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Playstation : Parasite Eve 2 Reviews

Gas Gauge: 70
Gas Gauge 70
Below are user reviews of Parasite Eve 2 and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Parasite Eve 2. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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Game Spot 73
Game FAQs
IGN 69
Game Revolution 70






User Reviews (1 - 11 of 68)

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A bad sequel

1 Rating: 1, Useful: 7 / 17
Date: July 27, 2004
Author: Amazon User

I am not what one might call an overly hyped video game player. I dont go out and buy the next installment of FF (after VIII, it really got bad imo), I enjoyed .hack and its storyline though (but I felt that the series could have been brought together into one large game like with FFVII). Then there is the PE video game, I loved the first one, had some trouble, but over all it was a great game. I knew there was a part 2, so I found a copy and started playing it. Boy...was I disappointed.

First, the game play is terrible, the movement is haphazard, the angles are horrific, and its down right troublesome (unlike the first one). I loathed the movement, there was none of the smoothness of the first one.

Second, I hated the leveling, what leveling there is. You dont go up in your hit points, you barely go up in MPs and parasite powers, and even worse, when you go to a next scene (from one point to the next in the story) you go back down to your 100 hit points.

Third, which is related to the angles, the combat is atrocious. There is nothing quick and exciting, in fact its down right stressful because (since you rarely have a chance to get items for health unless you spend "money" between the scenes at home base) you end up dying again and again until low and behold you get through with maybe 1 hit point left and then WHAM you are hit by another attack and you have to do the whole stupid thing over again. Even worse, the camera angles are so bad you rarely if ever see the enemies and just shoot blindly.

Fourth, connected to three, the weapons are horrible to use. You end up getting killed repeatedly because you have to jerkingly reload so many times that when you are facing multiple opponents (unlike the smoothness of the original first story) and youre going to get killed unless you spend hours dealing with one combat situation.

Fifth, items, with the original first game, you got lots and lots of items. With this game, you are in luck if after three or four attacks (bringing you down to 1 hit point) you finally strike it and get a recovery2 pill that brings you back up to original hit points but then again those hit points are taken down again by the end of the next combat round.

While the story line might be interesting, it fails in comparison to the first one and by all means, the poorness of this game in the controlling just makes you so fed up that you dont care how this story ends. Its a bad, bad game that could have been a great sequel if only the company had followed the original game's beauty. Dont buy this game unless you have lots of headache medicine.

I can't believe it, but I actually hate this game.

what the ...??

1 Rating: 1, Useful: 7 / 18
Date: July 22, 2001
Author: Amazon User

man this is a poor game i bought it, played it for an hour and thought this cant be it but it is... theres no voice acting so the atmosphere is cack and the battle system is really bad. a game like this relies on gut feeling and instincts, not to be told how much hp was taken off the player should not be told. The cut scenes are good and the camera at the beginning (i sold it after that) was reasonably good. This game just feels like a sub-par resident evil. Even the graphics are not upto resie standards the developers didnt use pre renders like capcom so the areas look ok at best. The enemies are reasonably well animated and look solid enough but dont provide the visual oomph that resie's deadites do. You shouild be able to see the flesh hanging off them but nope. Whats with the rpg elements too? Again it detracts from the atmosphere when you recieve bp or whatever from kills and use it to upgrade, it just doesnt work and feels tacked on. If they were goimg to do something like this then they could have ,made it at least a bit more in-depth like other rpgs. There are many faults to this game and all add up to a below standard rpg/action type thing. not good at all. If you're wanting survival horro best check out resident evil 2.

Where's the ZERO STARS option? same title; Different Game!

1 Rating: 1, Useful: 6 / 18
Date: March 18, 2003
Author: Amazon User

Parasite Eve 1 was beautiful. It had the feel of Resident Evil (creepy music, dead bodies thrown everywhere), but with the turn-based battle system of a Final Fantasy game = FUN. PARASITE EVE 2 is *nothing* like that. It's no longer an RPG, so it's no longer fun. It's just another hack-n-slash lamer game. In other words, button-smashing. What fun is that? None at all. The beauty of RPGs and PE1 is that you use your brain to defeat the monsters... and Square took away that beauty in the sequel. Sad.

wow, PSX's standards were just lowered

1 Rating: 1, Useful: 5 / 12
Date: November 23, 2000
Author: Amazon User

OK, I dont even know where to start with this game. I guess i'll start with the "pro's" since it'll be such a small list.

Pro's: This game has an incredible storyline, one of the best I've ever seen or played. Although not very realistic, it keeps you stuck to your seat, which is normally good, but in this game, your trying to get out of your seat. the CG's in here are nice, although very few of them. The background graphics are probably the only thing that was the better than any game i've ever seen. Well, those are the pro's, now for the con's... this is gonna be long...

Con's: First off, the character graphics are horrible. They display no emotion, not even close to human physics movement. There are no voices, not one, during your entire playing experience. The battle system is horrible, as the enemies become extremely strong, and they can come in groups, which make the chances of winning even harder. Plus, when you start a battle, you fight exactly where you stand, so if your in a tiny corridor when you begin your fight, you'll be in that tiny corridor. At first, this may seem cool, but when you get trapped in a corner with a ... pistol, and two huge monsters are whackin you upside the head, it becomes clear real fast that fighting in the same area, and not goin to a separate fighting field like most RPG's is not in your favor. The normal screen, when your just walking around, and even fighting is horrible, as there are pre-set camera angles that can't be cahnged, most of the time the camera angle is pointed at you, so it gives the game a more "movie like" experiance, even in battle, it'll be like this. So many times you have no clue where you're going, and when your fighting, you have no clue what your shooting, as the enemy is always ahead of you, and you canrarely see ahead of you. See my point? The invntory screen was made amazoingly bad, as you will spend an enormous amount of time trying to navigate around the menu, just putting things in the right order. Also, there is no character leveling up. So I don't even know why they call it an RPG. There are very few cinematics, and the cinematics are very short. How did this game become known as the, "Cinematic RPG" in the forst place? The bosses are either extremely easy, or terrifyingly hard. as many times, if you get hit once or twice, you'll die. The game is also one of those, "Run to the end of the map, grab an item, then run all the way back to the beginning, just to grab aother item, then do it all over again.. and again... The game is also very short, as I beat it in eleven hours.

Overall, this is how i put it to my firend. The game is so horribly made, so stupidly put together, that you want to burn it or something. Yet the storyline is so good, so grabbing, that I ended having to play such a horrible game just so I could see what happened. When I finally beat it, I was thankful that I knew the storylinecould say that I beat it, and never had to look ator think about that horrible game ever again... Ahhh bliss....

Ummm......What in the World has Square done here?!?

1 Rating: 1, Useful: 5 / 17
Date: May 03, 2001
Author: Amazon User

PE1 was VERY good, In my opinion, it had great movement, battle system, weapons, and it didn't leave you all twisted up into a little ball trying to figure out what to do next.

PE2 ahem....What the heck happened to Aya? She got all pudgy and the graphics got worse and the movement is painfully slow. You don't get the suspense where in PE1 you'd turn a corner and then there was a heartbeat and you'd be like "Holy Crap!" But in PE2 you're all like "How come my hp is going down? Oh another monster?" And it's like you didn't know when you entered the cafeteria that the woman was all the sudden turning into some bloody monster? In other words, IT IS NOT WORTH PLAYING, GET FF8 OR PLAY PE1!!!!!

Why, Square, Why?!

1 Rating: 1, Useful: 4 / 12
Date: November 04, 2000
Author: Amazon User

The first PE had problems - Aya's painfully slow movement, some bad camera angles, etc. - but was overall a good game. This ... this is a travesty.

First, the movement system is *miserable*. Character-relative movement is an abomination, painful, and results in many many deaths. Second, Aya's Parasite powers are pathetic - how did she go from taking on Eve and the Ultimate Being to this!? Eve would have turned this Aya into mincemeat. Third, why is Aya suddenly young and dressing in bizarre fashion? I dunno about you, but *I'd* wear body armor, or at least long pants, when confronted with creatures like that.

In terms of plot and characterization ... there isn't any that I had the patience to see. Aya's sole reaction on seeing a human (or apparent human) mutate boils down to so what. This, from a woman who freaked at seeing the rat mutate, who has not seen anything else mutate since finishing off the Ultimate Being ... who seemed to think nothing else was going to mutate.

Stupid puzzles, uninteresting secondary characters (where's Ben? Maeda? Daniel? Wayne?) ...

Pass on this one. Play the original again.

This Game Sucks

1 Rating: 1, Useful: 4 / 15
Date: April 28, 2002
Author: Amazon User

When I first bought Parasite Eve for Playstation, I was amazed at how great the game was, how well it played, how great the stroyline was and how much fun it was to play. Then I heard they made a sequel. It is not at all like the original. The controls and battle system are messed up, the story [stinks], and it is annoying to play. Square really blew it with this one. If they make a Parasite Eve 3 they better go back to basics.

not a good game

1 Rating: 1, Useful: 1 / 11
Date: November 17, 2001
Author: Amazon User

i just recently purchase parasite eve 2 for 20 dallars and i didn't really like the game the first 20 minute of playing, i say that the cutcsence(movie)was preety awsome,i didn't play thou the whole game to know the storyline.. and i was surrprised bout the fcs, but i didn't like it because, to me i think it is trying to be like resident evil,and they realy did something with the control's (character movement) it was hard to control her. (the turning). how the characterlook it's alright, the text i didn't like,i mean compare this to the first parasite eve game. it's a whole lot better than parsite eve 2. wut a waste of my 20 dallar's

big loss

1 Rating: 1, Useful: 0 / 4
Date: July 21, 2007
Author: Amazon User

the game doesnt play at all , the disc had too much scratch, the post said it has good condition, it didnt i am very disapointed

A disappointment at best

2 Rating: 2, Useful: 18 / 30
Date: December 12, 2000
Author: Amazon User

The original Parasite Eve was the first game I ever purchased for my Playstation. It had an intelligent and well-developed storyline, laden with suspense and horror. The secondary characters endeared themselves to the player, and had individual goals and purposes. The cinematics were epic. The weapons and armor were customizable. Play control, while not perfect, was pretty darn good. Parasite Eve kept me intrigued from start to finish. I was never bored, and I was left wanting more.

I should have left it at that. Its sequel, Parasite Eve 2, was more than disappointing. The storyline had a "been there, done that" feel, and possessed none of the unpredictablility or suspense of the first. There's only so much mutation a player can witness before it gets tiresome. And forget about those cinematic scenes that were so horribly gruesome, one couldn't help but be drawn to them. The cinematics in PE 2, while satisfying enough, are not in the same ballpark as PE.

Another gripe I had was with the game setting. I would much rather have seen Aya stay in New York and develop her relationships with the secondary characters from the original game, than move to Los Angeles and hang out with a bunch of one-dimensional nitwits the player doesn't hear much from, anyway. I liked the setting of the original, and how the player got to see New York landmarks from a "different" perspective. I felt like I was playing Aya on her home turf, immersed in her culture, bringing her position on the NYPD to life, and it was exciting. The player will see nothing of Los Angeles in PE 2, but will spend a lot of time wandering around the desert--some place I did not know about, and did not care to know about. Heaven help us. Oh, and if that new MIST organization in L.A. is so top secret, why must Aya announce to everyone she meets: "I'm with MIST, it's this top secret organization..." Mm hm. I miss the NYPD.

On to game control. Ouch. I was tinkering with the controls for at least an hour before I could even hit something with my gun. I spent the better part of the first disk smacking into walls while walking around. By the end of the game, I was not much better. The first person controls were tough to master, and coupled with the real-time battle system, the narrow camera angles, and ridiculously difficult monsters, my battle strategy was shot to heck. Forget running, dodging, even turning around. Who has time to think about game control when there's a monster whacking at you who is going to kill you in three hits? I found my battle strategy reduced to "stand where I am and shoot at whatever is closest." Unfortunately, the auto-target does not always choose the target posing the imminent threat. I got my bum kicked soundly and often. The difficulties imposed by the controls took a lot away from the enjoyment of the game. (A note to anyone venturing to buy this game: spend time in the shooting range before you start. Spend LOTS of time in the shooting range before you start.)

The ability to customize weapons and armor was reduced to "would you rather attach a bayonet OR extra ammo capability to this ONE particular weapon? NO, you can't have both, and don't even THINK about attaching anything to other weapons!" What a let-down. And the PE abilities? The system is interesting. There are four categories of abilities to choose from, (like fire, electricity, and healing abilities) and you can "learn" a new ability or make an old one more powerful by spending points on it. One problem: what happened to the abilities Aya learned leading up to her confrontation with Eve in the original PE? She couldn't so much as light a candle with her PE powers at the beginning of PE 2. What a wimp! How would Aya possibly make her way to the FBI if she forgot all her powers?

If you're looking for a game with a lot of initial play time, this is not it, either. I finished the first disk in the first couple hours of playing, including time for all my play control-related deaths. I checked the box, checked the CDs, even replayed the scene before the end of the disk. I was genuinely SHOCKED the first disk was over. Two scenes, and that's half the game?

To counter the short play time, PE 2 has decent replayability. There are several unique modes to choose from after completing the game once, including "bounty mode" (those tough golems near the end of the game appear from the beginning, can and WILL kill Aya in one hit) and regular replay, with more options becoming available after those new modes are completed. Aya gets to start the replays with special items, different depending on how many points the player finished the previous completion with. Pretty nifty, that.

In a nutshell: unless you're a player who likes to work exceptionally hard and be rewarded with nothing but a crummy ending, skip this game entirely. Spend more time playing the first PE and dreaming of a sequel worthy to follow it.


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