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PC - Windows : Microsoft Combat Flight Simulator 2: Pacific Theater Reviews

Below are user reviews of Microsoft Combat Flight Simulator 2: Pacific Theater and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Microsoft Combat Flight Simulator 2: Pacific Theater. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.







User Reviews (71 - 81 of 130)

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Satisfactory Game

3 Rating: 3, Useful: 2 / 2
Date: August 08, 2003
Author: Amazon User

After getting hooked on FS2000, I wanted to be able to do more while I was flying than crashing into stuff - what better way than to shoot down some bad guys?!! I have spent quite a few fun hours with the game, at the same time have had some disappointments with it. The "cartoon" format is a little cheesy, and I was disappointed to not be able to take off and land from a starting airport. With the exception of 1 mission where you take off from an aircraft carrier (not as much fun as it sounds), and an aircraft carrier landing exercise (pretty fun) there is no taking off and landing. Missions start and end abruptly, and much of the time it is impossible to get the upper hand on the bad guys. Maybe I'm just not that good, but many times I've got a guy dead in my sights and he's practically on my windshield and none of my rounds are hitting him!! However, the bad guys seem to never miss - even on the easy level. So, if you don't mind getting shot down (a lot) - bailing out of a dying plane is pretty neat - the game can be pretty fun (my 11 year old loves it) as long as you are not expecting the realism of a regular flight simulator. This game is more like a Star Wars game. I just purchased FS2002 which should arrive in a couple of days........

Fun But Slow

5 Rating: 5, Useful: 2 / 2
Date: July 31, 2006
Author: Amazon User

Iwas surprized with this game its not that intense,butI am shocked that it had a free flight mode. You even have a personal traner for traneing missions. Also you can play an immaginary mission or a historical mission. Instead of a joystick or yoke you can use a gamepad (and I sugest that you get one with rumble motors(it will shake like crazy). You can also bailout wich is nice when you are on fire.

Expand the game from the web

5 Rating: 5, Useful: 2 / 2
Date: June 16, 2001
Author: Amazon User

This game is limitless. You are not limited to the 7 aircraft, the airfields nor even the missions in the game. Go out on the web, there are lots of sites with numerous aircraft, airfields, missions and campaigns. Ever want to drop an A-bomb from a B-29? You can.

Better than the original

4 Rating: 4, Useful: 2 / 3
Date: December 11, 2000
Author: Amazon User

A while ago in June, I (for some reason) decided to pick up a copy of the Original Combat Flight Simulator, when I got it and installed it, after playing it for 5 minutes, I absolutly hated it. But enough about the original.

Microsoft Combat Flight Simulator 2: Pacific Theatre, is a lot better. I finally convinced myself to buy this and when I got it, I played it for about an hour and I was thinking "This is fun." One of the reasons I bought this game was because it includes the "F4-U1 Corsair" what is that you ask? If you have seen the show "Black Sheep Squadron" then you know what I am talking about. In this game you can fight WW2 on the Japanese or American side, you have a fair amount of planes to chose from (7 in all) including the "A6M2 zero" and the "F6 Hellcat." You do everything from taking off aircraft carriers to escorting bombers to hot dogfights over the Pacific ocean.

This is a must have for all Flight Simmers.

Why five stars:

5 Rating: 5, Useful: 2 / 3
Date: November 27, 2001
Author: Amazon User

Combat Flight Simulater 2 is the best WW2 flight sim money can buy. It is as realistic as any game could possibly be. Trust me I have the game. For example I am sure that it was very hard to get the water to react like natural water,#2 to see a Ship sinking, and watching the fire and the ripples in the water as the ship goes down. So you gamers know as well as I do, that you won't find this type of graphic in no other flight sim, and I have many. thank you, Trust Me I Am Very Particular About The Games I Buy. If you don't have the game, buy the game,you will not regret it, believe me. Peace:

An improvement over CFS1, but I expected more

3 Rating: 3, Useful: 2 / 3
Date: September 02, 2003
Author: Amazon User

I've got Combat Flight Simulator-1 (CFS1 - Europe) but bought this one too for the naval aviation aspect, and thought it cheaper to buy CFS2 than the pacific expansion disks released for the older game. (Virtually all WWII sims of the past decade were set in Europe. Despite a large number of titles, there hasn't been any PTO sims of note since "1942: Pacific Air War" and "Pacific Strike" of the mid 1990's. Microprose followed PAW up with European Air War and the similarly set "B-17"; EA/Janes followed "World War 2 Fighters" with "Attack Squadron" - both set over Europe; MS returned to Europe with CFS3, bypassing Korea which richly deserved attention) In CFS2, you fly missions from Japanese or American island bases or carriers.

In many ways, CFS2 excels as an improvement over the older CFS1 (naval aviation aside), but is also a major disappointment for the exact same reason: if you own the older game as I do, you'll probably spend more time trying to spot the improvements than just enjoying it. Though the premise is different and sports a newer look between the missions (where the bleak look of CFS1 seems to have been inspired by episodes of "World at War", colorful comic-strip panels that seem inspired by nose-art ala Roy Lichtenstein dominates CFS2; if you saw the old Marvel Superheroes adventures of the 1960?s, you know what I mean), the game never capitalizes enough on its newer concept to break away from CFS1. You're still in a pure fighter sim, using the same tactics and weapons as in CFS1. Terrain is a huge improvement, but the graphics quality of the aircraft is not. Smoking effects are an improvement (the kind you get when you mortally wound an enemy plane) but the sound/graphics related to enemy bullets is completely unconvincing (bullets sound as if they're whizzing past you, even while punching holes through your Hellcat). The naval aviation aspects of CFS2 are also a mixed bag between "wow" and "huh?!" On the one hand, ships actually move (not like the perpetually parked steamers and U-Boats of CFS1) and even bob. On the other hand, the sim doesn't let you fly the planes that flew anti-shipping strikes: dive bombers and torpedoe planes like the TBF or SBD, and none of your flyable planes are armed with torpedoes. Though ships are an improvement over those in CFS1, that's not saying much. While ships in CFS2 now burn, and even stop dead in the water before sinking, (rather than just disappear in a puff of polygon-fire) they otherwise slip quietly, and whole, beneath the Pacific - never breaking apart, listing or disgorging fuel or men like the game's planes (or those in "Their Finest Hour" of 1989). Your own aircraft carrier remains curiously pristine (considering how they were magnets for enemy planes) but also devoid of any activity - human or mechanical - unlike the airfields of CFS1. To help you land, there's an LSO (Landing Signal Officer), but he appears, not on the carrier, but in the "radar" window on your left side. Looking much like the AOL stick-figure, I can't imagine this guy guiding anybody up the gangplank, let alone talking a landing airplane onto the wire. (I've become proficient at carrier landings despite getting a "WAVE-OFF!" on every approach). He doesn't even speak - the LSO has a pretty finite number of phrases ("wave-off", "power", "raise altitude" or "you're too high" to think of a few). A talking LSO was a fixture of "F-14 Fleet Defender" (1994). Not that carrier-flying isn't a welcome challenge, it's just painfully obvious that nobody explored the cool ways to make the most of it. Campaigns are pre-scripted, though dynamic campaigns would probably be wasted on a sim of this type. That doesn't excuse an unnecessarily rigid mission requirement system that won't allow you to "jump" once you're out of ammo or damaged. That itself was not as problematic as the alternative - I was willing to fly back to my carrier in real time, only to find that the in-flight map brought me back to where my carrier had been when I launched, not where it had gotten to about 2 hours later!

In short, CFS2 is more of a game-engine than completed game. Likely, you can fill in the gaps described above with third-party software on the internet. But it's an insult that CFS2 is so far short of its potential out of the box. I bought the newer game because I expected more than an evolved form of CFS1 (I could've gotten that myself). That's a shame, because the sim itself is such a beaut - one in which those interested enough can learn about the mechanics of WWII engines, face the challenge of carrier-landing battle-damaged planes or triumph over the supremely nimble Japanese planes using dive-and-zoom techniques (rather than trying to out-turn them as pilots will try by instinct). It wasn't until I reached mid-1944 that I encountered clouds - but they were beautiful. For its faults, CFS2 is that rare sim that keeps you coming back, and goes to lengths to keep you out of "slew" mode.

I ran CFS 2 on a P4-2Ghz, WinXP w/game port controls. Graphics were acceptably fluid and there were no controllability problems, though load times are high. If you haven't bought any WWII sims since the mid-90's, I'd suggest this one. Otherwise, you'll have to weigh your interest in WWII naval aviation against the price of this one and your eagerness to have to customize a sim in ways you'd expect it to behave out of the box.

All Flash and no Pan full of Cookies.

2 Rating: 2, Useful: 3 / 7
Date: March 27, 2003
Author: Amazon User

Briefly; beautifully rendered graphics, potentially interesting scenarios. Lousy FPS, lousy AI, and any third party upgrade is simply painting the same fire hydrant a brighter color.

Great Sim - Addicting

5 Rating: 5, Useful: 2 / 4
Date: January 01, 2002
Author: Amazon User

This is a great sim especially for Pacific Theater buffs. Keyboard controls are impossible during combat. The mouse is better but I plan on getting a joystick for improved control.

fair product

2 Rating: 2, Useful: 2 / 4
Date: December 01, 2002
Author: Amazon User

I found the product to have poor graphics, "comic book quality." It was a big dissapointment after having used the original combat flight simulater which had better graphics, it has less detail but is more realistic.

Very disappointed

1 Rating: 1, Useful: 3 / 9
Date: August 09, 2001
Author: Amazon User

Trully the worst game in my collection. I was so pleased with combat flight simulator, I couldn't wait for CFS II, boy was I disappointed. To play I have to completely reinstall every time, otherwise I get a loading sign and nothing ever happens or it tells me to insert disk which is already inserted. When it does run the graphics are terrible. I have spent about the same amount of money with calls to Microsoft Tech Support as the game cost. I have dozens of games of ever kind (eleven fighter games) and never had any problems except with this one. I would like to get B-17 but after this piece of junk I am leary.


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