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Nintendo DS : Super Princess Peach Reviews

Gas Gauge: 74
Gas Gauge 74
Below are user reviews of Super Princess Peach and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Super Princess Peach. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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Game Spot 72
Game FAQs
GamesRadar 70
IGN 78
GameSpy 70
GameZone 88
Game Revolution 65
1UP 80






User Reviews (1 - 11 of 70)

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When you're happy and you know it...

4 Rating: 4, Useful: 115 / 123
Date: February 27, 2006
Author: Amazon User

Now, I wrote this review way back in November, when I first got hold of the Japanese version of Super Princess Peach. My understanding of the Japanese language is limited, which was probably why my translations of Peach's emotions (ok, "vibes") in the review didn't correspond with what's in the English version of the game. Anyhow, if you see the terms "happiness, anger, sadness and delight", simply substitute that with "joy, rage, gloom, and calm" respectively, and you should get the picture. With this settled, let's proceed to the review proper.

Mario and Luigi have been kidnapped, and Princess Peach goes on a trip to rescue them. This, in a nutshell, describes Super Princess Peach, Nintendo's latest platformer for the DS. For too long, the princess has been troubling the Mario brothers simply by being regularly captured by Bowser and the likes, so it's only right for her to do some work this time round. The role reversal results in an adventure that's not unlike previous titles in the Mario series, but still engaging enough to keep you glued to your DS.

True to the nature of the series, Peach's journey to achieve her objectives is divided into worlds of different themes. These worlds are in turn divided into stages. During these stages, Peach will need to fend off enemies, solve environmental puzzles, and rescue the many captured toads that will pave the way to the freedom of Mario and Luigi. Each world also has a boss at the end, which provides a more challenging sequence that requires Peach to pit her fighting skills against tougher opponents.

To do all these, Peach is given an array of skills. Apart from the usual jumping and sliding, Peach also has an umbrella that doubles up as her weapon. As the game advances, Peach will unlock new moves, which allow her to challenge the environment better. One such moves, for example, allows Peach to use her umbrella to "hang" in the air longer, while another lets her perform a downward-stomping attack. Some of these moves are required to solve puzzles, and are therefore important for Peach's progress.

Jumping, sliding and attacking, however, are not the only weapons in Peach's arsenal. It happens that Peach is also a highly emotional lady, and her emotions bear great powers. These emotions are happiness, anger, sadness and delight, and Peach can use them to work wonders. When Peach is happy, she doesn't actually clap her hands. Instead, she spins around until she begins to fly, and we all know that flying is good in a platformer. When she's angry, Peach turns into a human torch (take that, Johnny Storm!), and she can burn wooden bridges to reach hidden areas beneath them. When she's sad, she cries, and her tears are useful in growing giant beanstalks or creating an icy platform, which will in turn help her reach (yet) more hidden areas. Last but not least, when she's delighted, she'll laugh so much until her life bar gets replenished. With powers like this, you may begin to wonder how she managed to get kidnapped so many times in the past.

Apart from solving puzzles, Peach's emotions are, as mentioned earlier, important during boss fights. Every boss she faces in the game will require some form of emotional attack or two, which makes mastering them a must for any player of this game. Thankfully, using emotions is as easy as tapping the four "emoticons" on the touch screen. Using them, however, also depletes her emotional health rapidly, so knowing when to use the correct emotion will definitely help conserve some energy. Nevertheless, replenishment are liberally scattered throughout the stages, so it's quite impossible to run out of ammunition. Even so, Peach can use her umbrella to scoop up most enemies and literally "eat" them to regain emotional strength. Now you know why they said that eating relieves stress.

Your interaction with the touch screen doesn't just stop at controlling Peach's emotions though. Prior to facing a boss, Peach will have to navigate through a series of obstacles without the use of the D-pad. For example, in the first level, Peach has to jump up a series of elastic bands to take on the boss, but guarding the bands are some enemies. To make her jump up successfully, you'll have to hold and drag the band that Peach is on with the stylus, adjust the direction that you want her to jump while making sure that she won't hit an enemy on the way up, and then release the band so that she could be catapulted to a higher band. In other areas, Peach could be floating down from a hilltop, only to be greeted with projectiles underneath, and touching these projectiles with your stylus is the only way to prevent her from being hit. While these are not exactly difficult to do, they do add a new dimension to the gameplay, and make this rather simple game a little more challenging.

The graphics in Super Princess Peach are visually appealing. Nintendo is keeping faith with the simple, yet stunning 2D graphics that made games like Super Mario Bros. III and Yoshi's Island great, and it's not difficult to see why. Watching the action in Super Princess Peach is like reading a beautifully colored fairytale - the pictures may not be top-notch, but the vibrancy of the presentation makes it an immersive experience. Needless to say, the approach may not be everyone's cup of tea, but fans of the series will no doubt appreciate the blast of nostalgia that Nintendo has introduced into this game. To make it an even more retrospective experience, the audios in this game also utilizes a classic cutesy approach. To sum up the sound effect in one sentence, just remember the all familiar "ding" when Peach jumps up to grab a coin.

All in all, Super Princess Peach is a nice little adventure that should appeal to fans of the action platformer genre. The story mode itself is not exactly long, with an approximate life span of eight hours. However, completists could still find it worthwhile to spend time unlocking all items and enemies, as well as engaging in mini-games and bonus stages. The only gripe I've for this game is that it's perhaps a little too easy for seasoned gamers, and this could be a major hindrance for those who'd prefer a tougher challenge. Still, the gameplay, graphics and audios are more than adequate reasons for you to make a date with Princess Peach.

Super Princess Peach is a great game for kids.

5 Rating: 5, Useful: 40 / 45
Date: October 30, 2006
Author: Amazon User

I bought this game for my daughter who just turned five. She absolutely loves this game, as she is a big time fan of the Princess. She is still working on the game and continues to have fun with it. Her older brother, who is six, really loves this game, to my surprise. He loves anything to do with Mario and the gang and this game is right up there with the best of them.

Very worth it!

5 Rating: 5, Useful: 13 / 13
Date: August 06, 2006
Author: Amazon User

I bought this game a couple of weeks ago unsure if it was worth the money. But after I played it, I learned all the special techniques almost right away. The game is easy to catch onto and it's great if you're looking for something that's not too difficult or brain-frying! It's very calming and I usually play it when I need to unwind. It's also well designed and colorful, the graphics are beautifully done. I would recommend this game - especially for girls who enjoy Nintendo - like myself!!

P-E-A-C-H GO!

5 Rating: 5, Useful: 15 / 17
Date: November 07, 2006
Author: Amazon User

This is my favorite DS game! Princess Peach is a fun beginers game. I mastered it quickly and enjoy playing it. DEFINETFLY EASIER than New Super Mario Brothers!!! I'm only on world 6 on Mario, and 8 on Peach. Now, I really am a beginer I'll admit, but I am so much better at peach!! I would recomend Peach to ANYBODY! Get Peach today!

Peach is saving Mario's arse this time!

4 Rating: 4, Useful: 13 / 14
Date: June 14, 2006
Author: Amazon User

Okay, I saw some commercials for this game a while ago, and I got excited over the idea. So, I bought the game for $35, me being a woman of impulse like I am.

INSTANT ADDICTION.

This game is really fun (atleast for me :p). It has many worlds, with many levels each. It starts off REALLY easy, for you to get used to, but later it gets HARRRRD. But it still keeps your attention. It's kinda weird with the bosses though. Like, for some reason, the first boss took me 4 tries to beat, and then the rest only took one (I'm in the Wavy Beach world, which is the 5th one.)

The music is catchy get-stuck-in-your-head music, there are many worlds and levels and mysterious to unlock, there are plenty of things to do/buy/accomplish, and the minigames are fun. Though you have to buy/find the new ones in levels.

It's basically like: Princess Toadstool (Peach) has 4 "vibes" that are like emotions. She has Joy, Rage, Gloom, and Calm. Each vibe allows you to get past things and stuff like that (except Calm, which refills your Heart Gauge by using energy from your Vibe Gauge). And then Peach's umbrella, Perry, is what defeats your enemies by whacking them (and more when you buy abilities). So far the Perry Abilities that I have are Poundbrella, Chargebrella, Floatbrella, Slidebrella and the underwater one that I forgot the name of (these aren't ALL of them, I'm only on level 5 here). Each level has 3 hidden toads that you have to rescue in order to move on (in the wiggly pink boxes with "!" on them), and further in the game they may be hard to find. There are LOTS of enemies, some that I've never seen in my few years of Mario (and related) games, and you get new ones with new worlds and levels. There are at least 5 levels in each world, I'm not sure the correct amount though. And when you defeat those, you have one boss to fight before you move on to the next world. Simple.

A lot of people think this game is just a cheapo to be a filler until New Super Mario Bros., but I think it deserves more than that. Plus, isn't it good to have a twist from Mario always saving Princess Peach? It's just another plot turned into a GREAT game, just like Super Mario Sunshine, Luigi's Mansion, etc. (maybe TOAD can star in one of the next sequels xD). Though I AM off to buy New Super Mario Bros., because it just came out where I am. It looks like great fun! ENOUGH RAMBLING... I really like this game. This could be a favorite for me (and that's saying a lot... trust me).

Just coming from me, a teenage, female, video-game-addicted person, I fell in love with Super Princess Peach [for DS].

Overall, I think this game is engaging and addicting, and I would recommend it as WELL WORTH the money. Pick it up if you have a DS, or are planning on getting one. I think they are little technological pieces of heaven, personally. :)

Surprisingly fun, but way to easy

4 Rating: 4, Useful: 14 / 16
Date: March 03, 2007
Author: Amazon User

What happens when roles get reversed and Mario is the one in need of rescue? Send in the Princess that's what! Super Princess Peach for the DS finds the usual damsel in distress in the hero role this time as she's on a mission to save Mario and Luigi from evil clutches. The game looks like a typical 2-D side scroller featuring Peach, but there is a bit of a change up in gameplay thanks to some of Peach's special powers. Peach has something called a vibe meter, which depending on how you use it can perform different abilities based on her emotions. While this adds a nice new dimension to the tried but true gameplay, Super Princess Peach fails to live up to the Super Mario Bros. level of excellence. This is because the game is way too easy to breeze through, and the levels themselves are relatively simple to navigate as well. The lack of challenge hurts the game, but there's enough redeeming factors here that help make it a very good game. After defeating Bowser, bonus levels are unlocked that do offer a bit of challenge that add to an already solid game length, and the game has a charming, colorful look to it to boot. All that help elevate Super Princess Peach above the pack of side scrolling adventures for the DS, but the game is ultimately disappointing for hardcore Mario fans or gamers looking for something challenging. All in all, Super Princess Peach is fun and charming platformer while it lasts, but don't expect another Mario Bros. game here.

All the classic mario-ism, with a female paradigm

5 Rating: 5, Useful: 9 / 9
Date: April 16, 2007
Author: Amazon User

My 3 year old daughter started to express an interest in my Nintendo DS (translation: she was ripping it out of my hands while I was playing).

Not wanting my Final Fantasy or Advance War save games deleted, I bought her Super Princess Peach thinking she would have fun watching the title screen load and maybe clicking around here or there.

To my amazement, within a week she was taking out entire levels. Her first video game. So, Nintendo is a genius company to be able to make a game that is so natural that it can be enjoyed by a 3 year old or an adult.

The game is very high quality, and the content is not at all like the trash put out in the west (Bratz, Sponge Bob, etc). Do your kids a favor and go Japanese. They still know whats good and whats normal.

I'm a 23-year-old guy, and this is actually one of my favorite DS platformers!

4 Rating: 4, Useful: 9 / 9
Date: June 28, 2007
Author: Amazon User

If you can get past the fact that this game really IS too cute for its own good, you'll discover that Super Princess Peach is every bit as immersive as any other Mario platformer.

The levels do get a bit repetitive, yes, but what Mario game ISN'T repetitive? I mean, you're bound to get bored from time to time while you just keep jumping around and running to the right side of the screen until you get to the end.

That being said, Super Princess Peach is designed with the same kind of "tiered" accessibility. The way I see it, the gameplay will be as fun, complex and/or involved as you make it. You CAN beat the game without unlocking a single minigame or extra puzzle... but you can also beat New Super Mario Bros by only hitting worlds 1, 2, 4, 6 and 8. Half the fun is spending the extra time in each of the levels trying to find the hidden stuff.

(Word to the wise: spend the extra time finding all 3 Toads in each level while you're IN the levels... because you'll need to find them before you can get into the final world.)

Getting back to the game itself... Although I balked at the weird touch-screen "mood" icons in the beginning, it actually takes a certain level of skill to hit a mood, move the D-pad, and maybe press another button at the same time. And the changing moods are a PERFECT way to integrate the touch screen without making it feel shoehorned-in or without a real purpose (like New Super Mario Bros).

I agree with the other reviewers who found the Umbrella side-plot to be contrived and a waste of time. Who cares how the umbrella came to be if you don't actually DO anything about it, you know? At times I felt like those cut-scenes were being used to pad out the gameplay time and make the game feel longer.

All things considered, though, Super Princess Peach is a welcome diversion from some of the more intense games in my collection (Trauma Center, anyone?). Although some of the levels do look really gay, it really is a legitimate platformer that easily holds up against New Super Mario Bros and any of the Super Mario Advance games.

Oh, and I love the constipated look on Peach's face when you touch the Fire icon to make her burst into flames. That's one hell of a hot flash!

wicked fun!!! at first

5 Rating: 5, Useful: 10 / 11
Date: July 19, 2006
Author: Amazon User

i think princess peach is the best game ever! its really fun to discover all types of worlds. u have to find all of the toads before you beat bowser! i cannot find the toads for the winter land and hoos wood but these are the world that i know of.

1. la di da plains
2.hoos wood
3.a haunted house (i do not know the name)
4. fury volcano
5. a winter land ( i do not know the name either)
6. wavy beach
7. giddy sky
8. bowsers villa

its really easy for me (im just a ten year old)
so its should be really easy for u too! it is still really fun but when u beat the game after a while it gets boring to play the same lvls over and over again. so i recomend that u take ur time with this game
-lissy

Just Peachy!

4 Rating: 4, Useful: 8 / 8
Date: February 27, 2006
Author: Amazon User

For twenty years, Princess Peach has been the damsil in distress. Having to be saved by Mario. Now the tables have turned. Peach finally gets her very own game, and this time it's Mario that's in distress.

Near the Mushroom Kingdom is the Vibe Island, which holds the Vibe Scepter. Bowswer gets a hold of this scepter and manages to take the mushroom kingdom hostage. The drawback, however, is that Peach is no where to be found as it turns out she was on a stroll at the time. Mario, Luigi and several residents of the Mushroom Kingdom make fantastic hostages, though. Playing as Peach, and using her talking umbrella, Perry, you'll go through a fantastic adventure to save your friends.

Super Princess Peach has everything you could hope for in a platformer. She can run and jump on enemies. Just as well, she can use Perry for a number of tasks. He can be used as a weapon, or to glide over distances. Perry can also be a boat, a submarine, and many other things. You can purchase other abilities and attributes for Perry at the Item Shop inbetween levels.

Peach also has a set of her own abilities. Her emotions. You can use these emotions via the touch screen. She has four different emotions. Joy, Rage, Gloom and Calm. Joy lets her float through the air, Rage causes her to erupt in flames and makes her heavy, Gloom causes her to cry and run fast, while Calm heals her.

Her emotions (also known as vibe powers) are helpful for getting her through the games levels. You'll come across puzzles as you trek through these levels causing you to use these emotions sooner or later. It might take a moment, but you'll recognize when you need to use these emotions. You'll have to destroy platforms, make plants grow and more.

Each level also has a boss at the end of it. If you can't figure out what to do the game will give you some hints. These boss battles aren't particularly hard, though, and shouldn't take too much of the veteran gamer's time.

This is exactly where Super Princess Peach falls short. The difficulty. It's not a hard game. This may not seem like much, but compared to earlier Mario games, this is a downer. Most Super Mario games are hard. A good challenge. Super Princess Peach is not. For one, she's got a lot of health. When she takes damage she only loses half a heart. As the game goes on she'll get more. Not only that, but you can just as easily use Calm to restore her health. Health restoring items are also pretty abundant. If you're an experienced gamer with 2D platforming, this game is not going to challenge you at all. It's the biggest problem with Super Princess Peach. All the Mario games were a good challenge the first time through, Super Princess Peach is not, and it's disappointing.

At least there's a good amount of collecting to be done. These levels are huge. It isn't just a straight-forward path. There are hidden paths and side paths. There's music tests to be found, puzzle pieces, mini games, and three toads in each level (which you'll have to find sooner or later). You'll find yourself backtracking a lot. So it isn't your typical platformer.

It's also nice that after defeating Bowser, there's more to do. More items show up in previous levels, and more levels are added. So there is a good dose of replay value. It also ensures you'll spend more time with the game than you previously thought.

Super Princess Peach is a beautiful game. The sprites are colorful and detailed, and the backgrounds are a nice treat. It's just an all around good looking game. The music can sometimes drag, but it is, for the most part, not a terrible soundtrack.

Super Princess Peach is a good game. I'd recommend it to any Mario fan or 2D Platform lover. You will not find anything challenging in the game, but it's still a lot of fun to play. I just wish Nintendo would put as much effort into this game as they did their Mario games.

The Good
+Play through the entire game as Peach
+Neat Gameplay
+Big levels
+Colorful graphics
+Lots of collecting

The Bad
-The game feels short, despite how much collecting is to be done
-It just isn't a challenge


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