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Playstation 2 : Okami Reviews

Gas Gauge: 89
Gas Gauge 89
Below are user reviews of Okami and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Okami. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 90
Game FAQs
GamesRadar 90
CVG 70
IGN 94
GameSpy 100
GameZone 94
Game Revolution 90
1UP 90






User Reviews (31 - 41 of 127)

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Best game for the PS2...

5 Rating: 5, Useful: 3 / 4
Date: January 30, 2007
Author: Amazon User

Okami is absolutely breath-inspiring!

No doubt this is the best $30-40 anybody could spend on a PS2 game, because real life magic actually explodes from the disc. After playing for a few hours, I don't even feel that I actually spent money, but instead invested in some kind of life-changing genius and mystical therapy.

Okami is a definite choice for all game lovers who enjoy the best in top quality action/adventure fantasy platforming games such as Legend of Zelda, Ico, and Shadow of the Colossus.

Hands down, this game offers some of the most original graphics, controller play, characters, menu selection, and combination of weapons.
We have seen it all before, but never really like this...

Most of all, I really appreciate the design and use of a virtual paintbrush in the storyline, as it signifies the graceful relationship between the use of a sword and the power of a single brush stroke - equal to balance between artist and warrior. Yes, a paintbrush that splits rocks in two and reconstructs the zodiac all at the same time - amazing idea.

Okami is literally poetry and mother nature in motion, as you play a legendary white wolf who saves the world village from an evil and angry demon-hydra spirit. The entire game design reflects the very abstract world of a japanese scroll painting come alive, from jaw-dropping zen gardens and lush celestial backgrounds, to beautiful palettes of watercolor, ink, and pen. Everything seems recreated in this game from physics-to-fire-to-polygon dreams, and I couldn't recommend a better title so heavenly perfect.

All the other systems are forever in blissful admiration...





Un placer de juego, entretenido y hermoso

5 Rating: 5, Useful: 4 / 8
Date: April 21, 2007
Author: Amazon User

Si te no gusta el manga, si no te gustan los videojuegos, Okami: te puede hacer cambiar de opinión.

La leyenda habla de un lobo de pelaje tan blanco como la luna, que al andar viste la tierra con los colores de la primavera. Una criatura tan valiente como noble, dispuesta a enfrentarse a la oscuridad que ha invadido el país de Nippon y el corazón de sus habitantes. Dicen que en su interior se esconde Amateratsu, la Diosa del Sol, y que con la ayuda del Pincel Celestial y el arrojado grillo Issun, este animal único te llevará a vivir una aventura que recordarás para siempre...

Okami es un juego único, plagado de asombrosos personajes, localizaciones y detalles perfectamente incluidos en un mundo "vivo", que parece respirar. Esta personalidad va más allá de una estética maravillosa y muy personal que imita las acuarelas orientales, más allá del original uso del pincel para interactuar con el juego o más allá del carismático animal como protagonista, capaz de enamorar al jugador sin abrir la boca en todo el juego. Es un viaje apasionante por el folclore y la mitología japoneses, un placer para los sentidos.

Vivir la aventura de Okami lleva a explorar tierras mágicas, antaño llenas de belleza pero ahora invadidas por los demonios y la oscuridad: tristes, grises y de árboles marchitos. En esta cruzada se irá devolviéndole el color y la belleza a las tierras de Nippon, abriendo así nuevos caminos.

Amateratsu es una hermosa loba blanca, Diosa mitológica del sol que tiene el objetivo de devolver a la vida a los habitantes de un mundo que ha perdido su color y que están petrificados y así salvar la naturaleza de diversos monstruos que intentan devastarla. Es muy ágil y rápida, capaz de dar buenos saltos y de correr a velocidades de vértigo y además puede ser muy feroz cuando combate.

Al principio los decorados y fondos al estilo manga pueden desconcertar un poco, pero una vez que te acostumbras, el juego es un deleite. Actualmente no existe ningún otro juego con estos gráficos que plantean una multitud de elementos increíblemente originales.

El juego tiene parte de exploración y de combate. En la primera se controla como una aventura normal, Amateratsu tiene que escuchar atentamente a los aldeanos y al grillo Issun quien hace de guía e intérprete, explorar e ir descubriendo los poderes del Pincel Celestial, una de las claves del juego. A la hora de combatir con los enemigos el juego el Pincel resulta tan bueno como cualquier otro artificio junto al resto de patada, mordisco y kungfu con su toque de RPG.

Amateratsu también puede hacer uso de los poderes del Pincel Celestial. Pulsando el botón adecuado el tiempo se detiene y aparece un pincel con el que se puede dibujar figuras capaces de cambiar el día en noche, hacer que sople el viento, aparezcan bombas o cortar piedras. Se trata de un pincel que también tiene la capacidad de crear objetos, como puentes, barreras para devolver golpes, y otras muchas cosas más, aprovechando los movimientos que conoce para desarmar o rematar a los enemigos, e incluso aprendiendo movimientos nuevos, como ráfagas de disparos con collares/rosarios especiales. Pero Amateratsu puede verse revertida a su forma de loba normal cuando pierde sus poderes por abusar del uso de la tinta. Al final de cada combate se valorará la técnica Amateratsu, el tiempo empleado y el daño que nos hayan causado, lo que lo hace bastante entretenido.

Completar el juego echándole pichón llevaría alrededor de las 20-25 horas, aunque eso sería como ver una obra maestra del cine a cámara rápida; así que nada de corre-corre, se está ante uno de esos títulos que se disfrutan en cada escena, que se paladean; descubrir nuevos parajes, llegar a las mazmorras, dar cuenta de los enemigos finales... Además, Okami tiene decenas de secretos para duplicar su duración; si queremos exprimir el DVD al máximo hay que encontrar orbes solares para aumentar vida, tréboles -un guiño de Clover-, objetos de colección especiales y 100 bellotas, derrotar a distintos demonios para conseguir sus cuernos, buscar a demonios especiales... Realmente si juegas Okami, no vas a querer que se termine.

Okami cuenta con una dificultad muy bien ajustada y nada frustrante, sobre todo gracias al uso de power-ups que nos permiten aumentar vida, ataque o cantidad de tinta al subir de nivel; y para conseguirlos Amateratsu se tiene que ganar el respeto y adoración de la gente y animales -con algunas escenas muy cuchis-. (Y si no te buscas un foro y te fusilas todos los secretos y trucos)

Lo único malo de Okami, -y es terrible, pero es tan bueno el juego que se le pasa- es que por alguna razón la lumpia que se fumaron Atsushi Inaba y Hideki Kamiya -como Productor y Director respectivamente- incluía que todo lo que es narrado sea con un sonido que vendría siendo una especia de centenar de voces al mismo tiempo, ¡es inmamable! más de veinte minutos de historia, algo que se agrava al llegarnos el juego sólo en inglés y nada más que en inglés. Pero, a medida que se avanza en el juego unos e acostumbra a los diálogos.

La noticia devastadora es que Clover está disuelta y el equipo está siendo reubicado, lo que hace pensar que nos e verá la continuación de Okami.

Es posible que se piense que se trata de un primo de The Legend of Zelda ¡Para nada! La creación de nenúfares con sus flores para cruzar el agua que se mueven cuando el viento sopla, la original forma de pesca de nuestro protagonista -pintando la cuerda-, los estallidos de color y vegetación que aparecen en los escenarios cuando florecen los cerezos mágicos o la pequeña estela de plantas que deja Amateratsu cuando anda, de flores cuando corre y de vegetación cuando galopa, la brisa que acompaña sus saltos y las pequeñas plantas acuáticasque hace aparecer cuando está en remojo.

Al igual que Amateratsu, el resto de personajes principales, entre los que hay que destacar a Issun, Susano y Waka se convierten en inolvidables tras algunas horas de juego.

El acabado de Okami es una muestra irrefutable de que casi 7 años después de su nacimiento, el hardware de Playstation 2 aún es capaz de asombrar.

El apartado gráfico del juego es soberbio, tanto en el aspecto artístico como en el técnico. Un inteligentísimo uso del Cel Shading, texturas sólidas y bien definidas y el juego de algunos escenarios con 2D-3D sumergen al jugador de lleno en un mundo bellísimo. A la hora de luchar es cuando se ve zoom sobre Amateratsu dejando ver su estupenda animación y sorprendentes efectos de iluminación.

A nivel sonoro la banda sonora es deliciosa como el resto del juego; instrumentos de cuerda y viento ambientarán perfectamente la mágica historia de la loba blanca. Se trata de una banda sonora editada aparte en Japón y recopilada en 5 discos. De igual calidad son los FX del juego, y en cuanto a las voces contamos con un idioma propio para los habitantes de Nippon, lo que imposibilita el doblaje, se necesita traductor y ese es Issun.Okami

Quite unlike anything else out there.

5 Rating: 5, Useful: 2 / 2
Date: September 29, 2006
Author: Amazon User

I recommend this game highly, but offer that it will not appeal to everyone. Certainly if you enjoy games like Kingdom Hearts, this one's for you. I happen to like shooters, but this one's near the top of my list of favorites.

Okami is quite unlike anything else that's available. It's the most visually stunning game I've encountered on any platform or PC. The gameplay is as straightforward and entertaining as the story line is engaging. There's quite a bit of subtle humor as well. I would agree with some other reviewers' criticism about the lack of voice acting and the slow pace of the "subtitles", not all of which can be fast-forwaded. These minor annoyances are more than made up for by the overall quality of the game.

A note to parents: I was surprised to learn that the game carried a Teen rating, but that's probably right on target. I would definitely classify it on the milder end of the T ratings. It's tamer than prime time TV, anyway.

I don't think this game's originality, look, or feel will be topped on the PS2 platform; it's a fitting end to the machine's reign.

One of the most visually compelling games of all time

5 Rating: 5, Useful: 2 / 2
Date: October 15, 2006
Author: Amazon User

This game is as close to flawless as a game can get. I can nitpick it like I can anything (the mumbling voices are kind of silly, a lot of the non-boss enemies are a bit too easy early on in the game, etc.) but there is no reason to, becuase its numerous achievements well overshadow that.

If you have any interest in the action/adventure/rpg type game you have no reason not to buy this. In fact, you owe it to yourself to.

The innovative celestrial brush adds a whole new diminsion of gameplay, the enemies are unique and fun, the story is great, the dialogue is very well written for a console game and the graphics really have to be seen to be believed.

Just buy it already.

You don't have this game yet!?

5 Rating: 5, Useful: 2 / 2
Date: October 25, 2006
Author: Amazon User

I will keep this review short. The game is a very addictive, entertaining RPG. Great story, great gameplay, best game I played all year. Only thing that it was lacking was a lock on feature for enemies. Took me about 45 hours to complete the Main story and almost all of the side missions. If you buy this game you WILL play it to the end.

A Truly Original Experience

5 Rating: 5, Useful: 2 / 2
Date: January 12, 2007
Author: Amazon User

First of all, I believe that this game sadly is overlooked in the news of the release of two new next-gen consoles and much more heavily marketed hits like Gears of War and Final Fantasy XII. While those two games deserve the acclaim they recieve, so does Okami. Often one sees endless titles that end with a 2 or 3 or 4 and so on, with endless sequels and publishers taking full advantage of popular brands without adding much originality to each subsequent release. In that light, a game like Okami has to recieve its due credit for delivering an experience completely brand new and compelling and doing it very well. Overall, this game is extremely long and interesting, lasting an amazing 40+ hours and that is quite a feat for an action/adventure game. (That is if you do everything in the game, to complete the story its still at least 25+ hours) What makes this game unique is twofold. Its graphics are an important part of the experience really showing off what the PS2 can do. The animation and wonderous experience of bringing color and life back to ancient Nippon is breathtaking and one must see the game in action to appreciate the little details such as flowers that grow beneath your feet as you run. The gameplay is the second thing of note. For one, you play as a wolf. A novel idea in itself, however, you are no ordinary wolf. You are the sun god Amaterasu who has reincarnated herself in the form of a legendary white wolf. Not only are you a wolf, but you wield godly "celestial brush techniques". These techniques require you to draw your actions on the screen to assist you with puzzles and battles as you acquire new powers. Powers include lightning, fire, cherry bombs, power slash, wind, and so on. You call up a brush screen with r1 and draw away. The dynamic is easy to get used to and very fun. Overall I have to say this game is truly memorable and anyone with a ps2 should at least try it out.

Masterpiece

5 Rating: 5, Useful: 2 / 2
Date: March 02, 2007
Author: Amazon User

Ironic that as the current generation of games wraps up, the PS2 has finally landed its own epic, Zelda-style adventure.

Zelda: The Wind Waker's toon-shaded graphics, engaging characters and brilliant game design seemed like the interactive version of a Miyazaki animated film. Okami does as well, but its world is rendered in the thick black strokes and pastel colors of an elaborate Japanese brush painting.

This was no arbitrary artistic choice, either - the style plays heavily into the gameplay. Playing as the wolf-god Amaterasu, you wield a variety of weapons and attacks throughout the game (combat is fast, fun and deep, with a huge and creative menagerie of enemies) and then pause the action via the R1 button to use the Celestial Brush.

The screen fades to a monotone, sepia version of the scene, a bushy brush descends onto the page, and then you use the analog stick to paint all manner of brushstrokes, whorls and spirals to create a huge variety of results once you return to active gameplay. Slice enemies in half, direct streams of fire, water, ice and lightning, conjure bombs, the sun or the moon, repair broken bridges and structures, or encircle withered trees to bring them back to verdant, overflowering life. The Celestial Brush is an ingenious gameplay element, with a wealth of applications and uses, and it never gets old.

In fact, nothing in this game gets old, because you are constantly presented with new sights, new abilities and new wonders throughout the epic quest. Topping out at around 50-60 hours (including all sidequests), Okami is at least twice as long as I'd assumed it would be, and features a massive, rich storyline to propel it along. Although the chattered dialogue is annoying at first, I can't see how this game would have been possible otherwise - it's got a staggering amount of cut scenes, and all are extremely well-directed, staged and written. Yes, some of the characters (particularly your companion, Issun) have an odd, 'hip' tone, but translations are extremely well-done, especially for a game of this size.

As a game designer, I'm just amazed at the enormous variety of gameplay packed into this thing - not just the immensely satisfying combat and the arsenal of brush mechanics, but also a treasure trove of fun, clever mini-games, sidequests, puzzles, secrets and a huge variety of collection-based activities (each of them more compelling than the usual "find X of Y" play found in most adventures). Everything is well-tuned, fun, and fits perfectly in the world.

Okami features superior production values to match the brilliant design. Amaterasu's animations are exquisite, especially as you tear across the landscape, watching as flowers and foliage sprout and then fade in your wake. The entire world is alive with all manner of visual effects, from the lush eruptions of blooms whenever you "cure" a cursed area to the elegant black brushstrokes that depict the wind in the sky. The game also features one of the most gorgeous scores I've heard in ages, rivaling that of Final Fantasy X.

Everything in this experience exudes taste and detail and love. Simply put, this game is an absolute masterpiece, and deserves to rank along with the best adventure games ever made, on any platform. 5/5.

An unappreciated masterpiece from the PS2

5 Rating: 5, Useful: 2 / 2
Date: September 23, 2007
Author: Amazon User

I'll just cut right to the chase. Okami is a beautiful and wonderfully written work of ART. And yet, not enough people know about it because 1)It is a PS2 game, which, though we may deny it, is a dying console and 2)Released around the same time was the highly anticipated Zelda: Twilight Princess, and while Z:TP is a great game(I have played it) it comes nowhere NEAR the beauty of Okami.
Steeped in Japanese folklore, Okami looks as if it were freshly painted onto the screen with rice paper and a caligraphy paintbrush. It's that beautiful. It also includes one of the most innovative tools that has ever stepped onto the PS2: The Celestial Brush. Simply press the R1 button, and the screen becomes a piece of elegant parchment with a paintbrush suspended over it. Then press the square button to push the brush onto the paper and paint one of many simple symbols. Release the R1 button, and something miraculous happens, whether it be a tree blooming before your very eyes, or a poor enemy being sliced in half.
Another thing that makes this game shine is its soundtrack. The music sounds like it has come straight from ancient Japan, becoming sad or bouncy or calming wherever the incredible story line turns.
In this game, you play as the goddess Amaterasu, who is on Earth in the form of a white wolf. While the game is long, (My first game clocked in at over 45 hrs) the length doesn't come from being frustrated by hard puzzles or impossible-to-beat enemies. It's just a long and entertaining game. The battles are simple enough, but the creatures (the bosses especially) are very detailed and unique.
With a cast of unforgettable characters, beautiful music, and an all-over great storyline and graphics, this game, unjustly eclipsed by a franchise that has since run its course(no offense to Zelda lovers, the games are good, but they are getting a bit old), is a must-have for any RPG lover, as well as all you wolf-lovers out there! (Myself included :)

The Best So Far.

5 Rating: 5, Useful: 2 / 2
Date: October 31, 2007
Author: Amazon User

This has got the be the best PS2 game I have played so far! In my family 2 people play this game, myself and my elementary school daughter. I was the one who started it but it was my daughter who finished it and went at it 4 times through and through whenever she has no school work to do.

This is so good, it will leave you wanting for a Part 2! Clean and decent. Its an action-adventure with cool weaponry, awesome artistic environment and great story that make it such an engaging game you will not want to stop playing.

The game is based on Japanese folklore about a mythical goddess, Amaterasu who is a female wolf that set out to cleanse the land of Nippon of the darkness and evil that infest it. In your quest (as Amaterasu) you are accompanied by a tiny human artist called Issun who provided the much appreciated comic relief. He acts as interpreter for Amaterasu while they interact with various characters in the story.

I think that a lot of games make their mark with obvious Wow! factor. Okami has a lot of that too. But some things about Okami applies only to itself and this makes it so special and so different from most other adventure games. And those are the little things that endear the characters to you!

For example, the busty Sakuya, the female spirit guardian to whom Issun was so enamoured (actually he is smitten by every beautiful woman in the story) you will first meet as an adult. Much later in the story you will meet Sakuya as a little girl, barely past being a toddler! And as a child she was clueless about her very important role but was so cute!

When the kimono-clad women run, they had a very interesting gait that will make you laugh!

Another example: Whenever Amaterasu senses danger (before Issun or you does) she growls, digs her front paws on the ground, lowers her front shoulders and assume an attack position. You cannot help but admire her courage!

This game is also easy on the player as you have plenty of life before you die. In the event you die, you need not return to a previous far-away scene which in other games can mean repeating long difficult challenges, but you only repeat that scene where you die. Nice!

Just about the only thing I can see which might be a "con" is the strange language the characters speak. It's not Japanese. More like gibberish. You can still understand it of course because of English captions. Also the sound of this gibberish on certain ocassions does not reflect what you might imagine as the emotion of the things being spoken. For example, a character is angry but the sound of his or her gibberish is still calm although you can clearly read from the English captions that the speaker is shouting mad. Thankfully, this is far in between. The main characters still retain the correct tone of their emotions as spoken in the gibberish.

I strongly suggest that you get a hold of the Official Strategy Guide. When I first played this, it was all so strange that I couldnt figure out what it's all about. The weapon system and its upgrade is very very different. The guide explained that this is so because Amaterasu is a goddess, hence she has god-like powers. And I tell you, Amaterasu's weapons are nothing short of phenomenal! You can make day into night and vice versa. Freeze time. Walk on water, wade on a lake of fire. Summon thunder, lightning and windstorm. How cool is that?!!! The Official Guide makes everything clear and packed full of useful hints that I am sure we would have missed had we played without it.

Highly Recommended. Capcom, please bring out Okami Part 2!

One of the greatest adventure games ever made.

5 Rating: 5, Useful: 2 / 3
Date: January 27, 2007
Author: Amazon User

This game is one of the most visually stimulating PS2 games ever released. The mixture of cel shading, 2D/3D artwork, and Japanese inspired environments creates moving artwork on your television screen. In this day and age of high resolution graphics (Xbox 360 and PS3), I rarely find myself staring at the screen in awe of graphics. This game literally had me wandering around different environments so I could become even more absorbed into the game.

This is definitely a game for people who like solving puzzles, fighting monsters (they are visible on screen so you can avoid them when you just want to move forward with the story), exploring environments, and finding secrets! There are TONS of secrets in this game and you are simply rewarded most of the time for your curiosity and patience in solving mysteries.

You play a white wolf named Amaterasu (nickname Ammy) who has the ability to manipulate environments/battles with a paintbrush. It's a completely unique element to the game that never gets old or gimmicky. I am pretty sure I used most of the brush techniques all the way to the end of the game. The numerous side quests ensure hours and hours of replayability once the game is finished and there are a great amount of unlockables available after completion of the game.

The music is appropriate for the game's "era" (old folklore Japan) and is never overbearing. The sound in this game is excellent along with the artwork and animation. Everything flows and the game rarely slows down or stutters. One of the highlights for me was hearing the different ways the game presented the sound of flowing water. I can tell the sound engineer literally recorded dozens of water sounds and incorporated all of them into the game. This same care was taken for all of the other sounds recorded in this game.

The boss battles are simply spectacular and I never found myself pulling up a FAQ/Walkthrough to fight any of them or solve puzzles within the game. Any fan of the adventure game (especially Zelda) owes it to themselves to buy/rent this game. I have been playing video games since the days of the Atari 2600 and this game is definitely in my top 5 adventure games since I started playing videogames.


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