Aya walks up to the Akropolis tower is stunning.) Music is also alright, although nothing like the first one. Story is my last complaint. It was a high point in the first game. Story in this title is generic at best. Like comparisons of Metal Gear Solid and Syphon Filter. Story in MGS was integral to the game. Syphon Filters was more of an afterthought. Squaresoft impressed me with Parasite Eve and Final Fantasy VIII. It has disappointed me with this game and Final Fantasy VII. It's batting 2 for 2 so far. Rates like that would get one kicked off any decent baseball team. I hope something better is around the corner.

Why, Square, Why?!

1 Rating: 1, Useful: 4 / 12
Date: November 04, 2000
Author: Amazon User

The first PE had problems - Aya's painfully slow movement, some bad camera angles, etc. - but was overall a good game. This ... this is a travesty.

First, the movement system is *miserable*. Character-relative movement is an abomination, painful, and results in many many deaths. Second, Aya's Parasite powers are pathetic - how did she go from taking on Eve and the Ultimate Being to this!? Eve would have turned this Aya into mincemeat. Third, why is Aya suddenly young and dressing in bizarre fashion? I dunno about you, but *I'd* wear body armor, or at least long pants, when confronted with creatures like that.

In terms of plot and characterization ... there isn't any that I had the patience to see. Aya's sole reaction on seeing a human (or apparent human) mutate boils down to so what. This, from a woman who freaked at seeing the rat mutate, who has not seen anything else mutate since finishing off the Ultimate Being ... who seemed to think nothing else was going to mutate.

Stupid puzzles, uninteresting secondary characters (where's Ben? Maeda? Daniel? Wayne?) ...

Pass on this one. Play the original again.


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