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Playstation : Wild Arms 2 Reviews

Gas Gauge: 59
Gas Gauge 59
Below are user reviews of Wild Arms 2 and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Wild Arms 2. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 54
Game FAQs
IGN 60
Game Revolution 65






User Reviews (1 - 11 of 39)

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Difficulty is fun, but...

5 Rating: 5, Useful: 2 / 2
Date: April 05, 2005
Author: Amazon User

Wild Arms 2 is a nice addition to the famous Wild West fantasy series, but many may not find this as western as the other two. The lack of wild west aspect (save for the wild west music and towns) makes it seem somewhat stale in comparison to the first one and doesn't even compete with the third one. The game's battle system is easy to follow, but the monsters are a step up from the previous game's creatures. More than not, many monsters are faster than your group and abuse that advantage to no avail. The equipping of Guardians to boost parameters and gain an extra ability in battle is a welcome addition to combat and the use of ARMS (special artillery like the ones Rudy used in WA1) makes for some nice gunmetal action. Crest magic is back and comes with more features, including special rare crests that can cut the FP cost for magic or increase the power by 1.5 times. That and the fact you have six members makes this a more engrossing WA than the other two. Each character develops nicely even though one might expect more considering the game's length. If you want to do EVERYTHING in this WA, you're looking to clock in over 70 hours of gameplay.

However, this game is not without its one major flaw: the translation. Practically every line uttered by Ashley and Co. sounds very strange. Why? The game was translated word for word from Japanese which many who know the language know it's going to come out sounding very unusual in English. This has been this game's biggest gripe for everyone and discourages some from even playing it. I admit it was bizarre at first, but that didn't stop me from beating the game. If you can get around this problem, the game is fine.

The music is top notch, full of the usual wild west you demand from this series along with sad, happy, goofy, mysterious, serious and dark themes. It's all in here.

If the translation won't bug you, I would recommend getting this WA highly, especially if you haven't touched it yet. You might miss out on one of the better PSX RPGs of its time.

Not as strong as the original, but still very enjoyable...

4 Rating: 4, Useful: 1 / 1
Date: November 05, 2004
Author: Amazon User

Wild Arms 2, like most sequels, would have the incredibly hard task of following the series dynamite debut back in 1997. While many think that sequels never attain the level of the original (thus the theory of diminishing returns) Wild Arms 2 holds up pretty well overall, but doesn't really break any new ground for the series.

Graphically, Wild Arms 2 pretty much follows in the path of its predecessor in that the game has it high and lows. Environments such as towns, dungeons and world map are now completely 3D, unlike the first game, and are very well done with lots of detail - as one would expect a last generation PSX title. Unfortunately, like the original, the graphics in the battle scenes are still behind the times (that's somewhat of an understatement). While they are better than first game's, you can tell that this element of the game probably recieved the least attention from the development team. While they're not horrible, it leaves you wondering what could have been.

Story-wise, Wild Arms 2 delivers another interesting and engrosing tale as the original did, even though this time it does take a little but longer for things to get rolling, but not to the point as in Star Ocean: The 2nd Story. However, once the story gets going, their is no turning back (the story is the main reason I like this game the way I do - it has some great twists).

Character development is strong as well, but not as strong as in the first installment. This is probably due to the fact you get 6 characters (1 is hidden) in this game in contrast to having just three characters in the first game. Having more characters means having less time to spend developing each one, but is a VERY welcome change from the first game and is a trade-off that works in favor of the game. I only wish that they empolyed this in Wild Arms 3.

As for battle system, Wild Arms 2 ditches magic points in exchange for the force point system. Overall, this works pretty well, but they're are more than a few occasions where you wish your abilties used MP instead FP. This is especially apparent when fighting the optional foes. Due to the fact a character loses all their FP when knocked out, their are points you'll find you can't defend or cast anything upon revival until you build up more FP. More often than not against the optional foes, they'll knock you into subbmission before you can build your FP back up. This isn't as big of problem with fighters as it is with mage-type characters, who rely on thier FP to cast spells.

Wild Arms 2 is also the hardest out of the three Wild Arms games. There is no duplication trick like the first game and you CANNOT buy Goat Dolls (an automatic revive upon knock-out item) as in Wild Arms. This and the situaution with the force points system makes the extra boss battles in Wild Arms 2 much harder than anything found in Wild Arms and Wild Arms 3. Basically, there is no easy solutions to some of the optional battles in WA2, you just gotta use pure skill, or dumb luck.

While not an amazing game or sequel, Wild Arms 2 is well crafted game worthy of any RPG freak or gamer's playing hours.

this game is good

3 Rating: 3, Useful: 0 / 7
Date: April 01, 2004
Author: Amazon User

wow..i played this game from my friend, its really neat..but that was a long time ago. i kinda forgot some of it..but i rememberd they had good graphics

(i kinda forgot some of it, but i still give it a rating 6 out of 10)

please help me?

4 Rating: 4, Useful: 0 / 11
Date: November 19, 2003
Author: Amazon User

i am looking for the book in good or better condition and will pay reasonable price for it.please i need it asap! please e-mail me at jaisyorkies@peoplepc.com

The only RPG to get my attention

5 Rating: 5, Useful: 2 / 3
Date: August 08, 2003
Author: Amazon User

This is the most fun and only RPG game I've ever played. Though clearly not the best game, it is very fun with a good storyline, music (although it's kind of repetitive) and gameplay. Many people claim this game has bad graphics but at least the towns and dungeons are perfectly put. And graphics don't mean everything. You start off as a GunWarrior, CrestSorceress or Deserter. According to a plan of a Nobleman, you all meet and form a group known as ARMS (Agile Remote Mission Squad). You battle terrorists and a coming, nearly indestructible threat to save the world. There are maybe a whole lot of talking scenes to this game, but I believe talking scenes are a good way to get involved with the characters and feel the depth of the game. The missions, finding new members (total of 6), and combat is fun and enjoyable. This game is especially great for patient people because your destinations can be challenging but not in a way you want to stop playing the game. Overall, I would give Wild Arms 2: 2nd Ignition a total of 4 and a half stars for giving an experience I can never forget.

P.S. There's also an excellent twist at the end of the game, but I don't like to give up surprises.

Not bad but certainly isn't very good.

3 Rating: 3, Useful: 3 / 4
Date: July 05, 2003
Author: Amazon User

I played WA3 before this one and I enjoyed that so much that I had to go back and play the first two. While I could never seem to find the first one, I managed to find this one. While I liked WA3 a lot, this one wasn't as good I thought. True the gameplay elements are top-notch and all, but where it gets annoying are the themes outside the gameplay.

First of all, these characters are actually nicely developed. Something that I didn't very much expect from this game. They were brilliantly done. However, the dialogue was a little annoying at times. There was one NPC character that always started every sentence off with "In my humble opinion" and that got very annoying at the beginning of the game because I ran into him a lot. The dialogue was also weak and didn't get the storyline across fast enough.

The graphics aren't very good for the PSX. This was made in 2000 and we were looking at games like FFIX and LOD then and these graphcis couldn't compare. They're fuzzy. While they aren't that bad, I wasn't quite used to that.

The other major gripe (and the reason I gave it three stars) is the music. The music is by far some of the worst I've heard in an RPG. Seems kind of stupid to dislike the music huh? In an RPG you have to realize that you may need to endure some music for hours. The music in this was enough to make my ears explode!

The other reason I gave this three stars is because the most important element to me was a little shabby. That's storyline. There was a story in this game but it was slow and boring to get to. The story paced so slowly and I couldn't take it!

I was a little disappointed in this game but it really wasn't all that bad. But the music and storyline...something I have to deal with throughout the entire game, were overall weak. So to be truthful this game isn't the most worthwhile in the bunch but for any RPGer its very promising because of gameplay this game is easily a good one to choose.

The good

+Great gameplay
+Good battle system
+Character development
+Not a bad story although...

The bad
-Story moves very slowly
-Music is annoying!
-The graphics aren't the best.

Overall the game is a nice treat for an RPGer but its only worth for me to play through once.

It's allright

3 Rating: 3, Useful: 1 / 3
Date: February 10, 2003
Author: Amazon User

I bought this game because it is an RPG. Me,an RPG freak. It's a pretty good game,allthough I don't like anime. I think that there being anime-like graphics is a little annoying. The puzzels are challenging. Characters don't have as much depth as some of the Squaresoft games but,if you don't care about depth in a story this game will be allright. Gameplay is aight. Battling isn't much fun though.

Not as breathtaking as the original, but i still love it!

5 Rating: 5, Useful: 3 / 3
Date: October 07, 2002
Author: Amazon User

I bought this game the day it was released, which was a very long time ago. I am not sure why I am reviewing this game now, but it might have something to do with the fact that I am playing it again, and am almost done with it.

Pros: Putting this as simple as possible, this game is by far one of the most "interesting" rpg's I have ever played...right behind Vagrant Story. The cinematic videos in this game are wonderful, and are fun to watch. There are six characters to choose from and play with throught the game, instead of just three from the original. On top of that, you get to play with one of the guardians, the gardian of desire, in one part of the game. In part one, there was a story about the blade of disaster, and the legendary sword maggess, and in this game, you get to actually use her for a short period. This game has alot of history and story in it. The game time to finish, is around 35 to 40 hours, if you rush through it. You will generally finish at about level 47 with your main character. If you want to finish the game, beating everything and leveling up completely, you will be at 99 hours plus, and will take you such a long time, that you probably will not want to finish it that way. This gives alot of diversity to the gamers...it just depends on what type of gamer you are. The new battle system dealing with Fighting Points(FP), is unique, and never been tried before in any game. And, all the characters specialize in such unique techiniques, it will be hard to choose who your main party of three will be.

Cons: The graphics dealing with the world have been lessened from the original. The music is not as breathtaking as the original, but still good. And, the puzzles are not nearly as hard as the first game. In the original Wild Arms, there was a place called, De Le Metalica, and within this place, the puzzles were so hard, you wanted to quit before finishing it. In this game, there are a few hard puzzles, and a couple impossible ones, but the only way to get to them, is to go out of your way, and spend time working on things that are not required to beat the game. To find hidden bosses..etc.

Overall, this game is wonderful. I am about 10 hours away from beating this game with everything done. I am at level 97 and all my characters are incredibly high in power. When I finish this task, I am open to any questions about the game, anyone has. I have found many things that the strategy guides don't have. (The only reason I am using one...is because I have already beat this game about 15 times) I won't help you unless you are really stuck. :) ENJOY!!!

First the worst, Second the Best!!!!!!!!!

5 Rating: 5, Useful: 0 / 1
Date: January 24, 2002
Author: Amazon User

Buy you will love it. Strategy guide required for maximum game play.

Wild Arms 2

5 Rating: 5, Useful: 3 / 3
Date: January 03, 2002
Author: Amazon User

I've heard many things about the first game so I doubted the purchase of the second one. But I did, and boy, I wasn't sorry for it. At first I was because I had just finished Final Fantasy 8! So this isn't really big for people that are just in it for graphics. As I played the game more in depth I really started to enjoy it. The games has many sub plots and such but it all ends up in the same dirrection much like Final Fantasy. The story line revolves around 3 main characters. Ashley, the equivalent of Cloud but not so much macho bull crap, Lilka, who is the equivalent to Vivi from FF9 (Go Mage ^_^), and Brad, a former war hero much like Sephiroth without all the creepy mako stuff.
The more I played into the game the more I appreciated the way that the creators mapped things out. Though the system of travel wasn't greatly appreciated. On foot though was a new experience. Out in the world you could battle much like final Fantasy but this had an added twist. When you might enter a battle a small exclamation point formed. Occasionally you can resist battles completely, which is a major plus considering eventually you get tired of fighting. This game is a major bonus to any serious RPers looking for a good thick juicy plot line splashed with a few bits of comedy and the ever present rejected love lives.


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